function glyphs() { $success = true; $glyphList = DB::Aowow()->Select('SELECT i.id AS itemId, i.*, IF (g.typeFlags & 0x1, 2, 1) AS type, i.subclass AS classs, i.requiredLevel AS level, s1.Id AS glyphSpell, ic.iconString AS icon, s1.skillLine1 AS skillId, s2.Id AS glyphEffect, s2.Id AS ARRAY_KEY FROM ?_items i JOIN ?_spell s1 ON s1.Id = i.spellid1 JOIN ?_glyphproperties g ON g.Id = s1.effect1MiscValue JOIN ?_spell s2 ON s2.Id = g.spellId JOIN ?_icons ic ON ic.Id = s1.iconIdAlt WHERE i.classBak = 16'); // check directory-structure foreach (Util::$localeStrings as $dir) { if (!CLISetup::writeDir('datasets/' . $dir)) { $success = false; } } $glyphSpells = new SpellList(array(['s.id', array_keys($glyphList)], CFG_SQL_LIMIT_NONE)); foreach (CLISetup::$localeIds as $lId) { set_time_limit(30); User::useLocale($lId); Lang::load(Util::$localeStrings[$lId]); $glyphsOut = []; foreach ($glyphSpells->iterate() as $__) { $pop = $glyphList[$glyphSpells->id]; if (!$pop['glyphEffect']) { continue; } if ($glyphSpells->getField('effect1Id') != 6 && $glyphSpells->getField('effect2Id') != 6 && $glyphSpells->getField('effect3Id') != 6) { continue; } $glyphsOut[$pop['itemId']] = array('name' => Util::localizedString($pop, 'name'), 'description' => $glyphSpells->parseText()[0], 'icon' => $pop['icon'], 'type' => $pop['type'], 'classs' => $pop['classs'], 'skill' => $pop['skillId'], 'level' => $pop['level']); } $toFile = "var g_glyphs = " . Util::toJSON($glyphsOut) . ";"; $file = 'datasets/' . User::$localeString . '/glyphs'; if (!CLISetup::writeFile($file, $toFile)) { $success = false; } } return $success; }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); $_mask = 1 << $this->typeId - 1; $tcClassId = [null, 8, 3, 1, 5, 4, 9, 6, 2, 7, null, 0]; // see TalentCalc.js /***********/ /* Infobox */ /***********/ // hero class if ($this->subject->getField('flags') & 0x40) { $infobox[] = '[tooltip=tooltip_heroclass]' . Lang::game('heroClass') . '[/tooltip]'; } // resource if ($this->typeId == 11) { // special Druid case $infobox[] = Lang::game('resources') . Lang::main('colon') . '[tooltip name=powertype1]' . Lang::game('st', 0) . ', ' . Lang::game('st', 31) . ', ' . Lang::game('st', 2) . '[/tooltip][span class=tip tooltip=powertype1]' . Util::ucFirst(Lang::spell('powerTypes', 0)) . '[/span], ' . '[tooltip name=powertype2]' . Lang::game('st', 5) . ', ' . Lang::game('st', 8) . '[/tooltip][span class=tip tooltip=powertype2]' . Util::ucFirst(Lang::spell('powerTypes', 1)) . '[/span], ' . '[tooltip name=powertype8]' . Lang::game('st', 1) . '[/tooltip][span class=tip tooltip=powertype8]' . Util::ucFirst(Lang::spell('powerTypes', 3)) . '[/span]'; } else { if ($this->typeId == 6) { // special DK case $infobox[] = Lang::game('resources') . Lang::main('colon') . '[span]' . Util::ucFirst(Lang::spell('powerTypes', 5)) . ', ' . Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))) . '[/span]'; } else { // regular case $infobox[] = Lang::game('resource') . Lang::main('colon') . '[span]' . Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))) . '[/span]'; } } // roles $roles = []; for ($i = 0; $i < 4; $i++) { if ($this->subject->getField('roles') & 1 << $i) { $roles[] = (count($roles) == 2 ? "\n" : '') . Lang::game('_roles', $i); } } if ($roles) { $infobox[] = (count($roles) > 1 ? Lang::game('roles') : Lang::game('role')) . Lang::main('colon') . implode(', ', $roles); } // specs $specList = []; $skills = new SkillList(array(['id', $this->subject->getField('skills')])); foreach ($skills->iterate() as $k => $__) { $specList[$k] = '[icon name=' . $skills->getField('iconString') . '][url=?spells=7.' . $this->typeId . '.' . $k . ']' . $skills->getField('name', true) . '[/url][/icon]'; } if ($specList) { $infobox[] = Lang::game('specs') . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $specList) . '[/li][/ul]'; } /****************/ /* Main Content */ /****************/ $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]'; $this->expansion = Util::$expansionString[$this->subject->getField('expansion')]; $this->headIcons = ['class_' . strtolower($this->subject->getField('fileString'))]; $this->redButtons = array(BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_WOWHEAD => true, BUTTON_TALENT => ['href' => '?talent#' . Util::$tcEncoding[$tcClassId[$this->typeId] * 3], 'pet' => false], BUTTON_FORUM => false); /**************/ /* Extra Tabs */ /**************/ // Tab: Spells (grouped) // '$LANG.tab_armorproficiencies', // '$LANG.tab_weaponskills', // '$LANG.tab_glyphs', // '$LANG.tab_abilities', // '$LANG.tab_talents', $conditions = array(['s.typeCat', [-13, -11, -2, 7]], [['s.cuFlags', SPELL_CU_TRIGGERED | CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['OR', ['s.reqClassMask', $_mask, '&'], ['s.skillLine1', $this->subject->getField('skills')], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->subject->getField('skills')]]], ['OR', ['s.cuFlags', SPELL_CU_LAST_RANK, '&'], ['s.rankNo', 0]]); $genSpells = new SpellList($conditions); if (!$genSpells->error) { $this->extendGlobalData($genSpells->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'spell', 'data' => $genSpells->getListviewData(), 'params' => array('id' => 'spells', 'name' => '$LANG.tab_spells', 'visibleCols' => "\$['level', 'schools', 'type', 'classes']", 'hiddenCols' => "\$['reagents', 'skill']", 'sort' => "\$['-level', 'type', 'name']", 'computeDataFunc' => '$Listview.funcBox.initSpellFilter', 'onAfterCreate' => '$Listview.funcBox.addSpellIndicator')); } // Tab: Items (grouped) $conditions = array(['requiredClass', 0, '>'], ['requiredClass', $_mask, '&'], [['requiredClass', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!'], ['itemset', 0], 0); $items = new ItemList($conditions); if (!$items->error) { $this->extendGlobalData($items->getJSGlobals()); if (!$items->hasDiffFields(['requiredRace'])) { $hidden = "\$['side']"; } $this->lvTabs[] = array('file' => 'item', 'data' => $items->getListviewData(), 'params' => array('id' => 'items', 'name' => '$LANG.tab_items', 'visibleCols' => "\$['dps', 'armor', 'slot']", 'hiddenCols' => isset($hidden) ? $hidden : null, 'computeDataFunc' => '$Listview.funcBox.initSubclassFilter', 'onAfterCreate' => '$Listview.funcBox.addSubclassIndicator', 'note' => sprintf(Util::$filterResultString, '?items&filter=cr=152;crs=' . $this->typeId . ';crv=0'), '_truncated' => 1)); } // Tab: Quests $conditions = array(['reqClassMask', $_mask, '&'], [['reqClassMask', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!']); $quests = new QuestList($conditions); if (!$quests->error) { $this->extendGlobalData($quests->getJSGlobals()); $this->lvTabs[] = array('file' => 'quest', 'data' => $quests->getListviewData(), 'params' => ['sort' => "\$['reqlevel', 'name']"]); } // Tab: Itemsets $sets = new ItemsetList(array(['classMask', $_mask, '&'])); if (!$sets->error) { $this->extendGlobalData($sets->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'itemset', 'data' => $sets->getListviewData(), 'params' => array('note' => sprintf(Util::$filterResultString, '?itemsets&filter=cl=' . $this->typeId), 'hiddenCols' => "\$['classes']", 'sort' => "\$['-level', 'name']")); } // Tab: Trainer $conditions = array(['npcflag', 0x30, '&'], ['trainerType', 0], ['trainerClass', $this->typeId]); $trainer = new CreatureList($conditions); if (!$trainer->error) { $this->lvTabs[] = array('file' => 'creature', 'data' => $trainer->getListviewData(), 'params' => array('id' => 'trainers', 'name' => '$LANG.tab_trainers')); } // Tab: Races $races = new CharRaceList(array(['classMask', $_mask, '&'])); if (!$races->error) { $this->lvTabs[] = array('file' => 'race', 'data' => $races->getListviewData(), 'params' => []); } }
public function getBonuses() { $spells = []; for ($i = 1; $i < 9; $i++) { $spl = $this->getField('spell' . $i); $qty = $this->getField('bonus' . $i); // cant use spell as index, would change order if ($spl && $qty) { $spells[] = ['id' => $spl, 'bonus' => $qty]; } } // sort by required pieces ASC usort($spells, function ($a, $b) { if ($a['bonus'] == $b['bonus']) { return 0; } return $a['bonus'] > $b['bonus'] ? 1 : -1; }); $setSpells = new SpellList(array(['s.id', array_column($spells, 'id')])); foreach ($setSpells->iterate() as $spellId => $__) { foreach ($spells as &$s) { if ($spellId != $s['id']) { continue; } $s['desc'] = $setSpells->parseText('description', $this->getField('reqLevel') ?: MAX_LEVEL)[0]; } } return $spells; }
public function writeStatsTable() { $enchantments = []; // buffer Ids for lookup id => src; src>0: socketBonus; src<0: gemEnchant foreach ($this->iterate() as $__) { $this->itemMods[$this->id] = []; // also occurs as seperate field (gets summed in calculation but not in tooltip) if ($_ = $this->getField('block')) { $this->itemMods[$this->id][ITEM_MOD_BLOCK_VALUE] = $_; } // convert itemMods to stats for ($h = 1; $h <= 10; $h++) { $mod = $this->curTpl['statType' . $h]; $val = $this->curTpl['statValue' . $h]; if (!$mod || !$val) { continue; } Util::arraySumByKey($this->itemMods[$this->id], [$mod => $val]); } // convert spells to stats $equipSpells = []; for ($h = 1; $h <= 5; $h++) { if ($this->curTpl['spellId' . $h] <= 0) { continue; } // armor & weapons only onEquip && consumables only onUse if (!(in_array($this->curTpl['class'], [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]) && $this->curTpl['spellTrigger' . $h] == 1) && !($this->curTpl['class'] == ITEM_CLASS_CONSUMABLE && $this->curTpl['spellTrigger' . $h] == 0)) { continue; } $equipSpells[] = $this->curTpl['spellId' . $h]; } if ($equipSpells) { $eqpSplList = new SpellList(array(['s.id', $equipSpells])); foreach ($eqpSplList->getStatGain() as $stats) { Util::arraySumByKey($this->itemMods[$this->id], $stats); } } // prepare: convert enchantments to stats if (!empty($this->json[$this->id]['socketbonus'])) { $enchantments[$this->json[$this->id]['socketbonus']][] = $this->id; } if ($geId = $this->curTpl['gemEnchantmentId']) { $enchantments[$geId][] = -$this->id; } } // execute: convert enchantments to stats // and merge enchantments back foreach ($enchantments as $eId => $items) { if (empty($this->enchParsed[$eId])) { continue; } foreach ($items as $item) { if ($item > 0) { // apply socketBonus $this->json[$item]['socketbonusstat'] = $this->enchParsed[$eId]; } else { /* if ($item < 0) */ // apply gemEnchantment Util::arraySumByKey($this->json[-$item], $this->enchParsed[$eId]); } } } // collect data and write to DB foreach ($this->iterate() as $__) { $updateFields = ['type' => TYPE_ITEM, 'typeId' => $this->id]; foreach (@$this->json[$this->id] as $k => $v) { if (!in_array($k, $this->statCols) || !$v || $k == 'id') { continue; } $updateFields[$k] = number_format($v, 2, '.', ''); } if (isset($this->itemMods[$this->id])) { foreach ($this->itemMods[$this->id] as $k => $v) { if (!$v) { continue; } if ($str = Util::$itemMods[$k]) { $updateFields[$str] = number_format($v, 2, '.', ''); } } } DB::Aowow()->query('REPLACE INTO ?_item_stats (?#) VALUES (?a)', array_keys($updateFields), array_values($updateFields)); } }
private function createEffects(&$infobox, &$redButtons) { // proc data .. maybe use more information..? $procData = DB::World()->selectRow('SELECT IF(ppmRate > 0, -ppmRate, customChance) AS chance, cooldown FROM spell_proc_event WHERE entry = ?d', $this->typeId); if (!isset($procData['cooldown'])) { $procData['cooldown'] = 0; } $effects = []; $spellIdx = array_unique(array_merge($this->subject->canTriggerSpell(), $this->subject->canTeachSpell())); $itemIdx = $this->subject->canCreateItem(); // Iterate through all effects: for ($i = 1; $i < 4; $i++) { if ($this->subject->getField('effect' . $i . 'Id') <= 0) { continue; } $effId = (int) $this->subject->getField('effect' . $i . 'Id'); $effMV = (int) $this->subject->getField('effect' . $i . 'MiscValue'); $effBP = (int) $this->subject->getField('effect' . $i . 'BasePoints'); $effDS = (int) $this->subject->getField('effect' . $i . 'DieSides'); $effRPPL = $this->subject->getField('effect' . $i . 'RealPointsPerLevel'); $effAura = (int) $this->subject->getField('effect' . $i . 'AuraId'); $foo =& $effects[]; // Icons: // .. from item if (in_array($i, $itemIdx)) { $_ = $this->subject->getField('effect' . $i . 'CreateItemId'); foreach ($this->subject->relItems->iterate() as $itemId => $__) { if ($itemId != $_) { continue; } $foo['icon'] = array('id' => $this->subject->relItems->id, 'name' => $this->subject->relItems->getField('name', true), 'quality' => $this->subject->relItems->getField('quality'), 'count' => $effDS + $effBP, 'icon' => $this->subject->relItems->getField('iconString')); break; } if ($effDS > 1) { $foo['icon']['count'] = "'" . ($effBP + 1) . '-' . $foo['icon']['count'] . "'"; } } else { if (in_array($i, $spellIdx) || $effId == 133) { $_ = $this->subject->getField('effect' . $i . 'TriggerSpell'); if (!$_) { $_ = $this->subject->getField('effect' . $i . 'MiscValue'); } $trig = new SpellList(array(['s.id', (int) $_])); $foo['icon'] = array('id' => $_, 'name' => $trig->error ? Util::ucFirst(Lang::game('spell')) . ' #' . $_ : $trig->getField('name', true), 'count' => 0); $this->extendGlobalData($trig->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); } } // Effect Name $foo['name'] = (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'EffectId: ' . $effId, Util::$spellEffectStrings[$effId]) : Util::$spellEffectStrings[$effId]) . Lang::main('colon'); if ($this->subject->getField('effect' . $i . 'RadiusMax') > 0) { $foo['radius'] = $this->subject->getField('effect' . $i . 'RadiusMax'); } if (!in_array($i, $itemIdx) && !in_array($i, $spellIdx) && !in_array($effAura, [225, 227])) { $foo['value'] = ($effDS && $effDS != 1 ? $effBP + 1 . Lang::game('valueDelim') : null) . ($effBP + $effDS); } if ($effRPPL != 0) { $foo['value'] = (isset($foo['value']) ? $foo['value'] : '0') . sprintf(Lang::spell('costPerLevel'), $effRPPL); } if ($this->subject->getField('effect' . $i . 'Periode') > 0) { $foo['interval'] = Util::formatTime($this->subject->getField('effect' . $i . 'Periode')); } if ($_ = $this->subject->getField('effect' . $i . 'Mechanic')) { $foo['mechanic'] = Lang::game('me', $_); } if (!empty($procData['chance'])) { $foo['procData'] = array($procData['chance'], $procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null); } else { if (in_array($i, $this->subject->canTriggerSpell()) && $this->subject->getField('procChance')) { $foo['procData'] = array($this->subject->getField('procChance'), $procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null); } } // parse masks and indizes switch ($effId) { case 8: // Power Drain // Power Drain case 30: // Energize // Energize case 137: // Energize Pct $_ = Lang::spell('powerTypes', $effMV); if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } if ($effMV == POWER_RAGE || $effMV == POWER_RUNIC_POWER) { $foo['value'] = ($effDS && $effDS != 1 ? ($effBP + 1) / 10 . Lang::game('valueDelim') : null) . ($effBP + $effDS) / 10; } $foo['name'] .= ' (' . $_ . ')'; break; case 16: // QuestComplete if ($_ = QuestList::getName($effMV)) { $foo['name'] .= '(<a href="?quest=' . $effMV . '">' . $_ . '</a>)'; } else { $foo['name'] .= Util::ucFirst(Lang::game('quest')) . ' #' . $effMV; } break; case 28: // Summon // Summon case 90: // Kill Credit // Kill Credit case 134: // Kill Credit2 $_ = Lang::game('npc') . ' #' . $effMV; if ($summon = $this->subject->getModelInfo($this->typeId, $i)) { $_ = $summon['typeId'] ? ' (<a href="?npc=' . $summon['typeId'] . '">' . $summon['displayName'] . '</a>)' : ' (#0)'; $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $summon['displayId']]; } $foo['name'] .= $_; break; case 33: // Open Lock $_ = $effMV ? Lang::spell('lockType', $effMV) : $effMV; if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } $foo['name'] .= ' (' . $_ . ')'; break; case 53: // Enchant Item Perm // Enchant Item Perm case 54: // Enchant Item Temp // Enchant Item Temp case 92: // Enchant Held Item // Enchant Held Item case 156: // Enchant Item Prismatic if ($_ = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE id = ?d', $effMV)) { $foo['name'] .= ' (<a href="?enchantment=' . $effMV . '" class="q2">' . Util::localizedString($_, 'name') . '</a>)'; } else { $foo['name'] .= ' #' . $effMV; } break; case 38: // Dispel [miscValue => Types] // Dispel [miscValue => Types] case 126: // Steal Aura $_ = Lang::game('dt', $effMV); if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } $foo['name'] .= ' (' . $_ . ')'; break; case 39: // Learn Language $_ = Lang::game('languages', $effMV); if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } $foo['name'] .= ' (' . $_ . ')'; break; case 50: // Trans Door // Trans Door case 76: // Summon Object (Wild) // case 86: // Activate Object // Summon Object (Wild) // case 86: // Activate Object case 104: // Summon Object (slot 1) // Summon Object (slot 1) case 105: // Summon Object (slot 2) // Summon Object (slot 2) case 106: // Summon Object (slot 3) // Summon Object (slot 3) case 107: // Summon Object (slot 4) $_ = Util::ucFirst(Lang::game('object')) . ' #' . $effMV; if ($summon = $this->subject->getModelInfo($this->typeId, $i)) { $_ = $summon['typeId'] ? ' (<a href="?object=' . $summon['typeId'] . '">' . $summon['displayName'] . '</a>)' : ' (#0)'; $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_OBJECT, 'displayId' => $summon['displayId']]; } $foo['name'] .= $_; break; case 74: // Apply Glyph if ($_ = DB::Aowow()->selectCell('SELECT spellId FROM ?_glyphproperties WHERE id = ?d', $effMV)) { if ($n = SpellList::getName($_)) { $foo['name'] .= '(<a href="?spell=' . $_ . '">' . $n . '</a>)'; } else { $foo['name'] .= Util::ucFirst(Lang::game('spell')) . ' #' . $effMV; } } else { $foo['name'] .= ' #' . $effMV; } break; case 95: // Skinning switch ($effMV) { case 0: $_ = Lang::game('ct', 1) . ', ' . Lang::game('ct', 2); break; // Beast, Dragonkin // Beast, Dragonkin case 1: case 2: $_ = Lang::game('ct', 4); break; // Elemental (nature based, earth based) // Elemental (nature based, earth based) case 3: $_ = Lang::game('ct', 9); break; // Mechanic // Mechanic default: $_ = ''; } if (User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { $_ = $effMV; } $foo['name'] .= ' (' . $_ . ')'; break; case 108: // Dispel Mechanic $_ = Lang::game('me', $effMV); if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } $foo['name'] .= ' (' . $_ . ')'; break; case 118: // Require Skill if ($_ = SkillList::getName($effMV)) { $foo['name'] .= '(<a href="?skill=' . $effMV . '">' . $_ . '</a>)'; } else { $foo['name'] .= Util::ucFirst(Lang::game('skill')) . ' #' . $effMV; } break; case 146: // Activate Rune $_ = Lang::spell('powerRunes', $effMV); if ($_ && User::isInGroup(U_GROUP_EMPLOYEE)) { $_ = sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_); } else { if (!$_) { $_ = $effMV; } } $foo['name'] .= ' (' . $_ . ')'; break; case 123: // Send Taxi - effMV is taxiPathId. We only use paths for flightmasters for now, so spell-triggered paths are not in the table // Send Taxi - effMV is taxiPathId. We only use paths for flightmasters for now, so spell-triggered paths are not in the table default: if (($effMV || $effId == 97) && $effId != 155) { $foo['name'] .= ' (' . $effMV . ')'; } // Aura // Aura case 6: // Simple // Simple case 27: // AA Persistent // AA Persistent case 35: // AA Party // AA Party case 65: // AA Raid // AA Raid case 119: // AA Pet // AA Pet case 128: // AA Friend // AA Friend case 129: // AA Enemy // AA Enemy case 143: if ($effAura > 0 && isset(Util::$spellAuraStrings[$effAura])) { $foo['name'] .= User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'AuraId: ' . $effAura, Util::$spellAuraStrings[$effAura]) : Util::$spellAuraStrings[$effAura]; $bar = $effMV; switch ($effAura) { case 17: // Mod Stealth Detection if ($_ = Lang::spell('stealthType', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 19: // Mod Invisibility Detection if ($_ = Lang::spell('invisibilityType', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 24: // Periodic Energize // Periodic Energize case 21: // Obsolete Mod Power // Obsolete Mod Power case 35: // Mod Increase Power // Mod Increase Power case 85: // Mod Power Regeneration // Mod Power Regeneration case 110: // Mod Power Regeneration Pct if ($_ = Lang::spell('powerTypes', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 29: // Mod Stat // Mod Stat case 80: // Mod Stat % // Mod Stat % case 137: // Mod Total Stat % // Mod Total Stat % case 175: // Mod Spell Healing Of Stat Percent // Mod Spell Healing Of Stat Percent case 212: // Mod Ranged Attack Power Of Stat Percent // Mod Ranged Attack Power Of Stat Percent case 219: // Mod Mana Regeneration from Stat // Mod Mana Regeneration from Stat case 268: // Mod Attack Power Of Stat Percent $mask = $effMV == -1 ? 