Esempio n. 1
0
        <?php } ?>
        <?if (rpg_prototype::event_complete('completed-chapter_dr-wily_one')){ ?>
          <a class="link link_players" data-step="edit_players" data-index="<?= $temp_data_index++ ?>" data-source="frames/players.php?action=players" data-music="misc/player-editor" data-tooltip="<?= $this_menu_tooltips['players'] ?>" data-tooltip-type="field_type field_type_<?= MMRPG_SETTINGS_CURRENT_FIELDTYPE ?>"><label>players</label></a> <span class="pipe">|</span>
        <?php } ?>
        <?php if (false && rpg_game::items_unlocked() >= 1){ ?>
          <a class="link link_items" data-step="items" data-index="<?= $temp_data_index++ ?>" data-source="frames/items.php" data-music="misc/item-viewer" data-tooltip="<?= $this_menu_tooltips['items'] ?>" data-tooltip-type="field_type field_type_<?= MMRPG_SETTINGS_CURRENT_FIELDTYPE ?>"><label>items</label></a> <span class="pipe">|</span>
        <?php } ?>
        <?php if (false && rpg_game::abilities_unlocked() >= 3){ ?>
          <a class="link link_abilities" data-step="abilities" data-index="<?= $temp_data_index++ ?>" data-source="frames/abilities.php" data-music="misc/ability-viewer" data-tooltip="<?= $this_menu_tooltips['abilities'] ?>" data-tooltip-type="field_type field_type_<?= MMRPG_SETTINGS_CURRENT_FIELDTYPE ?>"><label>abilities</label></a> <span class="pipe">|</span>
        <?php } ?>
        <?php if(rpg_prototype::event_complete('completed-chapter_dr-light_three')
          && rpg_prototype::event_complete('completed-chapter_dr-wily_three')
          && rpg_prototype::event_complete('completed-chapter_dr-cossack_three')){ /* rpg_game::stars_unlocked() >= 1 */ ?>
          <a class="link link_stars" data-step="starforce" data-index="<?= $temp_data_index++ ?>" data-source="frames/starforce.php" data-music="misc/star-force" data-tooltip="<?= $this_menu_tooltips['starforce'] ?>" data-tooltip-type="field_type field_type_<?= MMRPG_SETTINGS_CURRENT_FIELDTYPE ?>"><label>starforce</label></a> <span class="pipe">|</span>
        <?php } ?>
        <?php if(rpg_game::database_unlocked() >= 2){ ?>
          <a class="link link_data" data-step="database" data-index="<?= $temp_data_index++ ?>" data-source="frames/database.php" data-music="misc/data-base" data-tooltip="<?= $this_menu_tooltips['database'] ?>" data-tooltip-type="field_type field_type_<?= MMRPG_SETTINGS_CURRENT_FIELDTYPE ?>"><label>database</label></a> <span class="pipe">|</span>
        <?php } ?>
        <a class="link link_exit" data-index="<?= $temp_data_index++ ?>" data-tooltip="<?= $this_menu_tooltips['exit'] ?>"><label>exit</label></a>
        <?php
      }
      ?>
      </div>
    </div>

  </div>

  <div class="menu select_this_player" data-step="1" data-title="Player Select (<?= rpg_game::is_demo() || $unlock_count_players == 1 ? '1 Player' : $unlock_count_players.' Players' ?>)" data-select="this_player_token">
    <span class="header block_1">
      <span class="count">Player Select (<?= rpg_game::is_demo() || $unlock_count_players == 1 ? '1 Player' : $unlock_count_players.' Players' ?>)</span>
      <?/*<span class="reload">&#8634;</span>*/?>