Exemple #1
0
 public function getRespawnLocation(SR_Player $player)
 {
     if ($player->getNuyen() > 200 && $player->hasKnowledge('places', 'Vegas_Hotel')) {
         return 'Vegas_Hotel';
     }
     return Shadowrun4::getCity('Chicago')->getRespawnLocation($player);
 }
Exemple #2
0
 public function getRespawnLocation(SR_Player $player)
 {
     if ($player->getNuyen() > 100 && $player->hasKnowledge('places', 'Seattle_Hotel')) {
         return 'Seattle_Hotel';
     }
     return parent::getRespawnLocation($player);
 }
Exemple #3
0
 public function getRespawnLocation(SR_Player $player)
 {
     if ($player->getNuyen() > 300 && $player->hasKnowledge('places', 'Chicago_Hotel')) {
         return 'Chicago_Hotel';
     } else {
         return Shadowrun4::getCity('Delaware')->getRespawnLocation($player);
     }
 }
Exemple #4
0
 private static function giveKnowB(SR_Player $player, SR_Player $target, $what, $which)
 {
     if (false === $target->hasKnowledge($what, $which)) {
         $target->giveKnowledge($what, $which);
         $player->getParty()->ntice('5117', array($player->getName(), $target->getName(), $which));
         // 			$player->getParty()->message($player, sprintf(' told %s about %s.', $target->getName(), $which));
     }
     return true;
 }