Exemple #1
0
function glyphs()
{
    $success = true;
    $glyphList = DB::Aowow()->Select('SELECT i.id AS itemId,
                   i.*,
                   IF (g.typeFlags & 0x1, 2, 1) AS type,
                   i.subclass AS classs,
                   i.requiredLevel AS level,
                   s1.Id AS glyphSpell,
                   ic.iconString AS icon,
                   s1.skillLine1 AS skillId,
                   s2.Id AS glyphEffect,
                   s2.Id AS ARRAY_KEY
            FROM   ?_items i
            JOIN   ?_spell s1 ON s1.Id = i.spellid1
            JOIN   ?_glyphproperties g ON g.Id = s1.effect1MiscValue
            JOIN   ?_spell s2 ON s2.Id = g.spellId
            JOIN   ?_icons ic ON ic.Id = s1.iconIdAlt
            WHERE  i.classBak = 16');
    // check directory-structure
    foreach (Util::$localeStrings as $dir) {
        if (!CLISetup::writeDir('datasets/' . $dir)) {
            $success = false;
        }
    }
    $glyphSpells = new SpellList(array(['s.id', array_keys($glyphList)], CFG_SQL_LIMIT_NONE));
    foreach (CLISetup::$localeIds as $lId) {
        set_time_limit(30);
        User::useLocale($lId);
        Lang::load(Util::$localeStrings[$lId]);
        $glyphsOut = [];
        foreach ($glyphSpells->iterate() as $__) {
            $pop = $glyphList[$glyphSpells->id];
            if (!$pop['glyphEffect']) {
                continue;
            }
            if ($glyphSpells->getField('effect1Id') != 6 && $glyphSpells->getField('effect2Id') != 6 && $glyphSpells->getField('effect3Id') != 6) {
                continue;
            }
            $glyphsOut[$pop['itemId']] = array('name' => Util::localizedString($pop, 'name'), 'description' => $glyphSpells->parseText()[0], 'icon' => $pop['icon'], 'type' => $pop['type'], 'classs' => $pop['classs'], 'skill' => $pop['skillId'], 'level' => $pop['level']);
        }
        $toFile = "var g_glyphs = " . Util::toJSON($glyphsOut) . ";";
        $file = 'datasets/' . User::$localeString . '/glyphs';
        if (!CLISetup::writeFile($file, $toFile)) {
            $success = false;
        }
    }
    return $success;
}
Exemple #2
0
 private function _searchSpell($cndBase)
 {
     $result = [];
     $cnd = array_merge($cndBase, array(['OR', ['s.typeCat', [0, -9]], ['AND', ['s.cuFlags', SPELL_CU_TRIGGERED, '&'], ['s.typeCat', [7, -2]]]], $this->createLookup()));
     $misc = new SpellList($cnd);
     if ($data = $misc->getListviewData()) {
         if ($this->searchMask & SEARCH_TYPE_REGULAR) {
             $this->extendGlobalData($misc->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
         if ($this->searchMask & SEARCH_TYPE_OPEN) {
             foreach ($misc->iterate() as $__) {
                 $data[$misc->id]['param1'] = strToLower($misc->getField('iconString'));
             }
         }
         $result = array('type' => TYPE_SPELL, 'appendix' => ' (Spell)', 'matches' => $misc->getMatches(), 'file' => SpellList::$brickFile, 'data' => $data, 'params' => ['name' => '$LANG.tab_uncategorizedspells', 'visibleCols' => "\$['level']", 'hiddenCols' => "\$['skill']"]);
         if ($misc->getMatches() > $this->maxResults) {
             $result['params']['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_spellsfound', $misc->getMatches(), $this->maxResults);
             $result['params']['_truncated'] = 1;
         }
         if (isset($result['params']['note'])) {
             $result['params']['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?spells=0&filter=na=' . urlencode($this->search) . '\')';
         } else {
             $result['params']['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?spells=0&filter=na=' . urlencode($this->search) . '\')';
         }
     }
     return $result;
 }
Exemple #3
0
 public function renderTooltip($interactive = false, $subOf = 0, $enhance = [])
 {
     if ($this->error) {
         return;
     }
     $_name = $this->getField('name', true);
     $_reqLvl = $this->curTpl['requiredLevel'];
     $_quality = $this->curTpl['quality'];
     $_flags = $this->curTpl['flags'];
     $_class = $this->curTpl['class'];
     $_subClass = $this->curTpl['subClass'];
     $_slot = $this->curTpl['slot'];
     $causesScaling = false;
     if (!empty($enhance['r'])) {
         if ($this->getRandEnchantForItem($enhance['r'])) {
             $_name .= ' ' . Util::localizedString($this->enhanceR, 'name');
             $randEnchant = '';
             for ($i = 1; $i < 6; $i++) {
                 if ($this->enhanceR['enchantId' . $i] <= 0) {
                     continue;
                 }
                 $enchant = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?d', $this->enhanceR['enchantId' . $i]);
                 if ($this->enhanceR['allocationPct' . $i] > 0) {
                     $amount = intVal($this->enhanceR['allocationPct' . $i] * $this->generateEnchSuffixFactor());
                     $randEnchant .= '<span>' . str_replace('$i', $amount, Util::localizedString($enchant, 'name')) . '</span><br />';
                 } else {
                     $randEnchant .= '<span>' . Util::localizedString($enchant, 'name') . '</span><br />';
                 }
             }
         } else {
             unset($enhance['r']);
         }
     }
     if (isset($enhance['s']) && !in_array($_slot, [INVTYPE_WRISTS, INVTYPE_WAIST, INVTYPE_HANDS])) {
         unset($enhance['s']);
     }
     // IMPORTAT: DO NOT REMOVE THE HTML-COMMENTS! THEY ARE REQUIRED TO UPDATE THE TOOLTIP CLIENTSIDE
     $x = '';
     // upper table: stats
     if (!$subOf) {
         $x .= '<table><tr><td>';
     }
     // name; quality
     if ($subOf) {
         $x .= '<span class="q' . $_quality . '"><a href="?item=' . $this->id . '">' . $_name . '</a></span>';
     } else {
         $x .= '<b class="q' . $_quality . '">' . $_name . '</b>';
     }
     // heroic tag
     if ($_flags & ITEM_FLAG_HEROIC && $_quality == ITEM_QUALITY_EPIC) {
         $x .= '<br /><span class="q2">' . Lang::item('heroic') . '</span>';
     }
     // requires map (todo: reparse ?_zones for non-conflicting data; generate Link to zone)
     if ($_ = $this->curTpl['map']) {
         $map = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE mapId = ?d LIMIT 1', $_);
         $x .= '<br /><a href="?zone=' . $_ . '" class="q1">' . Util::localizedString($map, 'name') . '</a>';
     }
     // requires area
     if ($this->curTpl['area']) {
         $area = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE Id=?d LIMIT 1', $this->curTpl['area']);
         $x .= '<br />' . Util::localizedString($area, 'name');
     }
     // conjured
     if ($_flags & ITEM_FLAG_CONJURED) {
         $x .= '<br />' . Lang::item('conjured');
     }
     // bonding
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $x .= '<br /><!--bo-->' . Lang::item('bonding', 0);
     } else {
         if ($this->curTpl['bonding']) {
             $x .= '<br /><!--bo-->' . Lang::item('bonding', $this->curTpl['bonding']);
         }
     }
     // unique || unique-equipped || unique-limited
     if ($this->curTpl['maxCount'] > 0) {
         $x .= '<br />' . Lang::item('unique');
         if ($this->curTpl['maxCount'] > 1) {
             $x .= ' (' . $this->curTpl['maxCount'] . ')';
         }
     } else {
         if ($_flags & ITEM_FLAG_UNIQUEEQUIPPED) {
             $x .= '<br />' . Lang::item('uniqueEquipped');
         } else {
             if ($this->curTpl['itemLimitCategory']) {
                 $limit = DB::Aowow()->selectRow("SELECT * FROM ?_itemlimitcategory WHERE id = ?", $this->curTpl['itemLimitCategory']);
                 $x .= '<br />' . ($limit['isGem'] ? Lang::item('uniqueEquipped') : Lang::item('unique')) . Lang::main('colon') . Util::localizedString($limit, 'name') . ' (' . $limit['count'] . ')';
             }
         }
     }
     // max duration
     if ($dur = $this->curTpl['duration']) {
         $x .= "<br />" . Lang::game('duration') . Lang::main('colon') . Util::formatTime(abs($dur) * 1000) . ($this->curTpl['flagsCustom'] & 0x1 ? ' (' . Lang::item('realTime') . ')' : null);
     }
     // required holiday
     if ($eId = $this->curTpl['eventId']) {
         if ($hName = DB::Aowow()->selectRow('SELECT h.* FROM ?_holidays h JOIN ?_events e ON e.holidayId = h.id WHERE e.id = ?d', $eId)) {
             $x .= '<br />' . sprintf(Lang::game('requires'), '<a href="' . $eId . '" class="q1">' . Util::localizedString($hName, 'name') . '</a>');
         }
     }
     // item begins a quest
     if ($this->curTpl['startQuest']) {
         $x .= '<br /><a class="q1" href="?quest=' . $this->curTpl['startQuest'] . '">' . Lang::item('startQuest') . '</a>';
     }
     // containerType (slotCount)
     if ($this->curTpl['slots'] > 0) {
         $fam = $this->curTpl['bagFamily'] ? log($this->curTpl['bagFamily'], 2) + 1 : 0;
         // word order differs <_<
         if (in_array(User::$localeId, [LOCALE_FR, LOCALE_ES, LOCALE_RU])) {
             $x .= '<br />' . sprintf(Lang::item('bagSlotString'), Lang::item('bagFamily', $fam), $this->curTpl['slots']);
         } else {
             $x .= '<br />' . sprintf(Lang::item('bagSlotString'), $this->curTpl['slots'], Lang::item('bagFamily', $fam));
         }
     }
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION])) {
         $x .= '<table width="100%"><tr>';
         // Class
         if ($_slot) {
             $x .= '<td>' . Lang::item('inventoryType', $_slot) . '</td>';
         }
         // Subclass
         if ($_class == ITEM_CLASS_ARMOR && $_subClass > 0) {
             $x .= '<th><!--asc' . $_subClass . '-->' . Lang::item('armorSubClass', $_subClass) . '</th>';
         } else {
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<th>' . Lang::item('weaponSubClass', $_subClass) . '</th>';
             } else {
                 if ($_class == ITEM_CLASS_AMMUNITION) {
                     $x .= '<th>' . Lang::item('projectileSubClass', $_subClass) . '</th>';
                 }
             }
         }
         $x .= '</tr></table>';
     } else {
         if ($_slot && $_class != ITEM_CLASS_CONTAINER) {
             // yes, slot can occur on random items and is then also displayed <_< .. excluding Bags >_>
             $x .= '<br />' . Lang::item('inventoryType', $_slot) . '<br />';
         } else {
             $x .= '<br />';
         }
     }
     // Weapon/Ammunition Stats                          (not limited to weapons (see item:1700))
     $speed = $this->curTpl['delay'] / 1000;
     $dmgmin1 = $this->curTpl['dmgMin1'] + $this->curTpl['dmgMin2'];
     $dmgmax1 = $this->curTpl['dmgMax1'] + $this->curTpl['dmgMax2'];
     $dps = $speed ? ($dmgmin1 + $dmgmax1) / (2 * $speed) : 0;
     if ($_class == ITEM_CLASS_AMMUNITION && $dmgmin1 && $dmgmax1) {
         $x .= Lang::item('addsDps') . ' ' . number_format(($dmgmin1 + $dmgmax1) / 2, 1) . ' ' . Lang::item('dps2') . '<br />';
     } else {
         if ($dps) {
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<table width="100%"><tr>';
                 $x .= '<td><!--dmg-->' . sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'] . ' - ' . $this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])) . '</td>';
                 $x .= '<th>' . Lang::item('speed') . ' <!--spd-->' . number_format($speed, 2) . '</th>';
                 // do not use localized format here!
                 $x .= '</tr></table>';
             } else {
                 $x .= '<!--dmg-->' . sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'] . ' - ' . $this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])) . '<br />';
             }
             // secondary damage is set
             if ($this->curTpl['dmgMin2']) {
                 $x .= '+' . sprintf($this->curTpl['dmgType2'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin2'] . ' - ' . $this->curTpl['dmgMax2'], Lang::game('sc', $this->curTpl['dmgType2'])) . '<br />';
             }
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<!--dps-->(' . number_format($dps, 1) . ' ' . Lang::item('dps') . ')<br />';
             }
             // do not use localized format here!
             // display FeralAttackPower if set
             if ($fap = $this->getFeralAP()) {
                 $x .= '<span class="c11"><!--fap-->(' . $fap . ' ' . Lang::item('fap') . ')</span><br />';
             }
         }
     }
     // Armor
     if ($_class == ITEM_CLASS_ARMOR && $this->curTpl['armorDamageModifier'] > 0) {
         $spanI = 'class="q2"';
         if ($interactive) {
             $spanI = 'class="q2 tip" onmouseover="$WH.Tooltip.showAtCursor(event, $WH.sprintf(LANG.tooltip_armorbonus, ' . $this->curTpl['armorDamageModifier'] . '), 0, 0, \'q\')" onmousemove="$WH.Tooltip.cursorUpdate(event)" onmouseout="$WH.Tooltip.hide()"';
         }
         $x .= '<span ' . $spanI . '><!--addamr' . $this->curTpl['armorDamageModifier'] . '--><span>' . sprintf(Lang::item('armor'), intVal($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'])) . '</span></span><br />';
     } else {
         if ($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'] > 0) {
             $x .= '<span><!--amr-->' . sprintf(Lang::item('armor'), intVal($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'])) . '</span><br />';
         }
     }
     // Block
     if ($this->curTpl['block']) {
         $x .= '<span>' . sprintf(Lang::item('block'), $this->curTpl['block']) . '</span><br />';
     }
     // Item is a gem (don't mix with sockets)
     if ($geId = $this->curTpl['gemEnchantmentId']) {
         $gemEnch = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE id = ?d', $geId);
         $x .= '<span class="q1"><a href="?enchantment=' . $geId . '">' . Util::localizedString($gemEnch, 'name') . '</a></span><br />';
         // activation conditions for meta gems
         if (!empty($gemEnch['conditionId'])) {
             if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $gemEnch['conditionId'])) {
                 for ($i = 1; $i < 6; $i++) {
                     if (!$gemCnd['color' . $i]) {
                         continue;
                     }
                     switch ($gemCnd['comparator' . $i]) {
                         case 2:
                             // requires less <color> than (<value> || <comparecolor>) gems
                         // requires less <color> than (<value> || <comparecolor>) gems
                         case 5:
                             // requires at least <color> than (<value> || <comparecolor>) gems
                             $sp = (int) $gemCnd['value' . $i] > 1;
                             $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], Lang::item('gemColors', $gemCnd['color' . $i] - 1)) . '</span><br />';
                             break;
                         case 3:
                             // requires more <color> than (<value> || <comparecolor>) gems
                             $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', 3), Lang::item('gemColors', $gemCnd['color' . $i] - 1), Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1)) . '</span><br />';
                             break;
                     }
                 }
             }
         }
     }
     // Random Enchantment - if random enchantment is set, prepend stats from it
     if ($this->curTpl['randomEnchant'] && !isset($enhance['r'])) {
         $x .= '<span class="q2">' . Lang::item('randEnchant') . '</span><br />';
     } else {
         if (isset($enhance['r'])) {
             $x .= $randEnchant;
         }
     }
     // itemMods (display stats and save ratings for later use)
     for ($j = 1; $j <= 10; $j++) {
         $type = $this->curTpl['statType' . $j];
         $qty = $this->curTpl['statValue' . $j];
         if (!$qty || $type <= 0) {
             continue;
         }
         // base stat
         if ($type >= ITEM_MOD_AGILITY && $type <= ITEM_MOD_STAMINA) {
             $x .= '<span><!--stat' . $type . '-->' . ($qty > 0 ? '+' : '-') . abs($qty) . ' ' . Lang::item('statType', $type) . '</span><br />';
         } else {
             // rating with % for reqLevel
             $green[] = $this->parseRating($type, $qty, $interactive, $causesScaling);
         }
     }
     // magic resistances
     foreach (Util::$resistanceFields as $j => $rowName) {
         if ($rowName && $this->curTpl[$rowName] != 0) {
             $x .= '+' . $this->curTpl[$rowName] . ' ' . Lang::game('resistances', $j) . '<br />';
         }
     }
     // Enchantment
     if (isset($enhance['e'])) {
         if ($enchText = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?', $enhance['e'])) {
             $x .= '<span class="q2"><!--e-->' . Util::localizedString($enchText, 'name') . '</span><br />';
         } else {
             unset($enhance['e']);
             $x .= '<!--e-->';
         }
     } else {
         // enchantment placeholder
         $x .= '<!--e-->';
     }
     // Sockets w/ Gems
     if (!empty($enhance['g'])) {
         $gems = DB::Aowow()->select('
             SELECT it.id AS ARRAY_KEY, ic.iconString, ae.*, it.gemColorMask AS colorMask
             FROM   ?_items it
             JOIN   ?_itemenchantment ae ON ae.id = it.gemEnchantmentId
             JOIN   ?_icons ic ON ic.id = -it.displayId
             WHERE  it.id IN (?a)', $enhance['g']);
         foreach ($enhance['g'] as $k => $v) {
             if ($v && !in_array($v, array_keys($gems))) {
                 // 0 is valid
                 unset($enhance['g'][$k]);
             }
         }
     } else {
         $enhance['g'] = [];
     }
     // zero fill empty sockets
     $sockCount = isset($enhance['s']) ? 1 : 0;
     if (!empty($this->json[$this->id]['nsockets'])) {
         $sockCount += $this->json[$this->id]['nsockets'];
     }
     while ($sockCount > count($enhance['g'])) {
         $enhance['g'][] = 0;
     }
     $enhance['g'] = array_reverse($enhance['g']);
     $hasMatch = 1;
     // fill native sockets
     for ($j = 1; $j <= 3; $j++) {
         if (!$this->curTpl['socketColor' . $j]) {
             continue;
         }
         for ($i = 0; $i < 4; $i++) {
             if ($this->curTpl['socketColor' . $j] & 1 << $i) {
                 $colorId = $i;
             }
         }
         $pop = array_pop($enhance['g']);
         $col = $pop ? 1 : 0;
         $hasMatch &= $pop ? $gems[$pop]['colorMask'] & 1 << $colorId ? 1 : 0 : 0;
         $icon = $pop ? sprintf(Util::$bgImagePath['tiny'], STATIC_URL, strtolower($gems[$pop]['iconString'])) : null;
         $text = $pop ? Util::localizedString($gems[$pop], 'name') : Lang::item('socket', $colorId);
         if ($interactive) {
             $x .= '<a href="?items=3&amp;filter=cr=81;crs=' . ($colorId + 1) . ';crv=0" class="socket-' . Util::$sockets[$colorId] . ' q' . $col . '" ' . $icon . '>' . $text . '</a><br />';
         } else {
             $x .= '<span class="socket-' . Util::$sockets[$colorId] . ' q' . $col . '" ' . $icon . '>' . $text . '</span><br />';
         }
     }
     // fill extra socket
     if (isset($enhance['s'])) {
         $pop = array_pop($enhance['g']);
         $col = $pop ? 1 : 0;
         $icon = $pop ? sprintf(Util::$bgImagePath['tiny'], STATIC_URL, strtolower($gems[$pop]['iconString'])) : null;
         $text = $pop ? Util::localizedString($gems[$pop], 'name') : Lang::item('socket', -1);
         if ($interactive) {
             $x .= '<a href="?items=3&amp;filter=cr=81;crs=5;crv=0" class="socket-prismatic q' . $col . '" ' . $icon . '>' . $text . '</a><br />';
         } else {
             $x .= '<span class="socket-prismatic q' . $col . '" ' . $icon . '>' . $text . '</span><br />';
         }
     } else {
         // prismatic socket placeholder
         $x .= '<!--ps-->';
     }
     if ($_ = $this->curTpl['socketBonus']) {
         $sbonus = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?d', $_);
         $x .= '<span class="q' . ($hasMatch ? '2' : '0') . '">' . Lang::item('socketBonus') . Lang::main('colon') . '<a href="?enchantment=' . $_ . '">' . Util::localizedString($sbonus, 'name') . '</a></span><br />';
     }
     // durability
     if ($dur = $this->curTpl['durability']) {
         $x .= Lang::item('durability') . ' ' . $dur . ' / ' . $dur . '<br />';
     }
     // required classes
     if ($classes = Lang::getClassString($this->curTpl['requiredClass'], $jsg, $__)) {
         foreach ($jsg as $js) {
             if (empty($this->jsGlobals[TYPE_CLASS][$js])) {
                 $this->jsGlobals[TYPE_CLASS][$js] = $js;
             }
         }
         $x .= Lang::game('classes') . Lang::main('colon') . $classes . '<br />';
     }
     // required races
     if ($races = Lang::getRaceString($this->curTpl['requiredRace'], $__, $jsg, $__)) {
         foreach ($jsg as $js) {
             if (empty($this->jsGlobals[TYPE_RACE][$js])) {
                 $this->jsGlobals[TYPE_RACE][$js] = $js;
             }
         }
         if ($races != Lang::game('ra', 0)) {
             // not "both", but display combinations like: troll, dwarf
             $x .= Lang::game('races') . Lang::main('colon') . $races . '<br />';
         }
     }
     // required honorRank (not used anymore)
     if ($rhr = $this->curTpl['requiredHonorRank']) {
         $x .= sprintf(Lang::game('requires'), Lang::game('pvpRank', $rhr)) . '<br />';
     }
     // required CityRank..?
