Пример #1
0
 public function getHelpText(SR_Player $player)
 {
     $back = '';
     if (count($this->getComputers()) > 0) {
         $back .= $player->lang('hlp_hack');
         # You can use a Cyberdeck here to hack into a computer.';
     }
     if ($this->isSearchable()) {
         $back .= $player->lang('hlp_search');
         # ' You can use #search here to search the room for items.';
     }
     return $back === '' ? false : substr($back, 1);
 }
Пример #2
0
 public function getHelpText(SR_Player $player)
 {
     return $player->lang('hlp_hotel', array($this->displaySleepPrice($player)));
     // 		$price = $this->calcPrice($player);
     // 		$c = Shadowrun4::SR_SHORTCUT;
     // 		return sprintf('You can pay %s to %ssleep here and restore your party`s HP/MP.', $price, $c);
 }
Пример #3
0
 protected static function onHPMP(SR_Player $player, $what, $key)
 {
     //		$i = 1;
     $b = chr(2);
     // 		$bot = Shadowrap::instance($player);
     $party = $player->getParty();
     $members = $party->getMembers();
     $format = $player->lang('fmt_hp_mp');
     $back = '';
     foreach ($members as $member) {
         $member instanceof SR_Player;
         $hpmp = $member->getBase($what);
         $hpmmpm = $member->get('max_' . $what);
         $b2 = '';
         $b1 = 0;
         if ($what === 'hp') {
             if ($member->needsHeal()) {
                 $b2 = $b;
                 $b1 = 1;
             }
         } elseif ($what === 'mp') {
             if ($member->getBase('magic') >= 0) {
                 if ($member->needsEther()) {
                     $b2 = $b;
                     $b1 = 1;
                 }
             }
         }
         $back .= sprintf($format, $member->getEnum(), $member->getName(), $hpmp, $hpmmpm, $b2, $b1);
         // 			$back .= sprintf(", %s-%s%s(%s/%s)%s", $b.($member->getEnum()).$b, $b2, $member->getName(), $hpmp, $hpmmpm, $b2);
     }
     return self::rply($player, $key, array(ltrim($back, ',; ')));
     // 		$bot->reply(sprintf('Your parties %s: %s.', $text, substr($back, 2)));
     // 		return true;
 }
Пример #4
0
 public static function execute(SR_Player $player, array $args)
 {
     $pp = Shadowrun4::getParties();
     foreach ($pp as $i => $p) {
         $p instanceof SR_Party;
         if (!$p->isHuman()) {
             unset($pp[$i]);
         }
     }
     $page = isset($args[0]) ? intval($args[0]) : 1;
     $nItems = count($pp);
     $nPages = GWF_PageMenu::getPagecount(self::PPP, $nItems);
     $page = Common::clamp($page, 1, $nPages);
     $from = GWF_PageMenu::getFrom($page, self::PPP);
     $slice = array_slice($pp, $from, self::PPP);
     $out = '';
     $format = $player->lang('fmt_list');
     foreach ($slice as $p) {
         $p instanceof SR_Party;
         $leader = $p->getLeader()->displayName();
         $l = $p->getSum('level', true);
         $ll = $p->getSum('level', false);
         $mc = $p->getMemberCount();
         $item = sprintf('%s(L%s(%s))(M%s)', $leader, $l, $ll, $mc);
         $out .= sprintf($format, $item);
         // 			$out .= sprintf(', %s(L%s(%s))(M%s)', $leader, $l, $ll, $mc);
     }
     return self::rply($player, '5248', array($page, $nPages, ltrim($out, ',; ')));
     // 		$bot = Shadowrap::instance($player);
     // 		$bot->reply(sprintf('Parties page %s from %s: %s.', $page, $nPages, substr($out, 2)));
 }
Пример #5
0
 private static function messagePartyFeelings(SR_Player $player)
 {
     $party = $player->getParty();
     $enum = 1;
     $fmt = $player->lang('fmt_feel');
     $out = '';
     foreach ($party->getMembers() as $member) {
         $member instanceof SR_Player;
         $out .= vsprintf($fmt, self::argsForMember($member, $enum));
     }
     $player->msg('5312', array(ltrim($out, ',; ')));
 }
Пример #6
0
 public static function execute(SR_Player $player, array $args)
 {
     $p = $player->getParty();
     $back = '';
     $format = $player->lang('fmt_xp');
     # 1-gizmore L14(177/288xp) KA(5.4/12xp)
     foreach ($p->getMembers() as $member) {
         $member instanceof SR_Player;