0x1f : 1 << $effMV; $_ = []; for ($j = 0; $j < 5; $j++) { if ($mask & 1 << $j) { $_[] = Lang::game('stats', $j); } } if ($_ = implode(', ', $_)) { } $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; break; case 36: // Shapeshift if ($st = $this->subject->getModelInfo($this->typeId, $i)) { $redButtons[BUTTON_VIEW3D] = array('type' => TYPE_NPC, 'displayId' => $st['displayId']); if ($st['creatureType'] > 0) { $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::game('ct', $st['creatureType']); } if ($_ = $st['displayName']) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } } break; case 37: // Effect immunity if (isset(Util::$spellEffectStrings[$effMV])) { $_ = Util::$spellEffectStrings[$effMV]; $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 38: // Aura immunity if (isset(Util::$spellAuraStrings[$effMV])) { $_ = Util::$spellAuraStrings[$effMV]; $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 41: // Dispel Immunity // Dispel Immunity case 178: // Mod Debuff Resistance // Mod Debuff Resistance case 245: // Mod Aura Duration By Dispel if ($_ = Lang::game('dt', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 44: // Track Creature if ($_ = Lang::game('ct', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 45: // Track Resource if ($_ = Lang::spell('lockType', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 75: // Language if ($_ = Lang::game('languages', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 77: // Mechanic Immunity // Mechanic Immunity case 117: // Mod Mechanic Resistance // Mod Mechanic Resistance case 232: // Mod Mechanic Duration // Mod Mechanic Duration case 234: // Mod Mechanic Duration (no stack) // Mod Mechanic Duration (no stack) case 255: // Mod Mechanic Damage Taken Pct // Mod Mechanic Damage Taken Pct case 276: // Mod Mechanic Damage Done Percent if ($_ = Lang::game('me', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_; } break; case 147: // Mechanic Immunity Mask $_ = []; foreach (Lang::game('me') as $k => $str) { if ($effMV & 1 << $k - 1) { $_[] = $str; } } if ($_ = implode(', ', $_)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_; } break; case 10: // Mod Threat // Mod Threat case 13: // Mod Damage Done // Mod Damage Done case 14: // Mod Damage Taken // Mod Damage Taken case 22: // Mod Resistance // Mod Resistance case 39: // School Immunity // School Immunity case 40: // Damage Immunity // Damage Immunity case 50: // Mod Critical Healing Amount // Mod Critical Healing Amount case 57: // Mod Spell Crit Chance // Mod Spell Crit Chance case 69: // School Absorb // School Absorb case 71: // Mod Spell Crit Chance School // Mod Spell Crit Chance School case 72: // Mod Power Cost School Percent // Mod Power Cost School Percent case 73: // Mod Power Cost School Flat // Mod Power Cost School Flat case 74: // Reflect Spell School // Reflect Spell School case 79: // Mod Damage Done Pct // Mod Damage Done Pct case 81: // Split Damage Pct // Split Damage Pct case 83: // Mod Base Resistance // Mod Base Resistance case 87: // Mod Damage Taken Pct // Mod Damage Taken Pct case 97: // Mana Shield // Mana Shield case 101: // Mod Resistance Pct // Mod Resistance Pct case 115: // Mod Healing Taken // Mod Healing Taken case 118: // Mod Healing Taken Pct // Mod Healing Taken Pct case 123: // Mod Target Resistance // Mod Target Resistance case 135: // Mod Healing Done // Mod Healing Done case 136: // Mod Healing Done Pct // Mod Healing Done Pct case 142: // Mod Base Resistance Pct // Mod Base Resistance Pct case 143: // Mod Resistance Exclusive // Mod Resistance Exclusive case 149: // Reduce Pushback // Reduce Pushback case 163: // Mod Crit Damage Bonus // Mod Crit Damage Bonus case 174: // Mod Spell Damage Of Stat Percent // Mod Spell Damage Of Stat Percent case 182: // Mod Resistance Of Stat Percent // Mod Resistance Of Stat Percent case 186: // Mod Attacker Spell Hit Chance // Mod Attacker Spell Hit Chance case 194: // Mod Target Absorb School // Mod Target Absorb School case 195: // Mod Target Ability Absorb School // Mod Target Ability Absorb School case 199: // Mod Increases Spell Percent to Hit // Mod Increases Spell Percent to Hit case 229: // Mod AoE Damage Avoidance // Mod AoE Damage Avoidance case 271: // Mod Damage Percent Taken Form Caster // Mod Damage Percent Taken Form Caster case 310: // Mod Creature AoE Damage Avoidance if ($_ = Lang::getMagicSchools($effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_; } break; case 30: // Mod Skill // Mod Skill case 98: // Mod Skill Value if ($_ = SkillList::getName($effMV)) { $bar = ' (<a href="?skill=' . $effMV . '">' . SkillList::getName($effMV) . '</a>)'; } else { $bar = Lang::main('colon') . Util::ucFirst(Lang::game('skill')) . ' #' . $effMV; } break; case 107: // Flat Modifier // Flat Modifier case 108: // Pct Modifier if ($_ = Lang::spell('spellModOp', $effMV)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $effMV, $_) : $_; } break; case 189: // Mod Rating // Mod Rating case 220: // Combat Rating From Stat $_ = []; foreach (Lang::spell('combatRating') as $k => $str) { if (1 << $k & $effMV) { $_[] = $str; } } if ($_ = implode(', ', $_)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_; } break; case 168: // Mod Damage Done Versus // Mod Damage Done Versus case 59: // Mod Damage Done Versus Creature // Mod Damage Done Versus Creature case 102: // Mod Melee Attack Power Versus // Mod Melee Attack Power Versus case 131: // Mod Ranged Attack Power Versus // Mod Ranged Attack Power Versus case 180: // Mod Spell Damage Versus $_ = []; foreach (Lang::game('ct') as $k => $str) { if ($effMV & 1 << $k - 1) { $_[] = $str; } } if ($_ = implode(', ', $_)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . Util::asHex($effMV), $_) : $_; } break; case 249: // Convert Rune $x = $this->subject->getField('effect' . $i . 'MiscValueB'); if ($_ = Lang::spell('powerRunes', $x)) { $bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value') . Lang::main('colon') . $x, $_) : $_; } break; case 78: // Mounted // Mounted case 56: // Transform if ($transform = $this->subject->getModelInfo($this->typeId, $i)) { $redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $transform['displayId']]; $bar = $transform['typeId'] ? ' (<a href="?npc=' . $transform['typeId'] . '">' . $transform['displayName'] . '</a>)' : ' (#0)'; } else { $bar = Lang::main('colon') . Lang::game('npc') . ' #' . $effMV; } break; case 139: // Force Reaction $foo['value'] = sprintf(Util::$dfnString, $foo['value'], Lang::game('rep', $foo['value'])); // DO NOT BREAK // DO NOT BREAK case 190: // Mod Faction Reputation Gain $bar = ' (<a href="?faction=' . $effMV . '">' . FactionList::getName($effMV) . '</a>)'; break; // also breaks for 139 } $foo['name'] .= strstr($bar, 'href') || strstr($bar, '#') ? $bar : ($bar ? ' (' . $bar . ')' : null); if (in_array($effAura, [174, 220, 182])) { $foo['name'] .= ' [' . sprintf(Util::$dfnString, Lang::game('stats', $this->subject->getField('effect' . $i . 'MiscValueB')), $this->subject->getField('effect' . $i . 'MiscValueB')) . ']'; } else { if ($this->subject->getField('effect' . $i . 'MiscValueB') > 0) { $foo['name'] .= ' [' . $this->subject->getField('effect' . $i . 'MiscValueB') . ']'; } } } else { if ($effAura > 0) { $foo['name'] .= Lang::main('colon') . 'Unknown Aura (' . $effAura . ')'; } } break; } // cases where we dont want 'Value' to be displayed if (in_array($effAura, [11, 12, 36, 77]) || in_array($effId, []) || empty($foo['value'])) { unset($foo['value']); } } unset($foo); // clear reference return $effects; }
private function createRewards() { $rewards = []; // moneyReward / maxLevelCompensation $comp = $this->subject->getField('rewardMoneyMaxLevel'); $questMoney = $this->subject->getField('rewardOrReqMoney'); if ($questMoney > 0) { $rewards['money'] = Util::formatMoney($questMoney); if ($comp > 0) { $rewards['money'] .= ' ' . sprintf(Lang::quest('expConvert'), Util::formatMoney($questMoney + $comp), MAX_LEVEL); } } else { if ($questMoney <= 0 && $questMoney + $comp > 0) { $rewards['money'] = sprintf(Lang::quest('expConvert2'), Util::formatMoney($questMoney + $comp), MAX_LEVEL); } } // itemChoices if (!empty($this->subject->choices[$this->typeId][TYPE_ITEM])) { $c = $this->subject->choices[$this->typeId][TYPE_ITEM]; $choiceItems = new ItemList(array(['id', array_keys($c)])); if (!$choiceItems->error) { $this->extendGlobalData($choiceItems->getJSGlobals()); foreach ($choiceItems->Iterate() as $id => $__) { $rewards['choice'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $choiceItems->getField('name', true), 'quality' => $choiceItems->getField('quality'), 'qty' => $c[$id], 'globalStr' => 'g_items'); } } } // itemRewards if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM])) { $ri = $this->subject->rewards[$this->typeId][TYPE_ITEM]; $rewItems = new ItemList(array(['id', array_keys($ri)])); if (!$rewItems->error) { $this->extendGlobalData($rewItems->getJSGlobals()); foreach ($rewItems->Iterate() as $id => $__) { $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $rewItems->getField('name', true), 'quality' => $rewItems->getField('quality'), 'qty' => $ri[$id], 'globalStr' => 'g_items'); } } } if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY])) { $rc = $this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY]; $rewCurr = new CurrencyList(array(['id', array_keys($rc)])); if (!$rewCurr->error) { $this->extendGlobalData($rewCurr->getJSGlobals()); foreach ($rewCurr->Iterate() as $id => $__) { $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_CURRENCY], 'id' => $id, 'name' => $rewCurr->getField('name', true), 'quality' => 1, 'qty' => $rc[$id] * ($_side == 2 ? -1 : 1), 'globalStr' => 'g_gatheredcurrencies'); } } } // spellRewards $displ = $this->subject->getField('rewardSpell'); $cast = $this->subject->getField('rewardSpellCast'); if (!$cast && $displ) { $cast = $displ; $displ = 0; } if ($cast || $displ) { $rewSpells = new SpellList(array(['id', [$displ, $cast]])); $this->extendGlobalData($rewSpells->getJSGlobals()); if (User::isInGroup(U_GROUP_EMPLOYEE)) { $extra = null; if ($_ = $rewSpells->getEntry($displ)) { $extra = sprintf(Lang::quest('spellDisplayed'), $displ, Util::localizedString($_, 'name')); } if ($_ = $rewSpells->getEntry($cast)) { $rewards['spells']['extra'] = $extra; $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells'); } } else { $teach = []; foreach ($rewSpells->iterate() as $id => $__) { if ($_ = $rewSpells->canTeachSpell()) { foreach ($_ as $idx) { $teach[$rewSpells->getField('effect' . $idx . 'TriggerSpell')] = $id; } } } if ($_ = $rewSpells->getEntry($displ)) { $rewards['spells']['extra'] = null; $rewards['spells'][$teach ? 'learn' : 'cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $displ, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells'); } else { if (($_ = $rewSpells->getEntry($cast)) && !$teach) { $rewards['spells']['extra'] = null; $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells'); } else { $taught = new SpellList(array(['id', array_keys($teach)])); if (!$taught->error) { $this->extendGlobalData($taught->getJSGlobals()); $rewards['spells']['extra'] = null; foreach ($taught->iterate() as $id => $__) { $rewards['spells']['learn'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $id, 'name' => $taught->getField('name', true), 'globalStr' => 'g_spells'); } } } } } } return $rewards; }
protected function generateContent() { /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // points if ($_ = $this->subject->getField('points')) { $infobox[] = Lang::achievement('points') . Lang::main('colon') . '[achievementpoints=' . $_ . ']'; } // location // todo (low) // faction switch ($this->subject->getField('faction')) { case 1: $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-alliance]' . Lang::game('si', SIDE_ALLIANCE) . '[/span]'; break; case 2: $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-horde]' . Lang::game('si', SIDE_HORDE) . '[/span]'; break; default: // case 3 $infobox[] = Lang::main('side') . Lang::main('colon') . Lang::game('si', SIDE_BOTH); } // realm first available? if ($this->subject->getField('flags') & 0x100 && DB::isConnectable(DB_AUTH)) { $avlb = []; foreach (DB::Auth()->selectCol('SELECT id AS ARRAY_KEY, name FROM realmlist WHERE allowedSecurityLevel = 0 AND gamebuild = ?d', WOW_VERSION) as $rId => $name) { if (!DB::isConnectable(DB_CHARACTERS . $rId)) { continue; } if (!DB::Characters($rId)->selectCell('SELECT 1 FROM character_achievement WHERE achievement = ?d LIMIT 1', $this->typeId)) { $avlb[] = $name; } } if ($avlb) { $infobox[] = Lang::achievement('rfAvailable') . implode(', ', $avlb); } } /**********/ /* Series */ /**********/ $series = []; if ($c = $this->subject->getField('chainId')) { $chainAcv = new AchievementList(array(['chainId', $c])); foreach ($chainAcv->iterate() as $aId => $__) { $pos = $chainAcv->getField('chainPos'); if (!isset($series[$pos])) { $series[$pos] = []; } $series[$pos][] = array('side' => $chainAcv->getField('faction'), 'typeStr' => Util::$typeStrings[TYPE_ACHIEVEMENT], 'typeId' => $aId, 'name' => $chainAcv->getField('name', true)); } } /****************/ /* Main Content */ /****************/ $this->mail = $this->createMail($reqBook); $this->headIcons = [$this->subject->getField('iconString')]; $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->series = $series ? [[$series, null]] : null; $this->description = $this->subject->getField('description', true); $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => Util::$typeStrings[TYPE_ACHIEVEMENT] . ':' . $this->typeId . ':"..UnitGUID("player")..":0:0:0:0:0:0:0:0'], BUTTON_WOWHEAD => !($this->subject->getField('cuFlags') & CUSTOM_SERVERSIDE)); $this->criteria = array('reqQty' => $this->subject->getField('reqCriteriaCount'), 'icons' => [], 'data' => []); if ($reqBook) { $this->addCss(['path' => 'Book.css']); } // create rewards if ($foo = $this->subject->getField('rewards')) { array_walk($foo, function (&$item) { $item = $item[0] != TYPE_ITEM ? null : $item[1]; }); $bar = new ItemList(array(['i.id', $foo])); foreach ($bar->iterate() as $id => $__) { $this->rewards['item'][] = array('name' => $bar->getField('name', true), 'quality' => $bar->getField('quality'), 'typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'globalStr' => 'g_items'); } } if ($foo = $this->subject->getField('rewards')) { array_walk($foo, function (&$item) { $item = $item[0] != TYPE_TITLE ? null : $item[1]; }); $bar = new TitleList(array(['id', $foo])); foreach ($bar->iterate() as $__) { $this->rewards['title'][] = sprintf(Lang::achievement('titleReward'), $bar->id, trim(str_replace('%s', '', $bar->getField('male', true)))); } } $this->rewards['text'] = $this->subject->getField('reward', true); // factionchange-equivalent if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_achievement WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) { $altAcv = new AchievementList(array(['id', abs($pendant)])); if (!$altAcv->error) { $this->transfer = sprintf(Lang::achievement('_transfer'), $altAcv->id, 1, $altAcv->getField('iconString'), $altAcv->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2)); } } /**************/ /* Extra Tabs */ /**************/ // tab: see also $conditions = array(['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['id', $this->typeId, '!']); $saList = new AchievementList($conditions); $this->lvTabs[] = array('file' => 'achievement', 'data' => $saList->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso', 'visibleCols' => "\$['category']")); $this->extendGlobalData($saList->getJSGlobals()); // tab: criteria of $refs = DB::Aowow()->SelectCol('SELECT refAchievementId FROM ?_achievementcriteria WHERE Type = ?d AND value1 = ?d', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, $this->typeId); if (!empty($refs)) { $coList = new AchievementList(array(['id', $refs])); $this->lvTabs[] = array('file' => 'achievement', 'data' => $coList->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof', 'visibleCols' => "\$['category']")); $this->extendGlobalData($coList->getJSGlobals()); } /*****************/ /* Criteria List */ /*****************/ $iconId = 1; $rightCol = []; foreach ($this->subject->getCriteria() as $i => $crt) { // hide hidden criteria for regular users (really do..?) // if (($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN) && User::$perms > 0) // continue; // alternative display option $displayMoney = $crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER; $crtName = Util::localizedString($crt, 'name'); $tmp = array('id' => $crt['id'], 'name' => $crtName, 'type' => $crt['type']); $obj = (int) $crt['value1']; $qty = (int) $crt['value2']; switch ($crt['type']) { // link to npc case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE: case ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE: $tmp['link'] = array('href' => '?npc=' . $obj, 'text' => $crtName); $tmp['extraText'] = Lang::achievement('slain'); break; // link to area (by map) // link to area (by map) case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG: case ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA: case ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND: case ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP: if ($zoneId = DB::Aowow()->selectCell('SELECT id FROM ?_zones WHERE mapId = ? LIMIT 1', $obj)) { $tmp['link'] = array('href' => '?zone=' . $zoneId, 'text' => $crtName); } else { $tmp['extraText'] = $crtName; } break; // link to area // link to area case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE: case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA: $tmp['link'] = array('href' => '?zone=' . $obj, 'text' => $crtName); break; // link to skills // link to skills case ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE: $tmp['link'] = array('href' => '?skill=' . $obj, 'text' => $crtName); break; // link to class // link to class case ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS: $tmp['link'] = array('href' => '?class=' . $obj, 'text' => $crtName); break; // link to race // link to race case ACHIEVEMENT_CRITERIA_TYPE_HK_RACE: $tmp['link'] = array('href' => '?race=' . $obj, 'text' => $crtName); break; // link to title - todo (low): crosslink // link to title - todo (low): crosslink case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE: $tmp['extraText'] = Util::ucFirst(Lang::game('title')) . Lang::main('colon') . $crtName; break; // link to achivement (/w icon) // link to achivement (/w icon) case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT: $tmp['link'] = array('href' => '?achievement=' . $obj, 'text' => $crtName); $tmp['icon'] = $iconId; $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_achievements', 'id' => $obj); $this->extendGlobalIds(TYPE_ACHIEVEMENT, $obj); break; // link to quest // link to quest case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: // $crtName = ; $tmp['link'] = array('href' => '?quest=' . $obj, 'text' => $crtName ?: QuestList::getName($obj)); break; // link to spell (/w icon) // link to spell (/w icon) case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET: case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2: case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL: case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2: $tmp['link'] = array('href' => '?spell=' . $obj, 'text' => $crtName ?: SpellList::getName($obj)); $this->extendGlobalIds(TYPE_SPELL, $obj); $tmp['icon'] = $iconId; $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_spells', 'id' => $obj); break; // link to item (/w icon) // link to item (/w icon) case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM: $crtItm = new ItemList(array(['i.id', $obj])); $tmp['link'] = array('href' => '?item=' . $obj, 'text' => $crtName ?: $crtItm->getField('name', true), 'quality' => $crtItm->getField('quality'), 'count' => $qty); $this->extendGlobalData($crtItm->getJSGlobals()); $tmp['icon'] = $iconId; $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_items', 'id' => $obj, 'count' => $qty); break; // link to faction (/w target reputation) // link to faction (/w target reputation) case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION: $tmp['link'] = array('href' => '?faction=' . $obj, 'text' => $crtName ?: FactionList::getName($obj)); $tmp['extraText'] = ' (' . Lang::getReputationLevelForPoints($qty) . ')'; break; // link to GObject // link to GObject case ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT: case ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT: $tmp['link'] = array('href' => '?object=' . $obj, 'text' => $crtName); break; default: // Add a gold coin icon if required $tmp['extraText'] = $displayMoney ? Util::formatMoney($qty) : $crtName; break; } // If the right column if ($i % 2) { $this->criteria['data'][] = $tmp; } else { $rightCol[] = $tmp; } } // If you found the second column - merge data from it to the end of the main body if ($rightCol) { $this->criteria['data'] = array_merge($this->criteria['data'], $rightCol); } }