     // what the f..
     // required level
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND && $_quality == ITEM_QUALITY_HEIRLOOM) {
         $x .= sprintf(Lang::game('reqLevelHlm'), ' 1' . Lang::game('valueDelim') . MAX_LEVEL . ' (' . ($interactive ? sprintf(Util::$changeLevelString, MAX_LEVEL) : '<!--lvl-->' . MAX_LEVEL) . ')') . '<br />';
     } else {
         if ($_reqLvl > 1) {
             $x .= sprintf(Lang::game('reqLevel'), $_reqLvl) . '<br />';
         }
     }
     // required arena team rating / personal rating / todo (low): sort out what kind of rating
     if (!empty($this->getExtendedCost([], $reqRating)[$this->id]) && $reqRating) {
         $x .= sprintf(Lang::item('reqRating', $reqRating[1]), $reqRating[0]) . '<br />';
     }
     // item level
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON])) {
         $x .= Lang::item('itemLevel') . ' ' . $this->curTpl['itemLevel'] . '<br />';
     }
     // required skill
     if ($reqSkill = $this->curTpl['requiredSkill']) {
         $_ = '<a class="q1" href="?skill=' . $reqSkill . '">' . SkillList::getName($reqSkill) . '</a>';
         if ($this->curTpl['requiredSkillRank'] > 0) {
             $_ .= ' (' . $this->curTpl['requiredSkillRank'] . ')';
         }
         $x .= sprintf(Lang::game('requires'), $_) . '<br />';
     }
     // required spell
     if ($reqSpell = $this->curTpl['requiredSpell']) {
         $x .= Lang::game('requires2') . ' <a class="q1" href="?spell=' . $reqSpell . '">' . SpellList::getName($reqSpell) . '</a><br />';
     }
     // required reputation w/ faction
     if ($reqFac = $this->curTpl['requiredFaction']) {
         $x .= sprintf(Lang::game('requires'), '<a class="q1" href=?faction="' . $reqFac . '">' . FactionList::getName($reqFac) . '</a> - ' . Lang::game('rep', $this->curTpl['requiredFactionRank'])) . '<br />';
     }
     // locked or openable
     if ($locks = Lang::getLocks($this->curTpl['lockId'], true)) {
         $x .= '<span class="q0">' . Lang::item('locked') . '<br />' . implode('<br />', $locks) . '</span><br />';
     } else {
         if ($this->curTpl['flags'] & ITEM_FLAG_OPENABLE) {
             $x .= '<span class="q2">' . Lang::item('openClick') . '</span><br />';
         }
     }
     // upper table: done
     if (!$subOf) {
         $x .= '</td></tr></table>';
     }
     // spells on item
     if (!$this->canTeachSpell()) {
         $itemSpellsAndTrigger = [];
         for ($j = 1; $j <= 5; $j++) {
             if ($this->curTpl['spellId' . $j] > 0) {
                 $cd = $this->curTpl['spellCooldown' . $j];
                 if ($cd < $this->curTpl['spellCategoryCooldown' . $j]) {
                     $cd = $this->curTpl['spellCategoryCooldown' . $j];
                 }
                 $cd = $cd < 5000 ? null : ' (' . sprintf(Lang::game('cooldown'), Util::formatTime($cd)) . ')';
                 $itemSpellsAndTrigger[$this->curTpl['spellId' . $j]] = [$this->curTpl['spellTrigger' . $j], $cd];
             }
         }
         if ($itemSpellsAndTrigger) {
             $cooldown = '';
             $itemSpells = new SpellList(array(['s.id', array_keys($itemSpellsAndTrigger)]));
             foreach ($itemSpells->iterate() as $__) {
                 if ($parsed = $itemSpells->parseText('description', $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL, false, $causesScaling)[0]) {
                     if ($interactive) {
                         $link = '<a href="?spell=' . $itemSpells->id . '">%s</a>';
                         $parsed = preg_replace_callback('/([^;]*)(&nbsp;<small>.*?<\\/small>)([^&]*)/i', function ($m) use($link) {
                             $m[1] = $m[1] ? sprintf($link, $m[1]) : '';
                             $m[3] = $m[3] ? sprintf($link, $m[3]) : '';
                             return $m[1] . $m[2] . $m[3];
                         }, $parsed, -1, $nMatches);
                         if (!$nMatches) {
                             $parsed = sprintf($link, $parsed);
                         }
                     }
                     $green[] = Lang::item('trigger', $itemSpellsAndTrigger[$itemSpells->id][0]) . $parsed . $itemSpellsAndTrigger[$itemSpells->id][1];
                 }
             }
         }
     }
     // lower table (ratings, spells, ect)
     if (!$subOf) {
         $x .= '<table><tr><td>';
     }
     if (isset($green)) {
         foreach ($green as $j => $bonus) {
             if ($bonus) {
                 $x .= '<span class="q2">' . $bonus . '</span><br />';
             }
         }
     }
     // Item Set
     $pieces = [];
     if ($setId = $this->getField('itemset')) {
         // while Ids can technically be used multiple times the only difference in data are the items used. So it doesn't matter what we get
         $itemset = new ItemsetList(array(['id', $setId]));
         if (!$itemset->error && $itemset->pieceToSet) {
             $pieces = DB::Aowow()->select('
                 SELECT b.id AS ARRAY_KEY, b.name_loc0, b.name_loc2, b.name_loc3, b.name_loc6, b.name_loc8, GROUP_CONCAT(a.id SEPARATOR \':\') AS equiv
                 FROM   ?_items a, ?_items b
                 WHERE  a.slotBak = b.slotBak AND a.itemset = b.itemset AND b.id IN (?a)
                 GROUP BY b.id;', array_keys($itemset->pieceToSet));
             foreach ($pieces as $k => &$p) {
                 $p = '<span><!--si' . $p['equiv'] . '--><a href="?item=' . $k . '">' . Util::localizedString($p, 'name') . '</a></span>';
             }
             $xSet = '<br /><span class="q"><a href="?itemset=' . $itemset->id . '" class="q">' . $itemset->getField('name', true) . '</a> (0/' . count($pieces) . ')</span>';
             if ($skId = $itemset->getField('skillId')) {
                 $xSet .= '<br />' . sprintf(Lang::game('requires'), '<a href="?skills=' . $skId . '" class="q1">' . SkillList::getName($skId) . '</a>');
                 if ($_ = $itemset->getField('skillLevel')) {
                     $xSet .= ' (' . $_ . ')';
                 }
                 $xSet .= '<br />';
             }
             // list pieces
             $xSet .= '<div class="q0 indent">' . implode('<br />', $pieces) . '</div><br />';
             // get bonuses
             $setSpellsAndIdx = [];
             for ($j = 1; $j <= 8; $j++) {
                 if ($_ = $itemset->getField('spell' . $j)) {
                     $setSpellsAndIdx[$_] = $j;
                 }
             }
             $setSpells = [];
             if ($setSpellsAndIdx) {
                 $boni = new SpellList(array(['s.id', array_keys($setSpellsAndIdx)]));
                 foreach ($boni->iterate() as $__) {
                     $setSpells[] = array('tooltip' => $boni->parseText('description', $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL, false, $causesScaling)[0], 'entry' => $itemset->getField('spell' . $setSpellsAndIdx[$boni->id]), 'bonus' => $itemset->getField('bonus' . $setSpellsAndIdx[$boni->id]));
                 }
             }
             // sort and list bonuses
             $xSet .= '<span class="q0">';
             for ($i = 0; $i < count($setSpells); $i++) {
                 for ($j = $i; $j < count($setSpells); $j++) {
                     if ($setSpells[$j]['bonus'] >= $setSpells[$i]['bonus']) {
                         continue;
                     }
                     $tmp = $setSpells[$i];
                     $setSpells[$i] = $setSpells[$j];
                     $setSpells[$j] = $tmp;
                 }
                 $xSet .= '<span>(' . $setSpells[$i]['bonus'] . ') ' . Lang::item('set') . ': <a href="?spell=' . $setSpells[$i]['entry'] . '">' . $setSpells[$i]['tooltip'] . '</a></span>';
                 if ($i < count($setSpells) - 1) {
                     $xSet .= '<br />';
                 }
             }
             $xSet .= '</span>';
         }
     }
     // recipes, vanity pets, mounts
     if ($this->canTeachSpell()) {
         $craftSpell = new SpellList(array(['s.id', intVal($this->curTpl['spellId2'])]));
         if (!$craftSpell->error) {
             $xCraft = '';
             if ($desc = $this->getField('description', true)) {
                 $x .= '<span class="q2">' . Lang::item('trigger', 0) . ' <a href="?spell=' . $this->curTpl['spellId2'] . '">' . $desc . '</a></span><br />';
             }
             // recipe handling (some stray Techniques have subclass == 0), place at bottom of tooltipp
             if ($_class == ITEM_CLASS_RECIPE || $this->curTpl['bagFamily'] == 16) {
                 $craftItem = new ItemList(array(['i.id', (int) $craftSpell->curTpl['effect1CreateItemId']]));
                 if (!$craftItem->error) {
                     if ($itemTT = $craftItem->renderTooltip($interactive, $this->id)) {
                         $xCraft .= '<div><br />' . $itemTT . '</div>';
                     }
                     $reagentItems = [];
                     for ($i = 1; $i <= 8; $i++) {
                         if ($rId = $craftSpell->getField('reagent' . $i)) {
                             $reagentItems[$rId] = $craftSpell->getField('reagentCount' . $i);
                         }
                     }
                     if (isset($xCraft) && $reagentItems) {
                         $reagents = new ItemList(array(['i.id', array_keys($reagentItems)]));
                         $reqReag = [];
                         foreach ($reagents->iterate() as $__) {
                             $reqReag[] = '<a href="?item=' . $reagents->id . '">' . $reagents->getField('name', true) . '</a> (' . $reagentItems[$reagents->id] . ')';
                         }
                         $xCraft .= '<div class="q1 whtt-reagents"><br />' . Lang::game('requires2') . ' ' . implode(', ', $reqReag) . '</div>';
                     }
                 }
             }
         }
     }
     // misc (no idea, how to organize the <br /> better)
     $xMisc = [];
     // itemset: pieces and boni
     if (isset($xSet)) {
         $xMisc[] = $xSet;
     }
     // funny, yellow text at the bottom, omit if we have a recipe
     if ($this->curTpl['description_loc0'] && !$this->canTeachSpell()) {
         $xMisc[] = '<span class="q">"' . $this->getField('description', true) . '"</span>';
     }
     // readable
     if ($this->curTpl['pageTextId']) {
         $xMisc[] = '<span class="q2">' . Lang::item('readClick') . '</span>';
     }
     // charges (i guess checking first spell is enough (single charges not shown))
     if ($this->curTpl['spellCharges1'] > 1 || $this->curTpl['spellCharges1'] < -1) {
         $xMisc[] = '<span class="q1">' . abs($this->curTpl['spellCharges1']) . ' ' . Lang::item('charges') . '</span>';
     }
     // list required reagents
     if (isset($xCraft)) {
         $xMisc[] = $xCraft;
     }
     if ($xMisc) {
         $x .= implode('<br />', $xMisc);
     }
     if ($sp = $this->curTpl['sellPrice']) {
         $x .= '<div class="q1 whtt-sellprice">' . Lang::item('sellPrice') . Lang::main('colon') . Util::formatMoney($sp) . '</div>';
     }
     if (!$subOf) {
         $x .= '</td></tr></table>';
     }
     // tooltip scaling
     if (!isset($xCraft)) {
         $link = [$subOf ? $subOf : $this->id, 1];
         // itemId, scaleMinLevel
         if (isset($this->ssd[$this->id])) {
             array_push($link, $this->ssd[$this->id]['maxLevel'], $this->ssd[$this->id]['maxLevel'], $this->curTpl['scalingStatDistribution'], $this->curTpl['scalingStatValue']);
         } else {
             array_push($link, $causesScaling ? MAX_LEVEL : 1, $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL);
         }
         $x .= '<!--?' . implode(':', $link) . '-->';
     }
     return $x;
 }
Exemple #4
0
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_cat = $this->subject->getField('typeCat');
     $redButtons = array(BUTTON_LINKS => ['color' => 'ff71d5ff', 'linkId' => Util::$typeStrings[TYPE_SPELL] . ':' . $this->typeId], BUTTON_VIEW3D => false, BUTTON_WOWHEAD => true);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // level
     if (!in_array($_cat, [-5, -6])) {
         if ($_ = $this->subject->getField('talentLevel')) {
             $infobox[] = in_array($_cat, [-2, 7, -13]) ? sprintf(Lang::game('reqLevel'), $_) : Lang::game('level') . Lang::main('colon') . $_;
         } else {
             if ($_ = $this->subject->getField('spellLevel')) {
                 $infobox[] = in_array($_cat, [-2, 7, -13]) ? sprintf(Lang::game('reqLevel'), $_) : Lang::game('level') . Lang::main('colon') . $_;
             }
         }
     }
     // races
     if ($_ = Lang::getRaceString($this->subject->getField('reqRaceMask'), $__, $jsg, $n, false)) {
         if ($_ != Lang::game('ra', 0)) {
             $this->extendGlobalIds(TYPE_RACE, $jsg);
             $t = $n == 1 ? Lang::game('race') : Lang::game('races');
             $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
         }
     }
     // classes
     if ($_ = Lang::getClassString($this->subject->getField('reqClassMask'), $jsg, $n, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $n == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
     }
     // spell focus
     if ($_ = $this->subject->getField('spellFocusObject')) {
         $bar = DB::Aowow()->selectRow('SELECT * FROM ?_spellfocusobject WHERE id = ?d', $_);
         $focus = new GameObjectList(array(['spellFocusId', $_], 1));
         $infobox[] = Lang::game('requires2') . ' ' . ($focus->error ? Util::localizedString($bar, 'name') : '[url=?object=' . $focus->id . ']' . Util::localizedString($bar, 'name') . '[/url]');
     }
     // primary & secondary trades
     if (in_array($_cat, [9, 11])) {
         // skill
         if ($_ = $this->subject->getField('skillLines')[0]) {
             $rSkill = new SkillList(array(['id', $_]));
             if (!$rSkill->error) {
                 $this->extendGlobalData($rSkill->getJSGlobals());
                 $bar = sprintf(Lang::game('requires'), '&nbsp;[skill=' . $rSkill->id . ']');
                 if ($_ = $this->subject->getField('learnedAt')) {
                     $bar .= ' (' . $_ . ')';
                 }
                 $infobox[] = $bar;
             }
         }
         // specialization
         if ($_ = $this->subject->getField('reqSpellId')) {
             $rSpell = new SpellList(array(['id', $_]));
             if (!$rSpell->error) {
                 $this->extendGlobalData($rSpell->getJSGlobals());
                 $infobox[] = Lang::game('requires2') . ' [spell=' . $rSpell->id . '][/li]';
             }
         }
         // difficulty
         if ($_ = $this->subject->getColorsForCurrent()) {
             $bar = [];
             for ($i = 0; $i < 4; $i++) {
                 if ($_[$i]) {
                     $bar[] = '[color=r' . ($i + 1) . ']' . $_[$i] . '[/color]';
                 }
             }
             $infobox[] = Lang::game('difficulty') . Lang::main('colon') . implode(' ', $bar);
         }
     }
     // accquisition..   10: starter spell; 7: discovery
     if (isset($this->subject->sources[$this->subject->id][10])) {
         $infobox[] = Lang::spell('starter');
     } else {
         if (isset($this->subject->sources[$this->subject->id][7])) {
             $infobox[] = Lang::spell('discovered');
         }
     }
     // training cost
     if ($cost = $this->subject->getField('trainingCost')) {
         $infobox[] = Lang::spell('trainingCost') . Lang::main('colon') . '[money=' . $cost . '][/li]';
     }
     // used in mode
     foreach ($this->difficulties as $n => $id) {
         if ($id == $this->typeId) {
             // "Mode" seems to be multilingual acceptable
             $infobox[] = 'Mode' . Lang::main('colon') . Lang::game('modes', $n);
         }
     }
     $effects = $this->createEffects($infobox, $redButtons);
     // spell script
     if (User::isInGroup(U_GROUP_STAFF)) {
         if ($_ = DB::World()->selectCell('SELECT ScriptName FROM spell_script_names WHERE ABS(spell_id) = ?d', $this->firstRank)) {
             $infobox[] = 'Script' . Lang::main('colon') . $_;
         }
     }
     $infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : '';
     // append glyph symbol if available
     $glyphId = 0;
     for ($i = 1; $i < 4; $i++) {
         if ($this->subject->getField('effect' . $i . 'Id') == 74) {
             $glyphId = $this->subject->getField('effect' . $i . 'MiscValue');
         }
     }
     if ($_ = DB::Aowow()->selectCell('SELECT si.iconString FROM ?_glyphproperties gp JOIN ?_icons si ON gp.iconId = si.id WHERE gp.spellId = ?d { OR gp.id = ?d }', $this->typeId, $glyphId ?: DBSIMPLE_SKIP)) {
         if (file_exists('static/images/wow/Interface/Spellbook/' . $_ . '.png')) {
             $infobox .= '[img src=' . STATIC_URL . '/images/wow/Interface/Spellbook/' . $_ . '.png border=0 float=center margin=15]';
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->reagents = $this->createReagentList();
     $this->scaling = $this->createScalingData();
     $this->items = $this->createRequiredItems();
     $this->tools = $this->createTools();
     $this->effects = $effects;
     $this->infobox = $infobox;
     $this->powerCost = $this->subject->createPowerCostForCurrent();
     $this->castTime = $this->subject->createCastTimeForCurrent(false, false);
     $this->name = $this->subject->getField('name', true);
     $this->headIcons = [$this->subject->getField('iconString'), $this->subject->getField('stackAmount')];
     $this->level = $this->subject->getField('spellLevel');
     $this->rangeName = $this->subject->getField('rangeText', true);
     $this->range = $this->subject->getField('rangeMaxHostile');
     $this->gcd = Util::formatTime($this->subject->getField('startRecoveryTime'));
     $this->gcdCat = null;
     // todo (low): nyi; find out how this works [n/a; normal; ..]