         $back .= sprintf($format, $member->getEnum(), $member->getName(), $member->getBase('level'), round($member->getBase('xp_level'), 2), $member->getXPPerLevel(), round($member->getBase('xp'), 2), $member->getXPPerKarma());
     }
     return self::rply($player, '5308', array(ltrim($back, '|,; ')));
 }
Пример #7
0
 public static function displayBounties(SR_Player $player, $page = 1, $ipp = 10, $orderby = 'bounty DESC', $server = NULL)
 {
     //		$gdo = gdo_db();
     $bounties = self::table(__CLASS__);
     $numItems = $bounties->countRows('', NULL, 'sr4bo_victim');
     $numPages = GWF_PageMenu::getPagecount($ipp, $numItems);
     $page = Common::clamp(intval($page, 10), 1, $numPages);
     $from = GWF_PageMenu::getFrom($page, $ipp);
     $bounties = $bounties->selectAll('concat(user_name, "{", user_sid, "}") name, SUM(sr4bo_bounty) bounty', '', $orderby, array('victim'), 10, $from, GDO::ARRAY_N, 'sr4bo_victim');
     if (count($bounties) === 0) {
         return $player->lang('no_bounties');
         // 			return 'There are no bounties at the moment.';
     }
     $format = $player->lang('fmt_sumlist');
     $out = '';
     foreach ($bounties as $i => $data) {
         $ny = Shadowfunc::displayNuyen($data[1]);
         $out .= sprintf($format, $i + 1, $data[0], $ny);
         // 			$out .= sprintf(", \x02%s\X02-%s(%s)", $i+1, $data[0], $ny);
     }
     return $player->lang('bounty_page', array($page, $numPages, ltrim(',; ', 2)));
     // 		return sprintf('Bounties page %s/%s: %s.', $page, $numPages, substr($out, 2));
 }
Пример #8
0
 private static function showDistances(SR_Player $player)
 {
     $p = $player->getParty();
     $format = $player->lang('fmt_sumlist');
     $key = $player->isFighting() ? '5123' : '5124';
     $out = '';
     foreach ($p->getMembers() as $member) {
         $member instanceof SR_Player;
         $val = $player->isFighting() ? $p->getDistance($member) : $member->getBase('distance');
         $out .= sprintf($format, $member->getEnum(), $member->getName(), $val);
         // 			$out .= sprintf(', %s:%s(%s)', $member->getName(), $member->getBase('distance'), $p->getDistance($member));
     }
     return self::rply($player, $key, array(ltrim($out, ',; ')));
 }
Пример #9
0
 public static function execute(SR_Player $player, array $args)
 {
     // 		$bot = Shadowrap::instance($player);
     $p = $player->getParty();
     $out = '';
     $format = $player->lang('fmt_sumlist');
     foreach ($p->getMembers() as $member) {
         $member instanceof SR_Player;
         $summand = sprintf('L%s(%s)', $member->getBase('level'), $member->get('level'));
         $out .= sprintf($format, $member->getEnum(), $member->getName(), $summand);
         // 			$out .= sprintf(', %s(L%s(%s))', $member->getName(), $member->getBase('level'), $member->get('level'));
     }
     return self::rply($player, '5056', array($p->getPartyLevel(), $p->getPartyXP(), SR_Party::XP_PER_LEVEL, ltrim($out, ',; ')));
     // 		$bot->reply(sprintf('Your party has level %s(%s/%s): %s.', $p->getPartyLevel(), $p->getPartyXP(), SR_Party::XP_PER_LEVEL, substr($out, 2)));
     // 		return true;
 }
Пример #10
0
 protected static function onEnable(SR_Player $player, $bit, $bool, $name)
 {
     $text = $bool === true ? 'enabled' : 'disabled';
     $text = $player->lang($text);
     $old = $player->isOptionEnabled($bit);
     if ($bool === $old) {
         $player->msg('5070', array($name, $text));
         // 			$player->message(sprintf('%s has been already %s.', $name, $text));
         return true;
     }
     if (false === $player->saveOption($bit, $bool)) {
         return false;
     }
     $player->msg('5071', array($name, $text));
     // 		$player->message(sprintf('%s has been %s for your character.', $name, $text));
     $player->modify();
     return true;
 }
Пример #11
0
 public static function execute(SR_Player $player, array $args)
 {
     // 		$bot = Shadowrap::instance($player);
     $party = $player->getParty();
     $members = $party->getMembers();
     $total = 0;
     $format = $player->lang('fmt_sumlist');
     $back = '';
     foreach ($members as $member) {
         $member instanceof SR_Player;