protected function generateContent() { /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // reqLevel if ($_ = $this->subject->getField('requiredLevel')) { $infobox[] = sprintf(Lang::game('reqLevel'), $_); } // reqskill if ($_ = $this->subject->getField('skillLine')) { $this->extendGlobalIds(TYPE_SKILL, $_); $foo = sprintf(Lang::game('requires'), ' [skill=' . $_ . ']'); if ($_ = $this->subject->getField('skillLevel')) { $foo .= ' (' . $_ . ')'; } $infobox[] = $foo; } /****************/ /* Main Content */ /****************/ $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->effects = []; // 3 effects for ($i = 1; $i < 4; $i++) { $_ty = $this->subject->getField('type' . $i); $_qty = $this->subject->getField('amount' . $i); $_obj = $this->subject->getField('object' . $i); switch ($_ty) { case 1: case 3: case 7: $sArr = $this->subject->getField('spells')[$i]; $spl = $this->subject->getRelSpell($sArr[0]); $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::item('trigger', $sArr[1])) : Lang::item('trigger', $sArr[1]); $this->effects[$i]['proc'] = $sArr[3]; $this->effects[$i]['value'] = $_qty ?: null; $this->effects[$i]['icon'] = array('name' => !$spl ? Util::ucFirst(Lang::game('spell')) . ' #' . $sArr[0] : Util::localizedString($spl, 'name'), 'id' => $sArr[0], 'count' => $sArr[2]); break; case 5: if ($_obj < 2) { // [mana, health] are on [0, 1] respectively and are expected on [1, 2] .. $_obj++; } // 0 is weaponDmg .. ehh .. i messed up somewhere $this->effects[$i]['tip'] = [$_obj, Util::$itemMods[$_obj]]; // DO NOT BREAK! // DO NOT BREAK! case 2: case 6: case 8: case 4: $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::enchantment('types', $_ty)) : Lang::enchantment('types', $_ty); $this->effects[$i]['value'] = $_qty; if ($_ty == 4) { $this->effects[$i]['name'] .= Lang::main('colon') . '(' . (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Object: ' . $_obj, Lang::getMagicSchools(1 << $_obj)) : Lang::getMagicSchools(1 << $_obj)) . ')'; } } } // activation conditions if ($_ = $this->subject->getField('conditionId')) { $x = ''; if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $_)) { for ($i = 1; $i < 6; $i++) { if (!$gemCnd['color' . $i]) { continue; } $fiColors = function ($idx) { $foo = ''; switch ($idx) { case 2: $foo = '0:3:5'; break; // red // red case 3: $foo = '2:4:5'; break; // yellow // yellow case 4: $foo = '1:3:4'; break; // blue } return $foo; }; $bLink = $gemCnd['color' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['color' . $i]) . '">' . Lang::item('gemColors', $gemCnd['color' . $i] - 1) . '</a>' : ''; $cLink = $gemCnd['cmpColor' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>' : ''; switch ($gemCnd['comparator' . $i]) { case 2: // requires less <color> than (<value> || <comparecolor>) gems // requires less <color> than (<value> || <comparecolor>) gems case 5: // requires at least <color> than (<value> || <comparecolor>) gems $sp = (int) $gemCnd['value' . $i] > 1; $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], $bLink) . '</span><br />'; break; case 3: // requires more <color> than (<value> || <comparecolor>) gems $link = '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>'; $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', 3), $bLink, $cLink) . '</span><br />'; break; } } } $this->activateCondition = $x; } /**************/ /* Extra Tabs */ /**************/ // used by gem $gemList = new ItemList(array(['gemEnchantmentId', $this->typeId])); if (!$gemList->error) { $this->lvTabs[] = ['item', array('data' => array_values($gemList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.gems', 'id' => 'used-by-gem')]; $this->extendGlobalData($gemList->getJsGlobals()); } // used by socket bonus $socketsList = new ItemList(array(['socketBonus', $this->typeId])); if (!$socketsList->error) { $this->lvTabs[] = ['item', array('data' => array_values($socketsList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('socketBonus') . '\'', 'id' => 'used-by-socketbonus')]; $this->extendGlobalData($socketsList->getJsGlobals()); } // used by spell // used by useItem $cnd = array('OR', ['AND', ['effect1Id', [53, 54, 156, 92]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [53, 54, 156, 92]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [53, 54, 156, 92]], ['effect3MiscValue', $this->typeId]]); $spellList = new SpellList($cnd); if (!$spellList->error) { $spellData = $spellList->getListviewData(); $this->extendGlobalData($spellList->getJsGlobals()); $spellIds = $spellList->getFoundIDs(); $conditions = array('OR', ['AND', ['spellTrigger1', [0, 5]], ['spellId1', $spellIds]], ['AND', ['spellTrigger2', [0, 5]], ['spellId2', $spellIds]], ['AND', ['spellTrigger3', [0, 5]], ['spellId3', $spellIds]], ['AND', ['spellTrigger4', [0, 5]], ['spellId4', $spellIds]], ['AND', ['spellTrigger5', [0, 5]], ['spellId5', $spellIds]]); $ubItems = new ItemList($conditions); if (!$ubItems->error) { $this->lvTabs[] = ['item', array('data' => array_values($ubItems->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[3][0]', 'id' => 'used-by-item')]; $this->extendGlobalData($ubItems->getJSGlobals(GLOBALINFO_SELF)); } // remove found spells if they are used by an item if (!$ubItems->error) { foreach ($spellList->iterate() as $sId => $__) { // if Perm. Enchantment has a createItem its a Scroll of Enchantment (display both) for ($i = 1; $i < 4; $i++) { if ($spellList->getField('effect' . $i . 'Id') == 53 && $spellList->getField('effect' . $i . 'CreateItemId')) { continue 2; } } foreach ($ubItems->iterate() as $__) { for ($i = 1; $i < 6; $i++) { if ($ubItems->getField('spellId' . $i) == $sId) { unset($spellData[$sId]); break 2; } } } } } $this->lvTabs[] = ['spell', array('data' => array_values($spellData), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[6][0]', 'id' => 'used-by-spell')]; } // used by randomAttrItem $ire = DB::Aowow()->select('SELECT *, ABS(id) AS ARRAY_KEY FROM ?_itemrandomenchant WHERE enchantId1 = ?d OR enchantId2 = ?d OR enchantId3 = ?d OR enchantId4 = ?d OR enchantId5 = ?d', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId); if ($ire) { if ($iet = DB::World()->select('SELECT entry AS ARRAY_KEY, ench, chance FROM item_enchantment_template WHERE ench IN (?a)', array_keys($ire))) { $randIds = []; // transform back to signed format foreach ($iet as $tplId => $data) { $randIds[$ire[$data['ench']]['id'] > 0 ? $tplId : -$tplId] = $ire[$data['ench']]['id']; } $randItems = new ItemList(array(CFG_SQL_LIMIT_NONE, ['randomEnchant', array_keys($randIds)])); if (!$randItems->error) { $data = $randItems->getListviewData(); foreach ($randItems->iterate() as $iId => $__) { $re = $randItems->getField('randomEnchant'); $data[$iId]['percent'] = $iet[abs($re)]['chance']; $data[$iId]['count'] = 1; // expected by js or the pct-col becomes unsortable $data[$iId]['rel'] = 'rand=' . $ire[$iet[abs($re)]['ench']]['id']; $data[$iId]['name'] .= ' ' . Util::localizedString($ire[$iet[abs($re)]['ench']], 'name'); } $this->lvTabs[] = ['item', array('data' => array_values($data), 'id' => 'used-by-rand', 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('_rndEnchants') . '\'', 'extraCols' => ['$Listview.extraCols.percent'])]; $this->extendGlobalData($randItems->getJSGlobals(GLOBALINFO_SELF)); } } } }
public function getByItem($entry, $maxResults = CFG_SQL_LIMIT_DEFAULT, $lootTableList = []) { $this->entry = intVal($entry); if (!$this->entry) { return false; } // [fileName, tabData, tabName, tabId, extraCols, hiddenCols, visibleCols] $tabsFinal = array(['item', [], '$LANG.tab_containedin', 'contained-in-item', [], [], []], ['item', [], '$LANG.tab_disenchantedfrom', 'disenchanted-from', [], [], []], ['item', [], '$LANG.tab_prospectedfrom', 'prospected-from', [], [], []], ['item', [], '$LANG.tab_milledfrom', 'milled-from', [], [], []], ['creature', [], '$LANG.tab_droppedby', 'dropped-by', [], [], []], ['creature', [], '$LANG.tab_pickpocketedfrom', 'pickpocketed-from', [], [], []], ['creature', [], '$LANG.tab_skinnedfrom', 'skinned-from', [], [], []], ['creature', [], '$LANG.tab_minedfromnpc', 'mined-from-npc', [], [], []], ['creature', [], '$LANG.tab_salvagedfrom', 'salvaged-from', [], [], []], ['creature', [], '$LANG.tab_gatheredfromnpc', 'gathered-from-npc', [], [], []], ['quest', [], '$LANG.tab_rewardfrom', 'reward-from-quest', [], [], []], ['zone', [], '$LANG.tab_fishedin', 'fished-in-zone', [], [], []], ['object', [], '$LANG.tab_containedin', 'contained-in-object', [], [], []], ['object', [], '$LANG.tab_minedfrom', 'mined-from-object', [], [], []], ['object', [], '$LANG.tab_gatheredfrom', 'gathered-from-object', [], [], []], ['object', [], '$LANG.tab_fishedin', 'fished-in-object', [], [], []], ['spell', [], '$LANG.tab_createdby', 'created-by', [], [], []], ['achievement', [], '$LANG.tab_rewardfrom', 'reward-from-achievement', [], [], []]); $refResults = []; $chanceMods = []; $query = 'SELECT lt1.entry AS ARRAY_KEY, IF(lt1.reference = 0, lt1.item, lt1.reference) AS item, lt1.chance, SUM(IF(lt2.chance = 0, 1, 0)) AS nZeroItems, SUM(lt2.chance) AS sumChance, IF(lt1.groupid > 0, 1, 0) AS isGrouped, IF(lt1.reference = 0, lt1.mincount, 1) AS min, IF(lt1.reference = 0, lt1.maxcount, 1) AS max, IF(lt1.reference > 0, lt1.maxcount, 1) AS multiplier FROM ?# lt1 LEFT JOIN ?# lt2 ON lt1.entry = lt2.entry AND lt1.groupid = lt2.groupid WHERE %s GROUP BY lt2.entry, lt2.groupid'; $calcChance = function ($refs, $parents = []) use(&$chanceMods) { $retData = []; $retKeys = []; foreach ($refs as $rId => $ref) { // check for possible database inconsistencies if (!$ref['chance'] && !$ref['isGrouped']) { Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: ungrouped Item/Ref ' . $ref['item'] . ' has 0% chance assigned!'); } if ($ref['isGrouped'] && $ref['sumChance'] > 100) { Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: group with Item/Ref ' . $ref['item'] . ' has ' . number_format($ref['sumChance'], 2) . '% total chance! Some items cannot drop!'); } if ($ref['isGrouped'] && $ref['sumChance'] >= 100 && !$ref['chance']) { Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: Item/Ref ' . $ref['item'] . ' with adaptive chance cannot drop. Group already at 100%!'); } $chance = abs($ref['chance'] ?: (100 - $ref['sumChance']) / $ref['nZeroItems']) / 100; // apply inherited chanceMods if (isset($chanceMods[$ref['item']])) { $chance *= $chanceMods[$ref['item']][0]; $chance = 1 - pow(1 - $chance, $chanceMods[$ref['item']][1]); } // save chance for parent-ref $chanceMods[$rId] = [$chance, $ref['multiplier']]; // refTemplate doesn't point to a new ref -> we are done if (!in_array($rId, $parents)) { $data = array('percent' => $chance, 'stack' => [$ref['min'], $ref['max']], 'count' => 1); if ($_ = self::createStack($ref)) { $data['pctstack'] = $_; } // sort highest chances first $i = 0; for (; $i < count($retData); $i++) { if ($retData[$i]['percent'] < $data['percent']) { break; } } array_splice($retData, $i, 0, [$data]); array_splice($retKeys, $i, 0, [$rId]); } } return array_combine($retKeys, $retData); }; /* get references containing the item */ $newRefs = DB::World()->select(sprintf($query, 'lt1.item = ?d AND lt1.reference = 0'), LOOT_REFERENCE, LOOT_REFERENCE, $this->entry); while ($newRefs) { $curRefs = $newRefs; $newRefs = DB::World()->select(sprintf($query, 'lt1.reference IN (?a)'), LOOT_REFERENCE, LOOT_REFERENCE, array_keys($curRefs)); $refResults += $calcChance($curRefs, array_column($newRefs, 'item')); } /* search the real loot-templates for the itemId and gathered refds */ for ($i = 1; $i < count($this->lootTemplates); $i++) { if ($lootTableList && !in_array($this->lootTemplates[$i], $lootTableList)) { continue; } $result = $calcChance(DB::World()->select(sprintf($query, '{lt1.reference IN (?a) OR }(lt1.reference = 0 AND lt1.item = ?d)'), $this->lootTemplates[$i], $this->lootTemplates[$i], $refResults ? array_keys($refResults) : DBSIMPLE_SKIP, $this->entry)); // do not skip here if $result is empty. Additional loot for spells and quest is added separately // format for actual use foreach ($result as $k => $v) { unset($result[$k]); $v['percent'] = round($v['percent'] * 100, 3); $result[abs($k)] = $v; } // cap fetched entries to the sql-limit to guarantee, that the highest chance items get selected first // screws with GO-loot and skinnig-loot as these templates are shared for several tabs (fish, herb, ore) (herb, ore, leather) $ids = array_slice(array_keys($result), 0, $maxResults); switch ($this->lootTemplates[$i]) { case LOOT_CREATURE: $field = 'lootId'; $tabId = 4; break; case LOOT_PICKPOCKET: $field = 'pickpocketLootId'; $tabId = 5; break; case LOOT_SKINNING: $field = 'skinLootId'; $tabId = -6; break; // assigned later // assigned later case LOOT_PROSPECTING: $field = 'id'; $tabId = 2; break; case LOOT_MILLING: $field = 'id'; $tabId = 3; break; case LOOT_ITEM: $field = 'id'; $tabId = 0; break; case LOOT_DISENCHANT: $field = 'disenchantId'; $tabId = 1; break; case LOOT_FISHING: $field = 'id'; $tabId = 11; break; // subAreas are currently ignored // subAreas are currently ignored case LOOT_GAMEOBJECT: if (!$ids) { continue 2; } $srcObj = new GameObjectList(array(['lootId', $ids])); if ($srcObj->error) { continue 2; } $srcData = $srcObj->getListviewData(); foreach ($srcObj->iterate() as $__id => $curTpl) { switch ($curTpl['typeCat']) { case 25: $tabId = 15; break; // fishing node // fishing node case -3: $tabId = 14; break; // herb // herb case -4: $tabId = 13; break; // vein // vein default: $tabId = 12; break; // general chest loot } $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField('lootId')]); $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent'; if ($tabId != 15) { $tabsFinal[$tabId][6][] = 'skill'; } } continue 2; case LOOT_MAIL: // quest part $conditions = array(['rewardChoiceItemId1', $this->entry], ['rewardChoiceItemId2', $this->entry], ['rewardChoiceItemId3', $this->entry], ['rewardChoiceItemId4', $this->entry], ['rewardChoiceItemId5', $this->entry], ['rewardChoiceItemId6', $this->entry], ['rewardItemId1', $this->entry], ['rewardItemId2', $this->entry], ['rewardItemId3', $this->entry], ['rewardItemId4', $this->entry], 'OR'); if ($ids) { $conditions[] = ['rewardMailTemplateId', $ids]; } $srcObj = new QuestList($conditions); if (!$srcObj->error) { self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS)); $srcData = $srcObj->getListviewData(); foreach ($srcObj->iterate() as $_) { $tabsFinal[10][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]); } } // achievement part $conditions = array(['itemExtra', $this->entry]); if ($ar = DB::World()->selectCol('SELECT entry FROM achievement_reward WHERE item = ?d{ OR mailTemplate IN (?a)}', $this->entry, $ids ?: DBSIMPLE_SKIP)) { array_push($conditions, ['id', $ar], 'OR'); } $srcObj = new AchievementList($conditions); if (!$srcObj->error) { self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS)); $srcData = $srcObj->getListviewData(); foreach ($srcObj->iterate() as $_) { $tabsFinal[17][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]); } $tabsFinal[17][5][] = 'rewards'; $tabsFinal[17][6][] = 'category'; } continue 2; case LOOT_SPELL: $conditions = array('OR', ['AND', ['effect1CreateItemId', $this->entry], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->entry], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->entry], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]); if ($ids) { $conditions[] = ['id', $ids]; } $srcObj = new SpellList($conditions); if (!$srcObj->error) { self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $srcData = $srcObj->getListviewData(); if (!empty($result)) { $tabsFinal[16][4][] = 'Listview.extraCols.percent'; } if ($srcObj->hasSetFields(['reagent1'])) { $tabsFinal[16][6][] = 'reagents'; } foreach ($srcObj->iterate() as $_) { $tabsFinal[16][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]); } } continue 2; } if (!$ids) { continue; } switch ($tabsFinal[abs($tabId)][0]) { case 'creature': // new CreatureList // new CreatureList case 'item': // new ItemList // new ItemList case 'zone': // new ZoneList $oName = ucFirst($tabsFinal[abs($tabId)][0]) . 'List'; $srcObj = new $oName(array([$field, $ids])); if (!$srcObj->error) { $srcData = $srcObj->getListviewData(); self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); foreach ($srcObj->iterate() as $curTpl) { if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_HERBLOOT) { $tabId = 9; } else { if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_ENGINEERLOOT) { $tabId = 8; } else { if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_MININGLOOT) { $tabId = 7; } else { if ($tabId < 0) { $tabId = abs($tabId); } } } } // general case (skinning) $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField($field)]); $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent'; } } break; } } $this->results = $tabsFinal; return true; }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // level range $infobox[] = Lang::game('level') . Lang::main('colon') . $this->subject->getField('minLevel') . ' - ' . $this->subject->getField('maxLevel'); // exotic if ($this->subject->getField('exotic')) { $infobox[] = '[url=?spell=53270]' . Lang::pet('exotic') . '[/url]'; } /****************/ /* Main Content */ /****************/ $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]'; $this->headIcons = [$this->subject->getField('iconString')]; $this->expansion = Util::$expansionString[$this->subject->getField('expansion')]; $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_TALENT => ['href' => '?petcalc#' . Util::$tcEncoding[(int) ($this->typeId / 10)] . Util::$tcEncoding[2 * ($this->typeId % 10) + ($this->subject->getField('exotic') ? 1 : 0)], 'pet' => true]); /**************/ /* Extra Tabs */ /**************/ // tab: tameable & gallery $condition = array(['ct.type', 1], ['ct.typeFlags', 0x1, '&'], ['ct.family', $this->typeId], ['OR', ['ft.A', 1, '<'], ['ft.H', 1, '<']]); $tng = new CreatureList($condition); $this->lvTabs[] = array('file' => 'creature', 'data' => $tng->getListviewData(NPCINFO_TAMEABLE), 'params' => array('name' => '$LANG.tab_tameable', 'hiddenCols' => "\$['type']", 'visibleCols' => "\$['skin']", 'note' => sprintf(Util::$filterResultString, '?npcs=1&filter=fa=38'), 'id' => 'tameable')); $this->lvTabs[] = array('file' => 'model', 'data' => $tng->getListviewData(NPCINFO_MODEL), 'params' => []); // tab: diet $list = []; $mask = $this->subject->getField('foodMask'); for ($i = 1; $i < 7; $i++) { if ($mask & 1 << $i - 1) { $list[] = $i; } } $food = new ItemList(array(['i.subClass', [5, 8]], ['i.FoodType', $list], CFG_SQL_LIMIT_NONE)); $this->extendGlobalData($food->getJSGlobals()); $this->lvTabs[] = array('file' => 'item', 'data' => $food->getListviewData(), 'params' => array('name' => '$LANG.diet', 'hiddenCols' => "\$['source', 'slot', 'side']", 'sort' => "\$['level']", 'id' => 'diet')); // tab: spells $mask = 0x0; foreach (Util::$skillLineMask[-1] as $idx => $pair) { if ($pair[0] == $this->typeId) { $mask = 1 << $idx; break; } } $conditions = [['s.typeCat', -3], ['OR', ['skillLine1', $this->subject->getField('skillLineId')], ['AND', ['skillLine1', 0, '>'], ['skillLine2OrMask', $this->subject->getField('skillLineId')]], ['AND', ['skillLine1', -1], ['skillLine2OrMask', $mask, '&']]]]; $spells = new SpellList($conditions); $this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'spell', 'data' => $spells->getListviewData(), 'params' => array('name' => '$LANG.tab_abilities', 'visibleCols' => "\$['schools', 'level']", 'id' => 'abilities')); // tab: talents $conditions = array(['s.typeCat', -7], ['OR', ['s.cuFlags', SPELL_CU_LAST_RANK, '&'], ['s.rankNo', 0]]); switch ($this->subject->getField('type')) { case 0: $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE0, '&']; break; case 1: $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE1, '&']; break; case 2: $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE2, '&']; break; } $talents = new SpellList($conditions); $this->extendGlobalData($talents->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'spell', 'data' => $talents->getListviewData(), 'params' => array('visibleCols' => "\$['tier', 'level']", 'name' => '$LANG.tab_talents', 'id' => 'talents', 'sort' => "\$['tier', 'name']", '_petTalents' => 1)); }
protected function generateXML($asError = false) { $root = new SimpleXML('<aowow />'); if ($asError) { $root->addChild('error', 'Item not found!'); } else { // item root $xml = $root->addChild('item'); $xml->addAttribute('id', $this->subject->id); // name $xml->addChild('name')->addCData($this->subject->getField('name', true)); // itemlevel $xml->addChild('level', $this->subject->getField('itemLevel')); // quality $xml->addChild('quality', Lang::item('quality', $this->subject->getField('quality')))->addAttribute('id', $this->subject->getField('quality')); // class $x = Lang::item('cat', $this->subject->getField('class')); $xml->addChild('class')->addCData(is_array($x) ? $x[0] : $x)->addAttribute('id', $this->subject->getField('class')); // subclass $x = $this->subject->getField('class') == 2 ? Lang::spell('weaponSubClass') : Lang::item('cat', $this->subject->getField('class'), 1); $xml->addChild('subclass')->addCData(is_array($x) ? is_array($x[$this->subject->getField('subClass')]) ? $x[$this->subject->getField('subClass')][0] : $x[$this->subject->getField('subClass')] : null)->addAttribute('id', $this->subject->getField('subClass')); // icon + displayId $xml->addChild('icon', $this->subject->getField('iconString'))->addAttribute('displayId', $this->subject->getField('displayId')); // inventorySlot $xml->addChild('inventorySlot', Lang::item('inventoryType', $this->subject->getField('slot')))->addAttribute('id', $this->subject->getField('slot')); // tooltip $xml->addChild('htmlTooltip')->addCData($this->subject->renderTooltip()); $this->subject->extendJsonStats(); // json $fields = ["classs", "displayid", "dps", "id", "level", "name", "reqlevel", "slot", "slotbak", "source", "sourcemore", "speed", "subclass"]; $json = ''; foreach ($fields as $f) { if (isset($this->subject->json[$this->subject->id][$f])) { $_ = $this->subject->json[$this->subject->id][$f]; if ($f == 'name') { $_ = 7 - $this->subject->getField('quality') . $_; } $json .= ',"' . $f . '":' . $_; } } $xml->addChild('json')->addCData(substr($json, 1)); // jsonEquip missing: avgbuyout, cooldown, source, sourcemore $json = ''; if ($_ = $this->subject->getField('sellPrice')) { // sellprice $json .= ',"sellprice":' . $_; } if ($_ = $this->subject->getField('requiredLevel')) { // reqlevel $json .= ',"reqlevel":' . $_; } if ($_ = $this->subject->getField('requiredSkill')) { // reqskill $json .= ',"reqskill":' . $_; } if ($_ = $this->subject->getField('requiredSkillRank')) { // reqskillrank $json .= ',"reqskillrank":' . $_; } foreach ($this->subject->itemMods[$this->subject->id] as $mod => $qty) { $json .= ',"' . $mod . '":' . $qty; } foreach ($_ = $this->subject->json[$this->subject->id] as $name => $qty) { if (in_array($name, Util::$itemFilter)) { $json .= ',"' . $name . '":' . $qty; } } $xml->addChild('jsonEquip')->addCData(substr($json, 1)); // jsonUse if ($onUse = $this->subject->getOnUseStats()) { $j = ''; foreach ($onUse as $idx => $qty) { $j .= ',"' . Util::$itemMods[$idx] . '":' . $qty; } $xml->addChild('jsonUse')->addCData(substr($j, 1)); } // reagents $cnd = array('OR', ['AND', ['effect1CreateItemId', $this->subject->id], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->subject->id], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->subject->id], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]); $spellSource = new SpellList($cnd); if (!$spellSource->error) { $cbNode = $xml->addChild('createdBy'); foreach ($spellSource->iterate() as $sId => $__) { foreach ($spellSource->canCreateItem() as $idx) { if ($spellSource->getField('effect' . $idx . 'CreateItemId') != $this->subject->id) { continue; } $splNode = $cbNode->addChild('spell'); $splNode->addAttribute('id', $sId); $splNode->addAttribute('name', $spellSource->getField('name', true)); $splNode->addAttribute('icon', $this->subject->getField('iconString')); $splNode->addAttribute('minCount', $spellSource->getField('effect' . $idx . 