     $this->school = [Util::asHex($this->subject->getField('schoolMask')), Lang::getMagicSchools($this->subject->getField('schoolMask'))];
     $this->dispel = $this->subject->getField('dispelType') ? Lang::game('dt', $this->subject->getField('dispelType')) : null;
     $this->mechanic = $this->subject->getField('mechanic') ? Lang::game('me', $this->subject->getField('mechanic')) : null;
     $this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE;
     $this->redButtons = $redButtons;
     // minRange exists..  prepend
     if ($_ = $this->subject->getField('rangeMinHostile')) {
         $this->range = $_ . ' - ' . $this->range;
     }
     if ($this->subject->getField('attributes2') & 0x80000) {
         $this->stances = Lang::getStances($this->subject->getField('stanceMask'));
     }
     if (($_ = $this->subject->getField('recoveryTime')) && $_ > 0) {
         $this->cooldown = Util::formatTime($_);
     }
     if (($_ = $this->subject->getField('duration')) && $_ > 0) {
         $this->duration = Util::formatTime($_);
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_spells WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altSpell = new SpellList(array(['id', abs($pendant)]));
         if (!$altSpell->error) {
             $this->transfer = sprintf(Lang::spell('_transfer'), $altSpell->id, 1, $altSpell->getField('iconString'), $altSpell->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     $j = [null, 'A', 'B', 'C'];
     // tab: abilities [of shapeshift form]
     for ($i = 1; $i < 4; $i++) {
         if ($this->subject->getField('effect' . $i . 'AuraId') != 36) {
             continue;
         }
         $formSpells = DB::Aowow()->selectRow('SELECT spellId1, spellId2, spellId3, spellId4, spellId5, spellId6, spellId7, spellId8 FROM ?_shapeshiftforms WHERE id = ?d', $this->subject->getField('effect' . $i . 'MiscValue'));
         if (!$formSpells) {
             continue;
         }
         $abilities = new SpellList(array(['id', $formSpells]));
         if (!$abilities->error) {
             if (!$abilities->hasSetFields(['skillLines'])) {
                 $abH = "\$['skill']";
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $abilities->getListviewData(), 'params' => array('id' => 'controlledabilities', 'name' => '$LANG.tab_controlledabilities', 'visibleCols' => "\$['level']", 'hiddenCols' => isset($abH) ? $abH : null));
             $this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // tab: modifies $this
     $sub = ['OR'];
     $conditions = [['s.typeCat', [0, -9, -8], '!'], ['s.spellFamilyId', $this->subject->getField('spellFamilyId')], &$sub];
     for ($i = 1; $i < 4; $i++) {
         // Flat Mods (107), Pct Mods (108), No Reagent Use (256) .. include dummy..? (4)
         if (!in_array($this->subject->getField('effect' . $i . 'AuraId'), [107, 108, 256, 286])) {
             continue;
         }
         $m1 = $this->subject->getField('effect1SpellClassMask' . $j[$i]);
         $m2 = $this->subject->getField('effect2SpellClassMask' . $j[$i]);
         $m3 = $this->subject->getField('effect3SpellClassMask' . $j[$i]);
         if (!$m1 && !$m2 && !$m3) {
             continue;
         }
         $sub[] = ['s.spellFamilyFlags1', $m1, '&'];
         $sub[] = ['s.spellFamilyFlags2', $m2, '&'];
         $sub[] = ['s.spellFamilyFlags3', $m3, '&'];
     }
     if (count($sub) > 1) {
         $modSpells = new SpellList($conditions);
         if (!$modSpells->error) {
             if (!$modSpells->hasSetFields(['skillLines'])) {
                 $msH = "\$['skill']";
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $modSpells->getListviewData(), 'params' => array('id' => 'modifies', 'name' => '$LANG.tab_modifies', 'visibleCols' => "\$['level']", 'hiddenCols' => isset($msH) ? $msH : null));
             $this->extendGlobalData($modSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
     }
     // tab: modified by $this
     $sub = ['OR'];
     $conditions = [['s.spellFamilyId', $this->subject->getField('spellFamilyId')], &$sub];
     for ($i = 1; $i < 4; $i++) {
         $m1 = $this->subject->getField('spellFamilyFlags1');
         $m2 = $this->subject->getField('spellFamilyFlags2');
         $m3 = $this->subject->getField('spellFamilyFlags3');
         if (!$m1 && !$m2 && !$m3) {
             continue;
         }
         $sub[] = array('AND', ['s.effect' . $i . 'AuraId', [107, 108, 256, 286]], ['OR', ['s.effect1SpellClassMask' . $j[$i], $m1, '&'], ['s.effect2SpellClassMask' . $j[$i], $m2, '&'], ['s.effect3SpellClassMask' . $j[$i], $m3, '&']]);
     }
     if (count($sub) > 1) {
         $modsSpell = new SpellList($conditions);
         if (!$modsSpell->error) {
             if (!$modsSpell->hasSetFields(['skillLines'])) {
                 $mbH = "\$['skill']";
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $modsSpell->getListviewData(), 'params' => array('id' => 'modified-by', 'name' => '$LANG.tab_modifiedby', 'visibleCols' => "\$['level']", 'hiddenCols' => isset($mbH) ? $mbH : null));
             $this->extendGlobalData($modsSpell->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
     }
     // tab: see also
     $conditions = array(['s.schoolMask', $this->subject->getField('schoolMask')], ['s.effect1Id', $this->subject->getField('effect1Id')], ['s.effect2Id', $this->subject->getField('effect2Id')], ['s.effect3Id', $this->subject->getField('effect3Id')], ['s.id', $this->subject->id, '!'], ['s.name_loc' . User::$localeId, $this->subject->getField('name', true)]);
     $saSpells = new SpellList($conditions);
     if (!$saSpells->error) {
         $data = $saSpells->getListviewData();
         if ($this->difficulties) {
             $saE = '$[Listview.extraCols.mode]';
             foreach ($data as $id => &$d) {
                 $d['modes'] = ['mode' => 0];
                 if ($this->difficulties[0] == $id) {
                     if (!$this->difficulties[2] && !$this->difficulties[3]) {
                         $d['modes']['mode'] |= 0x2;
                     } else {
                         $d['modes']['mode'] |= 0x8;
                     }
                 }
                 if ($this->difficulties[1] == $id) {
                     if (!$this->difficulties[2] && !$this->difficulties[3]) {
                         $d['modes']['mode'] |= 0x1;
                     } else {
                         $d['modes']['mode'] |= 0x10;
                     }
                 }
                 if ($this->difficulties[2] == $id) {
                     // b0100000
                     $d['modes']['mode'] |= 0x20;
                 }
                 if ($this->difficulties[3] == $id) {
                     // b1000000
                     $d['modes']['mode'] |= 0x40;
                 }
             }
         }
         if (!$saSpells->hasSetFields(['skillLines'])) {
             $saH = "\$['skill']";
         }
         $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso', 'visibleCols' => "\$['level']", 'extraCols' => isset($saE) ? $saE : null, 'hiddenCols' => isset($saH) ? $saH : null));
         $this->extendGlobalData($saSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
     }
     // tab: used by - itemset
     $conditions = array('OR', ['spell1', $this->subject->id], ['spell2', $this->subject->id], ['spell3', $this->subject->id], ['spell4', $this->subject->id], ['spell5', $this->subject->id], ['spell6', $this->subject->id], ['spell7', $this->subject->id], ['spell8', $this->subject->id]);
     $ubSets = new ItemsetList($conditions);
     if (!$ubSets->error) {
         $this->lvTabs[] = array('file' => 'itemset', 'data' => $ubSets->getListviewData(), 'params' => array('id' => 'used-by-itemset', 'name' => '$LANG.tab_usedby'));
         $this->extendGlobalData($ubSets->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
     }
     // tab: used by - item
     $conditions = array('OR', ['AND', ['spellTrigger1', 6, '!'], ['spellId1', $this->subject->id]], ['AND', ['spellTrigger2', 6, '!'], ['spellId2', $this->subject->id]], ['AND', ['spellTrigger3', 6, '!'], ['spellId3', $this->subject->id]], ['AND', ['spellTrigger4', 6, '!'], ['spellId4', $this->subject->id]], ['AND', ['spellTrigger5', 6, '!'], ['spellId5', $this->subject->id]]);
     $ubItems = new ItemList($conditions);
     if (!$ubItems->error) {
         $this->lvTabs[] = array('file' => 'item', 'data' => $ubItems->getListviewData(), 'params' => array('id' => 'used-by-item', 'name' => '$LANG.tab_usedby'));
         $this->extendGlobalData($ubItems->getJSGlobals(GLOBALINFO_SELF));
     }
     // tab: used by - object
     $conditions = array('OR', ['onUseSpell', $this->subject->id], ['onSuccessSpell', $this->subject->id], ['auraSpell', $this->subject->id], ['triggeredSpell', $this->subject->id]);
     $ubObjects = new GameObjectList($conditions);
     if (!$ubObjects->error) {
         $this->lvTabs[] = array('file' => 'object', 'data' => $ubObjects->getListviewData(), 'params' => array('id' => 'used-by-object', 'name' => '$LANG.tab_usedby'));
         $this->extendGlobalData($ubObjects->getJSGlobals());
     }
     // tab: criteria of
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL, ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2, ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL]], ['ac.value1', $this->typeId]);
     $coAchievemnts = new AchievementList($conditions);
     if (!$coAchievemnts->error) {
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $coAchievemnts->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof'));
         $this->extendGlobalData($coAchievemnts->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
     }
     // tab: contains
     // spell_loot_template & skill_extra_item_template
     $extraItem = DB::World()->selectRow('SELECT * FROM skill_extra_item_template WHERE spellid = ?d', $this->subject->id);
     $spellLoot = new Loot();
     if ($spellLoot->getByContainer(LOOT_SPELL, $this->subject->id) || $extraItem) {
         $this->extendGlobalData($spellLoot->jsGlobals);
         $lv = $spellLoot->getResult();
         $extraCols = $spellLoot->extraCols;
         $extraCols[] = 'Listview.extraCols.percent';
         if ($extraItem && $this->subject->canCreateItem()) {
             $foo = $this->subject->relItems->getListviewData();
             for ($i = 1; $i < 4; $i++) {
                 if (($bar = $this->subject->getField('effect' . $i . 'CreateItemId')) && isset($foo[$bar])) {
                     $lv[$bar] = $foo[$bar];
                     $lv[$bar]['percent'] = $extraItem['additionalCreateChance'];
                     $lv[$bar]['condition'][0][$this->typeId][] = [[CND_SPELL, $extraItem['requiredSpecialization']]];
                     $this->extendGlobalIds(TYPE_SPELL, $extraItem['requiredSpecialization']);
                     $extraCols[] = 'Listview.extraCols.condition';
                     if ($max = $extraItem['additionalMaxNum']) {
                         $lv[$bar]['mincount'] = 1;
                         $lv[$bar]['maxcount'] = $max;
                     }
                     break;
                     // skill_extra_item_template can only contain 1 item
                 }
             }
         }
         $this->lvTabs[] = array('file' => 'item', 'data' => $lv, 'params' => array('name' => '$LANG.tab_contains', 'id' => 'contains', 'hiddenCols' => "\$['side', 'slot', 'source', 'reqlevel']", 'extraCols' => '$[' . implode(', ', $extraCols) . ']'));
     }
     // tab: exclusive with
     if ($this->firstRank) {
         $linkedSpells = DB::World()->selectCol('SELECT      IF(sg2.spell_id < 0, sg2.id, sg2.spell_id) AS ARRAY_KEY, IF(sg2.spell_id < 0, sg2.spell_id, sr.stack_rule)
             FROM        spell_group sg1
             JOIN        spell_group sg2
                 ON      (sg1.id = sg2.id OR sg1.id = -sg2.spell_id) AND sg1.spell_id != sg2.spell_id
             LEFT JOIN   spell_group_stack_rules sr
                 ON      sg1.id = sr.group_id
             WHERE       sg1.spell_id = ?d', $this->firstRank);
         if ($linkedSpells) {
             $extraSpells = [];
             foreach ($linkedSpells as $k => $v) {
                 if ($v > 0) {
                     continue;
                 }
                 $extraSpells += DB::World()->selectCol('SELECT      sg2.spell_id AS ARRAY_KEY, sr.stack_rule
                     FROM        spell_group sg1
                     JOIN        spell_group sg2
                         ON      sg2.id = -sg1.spell_id AND sg2.spell_id != ?d
                     LEFT JOIN   spell_group_stack_rules sr
                         ON      sg1.id = sr.group_id
                     WHERE       sg1.id = ?d', $this->firstRank, $k);
                 unset($linkedSpells[$k]);
             }
             $groups = $linkedSpells + $extraSpells;
             $stacks = new SpellList(array(['s.id', array_keys($groups)]));
             if (!$stacks->error) {
                 $data = $stacks->getListviewData();
                 foreach ($data as $k => $d) {
                     $data[$k]['stackRule'] = $groups[$k];
                 }
                 if (!$stacks->hasSetFields(['skillLines'])) {
                     $sH = "\$['skill']";
                 }
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'spell-group-stack', 'name' => 'Stack Group', 'visibleCols' => "\$['stackRules']", 'hiddenCols' => isset($sH) ? $sH : null));
                 $this->extendGlobalData($stacks->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             }
         }
     }
     // tab: linked with
     $rows = DB::World()->select('
         SELECT  spell_trigger AS `trigger`,
                 spell_effect AS effect,
                 type,
                 IF(ABS(spell_effect) = ?d, ABS(spell_trigger), ABS(spell_effect)) AS related
         FROM    spell_linked_spell
         WHERE   ABS(spell_effect) = ?d OR ABS(spell_trigger) = ?d', $this->typeId, $this->typeId, $this->typeId);
     $related = [];
     foreach ($rows as $row) {
         $related[] = $row['related'];
     }
     if ($related) {
         $linked = new SpellList(array(['s.id', $related]));
     }
     if (isset($linked) && !$linked->error) {
         $lv = $linked->getListviewData();
         $data = [];
         foreach ($rows as $r) {
             foreach ($lv as $dk => $d) {
                 if ($r['related'] != $dk) {
                     continue;
                 }
                 $lv[$dk]['linked'] = [$r['trigger'], $r['effect'], $r['type']];
                 $data[] = $lv[$dk];
                 break;
             }
         }