         $karma = $member->getBase('karma');
         $total += $karma;
         $back .= sprintf($format, $member->getEnum(), $member->getName(), $karma);
         // 			$back .= sprintf(', %s-%s(%s)', $b.($member->getEnum()).$b, $member->getName(), $karma);
     }
     return self::rply($player, '5052', array($total, ltrim($back, ',; ')));
     // 		$bot->reply(sprintf('Your party has %s karma: %s.', $total, substr($back, 2)));
     // 		return true;
 }
Пример #12
0
 public function announceUsage(SR_Player $player, SR_Player $target, $message = '', $message2 = '', $useamt = 1)
 {
     if ($player->isFighting()) {
         $busy = $player->busy($this->getItemUsetime());
         $busymsg = $player->lang('busy', array($busy));
         #sprintf(' %ds busy.', $busy);
     } else {
         $busymsg = '';
     }
     $player->getParty()->ntice('5228', array($player->displayNameNB(), $this->getName(), $target->displayNameNB(), $busymsg, $message));
     // 		$player->getParty()->notice(sprintf('%s used %s on %s.%s%s', $player->getName(), $this->getName(), $target->getName(), $busymsg, $message));
     if ($player->isFighting()) {
         $player->getEnemyParty()->ntice('5229', array($player->displayNameNB(), $this->getName(), $target->displayNameNB(), $busymsg, $message2));
         // 			$player->getEnemyParty()->notice(sprintf('%s used %s on %s.%s', $player->getName(), $this->getName(), $target->getName(), $message2));
     }
     if ($useamt > 0) {
         return $this->useAmount($player, $useamt);
     }
     return true;
 }
Пример #13
0
 public static function execute(SR_Player $player, array $args)
 {
     // 		$bot = Shadowrap::instance($player);
     // 		$party = $player->getParty();
     // 		$members = $party->getMembers();
     $total = 0;
     $back = '';
     $format = $player->lang('fmt_sumlist');
     foreach ($player->getParty()->getMembers() as $member) {
         $member instanceof SR_Player;
         $we = $member->get('weight');
         $mw = $member->get('max_weight');
         $b = $we > $mw ? chr(2) : '';
         $total += $we;
         $summand = sprintf('%s/%s', $b . Shadowfunc::displayWeight($we) . $b, Shadowfunc::displayWeight($mw));
         $back .= sprintf($format, $member->getEnum(), $b . $member->getName() . $b, $summand);
         // 			$back .= sprintf(', %s(%s/%s)', $b.$member->getName().$b, $b.Shadowfunc::displayWeight($we).$b, Shadowfunc::displayWeight($mw));
     }
     return self::rply($player, '5064', array(Shadowfunc::displayWeight($total), ltrim($back, ',; ')));
     // 		$bot->reply(sprintf('Your party carries %s: %s.', Shadowfunc::displayWeight($total), substr($back, 2)));
     // 		return true;
 }
Пример #14
0
 public function on_view(SR_Player $player, array $args)
 {
     $items = $player->getBankItems();
     $text = array('prefix' => $player->lang('bank'), 'code' => '5188');
     return Shadowfunc::genericViewI($player, $items, $args, $text, false);
 }
Пример #15
0
 public function getHelpText(SR_Player $player)
 {
     return $player->lang('hlp_elevator');
 }
Пример #16
0
 public static function getCyberware(SR_Player $player, $key = '5045', SR_Player $spectator)
 {
     $i = 1;
     $back = '';
     $format = $player->lang('fmt_rawitems');
     foreach ($player->getCyberware() as $item) {
         $item instanceof SR_Item;
         $back .= sprintf($format, $i++, $item->displayName($spectator));
         // 			$back .= sprintf(', %d-:%s', $i++, $item->getItemName());
     }
     $back = $back === '' ? Shadowrun4::lang('none') : substr($back, 2);
     $args = $key === '5045' ? array() : array($player->getName());
     $args[] = $back;
     return Shadowrun4::lang($key, $args);
 }
Пример #17
0
 public function onViewShop(SR_Player $player, $pname)
 {
     $i_table = GDO::table('SR_BazarItem');
     if (false === ($shop = SR_BazarShop::getShop($pname))) {
         $player->msg('1106', array($pname));
         // 			$player->message("{$pname} does not have a shop.");
         return false;
     }
     $epname = GDO::escape($pname);