'BasePoints') + 1); $splNode->addAttribute('maxCount', $spellSource->getField('effect' . $idx . 'BasePoints') + $spellSource->getField('effect' . $idx . 'DieSides')); foreach ($spellSource->getReagentsForCurrent() as $rId => $qty) { if ($reagent = $spellSource->relItems->getEntry($rId)) { $rgtNode = $splNode->addChild('reagent'); $rgtNode->addAttribute('id', $rId); $rgtNode->addAttribute('name', Util::localizedString($reagent, 'name')); $rgtNode->addAttribute('quality', $reagent['quality']); $rgtNode->addAttribute('icon', $reagent['iconString']); $rgtNode->addAttribute('count', $qty[1]); } } break; } } } // link $xml->addChild('link', HOST_URL . '?item=' . $this->subject->id); } return $root->asXML(); }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // City if ($this->subject->getField('flags') & 0x8 && !$this->subject->getField('parentArea')) { $infobox[] = Lang::zone('city'); } // Auto repop if ($this->subject->getField('flags') & 0x1000 && !$this->subject->getField('parentArea')) { $infobox[] = Lang::zone('autoRez'); } // Level if ($_ = $this->subject->getField('levelMin')) { if ($_ < $this->subject->getField('levelMax')) { $_ .= ' - ' . $this->subject->getField('levelMax'); } $infobox[] = Lang::game('level') . Lang::main('colon') . $_; } // required Level if ($_ = $this->subject->getField('levelReq')) { if ($__ = $this->subject->getField('levelReqLFG')) { $buff = sprintf(Lang::zone('reqLevels'), $_, $__); } else { $buff = Lang::main('_reqLevel') . Lang::main('colon') . $_; } $infobox[] = $buff; } // Territory $_ = $this->subject->getField('faction'); $__ = '%s'; if ($_ == 0) { $__ = '[span class=icon-alliance]%s[/span]'; } else { if ($_ == 1) { $__ = '[span class=icon-horde]%s[/span]'; } else { if ($_ == 4) { $__ = '[span class=icon-ffa]%s[/span]'; } } } $infobox[] = Lang::zone('territory') . Lang::main('colon') . sprintf($__, Lang::zone('territories', $_)); // Instance Type $infobox[] = Lang::zone('instanceType') . Lang::main('colon') . '[span class=icon-instance' . $this->subject->getField('type') . ']' . Lang::zone('instanceTypes', $this->subject->getField('type')) . '[/span]'; // Heroic mode if ($_ = $this->subject->getField('levelHeroic')) { $infobox[] = '[icon preset=heroic]' . sprintf(Lang::zone('hcAvailable'), $_) . '[/icon]'; } // number of players if ($_ = $this->subject->getField('maxPlayer')) { $infobox[] = Lang::zone('numPlayers') . Lang::main('colon') . ($_ == -2 ? '10/25' : $_); } // Attunement Quest/Achievements & Keys if ($attmnt = $this->subject->getField('attunes')) { foreach ($attmnt as $type => $ids) { $this->extendGlobalIds($type, array_map('abs', $ids)); foreach ($ids as $id) { if ($type == TYPE_ITEM) { $infobox[] = Lang::zone('key', (int) ($id < 0)) . Lang::main('colon') . '[item=' . abs($id) . ']'; } else { $infobox[] = Lang::zone('attunement', (int) ($id < 0)) . Lang::main('colon') . '[' . Util::$typeStrings[$type] . '=' . abs($id) . ']'; } } } } // Instances if ($_ = DB::Aowow()->selectCol('SELECT id FROM ?_zones WHERE parentAreaId = ?d AND (flags & ?d) = 0', $this->typeId, CUSTOM_EXCLUDE_FOR_LISTVIEW)) { $this->extendGlobalIds(TYPE_ZONE, $_); $infobox[] = Lang::maps('Instances') . Lang::main('colon') . "\n[zone=" . implode("], \n[zone=", $_) . ']'; } // location (if instance) if ($pa = $this->subject->getField('parentAreaId')) { $paO = new ZoneList(array(['id', $pa])); if (!$paO->error) { $pins = str_pad($this->subject->getField('parentX') * 10, 3, '0', STR_PAD_LEFT) . str_pad($this->subject->getField('parentY') * 10, 3, '0', STR_PAD_LEFT); $infobox[] = Lang::zone('location') . Lang::main('colon') . '[lightbox=map zone=' . $pa . ' pins=' . $pins . ']' . $paO->getField('name', true) . '[/lightbox]'; } } /* has to be defined in an article, i think // faction(s) / Reputation Hub / Raid Faction // [li]Raid faction: [faction=1156][/li] || [li]Factions: [faction=1156]/[faction=1156][/li] // final boss // [li]Final boss: [icon preset=boss][npc=37226][/icon][/li] */ /****************/ /* Main Content */ /****************/ $addToMap = function ($what, $entry) use(&$som) { // entry always contains: type, id, name, level, coords[] if (!isset($som[$what][$entry['name']])) { // not found yet $som[$what][$entry['name']][] = $entry; } else { // check for identical floors foreach ($som[$what][$entry['name']] as &$byFloor) { if ($byFloor['level'] != $entry['level']) { continue; } // found existing floor, ammending coords $byFloor['coords'][] = $entry['coords'][0]; break; } // floor not used yet, create it $som[$what][$entry['name']][] = $entry; } }; if ($_ = $this->subject->getField('parentArea')) { $this->extraText = sprintf(Lang::zone('zonePartOf'), $_); $this->extendGlobalIds(TYPE_ZONE, $_); } // we cannot fetch spawns via lists. lists are grouped by entry $oSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE areaId = ?d AND type = ?d', $this->typeId, TYPE_OBJECT); $cSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE areaId = ?d AND type = ?d', $this->typeId, TYPE_NPC); $conditions = [CFG_SQL_LIMIT_NONE, ['s.areaId', $this->typeId]]; if (!User::isInGroup(U_GROUP_STAFF)) { $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]; } $objectSpawns = new GameObjectList($conditions); $creatureSpawns = new CreatureList($conditions); $questsLV = $rewardsLV = []; // see if we can actually display a map $hasMap = file_exists('static/images/wow/maps/' . Util::$localeStrings[User::$localeId] . '/normal/' . $this->typeId . '.jpg'); if (!$hasMap) { // try multilayered $hasMap = file_exists('static/images/wow/maps/' . Util::$localeStrings[User::$localeId] . '/normal/' . $this->typeId . '-1.jpg'); } if (!$hasMap) { // try english fallback $hasMap = file_exists('static/images/wow/maps/enus/normal/' . $this->typeId . '.jpg'); } if (!$hasMap) { // try english fallback, multilayered $hasMap = file_exists('static/images/wow/maps/enus/normal/' . $this->typeId . '-1.jpg'); } if ($hasMap) { $som = []; foreach ($oSpawns as $spawn) { $tpl = $objectSpawns->getEntry($spawn['typeId']); if (!$tpl) { continue; } $n = Util::localizedString($tpl, 'name'); $what = ''; switch ($tpl['typeCat']) { case -3: $what = 'herb'; break; case -4: $what = 'vein'; break; case 9: $what = 'book'; break; case -6: if ($tpl['spellFocusId'] == 1) { $what = 'anvil'; } else { if ($tpl['spellFocusId'] == 3) { $what = 'forge'; } } break; } if ($what) { $addToMap($what, array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id'])); } if ($tpl['startsQuests']) { $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', TYPE_OBJECT], ['qse.typeId', $tpl['id']])); if ($started->error) { continue; } // store data for misc tabs foreach ($started->getListviewData() as $id => $data) { if (!empty($started->rewards[$id][TYPE_ITEM])) { $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][TYPE_ITEM])); } if (!empty($started->choices[$id][TYPE_ITEM])) { $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][TYPE_ITEM])); } $questsLV[$id] = $data; } $this->extendGlobalData($started->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS)); if ($tpl['A'] != -1 & ($_ = $started->getSOMData(SIDE_ALLIANCE))) { $addToMap('alliancequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id'], 'side' => ($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2), 'quests' => array_values($_))); } if ($tpl['H'] != -1 & ($_ = $started->getSOMData(SIDE_HORDE))) { $addToMap('hordequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_OBJECT, 'id' => $tpl['id'], 'side' => ($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2), 'quests' => array_values($_))); } } } $flightNodes = []; foreach ($cSpawns as $spawn) { $tpl = $creatureSpawns->getEntry($spawn['typeId']); if (!$tpl) { continue; } $n = Util::localizedString($tpl, 'name'); $sn = Util::localizedString($tpl, 'subname'); $what = ''; if ($tpl['npcflag'] & NPC_FLAG_REPAIRER) { $what = 'repair'; } else { if ($tpl['npcflag'] & NPC_FLAG_AUCTIONEER) { $what = 'auctioneer'; } else { if ($tpl['npcflag'] & NPC_FLAG_BANKER) { $what = 'banker'; } else { if ($tpl['npcflag'] & NPC_FLAG_BATTLEMASTER) { $what = 'battlemaster'; } else { if ($tpl['npcflag'] & NPC_FLAG_INNKEEPER) { $what = 'innkeeper'; } else { if ($tpl['npcflag'] & NPC_FLAG_TRAINER) { $what = 'trainer'; } else { if ($tpl['npcflag'] & NPC_FLAG_VENDOR) { $what = 'vendor'; } else { if ($tpl['npcflag'] & NPC_FLAG_FLIGHT_MASTER) { $flightNodes[$tpl['id']] = [$spawn['posX'], $spawn['posY']]; $what = 'flightmaster'; } else { if ($tpl['npcflag'] & NPC_FLAG_STABLE_MASTER) { $what = 'stablemaster'; } else { if ($tpl['npcflag'] & NPC_FLAG_GUILD_MASTER) { $what = 'guildmaster'; } else { if ($tpl['npcflag'] & (NPC_FLAG_SPIRIT_HEALER | NPC_FLAG_SPIRIT_GUIDE)) { $what = 'spirithealer'; } else { if ($creatureSpawns->isBoss()) { $what = 'boss'; } else { if ($tpl['rank'] == 2 || $tpl['rank'] == 4) { $what = 'rare'; } } } } } } } } } } } } } if ($what) { $addToMap($what, array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'] ?: 1, 'reactalliance' => $tpl['A'] ?: 1, 'description' => $sn)); } if ($tpl['startsQuests']) { $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', TYPE_NPC], ['qse.typeId', $tpl['id']])); if ($started->error) { continue; } // store data for misc tabs foreach ($started->getListviewData() as $id => $data) { if (!empty($started->rewards[$id][TYPE_ITEM])) { $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][TYPE_ITEM])); } if (!empty($started->choices[$id][TYPE_ITEM])) { $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][TYPE_ITEM])); } $questsLV[$id] = $data; } if ($tpl['A'] != -1 & ($_ = $started->getSOMData(SIDE_ALLIANCE))) { $addToMap('alliancequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => ($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE), 'quests' => array_values($_))); } if ($tpl['H'] != -1 & ($_ = $started->getSOMData(SIDE_HORDE))) { $addToMap('hordequests', array('coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => TYPE_NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => ($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE), 'quests' => array_values($_))); } } } // remove unwanted indizes foreach ($som as $what => &$dataz) { if (empty($som[$what])) { continue; } foreach ($dataz as &$data) { $data = array_values($data); } if (!in_array($what, ['vein', 'herb', 'rare'])) { $foo = []; foreach ($dataz as $d) { foreach ($d as $_) { $foo[] = $_; } } $dataz = $foo; } } // append paths between nodes if ($flightNodes) { // neutral nodes come last as the line is colored by the node it's attached to usort($som['flightmaster'], function ($a, $b) { $n1 = $a['reactalliance'] == $a['reacthorde']; $n2 = $b['reactalliance'] == $b['reacthorde']; if ($n1 && !$n2) { return 1; } if (!$n1 && $n2) { return -1; } return 0; }); $paths = DB::Aowow()->select('SELECT n1.typeId AS "0", n2.typeId AS "1" FROM ?_taxipath p JOIN ?_taxinodes n1 ON n1.id = p.startNodeId JOIN ?_taxinodes n2 ON n2.id = p.endNodeId WHERE n1.typeId IN (?a) AND n2.typeId IN (?a)', array_keys($flightNodes), array_keys($flightNodes)); foreach ($paths as $k => $path) { foreach ($som['flightmaster'] as &$fm) { if ($fm['id'] != $path[0] && $fm['id'] != $path[1]) { continue; } if ($fm['id'] == $path[0]) { $fm['paths'][] = $flightNodes[$path[1]]; } if ($fm['id'] == $path[1]) { $fm['paths'][] = $flightNodes[$path[0]]; } unset($paths[$k]); break; } } } // preselect bosses for raids/dungeons if (in_array($this->subject->getField('type'), [2, 3, 4, 5, 7, 8])) { $som['instance'] = true; } $this->map = array('data' => ['parent' => 'mapper-generic', 'zone' => $this->typeId], 'som' => $som); } else { $this->map = false; } $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->expansion = Util::$expansionString[$this->subject->getField('expansion')]; $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true); /* - associated with holiday? */ /**************/ /* Extra Tabs */ /**************/ // tab: NPCs if ($cSpawns && !$creatureSpawns->error) { $lvData = array('file' => 'creature', 'data' => $creatureSpawns->getListviewData(), 'params' => ['note' => sprintf(Util::$filterResultString, '?npcs&filter=cr=6;crs=' . $this->typeId . ';crv=0')]); if ($creatureSpawns->getMatches() > CFG_SQL_LIMIT_DEFAULT) { $lvData['params']['_truncated'] = 1; } $this->extendGlobalData($creatureSpawns->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = $lvData; } // tab: Objects if ($oSpawns && !$objectSpawns->error) { $lvData = array('file' => 'object', 'data' => $objectSpawns->getListviewData(), 'params' => ['note' => sprintf(Util::$filterResultString, '?objects&filter=cr=1;crs=' . $this->typeId . ';crv=0')]); if ($objectSpawns->getMatches() > CFG_SQL_LIMIT_DEFAULT) { $lvData['params']['_truncated'] = 1; } $this->extendGlobalData($objectSpawns->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = $lvData; } // tab: Quests [data collected by SOM-routine] if ($questsLV) { $this->lvTabs[] = array('file' => 'quest', 'data' => $questsLV, 'params' => ['note' => '$$WH.sprintf(LANG.lvnote_zonequests, ' . $this->subject->getField('mapId') . ', ' . $this->typeId . ', \'' . Util::jsEscape($this->subject->getField('name', true)) . '\', ' . $this->typeId . ')']); } // tab: item-quest starter // select every quest starter, that is a drop $questStartItem = DB::Aowow()->select(' SELECT qse.typeId AS ARRAY_KEY, moreType, moreTypeId, moreZoneId FROM ?_quests_startend qse JOIN ?_source src ON src.type = qse.type AND src.typeId = qse.typeId WHERE src.src2 IS NOT NULL AND qse.type = ?d AND (moreZoneId = ?d OR (moreType = ?d AND moreTypeId IN (?a)) OR (moreType = ?d AND moreTypeId IN (?a)))', TYPE_ITEM, $this->typeId, TYPE_NPC, array_unique(array_column($cSpawns, 'typeId')) ?: [0], TYPE_OBJECT, array_unique(array_column($oSpawns, 'typeId')) ?: [0]); if ($questStartItem) { $qsiList = new ItemList(array(['id', array_keys($questStartItem)])); if (!$qsiList->error) { $this->lvTabs[] = array('file' => 'item', 'data' => $qsiList->getListviewData(), 'params' => ['name' => '$LANG.tab_startsquest', 'id' => 'starts-quest']); $this->extendGlobalData($qsiList->getJSGlobals(GLOBALINFO_SELF)); } } // tab: Quest Rewards [ids collected by SOM-routine] if ($rewardsLV) { $rewards = new ItemList(array(['id', array_unique($rewardsLV)])); if (!$rewards->error) { $this->lvTabs[] = array('file' => 'item', 'data' => $rewards->getListviewData(), 'params' => ['name' => '$LANG.tab_questrewards', 'id' => 'quest-rewards', 'note' => sprintf(Util::$filterResultString, '?items&filter=cr=126;crs=' . $this->typeId . ';crv=0')]); $this->extendGlobalData($rewards->getJSGlobals(GLOBALINFO_SELF)); } } // tab: achievements // tab: fished in zone $fish = new Loot(); if ($fish->getByContainer(LOOT_FISHING, $this->typeId)) { $this->extendGlobalData($fish->jsGlobals); $xCols = array_merge(['Listview.extraCols.percent'], $fish->extraCols); foreach ($fish->iterate() as $lv) { if (!$lv['quest']) { continue; } $xCols = array_merge($xCols, ['Listview.extraCols.condition']); $reqQuest[$lv['id']] = 0; $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]]; } $this->lvTabs[] = array('file' => 'item', 'data' => $fish->getResult(), 'params' => ['name' => '$LANG.tab_fishing', 'id' => 'fishing', 'extraCols' => $xCols ? "\$[" . implode(', ', array_unique($xCols)) . "]" : null, 'hiddenCols' => "\$['side']"]); } // tab: spells if ($saData = DB::World()->select('SELECT * FROM spell_area WHERE area = ?d', $this->typeId)) { $spells = new SpellList(array(['id', array_column($saData, 'spell')])); if (!$spells->error) { $lvSpells = $spells->getListviewData(); $this->extendGlobalData($spells->getJSGlobals()); $extra = false; foreach ($saData as $a) { if (empty($lvSpells[$a['spell']])) { continue; } $condition = []; if ($a['aura_spell']) { $this->extendGlobalIds(TYPE_SPELL, abs($a['aura_spell'])); $condition[0][$this->typeId][] = [[$a['aura_spell'] > 0 ? CND_AURA : -CND_AURA, abs($a['aura_spell'])]]; } if ($a['quest_start']) { $this->extendGlobalIds(TYPE_QUEST, $a['quest_start']); $group = []; for ($i = 0; $i < 7; $i++) { if (!($a['quest_start_status'] & 1 << $i)) { continue; } if ($i == 0) { $group[] = [CND_QUEST_NONE, $a['quest_start']]; } else { if ($i == 1) { $group[] = [CND_QUEST_COMPLETE, $a['quest_start']]; } else { if ($i == 3) { $group[] = [CND_QUESTTAKEN, $a['quest_start']]; } else { if ($i == 6) { $group[] = [CND_QUESTREWARDED, $a['quest_start']]; } } } } } if ($group) { $condition[0][$this->typeId][] = $group; } } if ($a['quest_end'] && $a['quest_end'] != $a['quest_start']) { $this->extendGlobalIds(TYPE_QUEST, $a['quest_end']); $group = []; for ($i = 0; $i < 7; $i++) { if (!($a['quest_end_status'] & 1 << $i)) { continue; } if ($i == 0) { $group[] = [-CND_QUEST_NONE, $a['quest_end']]; } else { if ($i == 1) { $group[] = [-CND_QUEST_COMPLETE, $a['quest_end']]; } else { if ($i == 3) { $group[] = [-CND_QUESTTAKEN, $a['quest_end']]; } else { if ($i == 6) { $group[] = [-CND_QUESTREWARDED, $a['quest_end']]; } } } } } if ($group) { $condition[0][$this->typeId][] = $group; } } if ($a['racemask']) { $foo = []; for ($i = 0; $i < 11; $i++) { if ($a['racemask'] & 1 << $i) { $foo[] = $i + 1; } } $this->extendGlobalIds(TYPE_RACE, $foo); $condition[0][$this->typeId][] = [[CND_RACE, $a['racemask']]]; } if ($a['gender'] != 2) { // 2: both $condition[0][$this->typeId][] = [[CND_GENDER, $a['gender'] + 1]]; } if ($condition) { $extra = true; $lvSpells[$a['spell']] = array_merge($lvSpells[$a['spell']], ['condition' => $condition]); } } $this->lvTabs[] = array('file' => 'spell', 'data' => $lvSpells, 'params' => array('extraCols' => $extra ? '$[Listview.extraCols.condition]' : null, 'hiddenCols' => "\$['skill']")); } } // tab: subzones $subZones = new ZoneList(array(['parentArea', $this->typeId])); if (!$subZones->error) { $this->lvTabs[] = array('file' => 'zone', 'data' => $subZones->getListviewData(), 'params' => ['name' => '$LANG.tab_zones', 'id' => 'subzones', 'hiddenCols' => "\$['territory', 'instancetype']"]); $this->extendGlobalData($subZones->getJSGlobals(GLOBALINFO_SELF)); } }
protected function generateContent() { $infobox = []; $_mask = 1 << $this->typeId - 1; $mountVendors = array(null, [384, 33307], [3362, 33553], [1261, 33310], [4730, 33653], [4731, 33555], [3685, 33556], [7955, 33650], [7952, 33554], null, [16264, 33557], [17584, 33657]); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // side if ($_ = $this->subject->getField('side')) { $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($_ == 2 ? 'horde' : 'alliance') . ']' . Lang::game('si', $_) . '[/span]'; } // faction if ($_ = $this->subject->getField('factionId')) { $fac = new FactionList(array(['f.id', $_])); $this->extendGlobalData($fac->getJSGlobals()); $infobox[] = Util::ucFirst(Lang::game('faction')) . Lang::main('colon') . '[faction=' . $fac->id . ']'; } // leader if ($_ = $this->subject->getField('leader')) { $this->extendGlobalIds(TYPE_NPC, $_); $infobox[] = Lang::race('racialLeader') . Lang::main('colon') . '[npc=' . $_ . ']'; } // start area if ($_ = $this->subject->getField('startAreaId')) { $this->extendGlobalIds(TYPE_ZONE, $_); $infobox[] = Lang::race('startZone') . Lang::main('colon') . '[zone=' . $_ . ']'; } /****************/ /* Main Content */ /****************/ $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]'; $this->expansion = Util::$expansionString[$this->subject->getField('expansion')]; $this->headIcons = array('race_' . strtolower($this->subject->getField('fileString')) . '_male', 'race_' . strtolower($this->subject->getField('fileString')) . '_female'); $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true); /**************/ /* Extra Tabs */ /**************/ // Classes $classes = new CharClassList(array(['racemask', $_mask, '&'])); if (!$classes->error) { $this->extendGlobalData($classes->getJSGlobals()); $this->lvTabs[] = ['class', ['data' => array_values($classes->getListviewData())]]; } // Tongues $conditions = array(['typeCat', -11], ['reqRaceMask', $_mask, '&']); $tongues = new SpellList($conditions); if (!$tongues->error) { $this->extendGlobalData($tongues->getJSGlobals()); $this->lvTabs[] = ['spell', array('data' => array_values($tongues->getListviewData()), 'id' => 'languages', 'name' => '$LANG.tab_languages', 'hiddenCols' => ['reagents'])]; } // Racials $conditions = array(['typeCat', -4], ['reqRaceMask', $_mask, '&']); $racials = new SpellList($conditions); if (!$racials->error) { $this->extendGlobalData($racials->getJSGlobals()); $this->lvTabs[] = ['spell', array('data' => array_values($racials->getListviewData()), 'id' => 'racial-traits', 'name' => '$LANG.tab_racialtraits', 'hiddenCols' => ['reagents'])]; } // Quests $conditions = array(['reqRaceMask', $_mask, '&'], [['reqRaceMask', RACE_MASK_HORDE, '&'], RACE_MASK_HORDE, '!'], [['reqRaceMask', RACE_MASK_ALLIANCE, '&'], RACE_MASK_ALLIANCE, '!']); $quests = new QuestList($conditions); if (!$quests->error) { $this->extendGlobalData($quests->getJSGlobals()); $this->lvTabs[] = ['quest', ['data' => array_values($quests->getListviewData())]]; } // Mounts // ok, this sucks, but i rather hardcode the trainer, than fetch items by namepart $items = isset($mountVendors[$this->typeId]) ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE entry IN (?a)', $mountVendors[$this->typeId]) : 0; $conditions = array(['i.id', $items], ['i.class', ITEM_CLASS_MISC], ['i.subClass', 5]); $mounts = new ItemList($conditions); if (!$mounts->error) { $this->extendGlobalData($mounts->getJSGlobals()); $this->lvTabs[] = ['item', array('data' => array_values($mounts->getListviewData()), 'id' => 'mounts', 'name' => '$LANG.tab_mounts', 'hiddenCols' => ['slot', 'type'])]; } }