         $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'spell-link', 'name' => 'Linked with', 'hiddenCols' => "\$['skill', 'name']", 'visibleCols' => "\$['linkedTrigger', 'linkedEffect']"));
         $this->extendGlobalData($linked->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
     }
     // tab: triggered by
     $conditions = array('OR', ['AND', ['OR', ['effect1Id', SpellList::$effects['trigger']], ['effect1AuraId', SpellList::$auras['trigger']]], ['effect1TriggerSpell', $this->subject->id]], ['AND', ['OR', ['effect2Id', SpellList::$effects['trigger']], ['effect2AuraId', SpellList::$auras['trigger']]], ['effect2TriggerSpell', $this->subject->id]], ['AND', ['OR', ['effect3Id', SpellList::$effects['trigger']], ['effect3AuraId', SpellList::$auras['trigger']]], ['effect3TriggerSpell', $this->subject->id]]);
     $trigger = new SpellList($conditions);
     if (!$trigger->error) {
         $this->lvTabs[] = array('file' => 'spell', 'data' => $trigger->getListviewData(), 'params' => array('id' => 'triggered-by', 'name' => '$LANG.tab_triggeredby'));
         $this->extendGlobalData($trigger->getJSGlobals(GLOBALINFO_SELF));
     }
     // tab: used by - creature
     // SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86
     $conditions = array('OR', ['spell1', $this->typeId], ['spell2', $this->typeId], ['spell3', $this->typeId], ['spell4', $this->typeId], ['spell5', $this->typeId], ['spell6', $this->typeId], ['spell7', $this->typeId], ['spell8', $this->typeId]);
     if ($_ = DB::World()->selectCol('SELECT entryOrGUID FROM smart_scripts WHERE entryorguid > 0 AND source_type = 0 AND action_type IN (11, 75, 85, 86) AND action_param1 = ?d', $this->typeId)) {
         $conditions[] = ['id', $_];
     }
     $ubCreature = new CreatureList($conditions);
     if (!$ubCreature->error) {
         $this->lvTabs[] = array('file' => 'creature', 'data' => $ubCreature->getListviewData(), 'params' => array('id' => 'used-by-npc', 'name' => '$LANG.tab_usedby'));
         $this->extendGlobalData($ubCreature->getJSGlobals(GLOBALINFO_SELF));
     }
     // tab: zone
     if ($areas = DB::World()->select('SELECT * FROM spell_area WHERE spell = ?d', $this->typeId)) {
         $zones = new ZoneList(array(['id', array_column($areas, 'area')]));
         if (!$zones->error) {
             $lvZones = $zones->getListviewData();
             $this->extendGlobalData($zones->getJSGlobals());
             $lv = [];
             $parents = [];
             $extra = false;
             foreach ($areas as $a) {
                 if (empty($lvZones[$a['area']])) {
                     continue;
                 }
                 $condition = [];
                 if ($a['aura_spell']) {
                     $this->extendGlobalIds(TYPE_SPELL, abs($a['aura_spell']));
                     $condition[0][$this->typeId][] = [[$a['aura_spell'] > 0 ? CND_AURA : -CND_AURA, abs($a['aura_spell'])]];
                 }
                 if ($a['quest_start']) {
                     $this->extendGlobalIds(TYPE_QUEST, $a['quest_start']);
                     $group = [];
                     for ($i = 0; $i < 7; $i++) {
                         if (!($a['quest_start_status'] & 1 << $i)) {
                             continue;
                         }
                         if ($i == 0) {
                             $group[] = [CND_QUEST_NONE, $a['quest_start']];
                         } else {
                             if ($i == 1) {
                                 $group[] = [CND_QUEST_COMPLETE, $a['quest_start']];
                             } else {
                                 if ($i == 3) {
                                     $group[] = [CND_QUESTTAKEN, $a['quest_start']];
                                 } else {
                                     if ($i == 6) {
                                         $group[] = [CND_QUESTREWARDED, $a['quest_start']];
                                     }
                                 }
                             }
                         }
                     }
                     if ($group) {
                         $condition[0][$this->typeId][] = $group;
                     }
                 }
                 if ($a['quest_end'] && $a['quest_end'] != $a['quest_start']) {
                     $this->extendGlobalIds(TYPE_QUEST, $a['quest_end']);
                     $group = [];
                     for ($i = 0; $i < 7; $i++) {
                         if (!($a['quest_end_status'] & 1 << $i)) {
                             continue;
                         }
                         if ($i == 0) {
                             $group[] = [-CND_QUEST_NONE, $a['quest_end']];
                         } else {
                             if ($i == 1) {
                                 $group[] = [-CND_QUEST_COMPLETE, $a['quest_end']];
                             } else {
                                 if ($i == 3) {
                                     $group[] = [-CND_QUESTTAKEN, $a['quest_end']];
                                 } else {
                                     if ($i == 6) {
                                         $group[] = [-CND_QUESTREWARDED, $a['quest_end']];
                                     }
                                 }
                             }
                         }
                     }
                     if ($group) {
                         $condition[0][$this->typeId][] = $group;
                     }
                 }
                 if ($a['racemask']) {
                     $foo = [];
                     for ($i = 0; $i < 11; $i++) {
                         if ($a['racemask'] & 1 << $i) {
                             $foo[] = $i + 1;
                         }
                     }
                     $this->extendGlobalIds(TYPE_RACE, $foo);
                     $condition[0][$this->typeId][] = [[CND_RACE, $a['racemask']]];
                 }
                 if ($a['gender'] != 2) {
                     // 2: both
                     $condition[0][$this->typeId][] = [[CND_GENDER, $a['gender'] + 1]];
                 }
                 $row = $lvZones[$a['area']];
                 if ($condition) {
                     $extra = true;
                     $row = array_merge($row, ['condition' => $condition]);
                 }
                 // merge subzones, into one row, if: conditions match && parentZone is shared
                 if ($p = $zones->getEntry($a['area'])['parentArea']) {
                     $parents[] = $p;
                     $row['parentArea'] = $p;
                     $row['subzones'] = [$a['area']];
                 } else {
                     $row['parentArea'] = 0;
                 }
                 $set = false;
                 foreach ($lv as &$v) {
                     if ($v['parentArea'] != $row['parentArea'] && $v['id'] != $row['parentArea']) {
                         continue;
                     }
                     if (empty($v['condition']) xor empty($row['condition'])) {
                         continue;
                     }
                     if (!empty($row['condition']) && !empty($v['condition']) && $v['condition'] != $row['condition']) {
                         continue;
                     }
                     if (!$row['parentArea'] && $v['id'] != $row['parentArea']) {
                         continue;
                     }
                     $set = true;
                     $v['subzones'][] = $row['id'];
                     break;
                 }
                 // add self as potential subzone; IF we are a parentZone without added children, we get filtered in JScript
                 if (!$set) {
                     $row['subzones'] = [$row['id']];
                     $lv[] = $row;
                 }
             }
             // overwrite lvData with parent-lvData (condition and subzones are kept)
             if ($parents) {
                 $parents = (new ZoneList(array(['id', $parents])))->getListviewData();
                 foreach ($lv as &$_) {
                     if (isset($parents[$_['parentArea']])) {
                         $_ = array_merge($_, $parents[$_['parentArea']]);
                     }
                 }
             }
             $this->lvTabs[] = array('file' => 'zone', 'data' => $lv, 'params' => array('extraCols' => $extra ? '$[Listview.extraCols.condition]' : null, 'hiddenCols' => $extra ? "\$['instancetype']" : null));
         }
     }
     // tab: teaches
     if ($ids = Util::getTaughtSpells($this->subject)) {
         $teaches = new SpellList(array(['id', $ids]));
         if (!$teaches->error) {
             $this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $vis = ['level', 'schools'];
             $hid = [];
             if (!$teaches->hasSetFields(['skillLines'])) {
                 $hid[] = 'skill';
             }
             foreach ($teaches->iterate() as $__) {
                 if (!$teaches->canCreateItem()) {
                     continue;
                 }
                 $vis[] = 'reagents';
                 break;
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $teaches->getListviewData(), 'params' => array('id' => 'teaches-spell', 'name' => '$LANG.tab_teaches', 'visibleCols' => '$' . Util::toJSON($vis), 'hiddenCols' => $hid ? '$' . Util::toJSON($hid) : null));
         }
     }
     // tab: taught by npc (source:6 => trainer)
     if (!empty($this->subject->sources[$this->typeId][6])) {
         $src = $this->subject->sources[$this->typeId][6];
         $list = [];
         if (count($src) == 1 && $src[0] == 1) {
             $tt = null;
             // Professions
             if (in_array($_cat, [9, 11]) && isset(Util::$trainerTemplates[TYPE_SKILL][$this->subject->getField('skillLines')[0]])) {
                 $tt = Util::$trainerTemplates[TYPE_SKILL][$this->subject->getField('skillLines')[0]];
             } else {
                 if ($_cat == 7 && $this->subject->getField('reqClassMask')) {
                     $clId = log($this->subject->getField('reqClassMask'), 2) + 1;
                     if (intVal($clId) == $clId) {
                         // only one class was set, so float == int
                         if (isset(Util::$trainerTemplates[TYPE_CLASS][$clId])) {
                             $tt = Util::$trainerTemplates[TYPE_CLASS][$clId];
                         }
                     }
                 }
             }
             if ($tt) {
                 $list = DB::World()->selectCol('SELECT DISTINCT ID FROM npc_trainer WHERE SpellID IN (?a) AND ID < 200000', $tt);
             } else {
                 $mask = 0;
                 foreach (Util::$skillLineMask[-3] as $idx => $pair) {
                     if ($pair[1] == $this->typeId) {
                         $mask |= 1 << $idx;
                     }
                 }
                 $list = DB::World()->selectCol('
                     SELECT    IF(t1.ID > 200000, t2.ID, t1.ID)
                     FROM      npc_trainer t1
                     LEFT JOIN npc_trainer t2 ON t2.SpellID = -t1.ID
                     WHERE     t1.SpellID = ?d', $this->typeId);
             }
         } else {
             if ($src) {
                 $list = array_values($src);
             }
         }
         if ($list) {
             $tbTrainer = new CreatureList(array(CFG_SQL_LIMIT_NONE, ['ct.id', $list], ['s.guid', NULL, '!'], ['ct.npcflag', 0x10, '&']));
             if (!$tbTrainer->error) {
                 $this->extendGlobalData($tbTrainer->getJSGlobals());
                 $this->lvTabs[] = array('file' => 'creature', 'data' => $tbTrainer->getListviewData(), 'params' => array('id' => 'taught-by-npc', 'name' => '$LANG.tab_taughtby'));
             }
         }
     }
     // tab: taught by spell
     $conditions = array('OR', ['AND', ['effect1Id', SpellList::$effects['teach']], ['effect1TriggerSpell', $this->subject->id]], ['AND', ['effect2Id', SpellList::$effects['teach']], ['effect2TriggerSpell', $this->subject->id]], ['AND', ['effect3Id', SpellList::$effects['teach']], ['effect3TriggerSpell', $this->subject->id]]);
     $tbSpell = new SpellList($conditions);
     $tbsData = [];
     if (!$tbSpell->error) {
         $tbsData = $tbSpell->getListviewData();
         $this->lvTabs[] = array('file' => 'spell', 'data' => $tbsData, 'params' => array('id' => 'taught-by-spell', 'name' => '$LANG.tab_taughtby'));
         $this->extendGlobalData($tbSpell->getJSGlobals(GLOBALINFO_SELF));
     }
     // tab: taught by quest
     $conditions = ['OR', ['sourceSpellId', $this->typeId], ['rewardSpell', $this->typeId]];
     if ($tbsData) {
         $conditions[] = ['rewardSpell', array_keys($tbsData)];
         if (User::isInGroup(U_GROUP_EMPLOYEE)) {
             $conditions[] = ['rewardSpellCast', array_keys($tbsData)];
         }
     }
     if (User::isInGroup(U_GROUP_EMPLOYEE)) {
         $conditions[] = ['rewardSpellCast', $this->typeId];
     }
     $tbQuest = new QuestList($conditions);
     if (!$tbQuest->error) {
         $this->lvTabs[] = array('file' => 'quest', 'data' => $tbQuest->getListviewData(), 'params' => array('id' => 'reward-from-quest', 'name' => '$LANG.tab_rewardfrom'));
         $this->extendGlobalData($tbQuest->getJSGlobals());
     }
     // tab: taught by item (i'd like to precheck $this->subject->sources, but there is no source:item only complicated crap like "drop" and "vendor")
     $conditions = array('OR', ['AND', ['spellTrigger1', 6], ['spellId1', $this->subject->id]], ['AND', ['spellTrigger2', 6], ['spellId2', $this->subject->id]], ['AND', ['spellTrigger3', 6], ['spellId3', $this->subject->id]], ['AND', ['spellTrigger4', 6], ['spellId4', $this->subject->id]], ['AND', ['spellTrigger5', 6], ['spellId5', $this->subject->id]]);
     $tbItem = new ItemList($conditions);
     if (!$tbItem->error) {
         $this->lvTabs[] = array('file' => 'item', 'data' => $tbItem->getListviewData(), 'params' => array('id' => 'taught-by-item', 'name' => '$LANG.tab_taughtby'));
         $this->extendGlobalData($tbItem->getJSGlobals(GLOBALINFO_SELF));
     }
     // tab: enchantments
     $conditions = array('OR', ['AND', ['type1', [1, 3, 7]], ['object1', $this->typeId]], ['AND', ['type2', [1, 3, 7]], ['object2', $this->typeId]], ['AND', ['type3', [1, 3, 7]], ['object3', $this->typeId]]);
     $enchList = new EnchantmentList($conditions);
     if (!$enchList->error) {
         $this->lvTabs[] = array('file' => 'enchantment', 'data' => $enchList->getListviewData(), 'params' => []);
         $this->extendGlobalData($enchList->getJSGlobals());
     }
     // find associated NPC, Item and merge results
     // taughtbypets (unused..?)
