public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($player instanceof Player) { $pitch = $player->getPitch(); if (abs($pitch) >= 45) { if ($pitch < 0) { $f = 0; } else { $f = 1; } } else { $f = $player->getDirection() + 2; } } else { $f = 0; } $faces = [0 => 0, 1 => 1, 2 => 4, 3 => 2, 4 => 5, 5 => 3]; $this->meta = $faces[$f]; $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new ListTag("Items", []), new StringTag("id", Tile::DROPPER), new IntTag("x", $this->x), new IntTag("y", $this->y), new IntTag("z", $this->z)]); $nbt->Items->setTagType(NBT::TAG_Compound); if ($item->hasCustomName()) { $nbt->CustomName = new StringTag("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile(Tile::DROPPER, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($face !== 0) { $nbt = new CompoundTag("", ["id" => new StringTag("id", Tile::SIGN), "x" => new IntTag("x", $block->x), "y" => new IntTag("y", $block->y), "z" => new IntTag("z", $block->z), "Text1" => new StringTag("Text1", ""), "Text2" => new StringTag("Text2", ""), "Text3" => new StringTag("Text3", ""), "Text4" => new StringTag("Text4", "")]); if ($player !== null) { $nbt->Creator = new StringTag("Creator", $player->getRawUniqueId()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } if ($face === 1) { $this->meta = floor(($player->yaw + 180) * 16 / 360 + 0.5) & 0xf; $this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true); Tile::createTile(Tile::SIGN, $this->getLevel()->getChunk($block->x >> 4, $block->z >> 4), $nbt); return true; } else { $this->meta = $face; $this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true); Tile::createTile(Tile::SIGN, $this->getLevel()->getChunk($block->x >> 4, $block->z >> 4), $nbt); return true; } } return false; }
public function onActivate(Item $item, Player $player = null) { if ($player instanceof Player) { $tile = $this->getLevel()->getTile($this); $enchantTable = null; if ($tile instanceof EnchantTable) { $enchantTable = $tile; } else { $this->getLevel()->setBlock($this, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::ENCHANT_TABLE), new IntTag("x", $this->x), new IntTag("y", $this->y), new IntTag("z", $this->z)]); if ($item->hasCustomName()) { $nbt->CustomName = new StringTag("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } /** @var EnchantTable $enchantTable */ $enchantTable = Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); } $player->addWindow(new EnchantInventory($this)); $player->craftingType = Player::CRAFTING_ENCHANT; } return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::MOB_SPAWNER), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new IntTag("EntityId", 0)]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile(Tile::MOB_SPAWNER, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $nbt = new CompoundTag("", [new StringTag("id", Tile::CAULDRON), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ShortTag("PotionId", 0xffff), new ByteTag("SplashPotion", 0), new ListTag("Items", [])]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $chunk = $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4); $tile = Tile::createTile("Cauldron", $chunk, $nbt); $this->getLevel()->setBlock($block, $this, true, true); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $this->getLevel()->setBlock($block, $this, true, true); $nbt = new Compound("", [new String("id", Tile::ENCHANT_TABLE), new Int("x", $this->x), new Int("y", $this->y), new Int("z", $this->z)]); if ($item->hasCustomName()) { $nbt->CustomName = new String("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($this->getSide(Vector3::SIDE_DOWN)->isTransparent() === false) { $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::FLOWER_POT), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ShortTag("item", 0), new IntTag("data", 0)]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $pot = Tile::createTile("FlowerPot", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; } return false; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $down = $block->getSide(0); if ($down->isTransparent() === false || $down instanceof Slab && ($down->meta & 0x8) === 0x8 || $down instanceof WoodSlab && ($down->meta & 0x8) === 0x8 || $down instanceof Stair && ($down->meta & 0x4) === 0x4) { $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::FLOWER_POT), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ShortTag("item", 0), new IntTag("mData", 0)]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $pot = Tile::createTile("FlowerPot", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; } return false; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $faces = [0 => 4, 1 => 2, 2 => 5, 3 => 3]; $this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0]; $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new ListTag("Items", []), new StringTag("id", Tile::FURNACE), new IntTag("x", $this->x), new IntTag("y", $this->y), new IntTag("z", $this->z)]); $nbt->Items->setTagType(NBT::TAG_Compound); if ($item->hasCustomName()) { $nbt->CustomName = new StringTag("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($block->getSide(Vector3::SIDE_DOWN)->isTransparent() === false) { $this->getLevel()->setBlock($block, $this, true, true); $nbt = new Compound("", [new String("id", Tile::BREWING_STAND), new Int("x", $this->x), new Int("y", $this->y), new Int("z", $this->z)]); if ($item->hasCustomName()) { $nbt->CustomName = new String("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile(Tile::BREWING_STAND, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; } return false; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $faces = [0 => 4, 1 => 2, 2 => 5, 3 => 3]; $chest = null; $this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0]; for ($side = 2; $side <= 5; ++$side) { if (($this->meta === 4 or $this->meta === 5) and ($side === 4 or $side === 5)) { continue; } elseif (($this->meta === 3 or $this->meta === 2) and ($side === 2 or $side === 3)) { continue; } $c = $this->getSide($side); if ($c instanceof Chest and $c->getDamage() === $this->meta) { $tile = $this->getLevel()->getTile($c); if ($tile instanceof TileChest and !$tile->isPaired()) { $chest = $tile; break; } } } $this->getLevel()->setBlock($block, $this, true, true); $nbt = new Compound("", [new Enum("Items", []), new String("id", Tile::CHEST), new Int("x", $this->x), new Int("y", $this->y), new Int("z", $this->z)]); $nbt->Items->setTagType(NBT::TAG_Compound); if ($item->hasCustomName()) { $nbt->CustomName = new String("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); if ($chest instanceof TileChest and $tile instanceof TileChest) { $chest->pairWith($tile); $tile->pairWith($chest); } return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $down = $this->getSide(0); if ($face !== 0 && $fy > 0.5 && $target->getId() !== self::SKULL_BLOCK && !$down instanceof SkullBlock) { $this->getLevel()->setBlock($block, Block::get(Block::SKULL_BLOCK, 0), true, true); if ($face === 1) { $rot = new ByteTag("Rot", floor($player->yaw * 16 / 360 + 0.5) & 0xf); } else { $rot = new ByteTag("Rot", 0); } $nbt = new CompoundTag("", [new StringTag("id", Tile::SKULL), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ByteTag("SkullType", $item->getDamage()), $rot]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $chunk = $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4); $pot = Tile::createTile(Tile::SKULL, $chunk, $nbt); $this->getLevel()->setBlock($block, Block::get(Block::SKULL_BLOCK, $face), true, true); return true; } return false; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($face > 1) { $faces = [2 => 3, 3 => 2, 4 => 1, 5 => 4]; $itemTag = NBT::putItemHelper(Item::get(Item::AIR)); $itemTag->setName("Item"); $nbt = new CompoundTag("", [new StringTag("id", MainClass::TILE_ITEM_FRAME), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new CompoundTag("Item", $itemTag->getValue()), new FloatTag("ItemDropChance", 1.0), new ByteTag("ItemRotation", 0)]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $value) { //Reformat: support "Item" tag by give command if ($key === "Item" and $value instanceof CompoundTag) { $value = NBT::putItemHelper(NBT::getItemHelper($value)); $value->setName("Item"); } $nbt->{$key} = $value; } } //var_dump($nbt);//debug Tile::createTile("ItemFrame", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); $this->getLevel()->setBlock($block, Block::get(MainClass::BLOCK_ITEM_FRAME, $faces[$face]), true, true); return true; } return false; }
public function onActivate(Item $item, Player $player = null) { if (!$this->getLevel()->getServer()->enchantingTableEnabled) { return true; } if ($player instanceof Player) { //TODO lock if ($player->isCreative() and $player->getServer()->limitedCreative) { return true; } $tile = $this->getLevel()->getTile($this); $enchantTable = null; if ($tile instanceof EnchantTable) { $enchantTable = $tile; } } else { $this->getLevel()->setBlock($this, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::ENCHANT_TABLE), new IntTag("x", $this->x), new IntTag("y", $this->y), new IntTag("z", $this->z)]); if ($item->hasCustomName()) { $nbt->CustomName = new StringTag("CustomName", $item->getCustomName()); } if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } $enchantTable = Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); } $player->addWindow($enchantTable->getInventory()); return true; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($target->isTransparent() === false and $face > 1 and $block->isSolid() === false) { $faces = [2 => 3, 3 => 2, 4 => 1, 5 => 0]; $this->meta = $faces[$face]; $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [new StringTag("id", Tile::ITEM_FRAME), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ByteTag("ItemRotation", 0), new FloatTag("ItemDropChance", 1.0)]); if ($item->hasCustomBlockData()) { foreach ($item->getCustomBlockData() as $key => $v) { $nbt->{$key} = $v; } } Tile::createTile(Tile::ITEM_FRAME, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt); return true; } return false; }