public function onQuestSolve(SR_Player $player) { $player->message($this->lang('impressed')); // $player->message("The monk smiles. I am very impressed my $son. May the spirit of Buddah guide your path..."); if ($player->hasSkill('searching')) { $player->message($this->lang('strong')); // $player->message('The monk says: "You are really strong my '.$son.', please take this donation as a sign of deep respect to your greatful skills and patience."'); $player->message($this->lang('nyward', array(300))); $player->giveNuyenEvent(300); // $player->message('You received a donation of 300 nuyen.'); } else { $player->message($this->lang('reward1')); // $player->message('The monk says: "I will now teach you a real skill, the skill of seeing the invisible and finding the hidden paths."'); $player->levelupFieldTo('searching', 0); $skillname = Shadowfunc::translateVariable($player, 'searching'); $player->message($this->lang('reward2', array($skillname))); // $player->message('You have learned the skill "searching".'); } }
private function teachNinja(SR_Player $player, $price) { $p = Shadowfunc::displayNuyen($price); if ($player->hasSkill('ninja')) { $this->rply('enough'); // $this->reply('Thank you, but you already donated enough :)'); } elseif ($player->hasNuyen($price)) { $player->pay($price); $player->levelupFieldTo('ninja', 0); // $player->updateField('ninja', 0); $this->rply('come'); $player->message($this->langNPC('teaching')); // $this->reply("Thank you my friend. Come with me..."); // $player->message('The monk teaches you the Ninja Skill. This will improve attack and damage for ninja weapons.'); $player->modify(); } else { $this->rply('sry', array($p)); // $this->reply("I am sorry, but learning the ninja skill cost $p."); } }