protected function handleLoad() { /* params id: profileId items: string [itemIds.join(':')] unnamed: unixtime [only to force the browser to reload instead of cache] return lots... */ // titles, achievements, characterData, talents (, pets) // and some onLoad-hook to .. load it registerProfile($data) // everything else goes through data.php .. strangely enough if (!$this->_get['id']) { return; } $char = new ProfileList(array(['id', $this->_get['id'][0]])); // or string or whatever $buff = ''; if ($it = array_column($char->getField('inventory'), 0)) { $itemz = new ItemList(array(['id', $it, CFG_SQL_LIMIT_NONE])); $data = $itemz->getListviewData(ITEMINFO_JSON | ITEMINFO_SUBITEMS); // get and apply inventory foreach ($itemz->iterate() as $iId => $__) { $buff .= 'g_items.add(' . $iId . ', {name_' . User::$localeString . ":'" . Util::jsEscape($itemz->getField('name', true)) . "', quality:" . $itemz->getField('quality') . ", icon:'" . $itemz->getField('iconString') . "', jsonequip:" . Util::toJSON($data[$iId]) . "});\n"; } $buff .= "\n"; } if ($au = $char->getField('auras')) { $auraz = new SpellList(array(['id', $char->getField('auras')], CFG_SQL_LIMIT_NONE)); $dataz = $auraz->getListviewData(); $modz = $auraz->getProfilerMods(); // get and apply aura-mods foreach ($dataz as $id => $data) { $mods = []; if (!empty($modz[$id])) { foreach ($modz[$id] as $k => $v) { if (is_array($v)) { $mods[] = $v; } else { if ($str = @Util::$itemMods[$k]) { $mods[$str] = $v; } } } } $buff .= 'g_spells.add(' . $id . ", {id:" . $id . ", name:'" . Util::jsEscape(mb_substr($data['name'], 1)) . "', icon:'" . $data['icon'] . "', modifier:" . Util::toJSON($mods) . "});\n"; } $buff .= "\n"; } /* depending on progress-achievements // required by progress in JScript move to handleLoad()? Util::$pageTemplate->extendGlobalIds(TYPE_NPC, [29120, 31134, 29306, 29311, 23980, 27656, 26861, 26723, 28923, 15991]); */ // load available titles Util::loadStaticFile('p-titles-' . $char->getField('gender'), $buff, true); // load available achievements if (!Util::loadStaticFile('p-achievements', $buff, true)) { $buff .= "\n\ng_achievement_catorder = [];"; $buff .= "\n\ng_achievement_points = [0];"; } // excludes; structure UNK type => [maskBit => [typeIds]] ? /* g_user.excludes = [type:[typeIds]] g_user.includes = [type:[typeIds]] g_user.excludegroups = groupMask // requires g_user.settings != null maskBit are matched against fieldId from excludeGroups id: 1, label: LANG.dialog_notavail id: 2, label: LANG.dialog_tcg id: 4, label: LANG.dialog_collector id: 8, label: LANG.dialog_promo id: 16, label: LANG.dialog_nonus id: 96, label: LANG.dialog_faction id: 896, label: LANG.dialog_profession id: 1024, label: LANG.dialog_noexalted */ // $buff .= "\n\ng_excludes = {};"; // add profile to buffer $buff .= "\n\n\$WowheadProfiler.registerProfile(" . Util::toJSON($char->getEntry(2)) . ");"; // can't use JSON_NUMERIC_CHECK or the talent-string becomes a float return $buff . "\n"; }
function profiler() { $success = true; $scripts = []; /**********/ /* Quests */ /**********/ $scripts[] = function () { $success = true; $condition = [CFG_SQL_LIMIT_NONE, 'AND', [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW], 0], [['flags', QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY | QUEST_FLAG_REPEATABLE | QUEST_FLAG_AUTO_REWARDED, '&'], 0], [['specialFlags', QUEST_FLAG_SPECIAL_REPEATABLE | QUEST_FLAG_SPECIAL_DUNGEON_FINDER | QUEST_FLAG_SPECIAL_MONTHLY, '&'], 0]]; $questz = new QuestList($condition); $_ = []; $currencies = array_column($questz->rewards, TYPE_CURRENCY); foreach ($currencies as $curr) { foreach ($curr as $cId => $qty) { $_[] = $cId; } } $relCurr = new CurrencyList(array(['id', $_])); foreach (CLISetup::$localeIds as $l) { set_time_limit(20); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $buff = "var _ = g_gatheredcurrencies;\n"; foreach ($relCurr->getListviewData() as $id => $data) { $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } $buff .= "\n\nvar _ = g_quests;\n"; foreach ($questz->getListviewData() as $id => $data) { $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } $buff .= "\ng_quest_catorder = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\n"; if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-quests', $buff)) { $success = false; } } return $success; }; /****************/ /* Achievements */ /****************/ $scripts[] = function () { $success = true; $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], [['flags', 1, '&'], 0]); $achievez = new AchievementList($condition); foreach (CLISetup::$localeIds as $l) { set_time_limit(5); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $sumPoints = 0; $buff = "var _ = g_achievements;\n"; foreach ($achievez->getListviewData(ACHIEVEMENTINFO_PROFILE) as $id => $data) { $sumPoints += $data['points']; $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } // categories to sort by $buff .= "\ng_achievement_catorder = [92, 14863, 97, 169, 170, 171, 172, 14802, 14804, 14803, 14801, 95, 161, 156, 165, 14806, 14921, 96, 201, 160, 14923, 14808, 14805, 14778, 14865, 14777, 14779, 155, 14862, 14861, 14864, 14866, 158, 162, 14780, 168, 14881, 187, 14901, 163, 14922, 159, 14941, 14961, 14962, 14981, 15003, 15002, 15001, 15041, 15042, 81]"; // sum points $buff .= "\ng_achievement_points = [" . $sumPoints . "];\n"; if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-achievements', $buff)) { $success = false; } } return $success; }; /**********/ /* Titles */ /**********/ $scripts[] = function () { $success = true; $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]); $titlez = new TitleList($condition); foreach (CLISetup::$localeIds as $l) { set_time_limit(5); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); foreach ([0, 1] as $g) { $buff = "var _ = g_titles;\n"; foreach ($titlez->getListviewData() as $id => $data) { $data['name'] = Util::localizedString($titlez->getEntry($id), $g ? 'female' : 'male'); unset($data['namefemale']); $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-titles-' . $g, $buff)) { $success = false; } } } return $success; }; /**********/ /* Mounts */ /**********/ $scripts[] = function () { $success = true; $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -5]); $mountz = new SpellList($condition); foreach (CLISetup::$localeIds as $l) { set_time_limit(5); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $buff = "var _ = g_spells;\n"; foreach ($mountz->getListviewData(ITEMINFO_MODEL) as $id => $data) { $data['quality'] = $data['name'][0]; $data['name'] = mb_substr($data['name'], 1); $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-mounts', $buff)) { $success = false; } } return $success; }; /**************/ /* Companions */ /**************/ $scripts[] = function () { $success = true; $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['typeCat', -6]); $companionz = new SpellList($condition); foreach (CLISetup::$localeIds as $l) { set_time_limit(5); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $buff = "var _ = g_spells;\n"; foreach ($companionz->getListviewData(ITEMINFO_MODEL) as $id => $data) { $data['quality'] = $data['name'][0]; $data['name'] = mb_substr($data['name'], 1); $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-companions', $buff)) { $success = false; } } return $success; }; /************/ /* Factions */ /************/ $scripts[] = function () { $success = true; $condition = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]); $factionz = new FactionList($condition); foreach (CLISetup::$localeIds as $l) { set_time_limit(5); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $buff = "var _ = g_factions;\n"; foreach ($factionz->getListviewData() as $id => $data) { $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } $buff .= "\ng_faction_order = [0, 469, 891, 1037, 1118, 67, 1052, 892, 936, 1117, 169, 980, 1097];\n"; if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-factions', $buff)) { $success = false; } } return $success; }; /***********/ /* Recipes */ /***********/ $scripts[] = function () { // special case: secondary skills are always requested, so put them in one single file (185, 129, 356); it also contains g_skill_order $skills = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, [185, 129, 356]]; $success = true; $baseCnd = array(CFG_SQL_LIMIT_NONE, [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], ['effect1Id', [6, 45, 57, 127, 33, 158, 99, 28, 95], '!'], ['effect2Id', [118, 60], '!'], ['OR', ['typeCat', 9], ['typeCat', 11]]); foreach ($skills as $s) { $file = is_array($s) ? 'sec' : (string) $s; $cnd = array_merge($baseCnd, [['skillLine1', $s]]); $recipez = new SpellList($cnd); $created = ''; foreach ($recipez->iterate() as $__) { foreach ($recipez->canCreateItem() as $idx) { $id = $recipez->getField('effect' . $idx . 'CreateItemId'); $created .= "g_items.add(" . $id . ", {'icon':'" . $recipez->relItems->getEntry($id)['iconString'] . "'});\n"; } } foreach (CLISetup::$localeIds as $l) { set_time_limit(10); User::useLocale($l); Lang::load(Util::$localeStrings[$l]); $buff = ''; foreach ($recipez->getListviewData() as $id => $data) { $buff .= '_[' . $id . '] = ' . Util::toJSON($data) . ";\n"; } if (!$buff) { // this behaviour is intended, do not create an error CLISetup::log('profiler - file datasets/' . User::$localeString . '/p-recipes-' . $file . ' has no content => skipping', CLISetup::LOG_WARN); continue; } $buff = $created . "\nvar _ = g_spells;\n" . $buff; if (is_array($s)) { $buff .= "\ng_skill_order = [171, 164, 333, 202, 182, 773, 755, 165, 186, 393, 197, 185, 129, 356];\n"; } if (!CLISetup::writeFile('datasets/' . User::$localeString . '/p-recipes-' . $file, $buff)) { $success = false; } } } return $success; }; // check directory-structure foreach (Util::$localeStrings as $dir) { if (!CLISetup::writeDir('datasets/' . $dir)) { $success = false; } } // run scripts foreach ($scripts as $func) { if (!$func()) { $success = false; } } return $success; }
function itemset() { $locales = [LOCALE_EN, LOCALE_FR, LOCALE_DE, LOCALE_ES, LOCALE_RU]; $setToHoliday = array(761 => 141, 762 => 372, 785 => 341, 812 => 181); // find events associated with holidayIds if ($pairs = DB::World()->selectCol('SELECT holiday AS ARRAY_KEY, eventEntry FROM game_event WHERE holiday IN (?a)', array_values($setToHoliday))) { foreach ($setToHoliday as &$hId) { $hId = !empty($pairs[$hId]) ? $pairs[$hId] : 0; } } // tags where refId == virtualId // in pve sets are not recycled beyond the contentGroup $tagsById = array(1 => [181, 182, 183, 184, 185, 186, 187, 188, 189], 2 => [511, 512, 513, 514, 515, 516, 517, 518, 519], 3 => [201, 202, 203, 204, 205, 206, 207, 208, 209], 4 => [210, 211, 212, 213, 214, 215, 216, 217, 218], 5 => [521, 523, 524, 525, 526, 527, 528, 529, 530], 6 => [522, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 697, 718], 7 => [281, 282, 301, 341, 342, 343, 344, 345, 346, 347, 348, 361, 362, 381, 382, 401], 8 => [383, 384, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 402, 717, 698], 9 => [494, 495, 498, 500, 502, 504, 506, 508, 510], 10 => [493, 496, 497, 499, 501, 503, 505, 507, 509], 11 => [477, 480, 474, 475, 476, 478, 479, 481, 482], 12 => [621, 624, 625, 626, 631, 632, 633, 638, 639, 640, 645, 648, 651, 654, 655, 663, 664], 13 => [622, 627, 628, 629, 634, 635, 636, 641, 642, 643, 646, 649, 652, 656, 657, 665, 666], 14 => [620, 623, 630, 637, 644, 647, 650, 653, 658, 659, 660, 661, 662], 15 => [467, 468, 469, 470, 471, 472, 473, 483, 484, 485, 486, 487, 488, 908], 16 => [587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 688, 689, 691, 692, 693, 694, 695, 696], 18 => [668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684], 21 => [738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752], 23 => [795, 805, 804, 803, 802, 801, 800, 799, 798, 797, 796, 794, 793, 792, 791, 790, 789, 788, 787], 25 => [838, 837, 836, 835, 834, 833, 832, 831, 830, 829, 828, 827, 826, 825, 824, 823, 822, 821, 820], 27 => [880, 879, 878, 877, 876, 875, 874, 873, 872, 871, 870, 869, 868, 867, 866, 865, 864, 863, 862, 861, 860, 859, 858, 857, 856, 855, 854, 853, 852, 851, 850, 849, 848, 847, 846, 845, 844, 843], 29 => [901, 900, 899, 898, 897, 896, 895, 894, 893, 892, 891, 890, 889, 888, 887, 886, 885, 884, 883]); // well .. f**k $tagsByNamePart = array(17 => ['gladiator'], 19 => ['merciless'], 20 => ['vengeful'], 22 => ['brutal'], 24 => ['deadly', 'hateful', 'savage'], 26 => ['furious'], 28 => ['relentless'], 30 => ['wrathful']); DB::Aowow()->query('TRUNCATE TABLE ?_itemset'); $vIdx = 0; $virtualId = 0; $sets = DB::Aowow()->select('SELECT *, id AS ARRAY_KEY FROM dbc_itemset'); foreach ($sets as $setId => $setData) { $spells = $items = $mods = $descText = $name = $gains = []; $max = $reqLvl = $min = $quality = $heroic = $nPieces = []; $classMask = $type = 0; $hasRing = false; $holiday = isset($setToHoliday[$setId]) ? $setToHoliday[$setId] : 0; $canReuse = !$holiday; // can't reuse holiday-sets $slotList = []; $pieces = DB::World()->select('SELECT *, IF(InventoryType = 15, 26, IF(InventoryType = 5, 20, InventoryType)) AS slot, entry AS ARRAY_KEY FROM item_template WHERE itemset = ?d AND (class <> 4 OR subclass NOT IN (1, 2, 3, 4) OR armor > 0 OR Quality = 1) ORDER BY itemLevel, subclass, slot ASC', $setId); /****************************************/ /* determine type and reuse from pieces */ /****************************************/ // make the first vId always same as setId $firstPiece = reset($pieces); $tmp = [$firstPiece['Quality'] . $firstPiece['ItemLevel'] => $setId]; // walk through all items associated with the set foreach ($pieces as $itemId => $piece) { $classMask |= $piece['AllowableClass'] & CLASS_MASK_ALL; $key = $piece['Quality'] . str_pad($piece['ItemLevel'], 3, 0, STR_PAD_LEFT); if (!isset($tmp[$key])) { $tmp[$key] = --$vIdx; } $vId = $tmp[$key]; // check only actual armor in rare quality or higher (or inherits holiday) if ($piece['class'] != ITEM_CLASS_ARMOR || $piece['subclass'] == 0) { $canReuse = false; } /* gather relevant stats for use */ if (!isset($quality[$vId]) || $piece['Quality'] > $quality[$vId]) { $quality[$vId] = $piece['Quality']; } if ($piece['Flags'] & ITEM_FLAG_HEROIC) { $heroic[$vId] = true; } if (!isset($reqLvl[$vId]) || $piece['RequiredLevel'] > $reqLvl[$vId]) { $reqLvl[$vId] = $piece['RequiredLevel']; } if (!isset($min[$vId]) || $piece['ItemLevel'] < $min[$vId]) { $min[$vId] = $piece['ItemLevel']; } if (!isset($max[$vId]) || $piece['ItemLevel'] > $max[$vId]) { $max[$vId] = $piece['ItemLevel']; } if (!isset($items[$vId][$piece['slot']]) || !$canReuse) { if (!isset($nPieces[$vId])) { $nPieces[$vId] = 1; } else { $nPieces[$vId]++; } } if (isset($items[$vId][$piece['slot']])) { // not reusable -> insert anyway on unique keys if (!$canReuse) { $items[$vId][$piece['slot'] . $itemId] = $itemId; } else { CLISetup::log("set: " . $setId . " ilvl: " . $piece['ItemLevel'] . " - conflict between item: " . $items[$vId][$piece['slot']] . " and item: " . $itemId . " choosing lower itemId", CLISetup::LOG_WARN); if ($items[$vId][$piece['slot']] > $itemId) { $items[$vId][$piece['slot']] = $itemId; } } } else { $items[$vId][$piece['slot']] = $itemId; } /* check for type */ // skip cloaks, they mess with armor classes if ($piece['slot'] == 16) { continue; } // skip event-sets if ($piece['Quality'] == 1) { continue; } if ($piece['class'] == 2 && $piece['subclass'] == 0) { $type = 8; } else { if ($piece['class'] == 2 && $piece['subclass'] == 4) { $type = 9; } else { if ($piece['class'] == 2 && $piece['subclass'] == 7) { $type = 10; } else { if ($piece['class'] == 2 && $piece['subclass'] == 13) { $type = 7; } else { if ($piece['class'] == 2 && $piece['subclass'] == 15) { $type = 5; } } } } } // Dagger if (!$type) { if ($piece['class'] == 4 && $piece['slot'] == 12) { $type = 11; } else { if ($piece['class'] == 4 && $piece['slot'] == 2) { $type = 12; } else { if ($piece['class'] == 4 && $piece['subclass'] != 0) { $type = $piece['subclass']; } } } // 'armor' set if ($piece['class'] == 4 && $piece['slot'] == 11) { $hasRing = true; } // contains ring } } if ($hasRing && !$type) { $type = 6; } // pure ring-set $isMultiSet = false; $oldSlotMask = 0x0; foreach ($items as $subset) { $curSlotMask = 0x0; foreach ($subset as $slot => $item) { $curSlotMask |= 1 << $slot; } if ($oldSlotMask && $oldSlotMask == $curSlotMask) { $isMultiSet = true; break; } $oldSlotMask = $curSlotMask; } if (!$isMultiSet || !$canReuse || $setId == 555) { $temp = []; foreach ($items as $subset) { foreach ($subset as $slot => $item) { if (isset($temp[$slot]) && $temp[$slot] < $item) { CLISetup::log("set: " . $setId . " - conflict between item: " . $item . " and item: " . $temp[$slot] . " choosing lower itemId", CLISetup::LOG_WARN); } else { if ($slot == 13 || ($slot = 11)) { // special case $temp[] = $item; } else { $temp[$slot] = $item; } } } } $items = [$temp]; $heroic = [reset($heroic)]; $nPieces = [count($temp)]; $quality = [reset($quality)]; $reqLvl = [reset($reqLvl)]; $max = $max ? [max($max)] : [0]; $min = $min ? [min($min)] : [0]; } foreach ($items as &$subsets) { $subsets = array_pad($subsets, 10, 0); } /********************/ /* calc statbonuses */ /********************/ for ($i = 1; $i < 9; $i++) { if ($setData['spellId' . $i] > 0 && $setData['itemCount' . $i] > 0) { $spells[] = [$setData['spellId' . $i], $setData['itemCount' . $i]]; } } $bonusSpells = new SpellList(array(['s.id', array_column($spells, 0)])); $mods = $bonusSpells->getStatGain(); $spells = array_pad($spells, 8, [0, 0]); for ($i = 1; $i < 9; $i++) { if ($setData['itemCount' . $i] > 0 && !empty($mods[$setData['spellId' . $i]])) { $gains[$setData['itemCount' . $i]] = $mods[$setData['spellId' . $i]]; } } /**************************/ /* get name & description */ /**************************/ foreach ($locales as $loc) { User::useLocale($loc); $name[$loc] = Util::localizedString($setData, 'name'); foreach ($bonusSpells->iterate() as $__) { if (!isset($descText[$loc])) { $descText[$loc] = ''; } $descText[$loc] .= $bonusSpells->parseText()[0] . "\n"; } // strip rating blocks - e.g. <!--rtg19-->14 <small>(<!--rtg%19-->0.30% @ L<!--lvl-->80)</small> $descText[$loc] = preg_replace('/<!--rtg\\d+-->(\\d+) .*?<\\/small>/i', '\\1', $descText[$loc]); } /****************************/ /* finalaize data and write */ /****************************/ foreach ($items as $vId => $vSet) { $note = 0; foreach ($tagsById as $tag => $sets) { if (!in_array($setId, $sets)) { continue; } $note = $tag; } if (!$note && $min > 120 && $classMask && $classMask != CLASS_MASK_ALL) { foreach ($tagsByNamePart as $tag => $strings) { foreach ($strings as $str) { if (isset($pieces[reset($vSet)]) && stripos($pieces[reset($vSet)]['name'], $str) === 0) { $note = $tag; break 2; } } } } $row = []; $row[] = $vId < 0 ? --$virtualId : $setId; $row[] = $setId; // refSetId $row[] = 0; // cuFlags $row = array_merge($row, $name, $vSet); foreach (array_column($spells, 0) as $spellId) { $row[] = $spellId; } foreach (array_column($spells, 1) as $nItems) { $row[] = $nItems; } $row = array_merge($row, $descText); $row[] = serialize($gains); $row[] = $nPieces[$vId]; $row[] = $min[$vId]; $row[] = $max[$vId]; $row[] = $reqLvl[$vId]; $row[] = $classMask == CLASS_MASK_ALL ? 0 : $classMask; $row[] = !empty($heroic[$vId]) ? 1 : 0; $row[] = $quality[$vId]; $row[] = $type; $row[] = $note; // contentGroup $row[] = $holiday; $row[] = $setData['reqSkillId']; $row[] = $setData['reqSkillLevel']; DB::Aowow()->query('REPLACE INTO ?_itemset VALUES (?a)', array_values($row)); } } // hide empty sets DB::Aowow()->query('UPDATE ?_itemset SET cuFlags = cuFlags | ?d WHERE item1 = 0', CUSTOM_EXCLUDE_FOR_LISTVIEW); return true; }