     if (false === ($result = $i_table->select('sr4ba_iname, sr4ba_price, sr4ba_iamt', "sr4ba_pname='{$epname}'", 'sr4ba_price DESC'))) {
         $player->message('Database error!');
         return false;
     }
     $itemcount = 0;
     $out = '';
     $format = $player->lang('fmt_bazar_shop');
     while (false !== ($row = $i_table->fetch($result, GDO::ARRAY_N))) {
         $out .= sprintf($format, $row[2], $row[0], Shadowfunc::displayNuyen($this->calcBuyPrice($row[1])));
         // 			$amt = $row[2] < 2 ? '' : $row[2].'x';
         // 			$out .= sprintf(", %s\X02%s\X02(%s)", $amt, $row[0], Shadowfunc::displayNuyen($this->calcBuyPrice($row[1])));
         $itemcount++;
     }
     $i_table->free($result);
     if ($out === '') {
         return $player->msg('1107', array($pname));
         // 			return $player->message(sprintf("%s's shop is empty.", $pname));
     }
     $player->msg('5150', array($pname, $shop->getSlogan()));
     $player->msg('5151', array($itemcount, substr($out, 2)));
     // 		$player->message($shop->getSlogan());
     // 		$player->message(sprintf("%d Items: %s.", $itemcount, substr($out, 2)));
     return true;
 }
Пример #18
0
 public function getEnterText(SR_Player $player)
 {
     return $player->lang('stub_enter_subway');
 }
Пример #19
0
 public function getEnterText(SR_Player $player)
 {
     return $player->lang('stub_enter_blacksmith', array($this->getCity()));
 }
Пример #20
0
 /**
  * Get text message for an event.
  * @param int $time
  * @param string $pname
  * @param int $action
  * @param string $iname
  * @param int $amt
  * @return string
  */
 public static function getHistMessage(SR_Player $player, $time, $pname, $action, $iname, $amt)
 {
     $key = 'ch_' . $action;
     switch ($action) {
         case self::CREATE:
             $args = array($pname, $iname);
             break;
         case self::REQUEST:
         case self::JOIN:
         case self::PART:
             $args = array($pname, $amt);
             break;
         case self::MSG:
             $args = array($pname, $iname);
             break;
         case self::PUSHY:
         case self::POPY:
             $args = array($pname, Shadowfunc::displayNuyen($amt));
             break;
         case self::PUSHI:
         case self::POPI:
             $args = array($pname, $amt, $iname);
             break;
         case self::ADD_MEMBERS:
             $args = array($pname, $amt);
             break;
         case self::ADD_WEALTH:
             $args = array($pname, Shadowfunc::displayNuyen($amt));
             break;
         case self::ADD_STORAGE:
             $args = array($pname, Shadowfunc::displayWeight($amt));
             break;
             // 			case self::CREATE: return sprintf('%s created the clan %s.', $pname, $iname);
             // 			case self::REQUEST: return sprintf('%s requested to join your clan as member #%s.', $pname, $amt);
             // 			case self::JOIN: return sprintf('%s has joined your clan as member #%s.', $pname, $amt);
             // 			case self::PART: return sprintf('%s has left your clan and it now holds %s members.', $pname, $amt);
             // 			case self::MSG: return sprintf("\X02%s\X02: \"%s\"", $pname, $iname);
             // 			case self::PUSHY: return sprintf('%s has pushed %s into the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
             // 			case self::POPY: return sprintf('%s has taken %s out of the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
             // 			case self::PUSHI: return sprintf('%s has put %s %s into the clanbank.', $pname, $amt, $iname);
             // 			case self::POPI: return sprintf('%s has taken %s %s out of the clanbank.', $pname, $amt, $iname);
             // 			case self::ADD_MEMBERS: return sprintf('%s has purchased more member slots and the clan can now hold up to %s.', $pname, $amt);
             // 			case self::ADD_WEALTH: return sprintf('%s has purchased more nuyen capacity and the clan can now hold up to %s.', $pname, Shadowfunc::displayNuyen($amt));
             // 			case self::ADD_STORAGE: return sprintf('%s has purchased more storage room and the clan can now hold up to %s.', $pname, Shadowfunc::displayWeight($amt));