     // taughtbyquest (usually the spell casted as quest reward teaches something; exclude those seplls from taughtBySpell)
     // taughtbytrainers
     // taughtbyitem
     // tab: conditions
     $sc = Util::getServerConditions([CND_SRC_SPELL_LOOT_TEMPLATE, CND_SRC_SPELL_IMPLICIT_TARGET, CND_SRC_SPELL, CND_SRC_SPELL_CLICK_EVENT, CND_SRC_VEHICLE_SPELL, CND_SRC_SPELL_PROC], null, $this->typeId);
     if (!empty($sc[0])) {
         $this->extendGlobalData($sc[1]);
         $tab = "<script type=\"text/javascript\">\n" . "var markup = ConditionList.createTab(" . Util::toJSON($sc[0]) . ");\n" . "Markup.printHtml(markup, 'tab-conditions', { allow: Markup.CLASS_STAFF })" . "</script>";
         $this->lvTabs[] = array('file' => null, 'data' => $tab, 'params' => array('id' => 'conditions', 'name' => '$LANG.requires'));
     }
 }
Exemple #5
0
 protected function generateContent()
 {
     /****************/
     /* Main Content */
     /****************/
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     if ($_ = $this->subject->getField('description', true)) {
         $this->extraText = $_;
     }
     /**************/
     /* Extra Tabs */
     /**************/
     if (in_array($this->cat, [-5, 9, 11])) {
         // tab: recipes [spells] (crafted)
         $condition = array(['OR', ['s.reagent1', 0, '>'], ['s.reagent2', 0, '>'], ['s.reagent3', 0, '>'], ['s.reagent4', 0, '>'], ['s.reagent5', 0, '>'], ['s.reagent6', 0, '>'], ['s.reagent7', 0, '>'], ['s.reagent8', 0, '>']], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE);
         $recipes = new SpellList($condition);
         // also relevant for 3
         if (!$recipes->error) {
             $this->extendGlobalData($recipes->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $this->lvTabs[] = array('file' => 'spell', 'data' => $recipes->getListviewData(), 'params' => array('id' => 'recipes', 'name' => '$LANG.tab_recipes', 'visibleCols' => "\$['reagents', 'source']", 'note' => sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId . '&filter=cr=20;crs=1;crv=0')));
         }
         // tab: recipe Items [items] (Books)
         $filterRecipe = [null, 165, 197, 202, 164, 185, 171, 129, 333, 356, 755, 773, 186, 182];
         $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE], CFG_SQL_LIMIT_NONE);
         $recipeItems = new ItemList($conditions);
         if (!$recipeItems->error) {
             $this->extendGlobalData($recipeItems->getJSGlobals(GLOBALINFO_SELF));
             if ($_ = array_search($this->typeId, $filterRecipe)) {
                 $_ = sprintf(Util::$filterResultString, "?items=9." . $_);
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $recipeItems->getListviewData(), 'params' => array('id' => 'recipe-items', 'name' => '$LANG.tab_recipeitems', 'note' => $_));
         }
         // tab: crafted items [items]
         $filterItem = [null, 171, 164, 185, 333, 202, 129, 755, 165, 186, 197, null, null, 356, 182, 773];
         $created = [];
         foreach ($recipes->iterate() as $__) {
             if ($idx = $recipes->canCreateItem()) {
                 foreach ($idx as $i) {
                     $created[] = $recipes->getField('effect' . $i . 'CreateItemId');
                 }
             }
         }
         if ($created) {
             $created = new ItemList(array(['i.id', $created], CFG_SQL_LIMIT_NONE));
             if (!$created->error) {
                 $this->extendGlobalData($created->getJSGlobals(GLOBALINFO_SELF));
                 if ($_ = array_search($this->typeId, $filterItem)) {
                     $_ = sprintf(Util::$filterResultString, "?items&filter=cr=86;crs=" . $_ . ";crv=0");
                 }
                 $this->lvTabs[] = array('file' => 'item', 'data' => $created->getListviewData(), 'params' => array('id' => 'crafted-items', 'name' => '$LANG.tab_crafteditems', 'note' => $_));
             }
         }
         // tab: required by [item]
         $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE, '!'], CFG_SQL_LIMIT_NONE);
         $reqBy = new ItemList($conditions);
         if (!$reqBy->error) {
             $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF));
             if ($_ = array_search($this->typeId, $filterItem)) {
                 $_ = sprintf(Util::$filterResultString, "?items&filter=cr=99:168;crs=" . $_ . ":2;crv=0:0");
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by', 'name' => '$LANG.tab_requiredby', 'note' => $_));
         }
         // tab: required by [itemset]
         $conditions = array(['skillId', $this->typeId], CFG_SQL_LIMIT_NONE);
         $reqBy = new ItemsetList($conditions);
         if (!$reqBy->error) {
             $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'itemset', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by-set', 'name' => '$LANG.tab_requiredby'));
         }
     }
     // tab: spells [spells] (exclude first tab)
     $reqClass = 0x0;
     $reqRace = 0x0;
     $condition = array(['AND', ['s.reagent1', 0], ['s.reagent2', 0], ['s.reagent3', 0], ['s.reagent4', 0], ['s.reagent5', 0], ['s.reagent6', 0], ['s.reagent7', 0], ['s.reagent8', 0]], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE);
     foreach (Util::$skillLineMask as $line1 => $sets) {
         foreach ($sets as $idx => $set) {
             if ($set[1] == $this->typeId) {
                 $condition[1][] = array('AND', ['s.skillLine1', $line1], ['s.skillLine2OrMask', 1 << $idx, '&']);
                 break 2;
             }
         }
     }
     $spells = new SpellList($condition);
     if (!$spells->error) {
         foreach ($spells->iterate() as $__) {
             $reqClass |= $spells->getField('reqClassMask');
             $reqRace |= $spells->getField('reqRaceMask');
         }
         $this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF));
         $lv = array('file' => 'spell', 'data' => $spells->getListviewData(), 'params' => ['visibleCols' => "\$['source']"]);
         switch ($this->cat) {
             case -4:
                 $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=-4');
                 break;
             case 7:
                 if ($this->typeId != 769) {
                     // Internal
                     $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . (log($reqClass, 2) + 1) . '.' . $this->typeId);
                 }
                 // doesn't matter what spell; reqClass should be identical for all Class Spells
                 break;
             case 9:
             case 11:
                 $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId);
                 break;
         }
         $this->lvTabs[] = $lv;
     }
     // tab: trainers [npcs]
     if (in_array($this->cat, [-5, 6, 7, 8, 9, 11])) {
         $list = [];
         if (!empty(Util::$trainerTemplates[TYPE_SKILL][$this->typeId])) {
             $list = DB::World()->selectCol('SELECT DISTINCT entry FROM npc_trainer WHERE spell IN (?a) AND entry < 200000', Util::$trainerTemplates[TYPE_SKILL][$this->typeId]);
         } else {
             $mask = 0;
             foreach (Util::$skillLineMask[-3] as $idx => $pair) {
                 if ($pair[1] == $this->typeId) {
                     $mask |= 1 << $idx;
                 }
             }
             $spellIds = DB::Aowow()->selectCol('SELECT id FROM ?_spell WHERE typeCat IN (-11, 9) AND (skillLine1 = ?d OR (skillLine1 > 0 AND skillLine2OrMask = ?d) {OR (skillLine1 = -3 AND skillLine2OrMask = ?d)})', $this->typeId, $this->typeId, $mask ?: DBSIMPLE_SKIP);
             $list = $spellIds ? DB::World()->selectCol('
                 SELECT    IF(t1.entry > 200000, t2.entry, t1.entry)
                 FROM      npc_trainer t1
                 LEFT JOIN npc_trainer t2 ON t2.spell = -t1.entry
                 WHERE     t1.spell IN (?a)', $spellIds) : [];
         }
         if ($list) {
             $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
             $trainer = new CreatureList(array(CFG_SQL_LIMIT_NONE, ['ct.id', $list], ['s.guid', NULL, '!'], ['ct.npcflag', 0x10, '&']));
             if (!$trainer->error) {
                 $this->extendGlobalData($trainer->getJSGlobals());
                 $this->lvTabs[] = array('file' => 'creature', 'data' => $trainer->getListviewData(), 'params' => array('id' => 'trainer', 'name' => '$LANG.tab_trainers'));
             }
         }
     }
     // tab: quests [quests]
     if (in_array($this->cat, [9, 11])) {
         $sort = 0;
         switch ($this->typeId) {
             case 182:
                 $sort = 24;
                 break;
                 // Herbalism
             // Herbalism
             case 356:
                 $sort = 101;
                 break;
                 // Fishing
             // Fishing
             case 164:
                 $sort = 121;
                 break;
                 // Blacksmithing
             // Blacksmithing
             case 171:
                 $sort = 181;
                 break;
                 // Alchemy
             // Alchemy
             case 165:
                 $sort = 182;
                 break;
                 // Leatherworking
             // Leatherworking
             case 202:
                 $sort = 201;
                 break;
                 // Engineering
             // Engineering
             case 197:
                 $sort = 264;
                 break;
                 // Tailoring
             // Tailoring
             case 185:
                 $sort = 304;
                 break;
                 // Cooking
             // Cooking
             case 129:
                 $sort = 324;
                 break;
                 // First Aid
             // First Aid
             case 773:
                 $sort = 371;
                 break;
                 // Inscription
             // Inscription
             case 755:
                 $sort = 373;
                 break;
                 // Jewelcrafting
         }
         if ($sort) {
             $quests = new QuestList(array(['zoneOrSort', -$sort], CFG_SQL_LIMIT_NONE));
             if (!$quests->error) {
                 $this->extendGlobalData($quests->getJSGlobals());
                 $this->lvTabs[] = array('file' => 'quest', 'data' => $quests->getListviewData(), 'params' => []);
             }
         }
     }
     // tab: related classes (apply classes from [spells])
     $class = [];
     for ($i = 0; $i < 11; $i++) {
         if ($reqClass & 1 << $i) {
             $class[] = $i + 1;
         }
     }
     if ($class) {
         $classes = new CharClassList(array(['id', $class]));
         if (!$classes->error) {
             $this->lvTabs[] = array('file' => 'class', 'data' => $classes->getListviewData(), 'params' => []);
         }
     }
     // tab: related races (apply races from [spells])
     $race = [];
     for ($i = 0; $i < 12; $i++) {
         if ($reqRace & 1 << $i) {
             $race[] = $i + 1;
         }
     }
     if ($race) {
         $races = new CharRaceList(array(['id', $race]));
         if (!$races->error) {
             $this->lvTabs[] = array('file' => 'race', 'data' => $races->getListviewData(), 'params' => []);
         }
     }
 }
Exemple #6
0
 private function createRewards()
 {
     $rewards = [];
     // moneyReward / maxLevelCompensation
     $comp = $this->subject->getField('rewardMoneyMaxLevel');
     $questMoney = $this->subject->getField('rewardOrReqMoney');
     if ($questMoney > 0) {
         $rewards['money'] = Util::formatMoney($questMoney);
         if ($comp > 0) {
             $rewards['money'] .= '&nbsp;' . sprintf(Lang::quest('expConvert'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     } else {
         if ($questMoney <= 0 && $questMoney + $comp > 0) {
             $rewards['money'] = sprintf(Lang::quest('expConvert2'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     }
     // itemChoices
     if (!empty($this->subject->choices[$this->typeId][TYPE_ITEM])) {
         $c = $this->subject->choices[$this->typeId][TYPE_ITEM];
         $choiceItems = new ItemList(array(['id', array_keys($c)]));
         if (!$choiceItems->error) {
             $this->extendGlobalData($choiceItems->getJSGlobals());
             foreach ($choiceItems->Iterate() as $id => $__) {
                 $rewards['choice'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $choiceItems->getField('name', true), 'quality' => $choiceItems->getField('quality'), 'qty' => $c[$id], 'globalStr' => 'g_items');
             }
         }
     }
     // itemRewards
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM])) {
         $ri = $this->subject->rewards[$this->typeId][TYPE_ITEM];
         $rewItems = new ItemList(array(['id', array_keys($ri)]));
         if (!$rewItems->error) {
             $this->extendGlobalData($rewItems->getJSGlobals());
             foreach ($rewItems->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $rewItems->getField('name', true), 'quality' => $rewItems->getField('quality'), 'qty' => $ri[$id], 'globalStr' => 'g_items');
             }
         }
     }
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY])) {
         $rc = $this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY];
         $rewCurr = new CurrencyList(array(['id', array_keys($rc)]));
         if (!$rewCurr->error) {
             $this->extendGlobalData($rewCurr->getJSGlobals());
             foreach ($rewCurr->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_CURRENCY], 'id' => $id, 'name' => $rewCurr->getField('name', true), 'quality' => 1, 'qty' => $rc[$id] * ($_side == 2 ? -1 : 1), 'globalStr' => 'g_gatheredcurrencies');
             }
         }
     }
     // spellRewards
     $displ = $this->subject->getField('rewardSpell');
     $cast = $this->subject->getField('rewardSpellCast');
     if (!$cast && $displ) {
         $cast = $displ;
         $displ = 0;
     }
     if ($cast || $displ) {
         $rewSpells = new SpellList(array(['id', [$displ, $cast]]));
         $this->extendGlobalData($rewSpells->getJSGlobals());
         if (User::isInGroup(U_GROUP_EMPLOYEE)) {
             $extra = null;
             if ($_ = $rewSpells->getEntry($displ)) {
                 $extra = sprintf(Lang::quest('spellDisplayed'), $displ, Util::localizedString($_, 'name'));
             }
             if ($_ = $rewSpells->getEntry($cast)) {
                 $rewards['spells']['extra'] = $extra;
                 $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             }
         } else {
             $teach = [];
             foreach ($rewSpells->iterate() as $id => $__) {
                 if ($_ = $rewSpells->canTeachSpell()) {
                     foreach ($_ as $idx) {
                         $teach[$rewSpells->getField('effect' . $idx . 'TriggerSpell')] = $id;
                     }
                 }
             }
             if ($_ = $rewSpells->getEntry($displ)) {
                 $rewards['spells']['extra'] = null;
                 $rewards['spells'][$teach ? 'learn' : 'cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $displ, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             } else {
                 if (($_ = $rewSpells->getEntry($cast)) && !$teach) {
                     $rewards['spells']['extra'] = null;
                     $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
                 } else {
                     $taught = new SpellList(array(['id', array_keys($teach)]));
                     if (!$taught->error) {
                         $this->extendGlobalData($taught->getJSGlobals());
                         $rewards['spells']['extra'] = null;
                         foreach ($taught->iterate() as $id => $__) {
                             $rewards['spells']['learn'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $id, 'name' => $taught->getField('name', true), 'globalStr' => 'g_spells');
                         }
                     }
                 }
             }
         }
     }
     return $rewards;
 }
Exemple #7
0
 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // reqLevel
     if ($_ = $this->subject->getField('requiredLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $_);
     }
     // reqskill
     if ($_ = $this->subject->getField('skillLine')) {
         $this->extendGlobalIds(TYPE_SKILL, $_);
         $foo = sprintf(Lang::game('requires'), '&nbsp;[skill=' . $_ . ']');
         if ($_ = $this->subject->getField('skillLevel')) {
             $foo .= ' (' . $_ . ')';
         }
         $infobox[] = $foo;
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->effects = [];
     // 3 effects
     for ($i = 1; $i < 4; $i++) {
         $_ty = $this->subject->getField('type' . $i);
         $_qty = $this->subject->getField('amount' . $i);
         $_obj = $this->subject->getField('object' . $i);
         switch ($_ty) {
             case 1:
             case 3:
             case 7:
                 $sArr = $this->subject->getField('spells')[$i];
                 $spl = $this->subject->getRelSpell($sArr[0]);
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::item('trigger', $sArr[1])) : Lang::item('trigger', $sArr[1]);
                 $this->effects[$i]['proc'] = $sArr[3];
                 $this->effects[$i]['value'] = $_qty ?: null;
                 $this->effects[$i]['icon'] = array('name' => !$spl ? Util::ucFirst(Lang::game('spell')) . ' #' . $sArr[0] : Util::localizedString($spl, 'name'), 'id' => $sArr[0], 'count' => $sArr[2]);
                 break;
             case 5:
                 if ($_obj < 2) {
                     // [mana, health] are on [0, 1] respectively and are expected on [1, 2] ..
                     $_obj++;
                 }
                 // 0 is weaponDmg .. ehh .. i messed up somewhere
                 $this->effects[$i]['tip'] = [$_obj, Util::$itemMods[$_obj]];
                 // DO NOT BREAK!
             // DO NOT BREAK!
