Exemple #1
0
 public static function getCurrentCommands(SR_Player $player, $show_hidden = true, $boldify = false, $long_versions = true, $translate = false, $filter_hidden = false, $hidden_only = false)
 {
     if ($player->isOptionEnabled(SR_Player::DEAD)) {
         return array_merge(self::$CMDS_ALWAYS_CREATE, array('reset'));
     }
     if (false === $player->isCreated()) {
         return self::$CMDS_ALWAYS_CREATE;
     }
     if (false === ($party = $player->getParty())) {
         return array();
     }
     $action = $party->getAction();
     $leader = $player->isLeader();
     $commands = array();
     # Allways commands
     if (!$hidden_only) {
         $commands = array_merge($commands, self::$CMDS_ALWAYS);
     }
     # Always
     if ($show_hidden) {
         $commands = array_merge($commands, self::$CMDS_ALWAYS_CREATE);
     }
     # GM commands
     if ($show_hidden && $player->isGM()) {
         $commands = array_merge($commands, self::$CMDS_GM);
     }
     # Hidden commands
     if ($show_hidden) {
         $commands = array_merge($commands, self::$CMDS_ALWAYS_HIDDEN);
     }
     # Player actions
     if (!$hidden_only) {
         $commands = array_merge($commands, self::$CMDS[$action]);
         if (false !== ($scanner = $player->getInvItemByName('Scanner_v6', false))) {
             $commands[] = 'spy';
         }
         if ($player->getBase('alchemy') >= 0) {
             $commands[] = 'brew';
         }
     }
     # Leader actions
     if ($leader) {
         if ($show_hidden) {
             $commands = array_merge($commands, self::$CMDS_LEADER_ALWAYS);
         }
         if (!$hidden_only) {
             # Outside location?
             if (false !== ($location = $party->getLocationClass('outside'))) {
                 if ($location->isEnterAllowed($player)) {
                     # We can enter
                     $commands[] = 'enter';
                 }
             }
             # Action
             $commands = array_merge($commands, self::$CMDS_LEADER[$action]);
         }
     }
     # Location commands
     if (!$hidden_only) {
         if (false !== ($location = $party->getLocationClass('inside'))) {
             # Leader
             if ($leader === true) {
                 // 				$commands = array_merge($commands, self::shortcutArray($location->getLeaderCommands($player)));
                 $commands = array_merge($commands, $location->getLeaderCommands($player));
                 if ($location->isPVP()) {
                     $commands[] = 'fight';
                 }
             }
             # Talk
             $commands = array_merge($commands, $location->getNPCTalkCommands($player));
             # Special
             // 			$commands = array_merge($commands, self::shortcutArray($location->getCommands($player)));
             $commands = array_merge($commands, $location->getCommands($player));
         } elseif (false !== ($location = $party->getLocationClass('outside'))) {
             if ($location->isHijackable()) {
                 $commands[] = 'hijack';
             }
             //			if ($location->isPVP())
             //			{
             $commands[] = 'fight';
             //			}
         }
     }
     // 		if ($long_versions === false)
     // 		{
     // 			$commands = array_map(array(__CLASS__, 'shortcut'), $commands);
     // 		}
     // 		if ($long_versions === true)
     // 		{
     // 			$commands = array_map(array(__CLASS__, 'unshortcut'), $commands);
     // 		}
     ##############
     ### FORMAT ###
     ##############
     if ($filter_hidden) {
         $commands = array_values(array_diff($commands, self::$REALLY_HIDDEN));
     }
     if ($boldify) {
         // 			if ($long_versions === true)
         // 			{
         // 				$commands = array_map(array(__CLASS__, 'boldify_longs'), $commands);
         // 			}
         // 			else
         // 			{
         $commands = array_map(array(__CLASS__, 'boldify'), $commands);
         // 			}
     }
     # Shortcut
     if (!$long_versions) {
         $commands = array_map(array(__CLASS__, 'shortcut_bolded'), $commands);
     }
     # Translate
     if ($translate) {
         $commands = array_map(array(__CLASS__, 'translate_bolded'), $commands);
     }
     # \o/
     return $commands;
 }