function enchants() { // from g_item_slots: 13:"One-Hand", 26:"Ranged", 17:"Two-Hand", $slotPointer = [13, 17, 26, 26, 13, 17, 17, 13, 17, null, 17, null, null, 13, null, 13, null, null, null, null, 17]; $castItems = []; $successs = true; $enchantSpells = new SpellList([['effect1Id', 53], ['name_loc0', 'QA%', '!'], CFG_SQL_LIMIT_NONE]); // enchantItemPermanent && !qualityAssurance // check directory-structure foreach (Util::$localeStrings as $dir) { if (!CLISetup::writeDir('datasets/' . $dir)) { $success = false; } } $enchIds = []; foreach ($enchantSpells->iterate() as $__) { $enchIds[] = $enchantSpells->getField('effect1MiscValue'); } $enchMisc = []; $enchJSON = Util::parseItemEnchantment($enchIds, false, $enchMisc); foreach (CLISetup::$localeIds as $lId) { set_time_limit(120); User::useLocale($lId); Lang::load(Util::$localeStrings[$lId]); $enchantsOut = []; foreach ($enchantSpells->iterate() as $__) { // slots have to be recalculated $slot = 0; if ($enchantSpells->getField('equippedItemClass') == 4) { if ($invType = $enchantSpells->getField('equippedItemInventoryTypeMask')) { $slot = $invType >> 1; } else { /* if (equippedItemSubClassMask == 64) */ // shields have it their own way <_< $slot = 1 << 14 - 1; } } else { if ($enchantSpells->getField('equippedItemClass') == 2) { foreach ($slotPointer as $i => $sp) { if (!$sp) { continue; } if (1 << $i & $enchantSpells->getField('equippedItemSubClassMask')) { if ($sp == 13) { // also mainHand & offHand *siiigh* $slot |= 1 << 21 - 1 | 1 << 22 - 1; } $slot |= 1 << $sp - 1; } } } } $eId = $enchantSpells->getField('effect1MiscValue'); // defaults $ench = array('name' => [], 'quality' => -1, 'icon' => strToLower($enchantSpells->getField('iconString')), 'source' => [], 'skill' => -1, 'slots' => [], 'enchantment' => Util::localizedString($enchMisc[$eId]['text'], 'text'), 'jsonequip' => @$enchJSON[$eId] ?: [], 'temp' => 0, 'classes' => 0); if (isset($enchMisc[$eId]['reqskill'])) { $ench['jsonequip']['reqskill'] = $enchMisc[$eId]['reqskill']; } if (isset($enchMisc[$eId]['reqskillrank'])) { $ench['jsonequip']['reqskill'] = $enchMisc[$eId]['reqskillrank']; } if (isset($enchMisc[$eId]['requiredLevel'])) { $ench['jsonequip']['requiredLevel'] = $enchMisc[$eId]['requiredLevel']; } // check if the spell has an entry in skill_line_ability -> Source:Profession if ($skills = $enchantSpells->getField('skillLines')) { $ench['name'][] = $enchantSpells->getField('name', true); $ench['source'][] = $enchantSpells->id; $ench['skill'] = $skills[0]; $ench['slots'][] = $slot; } // check if this spell can be cast via item -> Source:Item if (!isset($castItems[$enchantSpells->id])) { $castItems[$enchantSpells->id] = new ItemList([['spellId1', $enchantSpells->id], ['name_loc0', 'Scroll of Enchant%', '!']]); } // do not reuse enchantment scrolls $cI =& $castItems[$enchantSpells->id]; // this construct is a bit .. unwieldy foreach ($cI->iterate() as $__) { $ench['name'][] = $cI->getField('name', true); $ench['source'][] = -$cI->id; $ench['icon'] = strTolower($cI->getField('iconString')); $ench['slots'][] = $slot; if ($cI->getField('quality') > $ench['quality']) { $ench['quality'] = $cI->getField('quality'); } if ($cI->getField('requiredClass') > 0) { $ench['classes'] = $cI->getField('requiredClass'); $ench['jsonequip']['classes'] = $cI->getField('requiredClass'); } if (!isset($ench['jsonequip']['reqlevel'])) { if ($cI->getField('requiredLevel') > 0) { $ench['jsonequip']['reqlevel'] = $cI->getField('requiredLevel'); } } } // enchant spell not in use if (empty($ench['source'])) { continue; } // everything gathered if (isset($enchantsOut[$eId])) { foreach ($enchantsOut[$eId] as $k => $v) { if (is_array($v)) { while ($pop = array_pop($ench[$k])) { $enchantsOut[$eId][$k][] = $pop; } } else { if ($k == 'quality') { if ($enchantsOut[$eId]['source'][0] > 0 && $ench['source'][0] < 0) { $enchantsOut[$eId][$k] = -1; } else { if ($enchantsOut[$eId]['source'][0] < 0 && $ench['source'][0] > 0) { $enchantsOut[$eId][$k] = -1; } else { $enchantsOut[$eId][$k] = $ench[$k]; } } } else { if ($enchantsOut[$eId][$k] <= 0) { $enchantsOut[$eId][$k] = $ench[$k]; } } } } } else { // nothing yet, create new $enchantsOut[$eId] = $ench; } } // walk over each entry and strip single-item arrays foreach ($enchantsOut as &$ench) { foreach ($ench as $k => $v) { if (is_array($v) && count($v) == 1 && $k != 'jsonequip') { $ench[$k] = $v[0]; } } } $toFile = "var g_enchants = " . Util::toJSON($enchantsOut) . ";"; $file = 'datasets/' . User::$localeString . '/enchants'; if (!CLISetup::writeFile($file, $toFile)) { $success = false; } } return $successs; }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // Event (ignore events, where the object only gets removed) if ($_ = DB::World()->selectCol('SELECT DISTINCT IF(ge.holiday, ge.holiday, -ge.eventEntry) FROM game_event ge, game_event_gameobject geg, gameobject g WHERE ge.eventEntry = geg.eventEntry AND g.guid = geg.guid AND g.id = ?d', $this->typeId)) { $this->extendGlobalIds(TYPE_WORLDEVENT, $_); $ev = []; foreach ($_ as $i => $e) { $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']'; } $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev); } // Reaction $_ = function ($r) { if ($r == 1) { return 2; } if ($r == -1) { return 10; } return; }; $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]'; // reqSkill switch ($this->subject->getField('typeCat')) { case -3: // Herbalism $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 2) . ' (' . $this->subject->getField('reqSkill') . ')'); break; case -4: // Mining $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 3) . ' (' . $this->subject->getField('reqSkill') . ')'); break; case -5: // Lockpicking $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 1) . ' (' . $this->subject->getField('reqSkill') . ')'); break; default: $locks = Lang::getLocks($this->subject->getField('lockId')); $l = ''; foreach ($locks as $idx => $_) { if ($idx < 0) { continue; } $this->extendGlobalIds(TYPE_ITEM, $idx); $l = Lang::gameObject('key') . Lang::main('colon') . '[item=' . $idx . ']'; } // if no propper item is found use a skill if ($locks) { $infobox[] = $l ? $l : array_pop($locks); } } // linked trap if ($_ = $this->subject->getField('linkedTrap')) { $this->extendGlobalIds(TYPE_OBJECT, $_); $infobox[] = Lang::gameObject('trap') . Lang::main('colon') . '[object=' . $_ . ']'; } // trap for $trigger = new GameObjectList(array(['linkedTrap', $this->typeId])); if (!$trigger->error) { $this->extendGlobalData($trigger->getJSGlobals()); $infobox[] = Lang::gameObject('triggeredBy') . Lang::main('colon') . '[object=' . $trigger->id . ']'; } // SpellFocus if ($_ = $this->subject->getField('spellFocusId')) { if ($sfo = DB::Aowow()->selectRow('SELECT * FROM ?_spellfocusobject WHERE id = ?d', $_)) { $infobox[] = '[tooltip name=focus]' . Lang::gameObject('focusDesc') . '[/tooltip][span class=tip tooltip=focus]' . Lang::gameObject('focus') . Lang::main('colon') . Util::localizedString($sfo, 'name') . '[/span]'; } } // lootinfo: [min, max, restock] if (($_ = $this->subject->getField('lootStack')) && $_[0]) { $buff = Lang::item('charges') . Lang::main('colon') . $_[0]; if ($_[0] < $_[1]) { $buff .= Lang::game('valueDelim') . $_[1]; } // since Veins don't have charges anymore, the timer is questionable $infobox[] = $_[2] > 1 ? '[tooltip name=restock]' . sprintf(Lang::gameObject('restock'), Util::formatTime($_[2] * 1000)) . '[/tooltip][span class=tip tooltip=restock]' . $buff . '[/span]' : $buff; } // meeting stone [minLevel, maxLevel, zone] if ($this->subject->getField('type') == OBJECT_MEETINGSTONE) { if ($_ = $this->subject->getField('mStone')) { $this->extendGlobalIds(TYPE_ZONE, $_[2]); $m = Lang::game('meetingStone') . Lang::main('colon') . '[zone=' . $_[2] . ']'; $l = $_[0]; if ($_[0] > 1 && $_[1] > $_[0]) { $l .= Lang::game('valueDelim') . min($_[1], MAX_LEVEL); } $infobox[] = $l ? '[tooltip name=meetingstone]' . sprintf(Lang::game('reqLevel'), $l) . '[/tooltip][span class=tip tooltip=meetingstone]' . $m . '[/span]' : $m; } } // capture area [minPlayer, maxPlayer, minTime, maxTime, radius] if ($this->subject->getField('type') == OBJECT_CAPTURE_POINT) { if ($_ = $this->subject->getField('capture')) { $buff = Lang::gameObject('capturePoint'); if ($_[2] > 1 || $_[0]) { $buff .= Lang::main('colon') . '[ul]'; } if ($_[2] > 1) { $buff .= '[li]' . Lang::game('duration') . Lang::main('colon') . ($_[3] > $_[2] ? Util::FormatTime($_[3] * 1000, true) . ' - ' : null) . Util::FormatTime($_[2] * 1000, true) . '[/li]'; } if ($_[1]) { $buff .= '[li]' . Lang::main('players') . Lang::main('colon') . $_[0] . ($_[1] > $_[0] ? ' - ' . $_[1] : null) . '[/li]'; } if ($_[4]) { $buff .= '[li]' . sprintf(Lang::spell('range'), $_[4]) . '[/li]'; } if ($_[2] > 1 || $_[0]) { $buff .= '[/ul]'; } } $infobox[] = $buff; } // AI if (User::isInGroup(U_GROUP_EMPLOYEE)) { if ($_ = $this->subject->getField('ScriptName')) { $infobox[] = 'Script' . Lang::main('colon') . $_; } else { if ($_ = $this->subject->getField('AIName')) { $infobox[] = 'AI' . Lang::main('colon') . $_; } } } /****************/ /* Main Content */ /****************/ // pageText $pageText = []; if ($next = $this->subject->getField('pageTextId')) { while ($next) { $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next); $next = $row['next_page']; $pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text')); } } // add conditional js & css if ($pageText) { $this->addCSS(['path' => 'Book.css']); $this->addJS('Book.js'); } // get spawns and path $map = null; if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) { $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns]; foreach ($spawns as $areaId => &$areaData) { $map['extra'][$areaId] = ZoneList::getName($areaId); } } // consider pooled spawns $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->pageText = $pageText; $this->map = $map; $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['displayId' => $this->subject->getField('displayId'), 'type' => TYPE_OBJECT, 'typeId' => $this->typeId]); /**************/ /* Extra Tabs */ /**************/ // tab: summoned by $conditions = array('OR', ['AND', ['effect1Id', [50, 76, 104, 105, 106, 107]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [50, 76, 104, 105, 106, 107]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [50, 76, 104, 105, 106, 107]], ['effect3MiscValue', $this->typeId]]); $summons = new SpellList($conditions); if (!$summons->error) { $this->extendGlobalData($summons->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $this->lvTabs[] = array('file' => 'spell', 'data' => $summons->getListviewData(), 'params' => array('id' => 'summoned-by', 'name' => '$LANG.tab_summonedby')); } // tab: related spells if ($_ = $this->subject->getField('spells')) { $relSpells = new SpellList(array(['id', $_])); if (!$relSpells->error) { $this->extendGlobalData($relSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $data = $relSpells->getListviewData(); foreach ($data as $relId => $d) { $data[$relId]['trigger'] = array_search($relId, $_); } $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'spells', 'name' => '$LANG.tab_spells', 'hiddenCols' => "\$['skill']", 'extraCols' => "\$[Listview.funcBox.createSimpleCol('trigger', 'Condition', '10%', 'trigger')]")); } } // tab: criteria of $acvs = new AchievementList(array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT]], ['ac.value1', $this->typeId])); if (!$acvs->error) { $this->extendGlobalData($acvs->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $this->lvTabs[] = array('file' => 'achievement', 'data' => $acvs->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof')); } // tab: starts quest // tab: ends quest $startEnd = new QuestList(array(['qse.type', TYPE_OBJECT], ['qse.typeId', $this->typeId])); if (!$startEnd->error) { $this->extendGlobalData($startEnd->getJSGlobals()); $lvData = $startEnd->getListviewData(); $_ = [[], []]; foreach ($startEnd->iterate() as $id => $__) { $m = $startEnd->getField('method'); if ($m & 0x1) { $_[0][] = $lvData[$id]; } if ($m & 0x2) { $_[1][] = $lvData[$id]; } } if ($_[0]) { $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts')); } if ($_[1]) { $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends')); } } // tab: related quests if ($_ = $this->subject->getField('reqQuest')) { $relQuest = new QuestList(array(['id', $_])); if (!$relQuest->error) { $this->extendGlobalData($relQuest->getJSGlobals()); $this->lvTabs[] = array('file' => 'quest', 'data' => $relQuest->getListviewData(), 'params' => array('name' => '$LANG.tab_quests', 'id' => 'quests')); } } // tab: contains $reqQuest = []; if ($_ = $this->subject->getField('lootId')) { $goLoot = new Loot(); if ($goLoot->getByContainer(LOOT_GAMEOBJECT, $_)) { $extraCols = $goLoot->extraCols; $hiddenCols = ['source', 'side', 'slot', 'reqlevel']; $this->extendGlobalData($goLoot->jsGlobals); foreach ($goLoot->iterate() as &$lv) { if (!empty($hiddenCols)) { foreach ($hiddenCols as $k => $str) { if (!empty($lv[$str])) { unset($hiddenCols[$k]); } } } if (!$lv['quest']) { continue; } $extraCols[] = 'Listview.extraCols.condition'; $reqQuest[$lv['id']] = 0; $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]]; } $extraCols[] = 'Listview.extraCols.percent'; $this->lvTabs[] = array('file' => 'item', 'data' => $goLoot->getResult(), 'params' => array('name' => '$LANG.tab_contains', 'id' => 'contains', 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $hiddenCols ? '$' . Util::toJSON(array_values($hiddenCols)) : null)); } } if ($reqIds = array_keys($reqQuest)) { $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]); $reqQuests = new QuestList($conditions); $this->extendGlobalData($reqQuests->getJSGlobals()); foreach ($reqQuests->iterate() as $qId => $__) { if (empty($reqQuests->requires[$qId][TYPE_ITEM])) { continue; } foreach ($reqIds as $rId) { if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) { $reqQuest[$rId] = $reqQuests->id; } } } } // tab: Same model as .. whats the f*****g point..? $sameModel = new GameObjectList(array(['displayId', $this->subject->getField('displayId')], ['id', $this->typeId, '!'])); if (!$sameModel->error) { $this->extendGlobalData($sameModel->getJSGlobals()); $this->lvTabs[] = array('file' => 'object', 'data' => $sameModel->getListviewData(), 'params' => array('name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as')); } }
public static function parseItemEnchantment($ench, $raw = false, &$misc = null) { if (!$ench) { return []; } if (is_numeric($ench)) { $ench = [$ench]; } if (!is_array($ench)) { return []; } $enchants = DB::Aowow()->select('SELECT *, Id AS ARRAY_KEY FROM ?_itemenchantment WHERE id IN (?a)', $ench); if (!$enchants) { return []; } $result = []; foreach ($enchants as $eId => $e) { $misc[$eId] = array('name' => self::localizedString($e, 'text'), 'text' => array('text_loc0' => $e['text_loc0'], 'text_loc2' => $e['text_loc2'], 'text_loc3' => $e['text_loc3'], 'text_loc6' => $e['text_loc6'], 'text_loc8' => $e['text_loc8'])); if ($e['skillLine'] > 0) { $misc[$eId]['reqskill'] = $e['skillLine']; } if ($e['skillLevel'] > 0) { $misc[$eId]['reqskillrank'] = $e['skillLevel']; } if ($e['requiredLevel'] > 0) { $misc[$eId]['reqlevel'] = $e['requiredLevel']; } // parse stats $jsonStats = []; for ($h = 1; $h <= 3; $h++) { $obj = (int) $e['object' . $h]; $val = (int) $e['amount' . $h]; switch ($e['type' . $h]) { case 2: $obj = ITEM_MOD_WEAPON_DMG; break; case 3: case 7: $spl = new SpellList(array(['s.id', $obj])); if (!$spl->error) { Util::arraySumByKey($jsonStats, $spl->getStatGain()[$obj]); } $obj = null; break; case 4: switch ($obj) { case 0: // Physical $obj = ITEM_MOD_ARMOR; break; case 1: // Holy $obj = ITEM_MOD_HOLY_RESISTANCE; break; case 2: // Fire $obj = ITEM_MOD_FIRE_RESISTANCE; break; case 3: // Nature $obj = ITEM_MOD_NATURE_RESISTANCE; break; case 4: // Frost $obj = ITEM_MOD_FROST_RESISTANCE; break; case 5: // Shadow $obj = ITEM_MOD_SHADOW_RESISTANCE; break; case 6: // Arcane $obj = ITEM_MOD_ARCANE_RESISTANCE; break; default: $obj = null; } break; case 5: break; default: // skip assignment below $obj = null; } if ($obj) { if (!isset($jsonStats[$obj])) { $jsonStats[$obj] = 0; } $jsonStats[$obj] += $val; } } if ($raw) { $result[$eId] = $jsonStats; } else { $result[$eId] = []; foreach ($jsonStats as $k => $v) { // check if we use these mods if ($str = Util::$itemMods[$k]) { $result[$eId][$str] = $v; } } } } return $result; }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); $_itemId = $this->subject->getField('itemId'); /***********/ /* Infobox */ /**********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); if ($this->typeId == 103) { // Arena Points $infobox[] = Lang::currency('cap') . Lang::main('colon') . '10\'000'; } else { if ($this->typeId == 104) { // Honor $infobox[] = Lang::currency('cap') . Lang::main('colon') . '75\'000'; } } /****************/ /* Main Content */ /****************/ $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->name = $this->subject->getField('name', true); $this->headIcons = $this->typeId == 104 ? ['inv_bannerpvp_02', 'inv_bannerpvp_01'] : [$this->subject->getField('iconString')]; $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true); /**************/ /* Extra Tabs */ /**************/ if ($this->typeId != 103 && $this->typeId != 104) { // tabs: this currency is contained in.. $lootTabs = new Loot(); if ($lootTabs->getByItem($_itemId)) { $this->extendGlobalData($lootTabs->jsGlobals); foreach ($lootTabs->iterate() as $tab) { $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$[' . implode(', ', array_unique($tab[5])) . ']' : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]); } } // tab: sold by $itemObj = new ItemList(array(['id', $_itemId])); if (!empty($itemObj->getExtendedCost()[$_itemId])) { $vendors = $itemObj->getExtendedCost()[$_itemId]; $this->extendGlobalData($itemObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $soldBy = new CreatureList(array(['id', array_keys($vendors)])); if (!$soldBy->error) { $sbData = $soldBy->getListviewData(); $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost']; $holidays = []; foreach ($sbData as $k => &$row) { $items = []; $tokens = []; foreach ($vendors[$k] as $id => $qty) { if (is_string($id)) { continue; } if ($id > 0) { $tokens[] = [$id, $qty]; } else { if ($id < 0) { $items[] = [-$id, $qty]; } } } if ($vendors[$k]['event']) { if (count($extraCols) == 3) { // not already pushed $extraCols[] = 'Listview.extraCols.condition'; } $this->extendGlobalIds(TYPE_WORLDEVENT, $vendors[$k]['event']); $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $vendors[$k]['event']]]; } $row['stock'] = $vendors[$k]['stock']; $row['stack'] = $itemObj->getField('buyCount'); $row['cost'] = array($itemObj->getField('buyPrice'), $items ? $items : null, $tokens ? $tokens : null); } $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]); } } } // tab: created by (spell) [for items its handled in Loot::getByContainer()] if ($this->typeId == 104) { $createdBy = new SpellList(array(['effect1Id', 45], ['effect2Id', 45], ['effect3Id', 45], 'OR')); if (!$createdBy->error) { $this->extendGlobalData($createdBy->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); if ($createdBy->hasSetFields(['reagent1'])) { $visCols = ['reagents']; } $this->lvTabs[] = array('file' => 'spell', 'data' => $createdBy->getListviewData(), 'params' => ['name' => '$LANG.tab_createdby', 'id' => 'created-by', 'visibleCols' => isset($visCols) ? '$' . Util::toJSON($visCols) : null]); } } // tab: currency for if ($this->typeId == 103) { $n = '?items&filter=cr=145;crs=1;crv=0'; $w = 'reqArenaPoints > 0'; } else { if ($this->typeId == 104) { $n = '?items&filter=cr=144;crs=1;crv=0'; $w = 'reqHonorPoints > 0'; } else { $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $_itemId . ';crv=0' : null; $w = 'reqItemId1 = ' . $_itemId . ' OR reqItemId2 = ' . $_itemId . ' OR reqItemId3 = ' . $_itemId . ' OR reqItemId4 = ' . $_itemId . ' OR reqItemId5 = ' . $_itemId; } } $xCosts = DB::Aowow()->selectCol('SELECT id FROM ?_itemextendedcost WHERE ' . $w); $boughtBy = $xCosts ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE extendedCost IN (?a) UNION SELECT item FROM game_event_npc_vendor WHERE extendedCost IN (?a)', $xCosts, $xCosts) : []; if ($boughtBy) { $boughtBy = new ItemList(array(['id', $boughtBy])); if (!$boughtBy->error) { if ($boughtBy->getMatches() <= CFG_SQL_LIMIT_DEFAULT) { $n = null; } $this->lvTabs[] = array('file' => 'item', 'data' => $boughtBy->getListviewData(ITEMINFO_VENDOR, [TYPE_CURRENCY => $this->typeId]), 'params' => ['name' => '$LANG.tab_currencyfor', 'id' => 'currency-for', 'extraCols' => "\$[Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')]", 'note' => $n ? sprintf(Util::$filterResultString, $n) : null]); $this->extendGlobalData($boughtBy->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); } } }
protected function generateContent() { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); $_typeFlags = $this->subject->getField('typeFlags'); $_altIds = []; $_altNPCs = null; $placeholder = null; $accessory = []; // difficulty entries of self if ($this->subject->getField('cuFlags') & NPC_CU_DIFFICULTY_DUMMY) { $placeholder = [$this->subject->getField('parentId'), $this->subject->getField('parent', true)]; } else { for ($i = 1; $i < 4; $i++) { if ($_ = $this->subject->getField('difficultyEntry' . $i)) { $_altIds[$_] = $i; } } if ($_altIds) { $_altNPCs = new CreatureList(array(['id', array_keys($_altIds)])); } } if ($_ = DB::World()->selectCol('SELECT DISTINCT entry FROM vehicle_template_accessory WHERE accessory_entry = ?d', $this->typeId)) { $vehicles = new CreatureList(array(['id', $_])); foreach ($vehicles->iterate() as $id => $__) { $accessory[] = [$id, $vehicles->getField('name', true)]; } } // try to determine, if it's spawned in a dungeon or raid (shaky at best, if spawned by script) $mapType = 0; if ($maps = DB::Aowow()->selectCol('SELECT DISTINCT areaId from ?_spawns WHERE type = ?d AND typeId = ?d', TYPE_NPC, $this->typeId)) { if (count($maps) == 1) { switch (DB::Aowow()->selectCell('SELECT `type` FROM ?_zones WHERE id = ?d', $maps[0])) { case 2: case 5: $mapType = 1; break; case 3: case 7: case 8: $mapType = 2; break; } } } else { if ($_altIds) { if (count($_altIds) > 1) { // 3 or more version -> definitly raid (10/25 + hc) $mapType = 2; } else { // 2 versions; may be Heroic (use this), but may also be 10/25-raid $mapType = 1; } } } /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // Event (ignore events, where the object only gets removed) if ($_ = DB::World()->selectCol('SELECT DISTINCT ge.eventEntry FROM game_event ge, game_event_creature gec, creature c WHERE ge.eventEntry = gec.eventEntry AND c.guid = gec.guid AND c.id = ?d', $this->typeId)) { $this->extendGlobalIds(TYPE_WORLDEVENT, $_); $ev = []; foreach ($_ as $i => $e) { $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']'; } $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev); } // Level if ($this->subject->getField('rank') != NPC_RANK_BOSS) { $level = $this->subject->getField('minLevel'); $maxLvl = $this->subject->getField('maxLevel'); if ($level < $maxLvl) { $level .