public function announceUsage(SR_Player $player, SR_Player $target, $message = '', $message2 = '', $useamt = 1) { if ($player->isFighting()) { $busy = $player->busy($this->getItemUsetime()); $busymsg = $player->lang('busy', array($busy)); #sprintf(' %ds busy.', $busy); } else { $busymsg = ''; } $player->getParty()->ntice('5228', array($player->displayNameNB(), $this->getName(), $target->displayNameNB(), $busymsg, $message)); // $player->getParty()->notice(sprintf('%s used %s on %s.%s%s', $player->getName(), $this->getName(), $target->getName(), $busymsg, $message)); if ($player->isFighting()) { $player->getEnemyParty()->ntice('5229', array($player->displayNameNB(), $this->getName(), $target->displayNameNB(), $busymsg, $message2)); // $player->getEnemyParty()->notice(sprintf('%s used %s on %s.%s', $player->getName(), $this->getName(), $target->getName(), $message2)); } if ($useamt > 0) { return $this->useAmount($player, $useamt); } return true; }
public function moveTowards(SR_Player $player, SR_Player $target) { $move = $player->getMovePerSecond(); $d1 = $player->getY(); $d2 = $target->getY(); $dt = $d1 - $d2; if ($dt < 0) { $dt = -$dt; if ($move > $dt) { $move = $dt; } $move = -$move; } else { if ($move > $dt) { $move = $dt; } } $pid = $player->getID(); $move = -$move; $new_d = 0; $move = round($move, 1); $this->movePlayerB($pid, $move, $new_d); $new_d = round($new_d, 1); $busy = $player->busy(25); $name = $player->displayNameNB(); $tn = $target->displayNameNB(); $ep = $this->getEnemyParty(); $args = array($name, abs($move), $tn, $new_d, $busy); $this->ntice('5097', $args); $ep->ntice('5097', $args); // $ep->ntice('5098', array($name, abs($move), $tn, $new_d)); // $this->notice(sprintf('%s moves %.01f meters towards %s and is now on position %.01f meters. %ds busy.', $name, abs($move), $tn, $new_d, $busy)); // $this->getEnemyParty()->notice(sprintf('%s moves %.01f meters towards %s and is now on position %.01f meters.', $name, abs($move), $tn, $new_d)); return true; }