         // 			case self::CREATE: return sprintf('%s created the clan %s.', $pname, $iname);
         // 			case self::REQUEST: return sprintf('%s requested to join your clan as member #%s.', $pname, $amt);
         // 			case self::JOIN: return sprintf('%s has joined your clan as member #%s.', $pname, $amt);
         // 			case self::PART: return sprintf('%s has left your clan and it now holds %s members.', $pname, $amt);
         // 			case self::MSG: return sprintf("\X02%s\X02: \"%s\"", $pname, $iname);
         // 			case self::PUSHY: return sprintf('%s has pushed %s into the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
         // 			case self::POPY: return sprintf('%s has taken %s out of the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
         // 			case self::PUSHI: return sprintf('%s has put %s %s into the clanbank.', $pname, $amt, $iname);
         // 			case self::POPI: return sprintf('%s has taken %s %s out of the clanbank.', $pname, $amt, $iname);
         // 			case self::ADD_MEMBERS: return sprintf('%s has purchased more member slots and the clan can now hold up to %s.', $pname, $amt);
         // 			case self::ADD_WEALTH: return sprintf('%s has purchased more nuyen capacity and the clan can now hold up to %s.', $pname, Shadowfunc::displayNuyen($amt));
         // 			case self::ADD_STORAGE: return sprintf('%s has purchased more storage room and the clan can now hold up to %s.', $pname, Shadowfunc::displayWeight($amt));
         default:
             return 'ERR ACTION: ' . $action;
     }
     return $player->lang($key, $args);
 }
Пример #21
0
 private function displayActionB(SR_Player $player, $action, $display_eta)
 {
     $b = chr(2);
     // 		$action = $this->getAction();
     switch ($action) {
         case 'delete':
             return $player->lang('pa_delete');
         case 'talk':
             $ep = $this->getEnemyParty();
             $epm = $ep === false ? $player->lang('empty_party') : $ep->displayMembers();
             return $player->lang('pa_talk', array($epm, $this->displayContactETA(), $this->displayLastAction($player)));
             // 				return sprintf("{$b}talking{$b} to %s. %s remaining.%s", $epm, $this->displayContactETA(), $this->displayLastAction());
         // 				return sprintf("{$b}talking{$b} to %s. %s remaining.%s", $epm, $this->displayContactETA(), $this->displayLastAction());
         case 'fight':
             return $player->lang('pa_fight', array($this->getEnemyParty()->displayMembers(true, true), $this->displayLastAction($player)));
             // 				return sprintf("{$b}fighting{$b} against %s.%s", $this->getEnemyParty()->displayMembers(true), $this->displayLastAction());
         // 				return sprintf("{$b}fighting{$b} against %s.%s", $this->getEnemyParty()->displayMembers(true), $this->displayLastAction());
         case 'inside':
             return $player->lang('pa_inside', array($this->getLocation()));
             // 				return sprintf("{$b}inside{$b} %s.", $this->getLocation());
         // 				return sprintf("{$b}inside{$b} %s.", $this->getLocation());
         case 'outside':
             $city = $this->getCityClass();
             if ($this->isAtLocation() || !$city->isDungeon()) {
                 return $player->lang('pa_outside1', array($this->getLocation()));
                 // 					return sprintf("{$b}outside{$b} of %s.", $this->getLocation());
             } else {
                 return $player->lang('pa_outside2', array($this->getLocation()));
                 // 					return sprintf("somewhere inside %s.", $this->getLocation());
             }
         case 'sleep':
             return $player->lang('pa_sleep', array($this->getLocation()));
             // 				return sprintf("{$b}sleeping{$b} inside %s.", $this->getLocation());
         // 				return sprintf("{$b}sleeping{$b} inside %s.", $this->getLocation());
         case 'travel':
             return $player->lang('pa_travel', array($this->getTarget(), $display_eta));
             // 				return sprintf("{$b}travelling{$b} to %s. %s remaining.", $this->getTarget(), $this->displayETA());
