Пример #1
0
 /**
  * @param SR_Player $player
  * @param string $name
  * @return SR_Player
  */
 public static function getPlayerInLocation(SR_Player $player, $name)
 {
     if (false === ($back = Shadowrun4::getPlayerByName($name))) {
         return false;
     }
     # Same party
     if ($back->getPartyID() === $player->getPartyID()) {
         return $back;
     }
     if (self::sharesLocation($player, $back)) {
         return $back;
     }
     return false;
 }
Пример #2
0
 public function setLeader(SR_Player $player)
 {
     if ($player->getPartyID() !== $this->getID()) {
         return false;
     }
     $pid = $player->getID();
     $td = $this->distance[$pid];
     unset($this->members[$pid]);
     unset($this->distance[$pid]);
     $t1 = array($pid => $player);
     $t2 = array($pid => $td);
     foreach ($this->members as $pid2 => $member) {
         $t1[$pid2] = $member;
         $t2[$pid2] = $this->distance[$pid2];
     }
     $this->members = $t1;
     $this->distance = $t2;
     if (false === $this->updateMembers()) {
         return false;
     }
     $this->recomputeEnums();
     return true;
 }