= ' - ' . $maxLvl; } } else { // Boss Level $level = '??'; } $infobox[] = Lang::game('level') . Lang::main('colon') . $level; // Classification if ($_ = $this->subject->getField('rank')) { $str = $_typeFlags & 0x4 ? '[span class=icon-boss]' . Lang::npc('rank', $_) . '[/span]' : Lang::npc('rank', $_); $infobox[] = Lang::npc('classification') . Lang::main('colon') . $str; } // Reaction $_ = function ($r) { if ($r == 1) { return 2; } if ($r == -1) { return 10; } return; }; $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]'; // Faction $this->extendGlobalIds(TYPE_FACTION, $this->subject->getField('factionId')); $infobox[] = Util::ucFirst(Lang::game('faction')) . Lang::main('colon') . '[faction=' . $this->subject->getField('factionId') . ']'; // Tameable if ($_typeFlags & 0x1) { if ($_ = $this->subject->getField('family')) { $infobox[] = sprintf(Lang::npc('tameable'), '[url=pet=' . $_ . ']' . Lang::game('fa', $_) . '[/url]'); } } // Wealth if ($_ = intVal(($this->subject->getField('minGold') + $this->subject->getField('maxGold')) / 2)) { $infobox[] = Lang::npc('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneydropped][money=' . $_ . '][/tooltip]'; } // is Vehicle if ($this->subject->getField('vehicleId')) { $infobox[] = Lang::npc('vehicle'); } // AI if (User::isInGroup(U_GROUP_EMPLOYEE)) { if ($_ = $this->subject->getField('scriptName')) { $infobox[] = 'Script' . Lang::main('colon') . $_; } else { if ($_ = $this->subject->getField('aiName')) { $infobox[] = 'AI' . Lang::main('colon') . $_; } } } if (User::isInGroup(U_GROUP_STAFF)) { // Mechanic immune if ($immuneMask = $this->subject->getField('mechanicImmuneMask')) { $buff = []; for ($i = 0; $i < 31; $i++) { if ($immuneMask & 1 << $i) { $buff[] = (!fMod(count($buff), 3) ? "\n" : null) . '[url=?spells&filter=me=' . ($i + 1) . ']' . Lang::game('me', $i + 1) . '[/url]'; } } $infobox[] = 'Not affected by mechanic' . Lang::main('colon') . implode(', ', $buff); } // extra flags if ($flagsExtra = $this->subject->getField('flagsExtra')) { $buff = []; if ($flagsExtra & 0x1) { $buff[] = 'Binds attacker to instance on death'; } if ($flagsExtra & 0x2) { $buff[] = "[tooltip name=civilian]- does not aggro\n- death costs Honor[/tooltip][span class=tip tooltip=civilian]Civilian[/span]"; } if ($flagsExtra & 0x4) { $buff[] = 'Cannot parry'; } if ($flagsExtra & 0x8) { $buff[] = 'Has no parry haste'; } if ($flagsExtra & 0x10) { $buff[] = 'Cannot block'; } if ($flagsExtra & 0x20) { $buff[] = 'Cannot deal Crushing Blows'; } if ($flagsExtra & 0x40) { $buff[] = 'Rewards no experience'; } if ($flagsExtra & 0x80) { $buff[] = 'Trigger-Creature'; } if ($flagsExtra & 0x100) { $buff[] = 'Immune to Taunt'; } if ($flagsExtra & 0x8000) { $buff[] = "[tooltip name=guard]- engages PvP-Attacker\n- ignores enemy stealth, invisibility and Feign Death[/tooltip][span class=tip tooltip=guard]Guard[/span]"; } if ($flagsExtra & 0x20000) { $buff[] = 'Cannot deal Critical Hits'; } if ($flagsExtra & 0x40000) { $buff[] = 'Attacker does not gain weapon skill'; } if ($flagsExtra & 0x80000) { $buff[] = 'Taunt has diminishing returns'; } if ($flagsExtra & 0x100000) { $buff[] = 'Is subject to diminishing returns'; } if ($buff) { $infobox[] = 'Extra Flags' . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $buff) . '[/li][/ul]'; } } } // > Stats $stats = []; $modes = []; // get difficulty versions if set $hint = '[tooltip name=%3$s][table cellspacing=10][tr]%1s[/tr][/table][/tooltip][span class=tip tooltip=%3$s]%2s[/span]'; $modeRow = '[tr][td]%s [/td][td]%s[/td][/tr]'; // Health $health = $this->subject->getBaseStats('health'); $stats['health'] = Util::ucFirst(Lang::spell('powerTypes', -2)) . Lang::main('colon') . ($health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0])); // Mana (may be 0) $mana = $this->subject->getBaseStats('power'); $stats['mana'] = $mana[0] ? Lang::spell('powerTypes', 0) . Lang::main('colon') . ($mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null; // Armor $armor = $this->subject->getBaseStats('armor'); $stats['armor'] = Lang::npc('armor') . Lang::main('colon') . ($armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0])); // Melee Damage $melee = $this->subject->getBaseStats('melee'); if ($_ = $this->subject->getField('dmgSchool')) { // magic damage $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')'; } else { // phys. damage $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]); } // Ranged Damage $ranged = $this->subject->getBaseStats('ranged'); $stats['ranged'] = Lang::npc('ranged') . Lang::main('colon') . Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1]); if (in_array($mapType, [1, 2])) { foreach ($_altIds as $id => $mode) { foreach ($_altNPCs->iterate() as $dId => $__) { if ($dId != $id) { continue; } $m = Lang::npc('modes', $mapType, $mode); // Health $health = $_altNPCs->getBaseStats('health'); $modes['health'][] = sprintf($modeRow, $m, $health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0])); // Mana (may be 0) $mana = $_altNPCs->getBaseStats('power'); $modes['mana'][] = $mana[0] ? sprintf($modeRow, $m, $mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null; // Armor $armor = $_altNPCs->getBaseStats('armor'); $modes['armor'][] = sprintf($modeRow, $m, $armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0])); // Melee Damage $melee = $_altNPCs->getBaseStats('melee'); if ($_ = $_altNPCs->getField('dmgSchool')) { // magic damage $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')'); } else { // phys. damage $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1])); } // Ranged Damage $ranged = $_altNPCs->getBaseStats('ranged'); $modes['ranged'][] = sprintf($modeRow, $m, Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1])); } } } if ($modes) { foreach ($stats as $k => $v) { if ($v) { $stats[$k] = sprintf($hint, implode('[/tr][tr]', $modes[$k]), $v, $k); } } } // < Stats if ($stats) { $infobox[] = Lang::npc('stats') . ($modes ? ' (' . Lang::npc('modes', $mapType, 0) . ')' : null) . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $stats) . '[/li][/ul]'; } /****************/ /* Main Content */ /****************/ // get spawns and path $map = null; if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) { $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns]; foreach ($spawns as $areaId => &$areaData) { $map['extra'][$areaId] = ZoneList::getName($areaId); } } // consider pooled spawns $this->map = $map; $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]'; $this->placeholder = $placeholder; $this->accessory = $accessory; $this->quotes = $this->getQuotes(); $this->reputation = $this->getOnKillRep($_altIds, $mapType); $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['type' => TYPE_NPC, 'typeId' => $this->typeId, 'displayId' => $this->subject->getRandomModelId()]); /**************/ /* Extra Tabs */ /**************/ // tab: SAI // hmm, how should this look like // tab: abilities / tab_controlledabilities (dep: VehicleId) // SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86 $smartSpells = DB::World()->selectCol('SELECT action_param1 FROM smart_scripts WHERE source_type = 0 AND action_type IN (11, 75, 85, 86) AND entryOrGUID = ?d', $this->typeId); $tplSpells = []; $conditions = ['OR']; for ($i = 1; $i < 9; $i++) { if ($_ = $this->subject->getField('spell' . $i)) { $tplSpells[] = $_; } } if ($tplSpells) { $conditions[] = ['id', $tplSpells]; } if ($smartSpells) { $conditions[] = ['id', $smartSpells]; } // Pet-Abilities if ($_typeFlags & 0x1 && ($_ = $this->subject->getField('family'))) { $skill = 0; $mask = 0x0; foreach (Util::$skillLineMask[-1] as $idx => $pair) { if ($pair[0] != $_) { continue; } $skill = $pair[1]; $mask = 1 << $idx; break; } $conditions[] = ['AND', ['s.typeCat', -3], ['OR', ['skillLine1', $skill], ['AND', ['skillLine1', 0, '>'], ['skillLine2OrMask', $skill]], ['AND', ['skillLine1', -1], ['skillLine2OrMask', $mask, '&']]]]; } if (count($conditions) > 1) { $abilities = new SpellList($conditions); if (!$abilities->error) { $this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $controled = $abilities->getListviewData(); $normal = []; foreach ($controled as $id => $values) { if (in_array($id, $smartSpells)) { $normal[$id] = $values; unset($controled[$id]); continue; } // not quite right. All seats should be checked for allowed-to-cast-flag-something if (!$this->subject->getField('vehicleId') && in_array($id, $tplSpells)) { $normal[$id] = $values; unset($controled[$id]); } } if ($normal) { $this->lvTabs[] = array('file' => 'spell', 'data' => $normal, 'params' => array('name' => '$LANG.tab_abilities', 'id' => 'abilities')); } if ($controled) { $this->lvTabs[] = array('file' => 'spell', 'data' => $controled, 'params' => array('name' => '$LANG.tab_controlledabilities', 'id' => 'controlled-abilities')); } } } // tab: summoned by $conditions = array('OR', ['AND', ['effect1Id', 28], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', 28], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', 28], ['effect3MiscValue', $this->typeId]]); $summoned = new SpellList($conditions); if (!$summoned->error) { $this->extendGlobalData($summoned->getJSGlobals()); $this->lvTabs[] = array('file' => 'spell', 'data' => $summoned->getListviewData(), 'params' => array('name' => '$LANG.tab_summonedby', 'id' => 'summoned-by')); } // tab: teaches if ($this->subject->getField('npcflag') & NPC_FLAG_TRAINER) { $teachQuery = ' SELECT IFNULL(t2.SpellID, t1.SpellID) AS ARRAY_KEY, IFNULL(t2.MoneyCost, t1.MoneyCost) AS cost, IFNULL(t2.ReqSkillLine, t1.ReqSkillLine) AS reqSkillId, IFNULL(t2.ReqSkillRank, t1.ReqSkillRank) AS reqSkillValue, IFNULL(t2.ReqLevel, t1.ReqLevel) AS reqLevel FROM npc_trainer t1 LEFT JOIN npc_trainer t2 ON t2.ID = IF(t1.SpellID < 0, -t1.SpellID, null) WHERE t1.ID = ?d '; if ($tSpells = DB::World()->select($teachQuery, $this->typeId)) { $teaches = new SpellList(array(['id', array_keys($tSpells)])); if (!$teaches->error) { $this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $data = $teaches->getListviewData(); $extra = []; foreach ($tSpells as $sId => $train) { if (empty($data[$sId])) { continue; } if ($_ = $train['reqSkillId']) { $this->extendGlobalIds(TYPE_SKILL, $_); if (!isset($extra[0])) { $extra[0] = 'Listview.extraCols.condition'; } $data[$sId]['condition'][0][$this->typeId][] = [[CND_SKILL, $_, $train['reqSkillValue']]]; } if ($_ = $train['reqLevel']) { if (!isset($extra[1])) { $extra[1] = "Listview.funcBox.createSimpleCol('reqLevel', LANG.tooltip_reqlevel, '7%', 'reqLevel')"; } $data[$sId]['reqLevel'] = $_; } if ($_ = $train['cost']) { $data[$sId]['trainingcost'] = $_; } } $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => "\$['trainingcost']", 'extraCols' => $extra ? '$[' . implode(', ', $extra) . ']' : null)); } } else { trigger_error('NPC ' . $this->typeId . ' is flagged as trainer, but doesn\'t have any spells set', E_USER_WARNING); } } // tab: sells if ($sells = DB::World()->selectCol('SELECT item FROM npc_vendor nv WHERE entry = ?d UNION SELECT item FROM game_event_npc_vendor genv JOIN creature c ON genv.guid = c.guid WHERE c.id = ?d', $this->typeId, $this->typeId)) { $soldItems = new ItemList(array(['id', $sells])); if (!$soldItems->error) { $extraCols = ["Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost']; if ($soldItems->hasSetFields(['condition'])) { $extraCols[] = 'Listview.extraCols.condition'; } $lvData = $soldItems->getListviewData(ITEMINFO_VENDOR, [TYPE_NPC => [$this->typeId]]); $sc = Util::getServerConditions(CND_SRC_NPC_VENDOR, $this->typeId); if (!empty($sc[0])) { $this->extendGlobalData($sc[1]); if (!array_search('Listview.extraCols.condition', $extraCols)) { $extraCols[] = 'Listview.extraCols.condition'; } foreach ($lvData as $id => &$row) { foreach ($sc[0] as $srcType => $cndData) { if (!empty($cndData[$id . ':' . $this->typeId])) { $row['condition'][0][$id . ':' . $this->typeId] = $cndData[$id . ':' . $this->typeId]; } } } } $this->lvTabs[] = array('file' => 'item', 'data' => $lvData, 'params' => array('name' => '$LANG.tab_sells', 'id' => 'currency-for', 'extraCols' => '$[' . implode(', ', $extraCols) . ']')); $this->extendGlobalData($soldItems->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); } } // tabs: this creature contains.. $skinTab = ['tab_skinning', 'skinning']; if ($_typeFlags & NPC_TYPEFLAG_HERBLOOT) { $skinTab = ['tab_herbalism', 'herbalism']; } else { if ($_typeFlags & NPC_TYPEFLAG_MININGLOOT) { $skinTab = ['tab_mining', 'mining']; } else { if ($_typeFlags & NPC_TYPEFLAG_ENGINEERLOOT) { $skinTab = ['tab_engineering', 'engineering']; } } } /* extraCols: [Listview.extraCols.count, Listview.extraCols.percent, Listview.extraCols.mode], _totalCount: 22531, computeDataFunc: Listview.funcBox.initLootTable, onAfterCreate: Listview.funcBox.addModeIndicator, modes:{"mode":1,"1":{"count":4408,"outof":16013},"4":{"count":4408,"outof":22531}} */ $sourceFor = array([LOOT_CREATURE, $this->subject->getField('lootId'), '$LANG.tab_drops', 'drops', []], [LOOT_PICKPOCKET, $this->subject->getField('pickpocketLootId'), '$LANG.tab_pickpocketing', 'pickpocketing', ['side', 'slot', 'reqlevel']], [LOOT_SKINNING, $this->subject->getField('skinLootId'), '$LANG.' . $skinTab[0], $skinTab[1], ['side', 'slot', 'reqlevel']]); // temp: manually add loot for difficulty-versions $langref = array("-2" => '$LANG.tab_heroic', "-1" => '$LANG.tab_normal', 1 => '$$WH.sprintf(LANG.tab_normalX, 10)', 2 => '$$WH.sprintf(LANG.tab_normalX, 25)', 3 => '$$WH.sprintf(LANG.tab_heroicX, 10)', 4 => '$$WH.sprintf(LANG.tab_heroicX, 25)'); if ($_altIds) { $sourceFor[0][2] = $mapType == 1 ? $langref[-1] : $langref[1]; foreach ($_altNPCs->iterate() as $id => $__) { $mode = ($_altIds[$id] + 1) * ($mapType == 1 ? -1 : 1); if ($lootGO = DB::Aowow()->selectRow('SELECT o.id, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE l.npcId = ?d', $id)) { array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lootGO['lootId'], $langref[$mode], 'drops-object-' . abs($mode), [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lootGO['id'] . ', \'' . Util::jsEscape(Util::localizedString($lootGO, 'name')) . '\')']]); } if ($lootId = $_altNPCs->getField('lootId')) { array_splice($sourceFor, 1, 0, [[LOOT_CREATURE, $lootId, $langref[$mode], 'drops-' . abs($mode), []]]); } } } if ($lootGOs = DB::Aowow()->select('SELECT o.id, IF(npcId < 0, 1, 0) AS modeDummy, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE ABS(l.npcId) = ?d', $this->typeId)) { foreach ($lootGOs as $idx => $lgo) { array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lgo['lootId'], $mapType ? $langref[($mapType == 1 ? -1 : 1) + ($lgo['modeDummy'] ? 1 : 0)] : '$LANG.tab_drops', 'drops-object-' . $idx, [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lgo['id'] . ', \'' . Util::jsEscape(Util::localizedString($lgo, 'name')) . '\')']]); } } $reqQuest = []; foreach ($sourceFor as $sf) { $creatureLoot = new Loot(); if ($creatureLoot->getByContainer($sf[0], $sf[1])) { $extraCols = $creatureLoot->extraCols; $extraCols[] = 'Listview.extraCols.percent'; $this->extendGlobalData($creatureLoot->jsGlobals); foreach ($creatureLoot->iterate() as &$lv) { if (!$lv['quest']) { continue; } $extraCols[] = 'Listview.extraCols.condition'; $reqQuest[$lv['id']] = 0; $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]]; } $lootTab = array('file' => 'item', 'data' => $creatureLoot->getResult(), 'params' => array('name' => $sf[2], 'id' => $sf[3], 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $sf[4] ? "\$" . Util::toJSON($sf[4]) : null, 'sort' => "\$['-percent', 'name']")); if (!empty($sf['note'])) { $lootTab['params']['note'] = $sf['note']; } $this->lvTabs[] = $lootTab; } } if ($reqIds = array_keys($reqQuest)) { $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]); $reqQuests = new QuestList($conditions); $this->extendGlobalData($reqQuests->getJSGlobals()); foreach ($reqQuests->iterate() as $qId => $__) { if (empty($reqQuests->requires[$qId][TYPE_ITEM])) { continue; } foreach ($reqIds as $rId) { if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) { $reqQuest[$rId] = $reqQuests->id; } } } } // tab: starts quest // tab: ends quest $startEnd = new QuestList(array(['qse.type', TYPE_NPC], ['qse.typeId', $this->typeId])); if (!$startEnd->error) { $this->extendGlobalData($startEnd->getJSGlobals()); $lvData = $startEnd->getListviewData(); $_ = [[], []]; foreach ($startEnd->iterate() as $id => $__) { $m = $startEnd->getField('method'); if ($m & 0x1) { $_[0][] = $lvData[$id]; } if ($m & 0x2) { $_[1][] = $lvData[$id]; } } if ($_[0]) { $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts')); } if ($_[1]) { $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends')); } } // tab: objective of quest $conditions = array('OR', ['AND', ['reqNpcOrGo1', $this->typeId], ['reqNpcOrGoCount1', 0, '>']], ['AND', ['reqNpcOrGo2', $this->typeId], ['reqNpcOrGoCount2', 0, '>']], ['AND', ['reqNpcOrGo3', $this->typeId], ['reqNpcOrGoCount3', 0, '>']], ['AND', ['reqNpcOrGo4', $this->typeId], ['reqNpcOrGoCount4', 0, '>']]); $objectiveOf = new QuestList($conditions); if (!$objectiveOf->error) { $this->extendGlobalData($objectiveOf->getJSGlobals()); $this->lvTabs[] = array('file' => 'quest', 'data' => $objectiveOf->getListviewData(), 'params' => array('name' => '$LANG.tab_objectiveof', 'id' => 'objective-of')); } // tab: criteria of [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE have no data set to check for] $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE]], ['ac.value1', $this->typeId]); $crtOf = new AchievementList($conditions); if (!$crtOf->error) { $this->extendGlobalData($crtOf->getJSGlobals()); $this->lvTabs[] = array('file' => 'achievement', 'data' => $crtOf->getListviewData(), 'params' => array('name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of')); } // tab: passengers if ($_ = DB::World()->selectCol('SELECT accessory_entry AS ARRAY_KEY, GROUP_CONCAT(seat_id) FROM vehicle_template_accessory WHERE entry = ?d GROUP BY accessory_entry', $this->typeId)) { $passengers = new CreatureList(array(['id', array_keys($_)])); if (!$passengers->error) { $data = $passengers->getListviewData(); $xCols = null; if (User::isInGroup(U_GROUP_STAFF)) { foreach ($data as $id => &$d) { $d['seat'] = str_replace(',', ', ', $_[$id]); } $xCols = "\$[Listview.funcBox.createSimpleCol('seat', '" . Lang::npc('seat') . "', '10%', 'seat')]"; } $this->extendGlobalData($passengers->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'creature', 'data' => $data, 'params' => array('extraCols' => $xCols, 'name' => Lang::npc('accessory'), 'id' => 'accessory')); } } }
protected function generateContent() { /****************/ /* Main Content */ /****************/ $this->headIcons = [$this->subject->getField('iconString')]; $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true); if ($_ = $this->subject->getField('description', true)) { $this->extraText = $_; } /**************/ /* Extra Tabs */ /**************/ if (in_array($this->cat, [-5, 9, 11])) { // tab: recipes [spells] (crafted) $condition = array(['OR', ['s.reagent1', 0, '>'], ['s.reagent2', 0, '>'], ['s.reagent3', 0, '>'], ['s.reagent4', 0, '>'], ['s.reagent5', 0, '>'], ['s.reagent6', 0, '>'], ['s.reagent7', 0, '>'], ['s.reagent8', 0, '>']], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE); $recipes = new SpellList($condition); // also relevant for 3 if (!$recipes->error) { $this->extendGlobalData($recipes->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $this->lvTabs[] = array('file' => 'spell', 'data' => $recipes->getListviewData(), 'params' => array('id' => 'recipes', 'name' => '$LANG.tab_recipes', 'visibleCols' => "\$['reagents', 'source']", 'note' => sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId . '&filter=cr=20;crs=1;crv=0'))); } // tab: recipe Items [items] (Books) $filterRecipe = [null, 165, 197, 202, 164, 185, 171, 129, 333, 356, 755, 773, 186, 182]; $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE], CFG_SQL_LIMIT_NONE); $recipeItems = new ItemList($conditions); if (!$recipeItems->error) { $this->extendGlobalData($recipeItems->getJSGlobals(GLOBALINFO_SELF)); if ($_ = array_search($this->typeId, $filterRecipe)) { $_ = sprintf(Util::$filterResultString, "?items=9." . $_); } $this->lvTabs[] = array('file' => 'item', 'data' => $recipeItems->getListviewData(), 'params' => array('id' => 'recipe-items', 'name' => '$LANG.tab_recipeitems', 'note' => $_)); } // tab: crafted items [items] $filterItem = [null, 171, 164, 185, 333, 202, 129, 755, 165, 186, 197, null, null, 356, 182, 773]; $created = []; foreach ($recipes->iterate() as $__) { if ($idx = $recipes->canCreateItem()) { foreach ($idx as $i) { $created[] = $recipes->getField('effect' . $i . 'CreateItemId'); } } } if ($created) { $created = new ItemList(array(['i.id', $created], CFG_SQL_LIMIT_NONE)); if (!$created->error) { $this->extendGlobalData($created->getJSGlobals(GLOBALINFO_SELF)); if ($_ = array_search($this->typeId, $filterItem)) { $_ = sprintf(Util::$filterResultString, "?items&filter=cr=86;crs=" . $_ . ";crv=0"); } $this->lvTabs[] = array('file' => 'item', 'data' => $created->getListviewData(), 'params' => array('id' => 'crafted-items', 'name' => '$LANG.tab_crafteditems', 'note' => $_)); } } // tab: required by [item] $conditions = array(['requiredSkill', $this->typeId], ['class', ITEM_CLASS_RECIPE, '!'], CFG_SQL_LIMIT_NONE); $reqBy = new ItemList($conditions); if (!$reqBy->error) { $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF)); if ($_ = array_search($this->typeId, $filterItem)) { $_ = sprintf(Util::$filterResultString, "?items&filter=cr=99:168;crs=" . $_ . ":2;crv=0:0"); } $this->lvTabs[] = array('file' => 'item', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by', 'name' => '$LANG.tab_requiredby', 'note' => $_)); } // tab: required by [itemset] $conditions = array(['skillId', $this->typeId], CFG_SQL_LIMIT_NONE); $reqBy = new ItemsetList($conditions); if (!$reqBy->error) { $this->extendGlobalData($reqBy->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = array('file' => 'itemset', 'data' => $reqBy->getListviewData(), 'params' => array('id' => 'required-by-set', 'name' => '$LANG.tab_requiredby')); } } // tab: spells [spells] (exclude first tab) $reqClass = 0x0; $reqRace = 0x0; $condition = array(['AND', ['s.reagent1', 0], ['s.reagent2', 0], ['s.reagent3', 0], ['s.reagent4', 0], ['s.reagent5', 0], ['s.reagent6', 0], ['s.reagent7', 0], ['s.reagent8', 0]], ['OR', ['s.skillLine1', $this->typeId], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->typeId]]], CFG_SQL_LIMIT_NONE); foreach (Util::$skillLineMask as $line1 => $sets) { foreach ($sets as $idx => $set) { if ($set[1] == $this->typeId) { $condition[1][] = array('AND', ['s.skillLine1', $line1], ['s.skillLine2OrMask', 1 << $idx, '&']); break 2; } } } $spells = new SpellList($condition); if (!