         // 				return sprintf("{$b}travelling{$b} to %s. %s remaining.", $this->getTarget(), $this->displayETA());
         case 'explore':
             return $player->lang('pa_explore', array($this->getLocation(), $display_eta));
             // 				return sprintf("{$b}exploring{$b} %s. %s remaining.", $this->getLocation(), $this->displayETA());
         // 				return sprintf("{$b}exploring{$b} %s. %s remaining.", $this->getLocation(), $this->displayETA());
         case 'goto':
             return $player->lang('pa_goto', array($this->getLocation(), $display_eta));
             // 				return sprintf("{$b}going{$b} to %s. %s remaining.", $this->getLocation(), $this->displayETA());
         // 				return sprintf("{$b}going{$b} to %s. %s remaining.", $this->getLocation(), $this->displayETA());
         case 'hunt':
             return $player->lang('pa_hunt', array($this->getTarget(), $display_eta));
             // 				return sprintf("{$b}hunting{$b} %s. %s remaining.", $this->getTarget(), $this->displayETA());
         // 				return sprintf("{$b}hunting{$b} %s. %s remaining.", $this->getTarget(), $this->displayETA());
         case 'hijack':
             return $player->lang('pa_hijack', array($this->getTarget(), $this->getLocation(), $display_eta));
             // 				return sprintf("{$b}hijacking{$b} %s at %s. %s remaining.", $this->getTarget(), $this->getLocation(), $this->displayETA());
         // 				return sprintf("{$b}hijacking{$b} %s at %s. %s remaining.", $this->getTarget(), $this->getLocation(), $this->displayETA());
         default:
             return 'UNKNOWN PARTY ACTION IS UNKNOWN.';
     }
 }
Пример #22
0
 private function displayUseTime(SR_Player $player)
 {
     if ($this instanceof SR_Weapon) {
         $t = $this->getRealAttackTime();
         return $t > 0 ? $player->lang('atk_time', array($t)) : '';
         // 			return $t > 0 ? sprintf(" \X02UseTime\X02: %ss.", $t) : '';
     } else {
         return '';
     }
 }
Пример #23
0
 public function getHelpText(SR_Player $player)
 {
     return $player->lang('hlp_second_hand');
 }
Пример #24
0
 private function displaySurgeryPricesB(SR_Player $player, $section, array $prices)
 {
     $out = '';
     $format = $player->lang('fmt_rawitems');
     $i = 1;
     foreach ($prices as $field => $price) {
         $out .= sprintf($format, $field, Shadowfunc::displayNuyen($price));
     }
     if ($out === '') {
         $out = ', ' . $player->lang('none');
     }
     return $player->msg('5262', array(substr($out, 2)));
 }
Пример #25
0
 private function onViewPage(SR_Clan $clan, SR_Player $player, $page)
 {
     $ipp = 10;
     $cid = $clan->getID();
     $table = GDO::table('SR_ClanBank');
     $where = "sr4cb_cid={$cid}";
     $nItems = $table->countRows($where);
     $nPages = GWF_PageMenu::getPagecount($ipp, $nItems);
     if ($page < 1 || $page > $nPages) {
         $player->msg('1009');
         // 			$player->message('This page is empty.');
         return false;
     }
     $from = GWF_PageMenu::getFrom($page, $ipp);
     $orderby = 'sr4cb_iamt ASC, sr4cb_iname ASC';
     if (false === ($result = $table->selectAll('sr4cb_iname, sr4cb_iamt', $where, $orderby, NULL, $ipp, $from, GDO::ARRAY_N))) {
         $player->message('DB ERROR 1.');
         return false;
     }
     $out = '';
     $format = $player->lang('fmt_items');
     foreach ($result as $row) {
         $from++;
         list($itemname, $amt) = $row;
         $damt = $amt === '1' ? '' : "({$amt})";
         $out .= sprintf($format, $from, $itemname, $damt, $amt);
         // 			$out[] = sprintf('%d-%s%s', $from, $itemname, $amt);
     }
     $bot = Shadowrap::instance($player);
     return $bot->rply('5176', array($page, $nPages, substr($out, 2)));
     // 		$text = count($out) === 0 ? 'The bank is empty.' : implode(', ', $out);
     // 		return $bot->reply(sprintf('ClanBank page %d/%d: %s.', $page, $nPages, $text));
 }
Пример #26
0
 public function getEnterText(SR_Player $player)
 {
     return $player->lang('stub_enter', array($this->getName()));
 }