             case 2:
             case 6:
             case 8:
             case 4:
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::enchantment('types', $_ty)) : Lang::enchantment('types', $_ty);
                 $this->effects[$i]['value'] = $_qty;
                 if ($_ty == 4) {
                     $this->effects[$i]['name'] .= Lang::main('colon') . '(' . (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Object: ' . $_obj, Lang::getMagicSchools(1 << $_obj)) : Lang::getMagicSchools(1 << $_obj)) . ')';
                 }
         }
     }
     // activation conditions
     if ($_ = $this->subject->getField('conditionId')) {
         $x = '';
         if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $_)) {
             for ($i = 1; $i < 6; $i++) {
                 if (!$gemCnd['color' . $i]) {
                     continue;
                 }
                 $fiColors = function ($idx) {
                     $foo = '';
                     switch ($idx) {
                         case 2:
                             $foo = '0:3:5';
                             break;
                             // red
                         // red
                         case 3:
                             $foo = '2:4:5';
                             break;
                             // yellow
                         // yellow
                         case 4:
                             $foo = '1:3:4';
                             break;
                             // blue
                     }
                     return $foo;
                 };
                 $bLink = $gemCnd['color' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['color' . $i]) . '">' . Lang::item('gemColors', $gemCnd['color' . $i] - 1) . '</a>' : '';
                 $cLink = $gemCnd['cmpColor' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>' : '';
                 switch ($gemCnd['comparator' . $i]) {
                     case 2:
                         // requires less <color> than (<value> || <comparecolor>) gems
                     // requires less <color> than (<value> || <comparecolor>) gems
                     case 5:
                         // requires at least <color> than (<value> || <comparecolor>) gems
                         $sp = (int) $gemCnd['value' . $i] > 1;
                         $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], $bLink) . '</span><br />';
                         break;
                     case 3:
                         // requires more <color> than (<value> || <comparecolor>) gems
                         $link = '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>';
                         $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', 3), $bLink, $cLink) . '</span><br />';
                         break;
                 }
             }
         }
         $this->activateCondition = $x;
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // used by gem
     $gemList = new ItemList(array(['gemEnchantmentId', $this->typeId]));
     if (!$gemList->error) {
         $this->lvTabs[] = ['item', array('data' => array_values($gemList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.gems', 'id' => 'used-by-gem')];
         $this->extendGlobalData($gemList->getJsGlobals());
     }
     // used by socket bonus
     $socketsList = new ItemList(array(['socketBonus', $this->typeId]));
     if (!$socketsList->error) {
         $this->lvTabs[] = ['item', array('data' => array_values($socketsList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('socketBonus') . '\'', 'id' => 'used-by-socketbonus')];
         $this->extendGlobalData($socketsList->getJsGlobals());
     }
     // used by spell
     // used by useItem
     $cnd = array('OR', ['AND', ['effect1Id', [53, 54, 156, 92]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [53, 54, 156, 92]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [53, 54, 156, 92]], ['effect3MiscValue', $this->typeId]]);
     $spellList = new SpellList($cnd);
     if (!$spellList->error) {
         $spellData = $spellList->getListviewData();
         $this->extendGlobalData($spellList->getJsGlobals());
         $spellIds = $spellList->getFoundIDs();
         $conditions = array('OR', ['AND', ['spellTrigger1', [0, 5]], ['spellId1', $spellIds]], ['AND', ['spellTrigger2', [0, 5]], ['spellId2', $spellIds]], ['AND', ['spellTrigger3', [0, 5]], ['spellId3', $spellIds]], ['AND', ['spellTrigger4', [0, 5]], ['spellId4', $spellIds]], ['AND', ['spellTrigger5', [0, 5]], ['spellId5', $spellIds]]);
         $ubItems = new ItemList($conditions);
         if (!$ubItems->error) {
             $this->lvTabs[] = ['item', array('data' => array_values($ubItems->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[3][0]', 'id' => 'used-by-item')];
             $this->extendGlobalData($ubItems->getJSGlobals(GLOBALINFO_SELF));
         }
         // remove found spells if they are used by an item
         if (!$ubItems->error) {
             foreach ($spellList->iterate() as $sId => $__) {
                 // if Perm. Enchantment has a createItem its a Scroll of Enchantment (display both)
                 for ($i = 1; $i < 4; $i++) {
                     if ($spellList->getField('effect' . $i . 'Id') == 53 && $spellList->getField('effect' . $i . 'CreateItemId')) {
                         continue 2;
                     }
                 }
                 foreach ($ubItems->iterate() as $__) {
                     for ($i = 1; $i < 6; $i++) {
                         if ($ubItems->getField('spellId' . $i) == $sId) {
                             unset($spellData[$sId]);
                             break 2;
                         }
                     }
                 }
             }
         }
         $this->lvTabs[] = ['spell', array('data' => array_values($spellData), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[6][0]', 'id' => 'used-by-spell')];
     }
     // used by randomAttrItem
     $ire = DB::Aowow()->select('SELECT *, ABS(id) AS ARRAY_KEY FROM ?_itemrandomenchant WHERE enchantId1 = ?d OR enchantId2 = ?d OR enchantId3 = ?d OR enchantId4 = ?d OR enchantId5 = ?d', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId);
     if ($ire) {
         if ($iet = DB::World()->select('SELECT entry AS ARRAY_KEY, ench, chance FROM item_enchantment_template WHERE ench IN (?a)', array_keys($ire))) {
             $randIds = [];
             // transform back to signed format
             foreach ($iet as $tplId => $data) {
                 $randIds[$ire[$data['ench']]['id'] > 0 ? $tplId : -$tplId] = $ire[$data['ench']]['id'];
             }
             $randItems = new ItemList(array(CFG_SQL_LIMIT_NONE, ['randomEnchant', array_keys($randIds)]));
             if (!$randItems->error) {
                 $data = $randItems->getListviewData();
                 foreach ($randItems->iterate() as $iId => $__) {
                     $re = $randItems->getField('randomEnchant');
                     $data[$iId]['percent'] = $iet[abs($re)]['chance'];
                     $data[$iId]['count'] = 1;
                     // expected by js or the pct-col becomes unsortable
                     $data[$iId]['rel'] = 'rand=' . $ire[$iet[abs($re)]['ench']]['id'];
                     $data[$iId]['name'] .= ' ' . Util::localizedString($ire[$iet[abs($re)]['ench']], 'name');
                 }
                 $this->lvTabs[] = ['item', array('data' => array_values($data), 'id' => 'used-by-rand', 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('_rndEnchants') . '\'', 'extraCols' => ['$Listview.extraCols.percent'])];
                 $this->extendGlobalData($randItems->getJSGlobals(GLOBALINFO_SELF));
             }
         }
     }
 }
Exemple #8
0
function itemset()
{
    $locales = [LOCALE_EN, LOCALE_FR, LOCALE_DE, LOCALE_ES, LOCALE_RU];
    $setToHoliday = array(761 => 141, 762 => 372, 785 => 341, 812 => 181);
    // find events associated with holidayIds
    if ($pairs = DB::World()->selectCol('SELECT holiday AS ARRAY_KEY, eventEntry FROM game_event WHERE holiday IN (?a)', array_values($setToHoliday))) {
        foreach ($setToHoliday as &$hId) {
            $hId = !empty($pairs[$hId]) ? $pairs[$hId] : 0;
        }
    }
    // tags where refId == virtualId
    // in pve sets are not recycled beyond the contentGroup
    $tagsById = array(1 => [181, 182, 183, 184, 185, 186, 187, 188, 189], 2 => [511, 512, 513, 514, 515, 516, 517, 518, 519], 3 => [201, 202, 203, 204, 205, 206, 207, 208, 209], 4 => [210, 211, 212, 213, 214, 215, 216, 217, 218], 5 => [521, 523, 524, 525, 526, 527, 528, 529, 530], 6 => [522, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 697, 718], 7 => [281, 282, 301, 341, 342, 343, 344, 345, 346, 347, 348, 361, 362, 381, 382, 401], 8 => [383, 384, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 402, 717, 698], 9 => [494, 495, 498, 500, 502, 504, 506, 508, 510], 10 => [493, 496, 497, 499, 501, 503, 505, 507, 509], 11 => [477, 480, 474, 475, 476, 478, 479, 481, 482], 12 => [621, 624, 625, 626, 631, 632, 633, 638, 639, 640, 645, 648, 651, 654, 655, 663, 664], 13 => [622, 627, 628, 629, 634, 635, 636, 641, 642, 643, 646, 649, 652, 656, 657, 665, 666], 14 => [620, 623, 630, 637, 644, 647, 650, 653, 658, 659, 660, 661, 662], 15 => [467, 468, 469, 470, 471, 472, 473, 483, 484, 485, 486, 487, 488, 908], 16 => [587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 688, 689, 691, 692, 693, 694, 695, 696], 18 => [668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684], 21 => [738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752], 23 => [795, 805, 804, 803, 802, 801, 800, 799, 798, 797, 796, 794, 793, 792, 791, 790, 789, 788, 787], 25 => [838, 837, 836, 835, 834, 833, 832, 831, 830, 829, 828, 827, 826, 825, 824, 823, 822, 821, 820], 27 => [880, 879, 878, 877, 876, 875, 874, 873, 872, 871, 870, 869, 868, 867, 866, 865, 864, 863, 862, 861, 860, 859, 858, 857, 856, 855, 854, 853, 852, 851, 850, 849, 848, 847, 846, 845, 844, 843], 29 => [901, 900, 899, 898, 897, 896, 895, 894, 893, 892, 891, 890, 889, 888, 887, 886, 885, 884, 883]);
    // well .. f**k
    $tagsByNamePart = array(17 => ['gladiator'], 19 => ['merciless'], 20 => ['vengeful'], 22 => ['brutal'], 24 => ['deadly', 'hateful', 'savage'], 26 => ['furious'], 28 => ['relentless'], 30 => ['wrathful']);
    DB::Aowow()->query('TRUNCATE TABLE ?_itemset');
    $vIdx = 0;
    $virtualId = 0;
    $sets = DB::Aowow()->select('SELECT *, id AS ARRAY_KEY FROM dbc_itemset');
    foreach ($sets as $setId => $setData) {
        $spells = $items = $mods = $descText = $name = $gains = [];
        $max = $reqLvl = $min = $quality = $heroic = $nPieces = [];
        $classMask = $type = 0;
        $hasRing = false;
        $holiday = isset($setToHoliday[$setId]) ? $setToHoliday[$setId] : 0;
        $canReuse = !$holiday;
        // can't reuse holiday-sets
        $slotList = [];
        $pieces = DB::World()->select('SELECT *, IF(InventoryType = 15, 26, IF(InventoryType = 5, 20, InventoryType)) AS slot, entry AS ARRAY_KEY FROM item_template WHERE itemset = ?d AND (class <> 4 OR subclass NOT IN (1, 2, 3, 4) OR armor > 0 OR Quality = 1) ORDER BY itemLevel, subclass, slot ASC', $setId);
        /****************************************/
        /* determine type and reuse from pieces */
        /****************************************/
        // make the first vId always same as setId
        $firstPiece = reset($pieces);
        $tmp = [$firstPiece['Quality'] . $firstPiece['ItemLevel'] => $setId];
        // walk through all items associated with the set
        foreach ($pieces as $itemId => $piece) {
            $classMask |= $piece['AllowableClass'] & CLASS_MASK_ALL;
            $key = $piece['Quality'] . str_pad($piece['ItemLevel'], 3, 0, STR_PAD_LEFT);
            if (!isset($tmp[$key])) {
                $tmp[$key] = --$vIdx;
            }
            $vId = $tmp[$key];
            // check only actual armor in rare quality or higher (or inherits holiday)
            if ($piece['class'] != ITEM_CLASS_ARMOR || $piece['subclass'] == 0) {
                $canReuse = false;
            }
            /* gather relevant stats for use */
            if (!isset($quality[$vId]) || $piece['Quality'] > $quality[$vId]) {
                $quality[$vId] = $piece['Quality'];
            }
            if ($piece['Flags'] & ITEM_FLAG_HEROIC) {
                $heroic[$vId] = true;
            }
            if (!isset($reqLvl[$vId]) || $piece['RequiredLevel'] > $reqLvl[$vId]) {
                $reqLvl[$vId] = $piece['RequiredLevel'];
            }
            if (!isset($min[$vId]) || $piece['ItemLevel'] < $min[$vId]) {
                $min[$vId] = $piece['ItemLevel'];
            }
            if (!isset($max[$vId]) || $piece['ItemLevel'] > $max[$vId]) {
                $max[$vId] = $piece['ItemLevel'];
            }
            if (!isset($items[$vId][$piece['slot']]) || !$canReuse) {
                if (!isset($nPieces[$vId])) {
                    $nPieces[$vId] = 1;
                } else {
                    $nPieces[$vId]++;
                }
            }
            if (isset($items[$vId][$piece['slot']])) {
                // not reusable -> insert anyway on unique keys
                if (!$canReuse) {
                    $items[$vId][$piece['slot'] . $itemId] = $itemId;
                } else {
                    CLISetup::log("set: " . $setId . " ilvl: " . $piece['ItemLevel'] . " - conflict between item: " . $items[$vId][$piece['slot']] . " and item: " . $itemId . " choosing lower itemId", CLISetup::LOG_WARN);
                    if ($items[$vId][$piece['slot']] > $itemId) {
                        $items[$vId][$piece['slot']] = $itemId;
                    }
                }
            } else {
                $items[$vId][$piece['slot']] = $itemId;
            }
            /* check for type */
            // skip cloaks, they mess with armor classes
            if ($piece['slot'] == 16) {
                continue;
            }
            // skip event-sets
            if ($piece['Quality'] == 1) {
                continue;
            }
            if ($piece['class'] == 2 && $piece['subclass'] == 0) {
                $type = 8;
            } else {
                if ($piece['class'] == 2 && $piece['subclass'] == 4) {
                    $type = 9;
                } else {
                    if ($piece['class'] == 2 && $piece['subclass'] == 7) {
                        $type = 10;
                    } else {
                        if ($piece['class'] == 2 && $piece['subclass'] == 13) {
                            $type = 7;
                        } else {
                            if ($piece['class'] == 2 && $piece['subclass'] == 15) {
                                $type = 5;
                            }
                        }
                    }
                }
            }
            // Dagger
            if (!$type) {
                if ($piece['class'] == 4 && $piece['slot'] == 12) {
                    $type = 11;
                } else {
                    if ($piece['class'] == 4 && $piece['slot'] == 2) {
                        $type = 12;
                    } else {
                        if ($piece['class'] == 4 && $piece['subclass'] != 0) {
                            $type = $piece['subclass'];
                        }
                    }
                }
                // 'armor' set
                if ($piece['class'] == 4 && $piece['slot'] == 11) {
                    $hasRing = true;
                }
                // contains ring
            }
        }
        if ($hasRing && !$type) {
            $type = 6;
        }
        // pure ring-set
        $isMultiSet = false;
        $oldSlotMask = 0x0;
        foreach ($items as $subset) {
            $curSlotMask = 0x0;
            foreach ($subset as $slot => $item) {
                $curSlotMask |= 1 << $slot;
            }
            if ($oldSlotMask && $oldSlotMask == $curSlotMask) {
                $isMultiSet = true;
                break;
            }
            $oldSlotMask = $curSlotMask;
        }
        if (!$isMultiSet || !$canReuse || $setId == 555) {
            $temp = [];
            foreach ($items as $subset) {
                foreach ($subset as $slot => $item) {
                    if (isset($temp[$slot]) && $temp[$slot] < $item) {
                        CLISetup::log("set: " . $setId . " - conflict between item: " . $item . " and item: " . $temp[$slot] . " choosing lower itemId", CLISetup::LOG_WARN);
                    } else {
                        if ($slot == 13 || ($slot = 11)) {
                            // special case
                            $temp[] = $item;
                        } else {
                            $temp[$slot] = $item;
                        }
                    }
                }
            }
            $items = [$temp];
            $heroic = [reset($heroic)];
            $nPieces = [count($temp)];
            $quality = [reset($quality)];
            $reqLvl = [reset($reqLvl)];
            $max = $max ? [max($max)] : [0];
            $min = $min ? [min($min)] : [0];
        }
        foreach ($items as &$subsets) {
            $subsets = array_pad($subsets, 10, 0);
        }
        /********************/
        /* calc statbonuses */
        /********************/
        for ($i = 1; $i < 9; $i++) {
            if ($setData['spellId' . $i] > 0 && $setData['itemCount' . $i] > 0) {
                $spells[] = [$setData['spellId' . $i], $setData['itemCount' . $i]];
            }
        }
        $bonusSpells = new SpellList(array(['s.id', array_column($spells, 0)]));
        $mods = $bonusSpells->getStatGain();
        $spells = array_pad($spells, 8, [0, 0]);
        for ($i = 1; $i < 9; $i++) {
            if ($setData['itemCount' . $i] > 0 && !empty($mods[$setData['spellId' . $i]])) {
                $gains[$setData['itemCount' . $i]] = $mods[$setData['spellId' . $i]];
            }
        }
        /**************************/
        /* get name & description */
        /**************************/
        foreach ($locales as $loc) {
            User::useLocale($loc);
            $name[$loc] = Util::localizedString($setData, 'name');
            foreach ($bonusSpells->iterate() as $__) {
                if (!isset($descText[$loc])) {
                    $descText[$loc] = '';
                }
                $descText[$loc] .= $bonusSpells->parseText()[0] . "\n";
            }
            // strip rating blocks - e.g. <!--rtg19-->14&nbsp;<small>(<!--rtg%19-->0.30%&nbsp;@&nbsp;L<!--lvl-->80)</small>
            $descText[$loc] = preg_replace('/<!--rtg\\d+-->(\\d+)&nbsp.*?<\\/small>/i', '\\1', $descText[$loc]);
        }
        /****************************/
        /* finalaize data and write */
        /****************************/
        foreach ($items as $vId => $vSet) {
            $note = 0;
            foreach ($tagsById as $tag => $sets) {
                if (!in_array($setId, $sets)) {
                    continue;
                }
                $note = $tag;
            }
            if (!$note && $min > 120 && $classMask && $classMask != CLASS_MASK_ALL) {
                foreach ($tagsByNamePart as $tag => $strings) {
                    foreach ($strings as $str) {
                        if (isset($pieces[reset($vSet)]) && stripos($pieces[reset($vSet)]['name'], $str) === 0) {
                            $note = $tag;
                            break 2;
                        }
                    }
                }
            }
            $row = [];
            $row[] = $vId < 0 ? --$virtualId : $setId;
            $row[] = $setId;
            // refSetId
            $row[] = 0;
            // cuFlags
            $row = array_merge($row, $name, $vSet);
            foreach (array_column($spells, 0) as $spellId) {
                $row[] = $spellId;
            }
            foreach (array_column($spells, 1) as $nItems) {
                $row[] = $nItems;
            }
            $row = array_merge($row, $descText);
            $row[] = serialize($gains);
            $row[] = $nPieces[$vId];
            $row[] = $min[$vId];
            $row[] = $max[$vId];
            $row[] = $reqLvl[$vId];
            $row[] = $classMask == CLASS_MASK_ALL ? 0 : $classMask;
            $row[] = !empty($heroic[$vId]) ? 1 : 0;
            $row[] = $quality[$vId];
            $row[] = $type;
            $row[] = $note;
            // contentGroup
            $row[] = $holiday;
            $row[] = $setData['reqSkillId'];
            $row[] = $setData['reqSkillLevel'];
