Exemple #1
0
 public function on_challenge(SR_Player $player, array $args)
 {
     # No fight with party:
     if ($player->isInParty()) {
         $player->msg('1099');
         // 			$player->message("You can't fight here when you are in a party. Use #part to leave your party.");
         return false;
     }
     # Get current enemy
     $key = 'SEATTLE_ARENA_N';
     if (!$player->hasConst($key)) {
         $player->setConst($key, 1);
     }
     $n = $player->getConst($key);
     # Possible flags/enemies in Arena:
     $enemies = array(array("Seattle_AToughGuy", $this->lang($player, 'e1')), array("Seattle_ASecOrk", $this->lang($player, 'e2')), array("Seattle_AToughTroll", $this->lang($player, 'e3')), array("Seattle_AMagician", $this->lang($player, 'e4')), array("Seattle_AElite", $this->lang($player, 'e5')));
     # No more fights:
     if ($n > count($enemies)) {
         // 			$player->message("Sorry. You fought all the enemies here. Try #fight <player> then :P");
         $player->msg('1098');
         return false;
     }
     $n--;
     $enemy = $enemies[$n];
     $player->msg('5141', array($enemy[1]));
     // 		$player->message("The Arena-Guy leads you to the locker room. After a few minutes you were guided into the arena and see your enemy: ".$enemy[1].". " );
     SR_NPC::createEnemyParty($enemy[0])->fight($player->getParty(), true);
     return true;
 }
Exemple #2
0
 public function getNPCLoot(SR_Player $player)
 {
     $nuyen = 1200;
     $key = 'SEATTLE_ARENA_N';
     $player->setConst($key, $player->getConst($key) + 1);
     $player->msg('5125', array(Shadowfunc::displayNuyen($nuyen)));
     // 		$player->message("The fight is over. The director hands you $nuyen Nuyen.");
     $player->giveNuyen($nuyen);
     return array();
 }
Exemple #3
0
 public function checkQuest(SR_NPC $npc, SR_Player $player)
 {
     if ($player->getConst(self::KEY)) {
         $npc->reply($this->lang('thx'));
         // 			$npc->reply('Yes better.');
         return $this->onSolve($player);
     } else {
         $npc->reply($this->lang('more'));
         // 			$npc->reply('Still cold.');
     }
     return false;
 }
Exemple #4
0
 public function rightInTime(SR_Player $player)
 {
     $eta = $player->getConst('__AURIS_TIMEOUT');
     $player->unsetConst('__AURIS_TIMEOUT');
     return Shadowrun4::getTime() < $eta;
 }