Exemple #1
0
 public static function giveNuyen(SR_Player $player, SR_Player $target, $what, $amt)
 {
     if ($amt <= 0) {
         $player->msg('1062');
         // 			$player->message(sprintf('You can only give away a positive amount of %s.', $what));
         return false;
     }
     $have = $player->getBase($what);
     if ($amt > $have) {
         $player->msg('1063', array(Shadowfunc::displayNuyen($amt), Shadowfunc::displayNuyen($have)));
         // 			$player->message(sprintf('You only have %s %s.', $have, $what));
         return false;
     }
     # Thx jjk
     //		if (($have - $amt) <= SR_Player::START_NUYEN)
     //		{
     //			$player->message(sprintf('You can\'t give all your money away, you need at least %s', Shadowfunc::displayNuyen(SR_Player::START_NUYEN)));
     //			$player->message(sprintf('Maximum you can give is %s', Shadowfunc::displayNuyen($have-SR_Player::START_NUYEN)));
     //			return false;
     //		}
     if (false === $target->alterField($what, $amt)) {
         $player->message('Database error in giveNyKa()... 1');
         return false;
     }
     if (false === $player->alterField($what, -$amt)) {
         $player->message('Database error II in giveNyKa()... 2');
         return false;
     }
     $target->msg('5118', array(Shadowfunc::displayNuyen($amt), $player->getName()));
     $player->msg('5119', array(Shadowfunc::displayNuyen($amt), $target->getName()));
     // 		$target->message(sprintf('You received %s %s from %s.', $amt, $what, $player->getName()));
     // 		$player->message(sprintf('You gave %s %s %s.', $target->getName(), $amt, $what));
     return true;
 }
Exemple #2
0
 private function onPraySins(SR_Player $player, $price)
 {
     $nuyen = $player->getNuyen();
     $dp = Shadowfunc::displayNuyen($price);
     $dn = Shadowfunc::displayNuyen($nuyen);
     if ($price > $nuyen) {
         return $this->rply('cost', array($dp, $dn));
         // 			return $this->reply(sprintf('My son, it would cost %s to forgive your sins, but you have only %s.', $dp, $dn));
     }
     $player->giveNuyen(-$price);
     $dl = Shadowfunc::displayNuyen($nuyen - $price);
     $player->message($this->langNPC('pay', array($dp, $dl)));
     // 		$player->message("You pay the price of {$dp} and have {$dl} left.");
     $player->alterField('bad_karma', -1);
     $badkarma = $player->getBase('bad_karma');
     return $this->rply('thx', array($badkarma));
     // 		return $this->reply("Thank you my son. You now have only {$badkarma} bad karma left.");
 }
Exemple #3
0
 private function onTrollReward(SR_NPC $npc, SR_Player $player)
 {
     $max = $player->isRunner() ? Shadowcmd_lvlup::MAX_VAL_ATTRIBUTE_RUNNER : Shadowcmd_lvlup::MAX_VAL_ATTRIBUTE;
     $base = $player->getBase('magic');
     if ($base >= $max) {
         $ny = 5000;
         $player->giveNuyen($ny);
         return $player->message($this->lang('reward_ny', array($ny)));
         // 			return $player->message('Larry hands you another 5000 nuyen!');
     }
     $player->message($this->lang('reward1'));
     // 		$player->message('Larry leads you to a shamane: "This is our shamane, Srando, he can help you."');
     $race = $player->getRace();
     if ($race === 'Ork' || $race === 'Troll') {
         $player->message($this->lang('reward2', array($race)));
         // 			$player->message('The shamane says: "You are a strong '.$race.'. You just need to calm down sometime."');
         $player->message($this->lang('reward3'));
         // 			$player->message('You are starting to argue, but the shamane continues: "If you calm you have more time to strengthen yourself. Focus yourself, and the path is clear."');
         $player->message($this->lang('reward4'));
         // 			$player->message('The shamane touches your head: "Your mind is now clear from anything. You can focus yourself from now on."');
         $player->message($this->lang('reward5'));
         // 			$player->message('Your character is now allowed to learn magic and spells.');
     } else {
         $player->message($this->lang('reward5'));
         // 			$player->message('The shamane mumbles some magic spells and raises your base value for magic by 1.');
     }
     $player->alterField('magic', 1);
     $player->modify();
     return true;
 }