            DB::Aowow()->query('REPLACE INTO ?_itemset VALUES (?a)', array_values($row));
        }
    }
    // hide empty sets
    DB::Aowow()->query('UPDATE ?_itemset SET cuFlags = cuFlags | ?d WHERE item1 = 0', CUSTOM_EXCLUDE_FOR_LISTVIEW);
    return true;
}
Exemple #9
0
function profiler()
{
    $success = true;
    $scripts = [];
    /**********/
    /* Quests */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = [CFG_SQL_LIMIT_NONE, 'AND', [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW], 0], [['flags', QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY | QUEST_FLAG_REPEATABLE | QUEST_FLAG_AUTO_REWARDED, '&'], 0], [['specialFlags', QUEST_FLAG_SPECIAL_REPEATABLE | QUEST_FLAG_SPECIAL_DUNGEON_FINDER | QUEST_FLAG_SPECIAL_MONTHLY, '&'], 0]];
        $questz = new QuestList($condition);
        $_ = [];
        $currencies = array_column($questz->rewards, TYPE_CURRENCY);
        foreach ($currencies as $curr) {
            foreach ($curr as $cId => $qty) {
                $_[] = $cId;
            }
        }
        $relCurr = new CurrencyList(array(['id', $_]));
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(20);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_gatheredcurrencies;\n";
            foreach ($relCurr->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\n\nvar _ = g_quests;\n";
            foreach ($questz->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\ng_quest_catorder = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-quests', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /****************/
    /* Achievements */
    /****************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], [['flags', 1, '&'], 0]);
        $achievez = new AchievementList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $sumPoints = 0;
            $buff = "var _ = g_achievements;\n";
            foreach ($achievez->getListviewData(ACHIEVEMENTINFO_PROFILE) as $id => $data) {
                $sumPoints += $data['points'];
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            // categories to sort by
            $buff .= "\ng_achievement_catorder = [92, 14863, 97, 169, 170, 171, 172, 14802, 14804, 14803, 14801, 95, 161, 156, 165, 14806, 14921, 96, 201, 160, 14923, 14808, 14805, 14778, 14865, 14777, 14779, 155, 14862, 14861, 14864, 14866, 158, 162, 14780, 168, 14881, 187, 14901, 163, 14922, 159, 14941, 14961, 14962, 14981, 15003, 15002, 15001, 15041, 15042, 81]";
            // sum points
            $buff .= "\ng_achievement_points = [" . $sumPoints . "];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-achievements', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /**********/
    /* Titles */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]);
        $titlez = new TitleList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            foreach ([0, 1] as $g) {
                $buff = "var _ = g_titles;\n";
                foreach ($titlez->getListviewData() as $id => $data) {
                    $data['name'] = Util::localizedString($titlez->getEntry($id), $g ? 'female' : 'male');
                    unset($data['namefemale']);
                    $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
                }
                if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-titles-' . $g, $buff)) {
                    $success = false;
                }
            }
        }
        return $success;
    };
    /**********/
    /* Mounts */
    /**********/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -5]);
        $mountz = new SpellList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_spells;\n";
            foreach ($mountz->getListviewData(ITEMINFO_MODEL) as $id => $data) {
                $data['quality'] = $data['name'][0];
                $data['name'] = mb_substr($data['name'], 1);
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-mounts', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /**************/
    /* Companions */
    /**************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -6]);
        $companionz = new SpellList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_spells;\n";
            foreach ($companionz->getListviewData(ITEMINFO_MODEL) as $id => $data) {
                $data['quality'] = $data['name'][0];
                $data['name'] = mb_substr($data['name'], 1);
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-companions', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /************/
    /* Factions */
    /************/
    $scripts[] = function () {
        $success = true;
        $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]);
        $factionz = new FactionList($condition);
        foreach (CLISetup::$localeIds as $l) {
            set_time_limit(5);
            User::useLocale($l);
            Lang::load(Util::$localeStrings[$l]);
            $buff = "var _ = g_factions;\n";
            foreach ($factionz->getListviewData() as $id => $data) {
                $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
            }
            $buff .= "\ng_faction_order = [0, 469, 891, 1037, 1118, 67, 1052, 892, 936, 1117, 169, 980, 1097];\n";
            if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-factions', $buff)) {
                $success = false;
            }
        }
        return $success;
    };
    /***********/
    /* Recipes */
    /***********/
    $scripts[] = function () {
        // special case: secondary skills are always requested, so put them in one single file (185, 129, 356); it also contains g_skill_order
        $skills = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, [185, 129, 356]];
        $success = true;
        $baseCnd = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['effect1Id', [6, 45, 57, 127, 33, 158, 99, 28, 95], '!'], ['effect2Id', [118, 60], '!'], ['OR', ['typeCat', 9], ['typeCat', 11]]);
        foreach ($skills as $s) {
            $file = is_array($s) ? 'sec' : (string) $s;
            $cnd = array_merge($baseCnd, [['skillLine1', $s]]);
            $recipez = new SpellList($cnd);
            $created = '';
            foreach ($recipez->iterate() as $__) {
                foreach ($recipez->canCreateItem() as $idx) {
                    $id = $recipez->getField('effect' . $idx . 'CreateItemId');
                    $created .= "g_items.add(" . $id . ", {'icon':'" . $recipez->relItems->getEntry($id)['iconString'] . "'});\n";
                }
            }
            foreach (CLISetup::$localeIds as $l) {
                set_time_limit(10);
                User::useLocale($l);
                Lang::load(Util::$localeStrings[$l]);
                $buff = '';
                foreach ($recipez->getListviewData() as $id => $data) {
                    $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n";
                }
                if (!$buff) {
                    // this behaviour is intended, do not create an error
                    CLISetup::log('profiler - file datasets/' . User::$localeString . '/p-recipes-' . $file . ' has no content => skipping', CLISetup::LOG_WARN);
                    continue;
                }
                $buff = $created . "\nvar _ = g_spells;\n" . $buff;
                if (is_array($s)) {
                    $buff .= "\ng_skill_order = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, 185, 129, 356];\n";
                }
                if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-recipes-' . $file, $buff)) {
                    $success = false;
                }
            }
        }
        return $success;
    };
    // check directory-structure
    foreach (Util::$localeStrings as $dir) {
        if (!CLISetup::writeDir('datasets/' . $dir)) {
            $success = false;
        }
    }
    // run scripts
    foreach ($scripts as $func) {
        if (!$func()) {
            $success = false;
        }
    }
    return $success;
}
Exemple #10
0
 protected function generateContent()
 {
     $_ta = $this->subject->getField('contentGroup');
     $_ty = $this->subject->getField('type');
     $_cnt = count($this->subject->getField('pieces'));
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // unavailable (todo (low): set data)
     if ($this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE) {
         $infobox[] = Lang::main('unavailable');
     }
     // holiday
     if ($h = $this->subject->getField('holidayId')) {
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $h . ']';
         $this->extendGlobalIds(TYPE_WORLDEVENT, $h);
     }
     // itemLevel
     if ($min = $this->subject->getField('minLevel')) {
         $foo = Lang::game('level') . Lang::main('colon') . $min;
         $max = $this->subject->getField('maxLevel');
         if ($min < $max) {
             $foo .= ' - ' . $max;
         }
         $infobox[] = $foo;
     }
     // class
     if ($cl = Lang::getClassString($this->subject->getField('classMask'), $jsg, $qty, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $qty == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $cl;
     }
     // required level
     if ($lvl = $this->subject->getField('reqLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $lvl);
     }
     // type
     if ($_ty) {
         $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::itemset('types', $_ty);
     }
     // tag
     if ($_ta) {
         $infobox[] = Lang::itemset('_tag') . Lang::main('colon') . '[url=?itemsets&filter=ta=' . $_ta . ']' . Lang::itemset('notes', $_ta) . '[/url]';
     }
     /****************/
     /* Main Content */
     /****************/
     // pieces + Summary
     $pieces = [];
     $eqList = [];
     $compare = [];
     if (!$this->subject->pieceToSet) {
         $cnd = [0];
     } else {
         $cnd = ['i.id', array_keys($this->subject->pieceToSet)];
     }
     $iList = new ItemList(array($cnd));
     $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
     foreach ($iList->iterate() as $itemId => $__) {
         if (empty($data[$itemId])) {
             continue;
         }
         $slot = $iList->getField('slot');
         $disp = $iList->getField('displayId');
         if ($slot && $disp) {
             $eqList[] = [$slot, $disp];
         }
         $compare[] = $itemId;
         $pieces[] = array('id' => $itemId, 'name' => $iList->getField('name', true), 'quality' => $iList->getField('quality'), 'icon' => $iList->getField('iconString'), 'json' => $data[$itemId]);
     }
     // spells
     $foo = [];
     $spells = [];
     for ($i = 1; $i < 9; $i++) {
         $spl = $this->subject->getField('spell' . $i);
         $qty = $this->subject->getField('bonus' . $i);
         if ($spl && $qty) {
             $foo[] = $spl;
             $spells[] = array('id' => $spl, 'bonus' => $qty, 'desc' => '');
         }
     }
     // sort by required pieces ASC
     usort($spells, function ($a, $b) {
         if ($a['bonus'] == $b['bonus']) {
             return 0;
         }
         return $a['bonus'] > $b['bonus'] ? 1 : -1;
     });
     $setSpells = new SpellList(array(['s.id', $foo]));
     foreach ($setSpells->iterate() as $spellId => $__) {
         foreach ($spells as &$s) {
             if ($spellId != $s['id']) {
                 continue;
             }
             $s['desc'] = $setSpells->parseText('description')[0];
         }
     }
     $skill = '';
     if ($_sk = $this->subject->getField('skillId')) {
         $spellLink = sprintf('<a href="?spells=11.%s">%s</a> (%s)', $_sk, Lang::spell('cat', 11, $_sk, 0), $this->subject->getField('skillLevel'));
         $skill = ' &ndash; <small><b>' . sprintf(Lang::game('requires'), $spellLink) . '</b></small>';
     }
     $this->bonusExt = $skill;
     $this->description = $_ta ? sprintf(Lang::itemset('_desc'), $this->name, Lang::itemset('notes', $_ta), $_cnt) : sprintf(Lang::itemset('_descTagless'), $this->name, $_cnt);
     $this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE;
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->pieces = $pieces;
     $this->spells = $spells;
     $this->expansion = 0;
     $this->redButtons = array(BUTTON_WOWHEAD => $this->typeId > 0, BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_VIEW3D => ['type' => TYPE_ITEMSET, 'typeId' => $this->typeId, 'equipList' => $eqList], BUTTON_COMPARE => ['eqList' => implode(':', $compare), 'qty' => $_cnt]);
     $this->compare = array('level' => $this->subject->getField('reqLevel'), 'items' => array_map(function ($v) {
         return [[$v]];
     }, $compare));
     /**************/
     /* Extra Tabs */
     /**************/
     // related sets (priority: 1: similar tag + class; 2: has event; 3: no tag + similar type, 4: similar type + profession)
     $rel = [];
     if ($_ta && count($this->path) == 3) {
         $rel[] = ['id', $this->typeId, '!'];
         $rel[] = ['classMask', 1 << end($this->path) - 1, '&'];
         $rel[] = ['contentGroup', (int) $_ta];
     } else {
         if ($this->subject->getField('holidayId')) {
             $rel[] = ['id', $this->typeId, '!'];
             $rel[] = ['holidayId', 0, '!'];
         } else {
             if ($this->subject->getField('skillId')) {
                 $rel[] = ['id', $this->typeId, '!'];
                 $rel[] = ['contentGroup', 0];
                 $rel[] = ['skillId', 0, '!'];
                 $rel[] = ['type', $_ty];
             } else {
                 if (!$_ta && $_ty) {
                     $rel[] = ['id', $this->typeId, '!'];
                     $rel[] = ['contentGroup', 0];
                     $rel[] = ['type', $_ty];
                     $rel[] = ['skillId', 0];
                 }
             }
         }
     }
     if ($rel) {
         $relSets = new ItemsetList($rel);
         if (!$relSets->error) {
             $lv = array('file' => 'itemset', 'data' => $relSets->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso'));
             if (!$relSets->hasDiffFields(['classMask'])) {
                 $lv['params']['hiddenCols'] = "\$['classes']";
             }
             $this->lvTabs[] = $lv;
             $this->extendGlobalData($relSets->getJSGlobals());
         }
     }
 }
Exemple #11
0
function enchants()
{
    // from g_item_slots: 13:"One-Hand", 26:"Ranged", 17:"Two-Hand",
    $slotPointer = [13, 17, 26, 26, 13, 17, 17, 13, 17, null, 17, null, null, 13, null, 13, null, null, null, null, 17];
    $castItems = [];
    $successs = true;
    $enchantSpells = new SpellList([['effect1Id', 53], ['name_loc0', 'QA%', '!'], CFG_SQL_LIMIT_NONE]);
    // enchantItemPermanent && !qualityAssurance
    // check directory-structure
    foreach (Util::$localeStrings as $dir) {
        if (!CLISetup::writeDir('datasets/' . $dir)) {
            $success = false;
        }
    }
    $enchIds = [];
    foreach ($enchantSpells->iterate() as $__) {
        $enchIds[] = $enchantSpells->getField('effect1MiscValue');
    }
    $enchMisc = [];
    $enchJSON = Util::parseItemEnchantment($enchIds, false, $enchMisc);
    foreach (CLISetup::$localeIds as $lId) {
        set_time_limit(120);
        User::useLocale($lId);
        Lang::load(Util::$localeStrings[$lId]);
        $enchantsOut = [];
        foreach ($enchantSpells->iterate() as $__) {
            // slots have to be recalculated
            $slot = 0;
            if ($enchantSpells->getField('equippedItemClass') == 4) {
                if ($invType = $enchantSpells->getField('equippedItemInventoryTypeMask')) {
                    $slot = $invType >> 1;
                } else {
                    /* if (equippedItemSubClassMask == 64) */
                    // shields have it their own way <_<
                    $slot = 1 << 14 - 1;
                }
            } else {
                if ($enchantSpells->getField('equippedItemClass') == 2) {
                    foreach ($slotPointer as $i => $sp) {
                        if (!$sp) {
                            continue;
                        }
                        if (1 << $i & $enchantSpells->getField('equippedItemSubClassMask')) {
                            if ($sp == 13) {
                                // also mainHand & offHand *siiigh*
                                $slot |= 1 << 21 - 1 | 1 << 22 - 1;
                            }
                            $slot |= 1 << $sp - 1;
                        }
                    }
                }
            }
            $eId = $enchantSpells->getField('effect1MiscValue');
            // defaults
            $ench = array('name' => [], 'quality' => -1, 'icon' => strToLower($enchantSpells->getField('iconString')), 'source' => [], 'skill' => -1, 'slots' => [], 'enchantment' => Util::localizedString($enchMisc[$eId]['text'], 'text'), 'jsonequip' => @$enchJSON[$eId] ?: [], 'temp' => 0, 'classes' => 0);
            if (isset($enchMisc[$eId]['reqskill'])) {
                $ench['jsonequip']['reqskill'] = $enchMisc[$eId]['reqskill'];
            }
            if (isset($enchMisc[$eId]['reqskillrank'])) {
                $ench['jsonequip']['reqskill'] = $enchMisc[$eId]['reqskillrank'];
            }
            if (isset($enchMisc[$eId]['requiredLevel'])) {
                $ench['jsonequip']['requiredLevel'] = $enchMisc[$eId]['requiredLevel'];
            }
            // check if the spell has an entry in skill_line_ability -> Source:Profession
            if ($skills = $enchantSpells->getField('skillLines')) {
                $ench['name'][] = $enchantSpells->getField('name', true);
                $ench['source'][] = $enchantSpells->id;
                $ench['skill'] = $skills[0];
                $ench['slots'][] = $slot;
            }
            // check if this spell can be cast via item -> Source:Item
            if (!isset($castItems[$enchantSpells->id])) {
                $castItems[$enchantSpells->id] = new ItemList([['spellId1', $enchantSpells->id], ['name_loc0', 'Scroll of Enchant%', '!']]);
            }
            // do not reuse enchantment scrolls
            $cI =& $castItems[$enchantSpells->id];
            // this construct is a bit .. unwieldy
            foreach ($cI->iterate() as $__) {
                $ench['name'][] = $cI->getField('name', true);
                $ench['source'][] = -$cI->id;
                $ench['icon'] = strTolower($cI->getField('iconString'));
                $ench['slots'][] = $slot;
                if ($cI->getField('quality') > $ench['quality']) {
                    $ench['quality'] = $cI->getField('quality');
                }
                if ($cI->getField('requiredClass') > 0) {
                    $ench['classes'] = $cI->getField('requiredClass');
                    $ench['jsonequip']['classes'] = $cI->getField('requiredClass');
                }
                if (!isset($ench['jsonequip']['reqlevel'])) {
                    if ($cI->getField('requiredLevel') > 0) {
                        $ench['jsonequip']['reqlevel'] = $cI->getField('requiredLevel');
                    }
                }
            }
            // enchant spell not in use
            if (empty($ench['source'])) {
                continue;
            }
            // everything gathered
            if (isset($enchantsOut[$eId])) {
                foreach ($enchantsOut[$eId] as $k => $v) {
                    if (is_array($v)) {
                        while ($pop = array_pop($ench[$k])) {
                            $enchantsOut[$eId][$k][] = $pop;
                        }
                    } else {
                        if ($k == 'quality') {
                            if ($enchantsOut[$eId]['source'][0] > 0 && $ench['source'][0] < 0) {
                                $enchantsOut[$eId][$k] = -1;
                            } else {
                                if ($enchantsOut[$eId]['source'][0] < 0 && $ench['source'][0] > 0) {
                                    $enchantsOut[$eId][$k] = -1;
                                } else {
                                    $enchantsOut[$eId][$k] = $ench[$k];
                                }
                            }
                        } else {
                            if ($enchantsOut[$eId][$k] <= 0) {
                                $enchantsOut[$eId][$k] = $ench[$k];
                            }
                        }
                    }
                }
            } else {
                // nothing yet, create new
                $enchantsOut[$eId] = $ench;
            }
        }
        // walk over each entry and strip single-item arrays
        foreach ($enchantsOut as &$ench) {
            foreach ($ench as $k => $v) {
