public static function giveNuyen(SR_Player $player, SR_Player $target, $what, $amt) { if ($amt <= 0) { $player->msg('1062'); // $player->message(sprintf('You can only give away a positive amount of %s.', $what)); return false; } $have = $player->getBase($what); if ($amt > $have) { $player->msg('1063', array(Shadowfunc::displayNuyen($amt), Shadowfunc::displayNuyen($have))); // $player->message(sprintf('You only have %s %s.', $have, $what)); return false; } # Thx jjk // if (($have - $amt) <= SR_Player::START_NUYEN) // { // $player->message(sprintf('You can\'t give all your money away, you need at least %s', Shadowfunc::displayNuyen(SR_Player::START_NUYEN))); // $player->message(sprintf('Maximum you can give is %s', Shadowfunc::displayNuyen($have-SR_Player::START_NUYEN))); // return false; // } if (false === $target->alterField($what, $amt)) { $player->message('Database error in giveNyKa()... 1'); return false; } if (false === $player->alterField($what, -$amt)) { $player->message('Database error II in giveNyKa()... 2'); return false; } $target->msg('5118', array(Shadowfunc::displayNuyen($amt), $player->getName())); $player->msg('5119', array(Shadowfunc::displayNuyen($amt), $target->getName())); // $target->message(sprintf('You received %s %s from %s.', $amt, $what, $player->getName())); // $player->message(sprintf('You gave %s %s %s.', $target->getName(), $amt, $what)); return true; }
private function onPraySins(SR_Player $player, $price) { $nuyen = $player->getNuyen(); $dp = Shadowfunc::displayNuyen($price); $dn = Shadowfunc::displayNuyen($nuyen); if ($price > $nuyen) { return $this->rply('cost', array($dp, $dn)); // return $this->reply(sprintf('My son, it would cost %s to forgive your sins, but you have only %s.', $dp, $dn)); } $player->giveNuyen(-$price); $dl = Shadowfunc::displayNuyen($nuyen - $price); $player->message($this->langNPC('pay', array($dp, $dl))); // $player->message("You pay the price of {$dp} and have {$dl} left."); $player->alterField('bad_karma', -1); $badkarma = $player->getBase('bad_karma'); return $this->rply('thx', array($badkarma)); // return $this->reply("Thank you my son. You now have only {$badkarma} bad karma left."); }
private function onTrollReward(SR_NPC $npc, SR_Player $player) { $max = $player->isRunner() ? Shadowcmd_lvlup::MAX_VAL_ATTRIBUTE_RUNNER : Shadowcmd_lvlup::MAX_VAL_ATTRIBUTE; $base = $player->getBase('magic'); if ($base >= $max) { $ny = 5000; $player->giveNuyen($ny); return $player->message($this->lang('reward_ny', array($ny))); // return $player->message('Larry hands you another 5000 nuyen!'); } $player->message($this->lang('reward1')); // $player->message('Larry leads you to a shamane: "This is our shamane, Srando, he can help you."'); $race = $player->getRace(); if ($race === 'Ork' || $race === 'Troll') { $player->message($this->lang('reward2', array($race))); // $player->message('The shamane says: "You are a strong '.$race.'. You just need to calm down sometime."'); $player->message($this->lang('reward3')); // $player->message('You are starting to argue, but the shamane continues: "If you calm you have more time to strengthen yourself. Focus yourself, and the path is clear."'); $player->message($this->lang('reward4')); // $player->message('The shamane touches your head: "Your mind is now clear from anything. You can focus yourself from now on."'); $player->message($this->lang('reward5')); // $player->message('Your character is now allowed to learn magic and spells.'); } else { $player->message($this->lang('reward5')); // $player->message('The shamane mumbles some magic spells and raises your base value for magic by 1.'); } $player->alterField('magic', 1); $player->modify(); return true; }