$sqlSelect->closeCursor(); echo "DELETE PLAYER {$playerID}: Delete Login "; $sqlDelete = $db_login->prepare("DELETE FROM Login WHERE loginID = :playerID"); $sqlDelete->bindValue('playerID', $playerID, PDO::PARAM_INT); if (!$sqlDelete->execute()) { echo "FAILURE\n"; exit(1); } echo "SUCCESS\n"; if (!($db_game = DbConnect())) { echo "DELETE PLAYER {$playerID}: Failed to connect to game db.\n"; exit(1); } $db = $db_game; echo "DELETE PLAYER {$playerID}: Leave Player "; if (!Tribe::leaveTribe($playerID)) { echo "FAILURE\n"; } else { echo "SUCCESS\n"; } echo "DELETE PLAYER {$playerID}: Delete Player "; $sql = $db_game->prepare("DELETE FROM " . PLAYER_TABLE . " WHERE playerID = :playerID"); $sql->bindValue('playerID', $playerID, PDO::PARAM_INT); if (!$sql->execute()) { echo "FAILURE\n"; } else { echo "SUCCESS\n"; } echo "DELETE PLAYER {$playerID}: Delete Cave_takeover"; $sql = $db_game->prepare("DELETE FROM " . CAVE_TAKEOVER_TABLE . " WHERE playerID = :playerID"); $sql->bindValue('playerID', $playerID, PDO::PARAM_INT);