                if (is_array($v) && count($v) == 1 && $k != 'jsonequip') {
                    $ench[$k] = $v[0];
                }
            }
        }
        $toFile = "var g_enchants = " . Util::toJSON($enchantsOut) . ";";
        $file = 'datasets/' . User::$localeString . '/enchants';
        if (!CLISetup::writeFile($file, $toFile)) {
            $success = false;
        }
    }
    return $successs;
}
Exemple #12
0
 public function getByItem($entry, $maxResults = CFG_SQL_LIMIT_DEFAULT, $lootTableList = [])
 {
     $this->entry = intVal($entry);
     if (!$this->entry) {
         return false;
     }
     //  [fileName, tabData, tabName, tabId, extraCols, hiddenCols, visibleCols]
     $tabsFinal = array(['item', [], '$LANG.tab_containedin', 'contained-in-item', [], [], []], ['item', [], '$LANG.tab_disenchantedfrom', 'disenchanted-from', [], [], []], ['item', [], '$LANG.tab_prospectedfrom', 'prospected-from', [], [], []], ['item', [], '$LANG.tab_milledfrom', 'milled-from', [], [], []], ['creature', [], '$LANG.tab_droppedby', 'dropped-by', [], [], []], ['creature', [], '$LANG.tab_pickpocketedfrom', 'pickpocketed-from', [], [], []], ['creature', [], '$LANG.tab_skinnedfrom', 'skinned-from', [], [], []], ['creature', [], '$LANG.tab_minedfromnpc', 'mined-from-npc', [], [], []], ['creature', [], '$LANG.tab_salvagedfrom', 'salvaged-from', [], [], []], ['creature', [], '$LANG.tab_gatheredfromnpc', 'gathered-from-npc', [], [], []], ['quest', [], '$LANG.tab_rewardfrom', 'reward-from-quest', [], [], []], ['zone', [], '$LANG.tab_fishedin', 'fished-in-zone', [], [], []], ['object', [], '$LANG.tab_containedin', 'contained-in-object', [], [], []], ['object', [], '$LANG.tab_minedfrom', 'mined-from-object', [], [], []], ['object', [], '$LANG.tab_gatheredfrom', 'gathered-from-object', [], [], []], ['object', [], '$LANG.tab_fishedin', 'fished-in-object', [], [], []], ['spell', [], '$LANG.tab_createdby', 'created-by', [], [], []], ['achievement', [], '$LANG.tab_rewardfrom', 'reward-from-achievement', [], [], []]);
     $refResults = [];
     $chanceMods = [];
     $query = 'SELECT
                         lt1.entry AS ARRAY_KEY,
                         IF(lt1.reference = 0, lt1.item, lt1.reference) AS item,
                         lt1.chance,
                         SUM(IF(lt2.chance = 0, 1, 0)) AS nZeroItems,
                         SUM(lt2.chance) AS sumChance,
                         IF(lt1.groupid > 0, 1, 0) AS isGrouped,
                         IF(lt1.reference = 0, lt1.mincount, 1) AS min,
                         IF(lt1.reference = 0, lt1.maxcount, 1) AS max,
                         IF(lt1.reference > 0, lt1.maxcount, 1) AS multiplier
                     FROM
                         ?# lt1
                     LEFT JOIN
                         ?# lt2 ON lt1.entry = lt2.entry AND lt1.groupid = lt2.groupid
                     WHERE
                         %s
                     GROUP BY lt2.entry, lt2.groupid';
     $calcChance = function ($refs, $parents = []) use(&$chanceMods) {
         $retData = [];
         $retKeys = [];
         foreach ($refs as $rId => $ref) {
             // check for possible database inconsistencies
             if (!$ref['chance'] && !$ref['isGrouped']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: ungrouped Item/Ref ' . $ref['item'] . ' has 0% chance assigned!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] > 100) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: group with Item/Ref ' . $ref['item'] . ' has ' . number_format($ref['sumChance'], 2) . '% total chance! Some items cannot drop!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] >= 100 && !$ref['chance']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: Item/Ref ' . $ref['item'] . ' with adaptive chance cannot drop. Group already at 100%!');
             }
             $chance = abs($ref['chance'] ?: (100 - $ref['sumChance']) / $ref['nZeroItems']) / 100;
             // apply inherited chanceMods
             if (isset($chanceMods[$ref['item']])) {
                 $chance *= $chanceMods[$ref['item']][0];
                 $chance = 1 - pow(1 - $chance, $chanceMods[$ref['item']][1]);
             }
             // save chance for parent-ref
             $chanceMods[$rId] = [$chance, $ref['multiplier']];
             // refTemplate doesn't point to a new ref -> we are done
             if (!in_array($rId, $parents)) {
                 $data = array('percent' => $chance, 'stack' => [$ref['min'], $ref['max']], 'count' => 1);
                 if ($_ = self::createStack($ref)) {
                     $data['pctstack'] = $_;
                 }
                 // sort highest chances first
                 $i = 0;
                 for (; $i < count($retData); $i++) {
                     if ($retData[$i]['percent'] < $data['percent']) {
                         break;
                     }
                 }
                 array_splice($retData, $i, 0, [$data]);
                 array_splice($retKeys, $i, 0, [$rId]);
             }
         }
         return array_combine($retKeys, $retData);
     };
     /*
         get references containing the item
     */
     $newRefs = DB::World()->select(sprintf($query, 'lt1.item = ?d AND lt1.reference = 0'), LOOT_REFERENCE, LOOT_REFERENCE, $this->entry);
     while ($newRefs) {
         $curRefs = $newRefs;
         $newRefs = DB::World()->select(sprintf($query, 'lt1.reference IN (?a)'), LOOT_REFERENCE, LOOT_REFERENCE, array_keys($curRefs));
         $refResults += $calcChance($curRefs, array_column($newRefs, 'item'));
     }
     /*
         search the real loot-templates for the itemId and gathered refds
     */
     for ($i = 1; $i < count($this->lootTemplates); $i++) {
         if ($lootTableList && !in_array($this->lootTemplates[$i], $lootTableList)) {
             continue;
         }
         $result = $calcChance(DB::World()->select(sprintf($query, '{lt1.reference IN (?a) OR }(lt1.reference = 0 AND lt1.item = ?d)'), $this->lootTemplates[$i], $this->lootTemplates[$i], $refResults ? array_keys($refResults) : DBSIMPLE_SKIP, $this->entry));
         // do not skip here if $result is empty. Additional loot for spells and quest is added separately
         // format for actual use
         foreach ($result as $k => $v) {
             unset($result[$k]);
             $v['percent'] = round($v['percent'] * 100, 3);
             $result[abs($k)] = $v;
         }
         // cap fetched entries to the sql-limit to guarantee, that the highest chance items get selected first
         // screws with GO-loot and skinnig-loot as these templates are shared for several tabs (fish, herb, ore) (herb, ore, leather)
         $ids = array_slice(array_keys($result), 0, $maxResults);
         switch ($this->lootTemplates[$i]) {
             case LOOT_CREATURE:
                 $field = 'lootId';
                 $tabId = 4;
                 break;
             case LOOT_PICKPOCKET:
                 $field = 'pickpocketLootId';
                 $tabId = 5;
                 break;
             case LOOT_SKINNING:
                 $field = 'skinLootId';
                 $tabId = -6;
                 break;
                 // assigned later
             // assigned later
             case LOOT_PROSPECTING:
                 $field = 'id';
                 $tabId = 2;
                 break;
             case LOOT_MILLING:
                 $field = 'id';
                 $tabId = 3;
                 break;
             case LOOT_ITEM:
                 $field = 'id';
                 $tabId = 0;
                 break;
             case LOOT_DISENCHANT:
                 $field = 'disenchantId';
                 $tabId = 1;
                 break;
             case LOOT_FISHING:
                 $field = 'id';
                 $tabId = 11;
                 break;
                 // subAreas are currently ignored
             // subAreas are currently ignored
             case LOOT_GAMEOBJECT:
                 if (!$ids) {
                     continue 2;
                 }
                 $srcObj = new GameObjectList(array(['lootId', $ids]));
                 if ($srcObj->error) {
                     continue 2;
                 }
                 $srcData = $srcObj->getListviewData();
                 foreach ($srcObj->iterate() as $__id => $curTpl) {
                     switch ($curTpl['typeCat']) {
                         case 25:
                             $tabId = 15;
                             break;
                             // fishing node
                         // fishing node
                         case -3:
                             $tabId = 14;
                             break;
                             // herb
                         // herb
                         case -4:
                             $tabId = 13;
                             break;
                             // vein
                         // vein
                         default:
                             $tabId = 12;
                             break;
                             // general chest loot
                     }
                     $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField('lootId')]);
                     $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     if ($tabId != 15) {
                         $tabsFinal[$tabId][6][] = 'skill';
                     }
                 }
                 continue 2;
             case LOOT_MAIL:
                 // quest part
                 $conditions = array(['rewardChoiceItemId1', $this->entry], ['rewardChoiceItemId2', $this->entry], ['rewardChoiceItemId3', $this->entry], ['rewardChoiceItemId4', $this->entry], ['rewardChoiceItemId5', $this->entry], ['rewardChoiceItemId6', $this->entry], ['rewardItemId1', $this->entry], ['rewardItemId2', $this->entry], ['rewardItemId3', $this->entry], ['rewardItemId4', $this->entry], 'OR');
                 if ($ids) {
                     $conditions[] = ['rewardMailTemplateId', $ids];
                 }
                 $srcObj = new QuestList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[10][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 // achievement part
                 $conditions = array(['itemExtra', $this->entry]);
                 if ($ar = DB::World()->selectCol('SELECT entry FROM achievement_reward WHERE item = ?d{ OR mailTemplate IN (?a)}', $this->entry, $ids ?: DBSIMPLE_SKIP)) {
                     array_push($conditions, ['id', $ar], 'OR');
                 }
                 $srcObj = new AchievementList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[17][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                     $tabsFinal[17][5][] = 'rewards';
                     $tabsFinal[17][6][] = 'category';
                 }
                 continue 2;
             case LOOT_SPELL:
                 $conditions = array('OR', ['AND', ['effect1CreateItemId', $this->entry], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->entry], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->entry], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]);
                 if ($ids) {
                     $conditions[] = ['id', $ids];
                 }
                 $srcObj = new SpellList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     $srcData = $srcObj->getListviewData();
                     if (!empty($result)) {
                         $tabsFinal[16][4][] = 'Listview.extraCols.percent';
                     }
                     if ($srcObj->hasSetFields(['reagent1'])) {
                         $tabsFinal[16][6][] = 'reagents';
                     }
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[16][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 continue 2;
         }
         if (!$ids) {
             continue;
         }
         switch ($tabsFinal[abs($tabId)][0]) {
             case 'creature':
                 // new CreatureList
             // new CreatureList
             case 'item':
                 // new ItemList
             // new ItemList
             case 'zone':
                 // new ZoneList
                 $oName = ucFirst($tabsFinal[abs($tabId)][0]) . 'List';
                 $srcObj = new $oName(array([$field, $ids]));
                 if (!$srcObj->error) {
                     $srcData = $srcObj->getListviewData();
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     foreach ($srcObj->iterate() as $curTpl) {
                         if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_HERBLOOT) {
                             $tabId = 9;
                         } else {
                             if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_ENGINEERLOOT) {
                                 $tabId = 8;
                             } else {
                                 if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_MININGLOOT) {
                                     $tabId = 7;
                                 } else {
                                     if ($tabId < 0) {
                                         $tabId = abs($tabId);
                                     }
                                 }
                             }
                         }
                         // general case (skinning)
                         $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField($field)]);
                         $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     }
                 }
                 break;
         }
     }
     $this->results = $tabsFinal;
     return true;
 }
Exemple #13
0
 protected function generateXML($asError = false)
 {
     $root = new SimpleXML('<aowow />');
     if ($asError) {
         $root->addChild('error', 'Item not found!');
     } else {
         // item root
         $xml = $root->addChild('item');
         $xml->addAttribute('id', $this->subject->id);
         // name
         $xml->addChild('name')->addCData($this->subject->getField('name', true));
         // itemlevel
         $xml->addChild('level', $this->subject->getField('itemLevel'));
         // quality
         $xml->addChild('quality', Lang::item('quality', $this->subject->getField('quality')))->addAttribute('id', $this->subject->getField('quality'));
         // class
         $x = Lang::item('cat', $this->subject->getField('class'));
         $xml->addChild('class')->addCData(is_array($x) ? $x[0] : $x)->addAttribute('id', $this->subject->getField('class'));
         // subclass
         $x = $this->subject->getField('class') == 2 ? Lang::spell('weaponSubClass') : Lang::item('cat', $this->subject->getField('class'), 1);
         $xml->addChild('subclass')->addCData(is_array($x) ? is_array($x[$this->subject->getField('subClass')]) ? $x[$this->subject->getField('subClass')][0] : $x[$this->subject->getField('subClass')] : null)->addAttribute('id', $this->subject->getField('subClass'));
         // icon + displayId
         $xml->addChild('icon', $this->subject->getField('iconString'))->addAttribute('displayId', $this->subject->getField('displayId'));
         // inventorySlot
         $xml->addChild('inventorySlot', Lang::item('inventoryType', $this->subject->getField('slot')))->addAttribute('id', $this->subject->getField('slot'));
         // tooltip
         $xml->addChild('htmlTooltip')->addCData($this->subject->renderTooltip());
         $this->subject->extendJsonStats();
         // json
         $fields = ["classs", "displayid", "dps", "id", "level", "name", "reqlevel", "slot", "slotbak", "source", "sourcemore", "speed", "subclass"];
         $json = '';
         foreach ($fields as $f) {
             if (isset($this->subject->json[$this->subject->id][$f])) {
                 $_ = $this->subject->json[$this->subject->id][$f];
                 if ($f == 'name') {
                     $_ = 7 - $this->subject->getField('quality') . $_;
                 }
                 $json .= ',"' . $f . '":' . $_;
             }
         }
         $xml->addChild('json')->addCData(substr($json, 1));
         // jsonEquip missing: avgbuyout, cooldown, source, sourcemore
         $json = '';
         if ($_ = $this->subject->getField('sellPrice')) {
             // sellprice
             $json .= ',"sellprice":' . $_;
         }
         if ($_ = $this->subject->getField('requiredLevel')) {
             // reqlevel
             $json .= ',"reqlevel":' . $_;
         }
         if ($_ = $this->subject->getField('requiredSkill')) {
             // reqskill
             $json .= ',"reqskill":' . $_;
         }
         if ($_ = $this->subject->getField('requiredSkillRank')) {
             // reqskillrank
             $json .= ',"reqskillrank":' . $_;
         }
         foreach ($this->subject->itemMods[$this->subject->id] as $mod => $qty) {
             $json .= ',"' . $mod . '":' . $qty;
         }
         foreach ($_ = $this->subject->json[$this->subject->id] as $name => $qty) {
             if (in_array($name, Util::$itemFilter)) {
                 $json .= ',"' . $name . '":' . $qty;
             }
         }
         $xml->addChild('jsonEquip')->addCData(substr($json, 1));
         // jsonUse
         if ($onUse = $this->subject->getOnUseStats()) {
             $j = '';
             foreach ($onUse as $idx => $qty) {
                 $j .= ',"' . Util::$itemMods[$idx] . '":' . $qty;
             }
             $xml->addChild('jsonUse')->addCData(substr($j, 1));
         }
         // reagents
         $cnd = array('OR', ['AND', ['effect1CreateItemId', $this->subject->id], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->subject->id], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->subject->id], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]);
         $spellSource = new SpellList($cnd);
         if (!$spellSource->error) {
             $cbNode = $xml->addChild('createdBy');
             foreach ($spellSource->iterate() as $sId => $__) {
                 foreach ($spellSource->canCreateItem() as $idx) {
                     if ($spellSource->getField('effect' . $idx . 'CreateItemId') != $this->subject->id) {
                         continue;
                     }
                     $splNode = $cbNode->addChild('spell');
                     $splNode->addAttribute('id', $sId);
                     $splNode->addAttribute('name', $spellSource->getField('name', true));
                     $splNode->addAttribute('icon', $this->subject->getField('iconString'));
                     $splNode->addAttribute('minCount', $spellSource->getField('effect' . $idx . 'BasePoints') + 1);
                     $splNode->addAttribute('maxCount', $spellSource->getField('effect' . $idx . 'BasePoints') + $spellSource->getField('effect' . $idx . 'DieSides'));
                     foreach ($spellSource->getReagentsForCurrent() as $rId => $qty) {
                         if ($reagent = $spellSource->relItems->getEntry($rId)) {
                             $rgtNode = $splNode->addChild('reagent');
                             $rgtNode->addAttribute('id', $rId);
                             $rgtNode->addAttribute('name', Util::localizedString($reagent, 'name'));
                             $rgtNode->addAttribute('quality', $reagent['quality']);
                             $rgtNode->addAttribute('icon', $reagent['iconString']);
                             $rgtNode->addAttribute('count', $qty[1]);
                         }
                     }
                     break;
                 }
             }
         }
         // link
         $xml->addChild('link', HOST_URL . '?item=' . $this->subject->id);
     }
     return $root->asXML();
 }
Exemple #14
0
 public function getBonuses()
 {
     $spells = [];
     for ($i = 1; $i < 9; $i++) {
         $spl = $this->getField('spell' . $i);
         $qty = $this->getField('bonus' . $i);
         // cant use spell as index, would change order
         if ($spl && $qty) {
             $spells[] = ['id' => $spl, 'bonus' => $qty];
         }
     }
     // sort by required pieces ASC
     usort($spells, function ($a, $b) {
         if ($a['bonus'] == $b['bonus']) {
             return 0;
         }
         return $a['bonus'] > $b['bonus'] ? 1 : -1;
     });
     $setSpells = new SpellList(array(['s.id', array_column($spells, 'id')]));
     foreach ($setSpells->iterate() as $spellId => $__) {
         foreach ($spells as &$s) {
             if ($spellId != $s['id']) {
                 continue;
             }
             $s['desc'] = $setSpells->parseText('description', $this->getField('reqLevel') ?: MAX_LEVEL)[0];
         }
     }
     return $spells;
 }