$spells->error) { foreach ($spells->iterate() as $__) { $reqClass |= $spells->getField('reqClassMask'); $reqRace |= $spells->getField('reqRaceMask'); } $this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF)); $lv = array('file' => 'spell', 'data' => $spells->getListviewData(), 'params' => ['visibleCols' => "\$['source']"]); switch ($this->cat) { case -4: $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=-4'); break; case 7: if ($this->typeId != 769) { // Internal $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . (log($reqClass, 2) + 1) . '.' . $this->typeId); } // doesn't matter what spell; reqClass should be identical for all Class Spells break; case 9: case 11: $lv['params']['note'] = sprintf(Util::$filterResultString, '?spells=' . $this->cat . '.' . $this->typeId); break; } $this->lvTabs[] = $lv; } // tab: trainers [npcs] if (in_array($this->cat, [-5, 6, 7, 8, 9, 11])) { $list = []; if (!empty(Util::$trainerTemplates[TYPE_SKILL][$this->typeId])) { $list = DB::World()->selectCol('SELECT DISTINCT entry FROM npc_trainer WHERE spell IN (?a) AND entry < 200000', Util::$trainerTemplates[TYPE_SKILL][$this->typeId]); } else { $mask = 0; foreach (Util::$skillLineMask[-3] as $idx => $pair) { if ($pair[1] == $this->typeId) { $mask |= 1 << $idx; } } $spellIds = DB::Aowow()->selectCol('SELECT id FROM ?_spell WHERE typeCat IN (-11, 9) AND (skillLine1 = ?d OR (skillLine1 > 0 AND skillLine2OrMask = ?d) {OR (skillLine1 = -3 AND skillLine2OrMask = ?d)})', $this->typeId, $this->typeId, $mask ?: DBSIMPLE_SKIP); $list = $spellIds ? DB::World()->selectCol(' SELECT IF(t1.entry > 200000, t2.entry, t1.entry) FROM npc_trainer t1 LEFT JOIN npc_trainer t2 ON t2.spell = -t1.entry WHERE t1.spell IN (?a)', $spellIds) : []; } if ($list) { $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']); $trainer = new CreatureList(array(CFG_SQL_LIMIT_NONE, ['ct.id', $list], ['s.guid', NULL, '!'], ['ct.npcflag', 0x10, '&'])); if (!$trainer->error) { $this->extendGlobalData($trainer->getJSGlobals()); $this->lvTabs[] = array('file' => 'creature', 'data' => $trainer->getListviewData(), 'params' => array('id' => 'trainer', 'name' => '$LANG.tab_trainers')); } } } // tab: quests [quests] if (in_array($this->cat, [9, 11])) { $sort = 0; switch ($this->typeId) { case 182: $sort = 24; break; // Herbalism // Herbalism case 356: $sort = 101; break; // Fishing // Fishing case 164: $sort = 121; break; // Blacksmithing // Blacksmithing case 171: $sort = 181; break; // Alchemy // Alchemy case 165: $sort = 182; break; // Leatherworking // Leatherworking case 202: $sort = 201; break; // Engineering // Engineering case 197: $sort = 264; break; // Tailoring // Tailoring case 185: $sort = 304; break; // Cooking // Cooking case 129: $sort = 324; break; // First Aid // First Aid case 773: $sort = 371; break; // Inscription // Inscription case 755: $sort = 373; break; // Jewelcrafting } if ($sort) { $quests = new QuestList(array(['zoneOrSort', -$sort], CFG_SQL_LIMIT_NONE)); if (!$quests->error) { $this->extendGlobalData($quests->getJSGlobals()); $this->lvTabs[] = array('file' => 'quest', 'data' => $quests->getListviewData(), 'params' => []); } } } // tab: related classes (apply classes from [spells]) $class = []; for ($i = 0; $i < 11; $i++) { if ($reqClass & 1 << $i) { $class[] = $i + 1; } } if ($class) { $classes = new CharClassList(array(['id', $class])); if (!$classes->error) { $this->lvTabs[] = array('file' => 'class', 'data' => $classes->getListviewData(), 'params' => []); } } // tab: related races (apply races from [spells]) $race = []; for ($i = 0; $i < 12; $i++) { if ($reqRace & 1 << $i) { $race[] = $i + 1; } } if ($race) { $races = new CharRaceList(array(['id', $race])); if (!$races->error) { $this->lvTabs[] = array('file' => 'race', 'data' => $races->getListviewData(), 'params' => []); } } }
protected function generateContent() { $conditions = []; $visibleCols = []; $hiddenCols = []; $tabData = ['data' => []]; // the next lengthy ~250 lines determine $conditions and lvParams if ($this->category) { switch ($this->category[0]) { case -2: // Character Talents $this->filter['classPanel'] = true; array_push($visibleCols, 'singleclass', 'level', 'schools', 'tier'); $conditions[] = ['s.typeCat', -2]; // i will NOT redefine those class2skillId ... reusing if (isset($this->category[2])) { $conditions[] = ['s.skillLine1', $this->category[2]]; } else { if (isset($this->category[1])) { $conditions[] = ['s.skillLine1', $this->validCats[-2][$this->category[1]]]; } } break; case -3: // Pet Spells array_push($visibleCols, 'level', 'schools'); $conditions[] = ['s.typeCat', -3]; if (isset($this->category[1])) { $xCond = null; for ($i = -2; $i < 0; $i++) { foreach (Util::$skillLineMask[$i] as $idx => $pair) { if ($pair[1] == $this->category[1]) { $xCond = ['AND', ['s.skillLine1', $i], ['s.skillLine2OrMask', 1 << $idx, '&']]; break; } } } $conditions[] = ['OR', $xCond, ['s.skillLine1', $this->category[1]], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->category[1]]]]; } else { $conditions[] = ['OR', ['s.skillLine1', [-1, -2]], ['s.skillLine1', $this->validCats[-3]], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->validCats[-3]]]]; } break; case -4: // Racials array_push($visibleCols, 'classes'); $conditions[] = ['s.typeCat', -4]; break; case -8: // NPC-Spells // NPC-Spells case -9: // GM Spells array_push($visibleCols, 'level'); case -5: // Mounts // Mounts case -6: // Companions $conditions[] = ['s.typeCat', $this->category[0]]; break; case -7: // Pet Talents array_push($visibleCols, 'level', 'tier'); $conditions[] = ['s.typeCat', -7]; if (isset($this->category[1])) { switch ($this->category[1]) { case 409: // Tenacity $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE1, '&']; $url = '?pets=1'; break; case 410: // Cunning $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE2, '&']; $url = '?pets=2'; break; case 411: // Ferocity $conditions[] = ['s.cuFlags', SPELL_CU_PET_TALENT_TYPE0, '&']; $url = '?pets=0'; break; } $tabData['note'] = '$$WH.sprintf(LANG.lvnote_pettalents, "' . $url . '")'; } $tabData['_petTalents'] = 1; // not conviced, this is correct, but .. it works break; case -11: // Proficiencies ... the subIds are actually SkillLineCategories if (!isset($this->category[1]) || $this->category[1] != 10) { array_push($visibleCols, 'classes'); } $conditions[] = ['s.typeCat', -11]; if (isset($this->category[1])) { if ($this->category[1] == 6) { // todo (med): we know Weapon(6) includes spell Shoot(3018), that has a mask; but really, ANY proficiency or petSkill should be in that mask so there is no need to differenciate $conditions[] = ['OR', ['s.skillLine1', SpellList::$skillLines[$this->category[1]]], ['s.skillLine1', -3]]; } else { $conditions[] = ['s.skillLine1', SpellList::$skillLines[$this->category[1]]]; } } break; case -13: // Glyphs $this->filter['classPanel'] = true; $this->filter['glyphPanel'] = true; array_push($visibleCols, 'singleclass', 'glyphtype'); $conditions[] = ['s.typeCat', -13]; if (isset($this->category[1])) { $conditions[] = ['s.reqClassMask', 1 << $this->category[1] - 1, '&']; } break; case 7: // Abilities $this->filter['classPanel'] = true; array_push($visibleCols, 'level', 'singleclass', 'schools'); $conditions[] = ['s.typeCat', [7, -2]]; $conditions[] = [['s.cuFlags', SPELL_CU_TRIGGERED | SPELL_CU_TALENT, '&'], 0]; // Runeforging listed multiple times, exclude from explicit skill-listing // if (isset($this->category[1]) && $this->category[1] == 6 && isset($this->category[2]) && $this->category[2] != 776) // $conditions[] = [['s.attributes0', 0x80, '&'], 0]; // else // $conditions[] = [ // [['s.attributes0', 0x80, '&'], 0], // ~SPELL_ATTR0_HIDDEN_CLIENTSIDE // ['s.attributes0', 0x20, '&'], // SPELL_ATTR0_TRADESPELL (DK: Runeforging) // 'OR' // ]; if (isset($this->category[2])) { $conditions[] = ['OR', ['s.skillLine1', $this->category[2]], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->category[2]]]]; } else { if (isset($this->category[1])) { $conditions[] = ['OR', ['s.skillLine1', $this->validCats[7][$this->category[1]]], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->validCats[7][$this->category[1]]]]]; } } break; case 9: // Secondary Skills array_push($visibleCols, 'source'); $conditions[] = ['s.typeCat', 9]; if (isset($this->category[1])) { $conditions[] = ['OR', ['s.skillLine1', $this->category[1]], ['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->category[1]]]]; if (!empty($this->shortFilter[$this->category[1]])) { $sf = $this->shortFilter[$this->category[1]]; $txt = ''; if ($sf[0] && $sf[1]) { $txt = sprintf(Lang::spell('relItems', 'crafted'), $sf[0]) . Lang::spell('relItems', 'link') . sprintf(Lang::spell('relItems', 'recipes'), $sf[1]); } else { if ($sf[0]) { $txt = sprintf(Lang::spell('relItems', 'crafted'), $sf[0]); } else { if ($sf[1]) { $txt = sprintf(Lang::spell('relItems', 'recipes'), $sf[1]); } } } $note = Lang::spell('cat', $this->category[0], $this->category[1]); if (is_array($note)) { $note = $note[0]; } $tabData['note'] = sprintf(Lang::spell('relItems', 'base'), $txt, $note); $tabData['sort'] = ['skill', 'name']; } } break; case 11: // Professions array_push($visibleCols, 'source'); $conditions[] = ['s.typeCat', 11]; if (isset($this->category[2])) { if ($this->category[2] == 9787) { // general weaponsmithing $conditions[] = ['s.reqSpellId', [9787, 17039, 17040, 17041]]; } else { $conditions[] = ['s.reqSpellId', $this->category[2]]; } } else { if (isset($this->category[1])) { $conditions[] = ['s.skillLine1', $this->category[1]]; } } if (isset($this->category[1])) { $conditions[] = ['s.skillLine1', $this->category[1]]; if (!empty($this->shortFilter[$this->category[1]])) { $sf = $this->shortFilter[$this->category[1]]; $txt = ''; if ($sf[0] && $sf[1]) { $txt = sprintf(Lang::spell('relItems', 'crafted'), $sf[0]) . Lang::spell('relItems', 'link') . sprintf(Lang::spell('relItems', 'recipes'), $sf[1]); } else { if ($sf[0]) { $txt = sprintf(Lang::spell('relItems', 'crafted'), $sf[0]); } else { if ($sf[1]) { $txt = sprintf(Lang::spell('relItems', 'recipes'), $sf[1]); } } } $note = Lang::spell('cat', $this->category[0], $this->category[1]); if (is_array($note)) { $note = $note[0]; } $tabData['note'] = sprintf(Lang::spell('relItems', 'base'), $txt, $note); $tabData['sort'] = ['skill', 'name']; } } break; case 0: // misc. Spells & triggered player abilities array_push($visibleCols, 'level'); $conditions[] = ['OR', ['s.typeCat', 0], ['AND', ['s.cuFlags', SPELL_CU_TRIGGERED, '&'], ['s.typeCat', [7, -2]]]]; break; } } if (!User::isInGroup(U_GROUP_EMPLOYEE)) { $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]; } if ($_ = $this->filterObj->getConditions()) { $conditions[] = $_; } $spells = new SpellList($conditions); $this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); $tabData['data'] = array_values($spells->getListviewData()); // recreate form selection $this->filter = array_merge($this->filterObj->getForm('form'), $this->filter); $this->filter['query'] = isset($_GET['filter']) ? $_GET['filter'] : NULL; $this->filter['fi'] = $this->filterObj->getForm(); if (!empty($this->filter['fi']['extraCols'])) { $tabData['extraCols'] = '$fi_getExtraCols(fi_extraCols, 0, 0)'; } // create note if search limit was exceeded; overwriting 'note' is intentional if ($spells->getMatches() > CFG_SQL_LIMIT_DEFAULT) { $tabData['note'] = sprintf(Util::$tryFilteringString, 'LANG.lvnote_spellsfound', $spells->getMatches(), CFG_SQL_LIMIT_DEFAULT); $tabData['_truncated'] = 1; } if ($this->filterObj->error) { $tabData['_errors'] = 1; } // add source to cols if explicitly searching for it if ($_ = $this->filterObj->getForm('setCriteria', true)) { if (in_array(9, $_['cr']) && !in_array('source', $visibleCols)) { $visibleCols[] = 'source'; } } $mask = $spells->hasSetFields(['reagent1', 'skillLines', 'trainingCost', 'reqClassMask']); if ($mask & 0x1) { $visibleCols[] = 'reagents'; } if (!($mask & 0x2) && $this->category && !in_array($this->category[0], [9, 11])) { $hiddenCols[] = 'skill'; } if ($mask & 0x4) { $visibleCols[] = 'trainingcost'; } if ($mask & 0x8 && !in_array('singleclass', $visibleCols)) { $visibleCols[] = 'singleclass'; } if ($visibleCols) { $tabData['visibleCols'] = $visibleCols; } if ($hiddenCols) { $tabData['hiddenCols'] = $hiddenCols; } $this->lvTabs[] = ['spell', $tabData]; // sort for dropdown-menus Lang::sort('game', 'ra'); Lang::sort('game', 'cl'); Lang::sort('game', 'sc'); Lang::sort('game', 'me'); }
public function getOnUseStats() { $onUseStats = []; // convert Spells $useSpells = []; for ($h = 1; $h <= 5; $h++) { if ($this->curTpl['spellId' . $h] <= 0) { continue; } if ($this->curTpl['class'] != ITEM_CLASS_CONSUMABLE || $this->curTpl['spellTrigger' . $h]) { continue; } $useSpells[] = $this->curTpl['spellId' . $h]; } if ($useSpells) { $eqpSplList = new SpellList(array(['s.id', $useSpells])); foreach ($eqpSplList->getStatGain() as $stat) { Util::arraySumByKey($onUseStats, $stat); } } return $onUseStats; }
protected function generateContent() { $_ta = $this->subject->getField('contentGroup'); $_ty = $this->subject->getField('type'); $_cnt = count($this->subject->getField('pieces')); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // unavailable (todo (low): set data) if ($this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE) { $infobox[] = Lang::main('unavailable'); } // holiday if ($h = $this->subject->getField('holidayId')) { $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $h . ']'; $this->extendGlobalIds(TYPE_WORLDEVENT, $h); } // itemLevel if ($min = $this->subject->getField('minLevel')) { $foo = Lang::game('level') . Lang::main('colon') . $min; $max = $this->subject->getField('maxLevel'); if ($min < $max) { $foo .= ' - ' . $max; } $infobox[] = $foo; } // class if ($cl = Lang::getClassString($this->subject->getField('classMask'), $jsg, $qty, false)) { $this->extendGlobalIds(TYPE_CLASS, $jsg); $t = $qty == 1 ? Lang::game('class') : Lang::game('classes'); $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $cl; } // required level if ($lvl = $this->subject->getField('reqLevel')) { $infobox[] = sprintf(Lang::game('reqLevel'), $lvl); } // type if ($_ty) { $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::itemset('types', $_ty); } // tag if ($_ta) { $infobox[] = Lang::itemset('_tag') . Lang::main('colon') . '[url=?itemsets&filter=ta=' . $_ta . ']' . Lang::itemset('notes', $_ta) . '[/url]'; } /****************/ /* Main Content */ /****************/ // pieces + Summary $pieces = []; $eqList = []; $compare = []; if (!$this->subject->pieceToSet) { $cnd = [0]; } else { $cnd = ['i.id', array_keys($this->subject->pieceToSet)]; } $iList = new ItemList(array($cnd)); $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON); foreach ($iList->iterate() as $itemId => $__) { if (empty($data[$itemId])) { continue; } $slot = $iList->getField('slot'); $disp = $iList->getField('displayId'); if ($slot && $disp) { $eqList[] = [$slot, $disp]; } $compare[] = $itemId; $pieces[] = array('id' => $itemId, 'name' => $iList->getField('name', true), 'quality' => $iList->getField('quality'), 'icon' => $iList->getField('iconString'), 'json' => $data[$itemId]); } // spells $foo = []; $spells = []; for ($i = 1; $i < 9; $i++) { $spl = $this->subject->getField('spell' . $i); $qty = $this->subject->getField('bonus' . $i); if ($spl && $qty) { $foo[] = $spl; $spells[] = array('id' => $spl, 'bonus' => $qty, 'desc' => ''); } } // sort by required pieces ASC usort($spells, function ($a, $b) { if ($a['bonus'] == $b['bonus']) { return 0; } return $a['bonus'] > $b['bonus'] ? 1 : -1; }); $setSpells = new SpellList(array(['s.id', $foo])); foreach ($setSpells->iterate() as $spellId => $__) { foreach ($spells as &$s) { if ($spellId != $s['id']) { continue; } $s['desc'] = $setSpells->parseText('description')[0]; } } $skill = ''; if ($_sk = $this->subject->getField('skillId')) { $spellLink = sprintf('<a href="?spells=11.%s">%s</a> (%s)', $_sk, Lang::spell('cat', 11, $_sk, 0), $this->subject->getField('skillLevel')); $skill = ' – <small><b>' . sprintf(Lang::game('requires'), $spellLink) . '</b></small>'; } $this->bonusExt = $skill; $this->description = $_ta ? sprintf(Lang::itemset('_desc'), $this->name, Lang::itemset('notes', $_ta), $_cnt) : sprintf(Lang::itemset('_descTagless'), $this->name, $_cnt); $this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE; $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null; $this->pieces = $pieces; $this->spells = $spells; $this->expansion = 0; $this->redButtons = array(BUTTON_WOWHEAD => $this->typeId > 0, BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_VIEW3D => ['type' => TYPE_ITEMSET, 'typeId' => $this->typeId, 'equipList' => $eqList], BUTTON_COMPARE => ['eqList' => implode(':', $compare), 'qty' => $_cnt]); $this->compare = array('level' => $this->subject->getField('reqLevel'), 'items' => array_map(function ($v) { return [[$v]]; }, $compare)); /**************/ /* Extra Tabs */ /**************/ // related sets (priority: 1: similar tag + class; 2: has event; 3: no tag + similar type, 4: similar type + profession) $rel = []; if ($_ta && count($this->path) == 3) { $rel[] = ['id', $this->typeId, '!']; $rel[] = ['classMask', 1 << end($this->path) - 1, '&']; $rel[] = ['contentGroup', (int) $_ta]; } else { if ($this->subject->getField('holidayId')) { $rel[] = ['id', $this->typeId, '!']; $rel[] = ['holidayId', 0, '!']; } else { if ($this->subject->getField('skillId')) { $rel[] = ['id', $this->typeId, '!']; $rel[] = ['contentGroup', 0]; $rel[] = ['skillId', 0, '!']; $rel[] = ['type', $_ty]; } else { if (!$_ta && $_ty) { $rel[] = ['id', $this->typeId, '!']; $rel[] = ['contentGroup', 0]; $rel[] = ['type', $_ty]; $rel[] = ['skillId', 0]; } } } } if ($rel) { $relSets = new ItemsetList($rel); if (!$relSets->error) { $lv = array('file' => 'itemset', 'data' => $relSets->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso')); if (!$relSets->hasDiffFields(['classMask'])) { $lv['params']['hiddenCols'] = "\$['classes']"; } $this->lvTabs[] = $lv; $this->extendGlobalData($relSets->getJSGlobals()); } } }
private function _searchSpell($cndBase) { $result = []; $cnd = array_merge($cndBase, array(['OR', ['s.typeCat', [0, -9]], ['AND', ['s.cuFlags', SPELL_CU_TRIGGERED, '&'], ['s.typeCat', [7, -2]]]], $this->createLookup())); $misc = new SpellList($cnd); if ($data = $misc->getListviewData()) { if ($this->searchMask & SEARCH_TYPE_REGULAR) { $this->extendGlobalData($misc->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED)); } if ($this->searchMask & SEARCH_TYPE_OPEN) { foreach ($misc->iterate() as $__) { $data[$misc->id]['param1'] = strToLower($misc->getField('iconString')); } } $result = array('type' => TYPE_SPELL, 'appendix' => ' (Spell)', 'matches' => $misc->getMatches(), 'file' => SpellList::$brickFile, 'data' => $data, 'params' => ['name' => '$LANG.tab_uncategorizedspells', 'visibleCols' => "\$['level']", 'hiddenCols' => "\$['skill']"]); if ($misc->getMatches() > $this->maxResults) { $result['params']['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_spellsfound', $misc->getMatches(), $this->maxResults); $result['params']['_truncated'] = 1; } if (isset($result['params']['note'])) { $result['params']['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?spells=0&filter=na=' . urlencode($this->search) . '\')'; } else { $result['params']['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?spells=0&filter=na=' . urlencode($this->search) . '\')'; } } return $result; }
public function renderTooltip() { $criteria = $this->getCriteria(); $tmp = []; $rows = []; $i = 0; foreach ($criteria as $_row) { if ($i++ % 2) { $tmp[] = $_row; } else { $rows[] = $_row; } } if ($tmp) { $rows = array_merge($rows, $tmp); } $description = $this->getField('description', true); $name = $this->getField('name', true); $criteria = ''; $i = 0; foreach ($rows as $crt) { $obj = (int) $crt['value1']; $qty = (int) $crt['value2']; // we could show them, but the tooltips are cluttered if ($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN && User::$perms <= 0) { continue; } $crtName = Util::localizedString($crt, 'name'); switch ($crt['type']) { // link to title - todo (low): crosslink case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE: $crtName = Util::ucFirst(Lang::game('title')) . Lang::main('colon') . $crtName; break; // link to quest // link to quest case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: if (!$crtName) { $crtName = QuestList::getName($obj); } break; // link to spell (/w icon) // link to spell (/w icon) case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET: case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2: case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL: case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL: case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2: if (!$crtName) { $crtName = SpellList::getName($obj); } break; // link to item (/w icon) // link to item (/w icon) case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM: case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM: if (!$crtName) { $crtName = ItemList::getName($obj); } break; // link to faction (/w target reputation) // link to faction (/w target reputation) case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION: if (!$crtName) { $crtName = FactionList::getName($obj); } break; } if ($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER) { $criteria .= '- ' . Util::jsEscape($crtName) . ' <span class="moneygold">' . number_format($crt['value2'] / 10000) . '</span><br />'; } else { $criteria .= '- ' . Util::jsEscape($crtName) . '<br />'; } if (++$i == round(count($rows) / 2)) { $criteria .= '</small></td><th class="q0" style="white-space: nowrap; text-align: left"><small>'; } } $x = '<table><tr><td><b class="q">'; $x .= Util::jsEscape($name); $x .= '</b></td></tr></table>'; if ($description || $criteria) { $x .= '<table><tr><td>'; } if ($description) { $x .= '<br />' . Util::jsEscape($description) . '<br />'; } if ($criteria) { $x .= '<br /><span class="q">' . Lang::achievement('criteria') . ':</span>'; $x .= '<table width="100%"><tr><td class="q0" style="white-space: nowrap"><small>' . $criteria . '</small></th></tr></table>'; } if ($description || $criteria) { $x .= '</td></tr></table>'; } return $x; }