Parses a string and returns a gamemode integer, -1 if not found
public static getGamemodeFromString ( string $str ) : integer | ||
$str | string | |
return | integer |
public function gameModeChange($command, $sender) { if (isset($command[1]) and isset($command[2])) { $gameMode = Server::getGamemodeFromString($command[1]); if ($gameMode === -1) { $sender->sendMessage("Unknown game mode"); } $target = $sender; if (isset($command[2])) { $target = $sender->getServer()->getPlayerExact($command[2]); if ($target === null) { $nbt = $this->getServer()->getOfflinePlayerData($command[2]); if (!isset($nbt->NameTag)) { $sender->sendMessage(TextFormat::RED . "해당 플레이어를 찾을 수 없습니다, " . $command[2]); return true; } else { $nbt["playerGameType"] = $gameMode; $this->getServer()->saveOfflinePlayerData($command[2], $nbt); $sender->sendMessage(TextFormat::DARK_AQUA . "비로그인 중인 " . $command[2] . "님의 게임모드를 " . strtolower(Server::getGamemodeString($gameMode)) . "로 변경했습니다."); return true; } } } elseif (!$sender instanceof Player) { $sender->sendMessage(TextFormat::RED . "사용방법 : /gamemode <모드번호> [유저명]"); } } if (isset($command[1])) { $target = $sender; $gameMode = Server::getGamemodeFromString($command[1]); if ($gameMode !== $target->getGamemode()) { // $target->setGamemode ( $gameMode ); // set $this->setGamemode($target, $gameMode); // set if ($gameMode !== $target->getGamemode()) { $sender->sendMessage(TextFormat::RED . "게임모드 전환에 실패했습니다," . $target->getName()); } else { if ($target === $sender) { Command::broadcastCommandMessage($sender, "게임모드를 전환합니다, " . strtolower(Server::getGamemodeString($gameMode)) . " mode"); } else { Command::broadcastCommandMessage($sender, $target->getName() . "님의 게임모드를 " . strtolower(Server::getGamemodeString($gameMode)) . " 로 변경했습니다."); } } } else { $sender->sendMessage($target->getName() . "님은 이미 " . strtolower(Server::getGamemodeString($gameMode) . " 모드입니다.")); } } }
public function execute(CommandSender $sender, $currentAlias, array $args) { if (!$this->testPermission($sender)) { return true; } if (count($args) === 0) { $sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage])); return false; } $gameMode = Server::getGamemodeFromString($args[0]); if ($gameMode !== -1) { $sender->getServer()->setConfigInt("gamemode", $gameMode); $sender->sendMessage(new TranslationContainer("commands.defaultgamemode.success", [Server::getGamemodeString($gameMode)])); } else { $sender->sendMessage("Unknown game mode"); } return true; }
public function execute(CommandSender $sender, $currentAlias, array $args) { if (!$this->testPermission($sender)) { return \true; } if (\count($args) === 0) { $sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage); return \false; } $gameMode = Server::getGamemodeFromString($args[0]); if ($gameMode !== -1) { $sender->getServer()->setConfigInt("gamemode", $gameMode); $sender->sendMessage("Default game mode set to " . \strtolower(Server::getGamemodeString($gameMode))); } else { $sender->sendMessage("Unknown game mode"); } return \true; }
public function execute(CommandSender $sender, $currentAlias, array $args) { if (!$this->testPermission($sender)) { return \true; } if (\count($args) === 0) { $sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage); return \false; } $gameMode = Server::getGamemodeFromString($args[0]); if ($gameMode === -1) { $sender->sendMessage("Unknown game mode"); return \true; } $target = $sender; if (isset($args[1])) { $target = $sender->getServer()->getPlayer($args[1]); if ($target === \null) { $sender->sendMessage("Can't find player " . $args[1]); return \true; } } elseif (!$sender instanceof Player) { $sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage); return \true; } if ($gameMode !== $target->getGamemode()) { $target->setGamemode($gameMode); if ($gameMode !== $target->getGamemode()) { $sender->sendMessage("Game mode change for " . $target->getName() . " failed!"); } else { if ($target === $sender) { Command::broadcastCommandMessage($sender, "Set own gamemode to " . \strtolower(Server::getGamemodeString($gameMode)) . " mode"); } else { Command::broadcastCommandMessage($sender, "Set " . $target->getName() . "'s gamemode to " . \strtolower(Server::getGamemodeString($gameMode)) . " mode"); } } } else { $sender->sendMessage($target->getName() . " already has game mode " . \strtolower(Server::getGamemodeString($gameMode))); return \true; } return \true; }
public function execute(CommandSender $sender, $currentAlias, array $args) { if (!$this->testPermission($sender)) { return \true; } if (\count($args) === 0) { $sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage])); return \false; } $gameMode = Server::getGamemodeFromString($args[0]); if ($gameMode === -1) { $sender->sendMessage("Unknown game mode"); return \true; } $target = $sender; if (isset($args[1])) { $target = $sender->getServer()->getPlayer($args[1]); if ($target === \null) { $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.player.notFound")); return \true; } } elseif (!$sender instanceof Player) { $sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage])); return \true; } $target->setGamemode($gameMode); if ($gameMode !== $target->getGamemode()) { $sender->sendMessage("Game mode change for " . $target->getName() . " failed!"); } else { if ($target === $sender) { Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.self", [Server::getGamemodeString($gameMode)])); } else { $target->sendMessage(new TranslationContainer("gameMode.changed")); Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.other", [$target->getName(), Server::getGamemodeString($gameMode)])); } } return \true; }
public function execute(CommandSender $sender, $label, array $args) { $sender->sendMessage(TextFormat::RED . "This feature has been disabled by the developer."); return false; if (!isset($args[0])) { if ($this->checkPermission($sender)) { $sender->sendMessage(TextFormat::RED . "/p <b|p|wa|wd|wr>"); } return false; } if (!$this->checkPermission($sender)) { return true; } switch ($args[0]) { case "b": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setBanned(true); $sender->sendMessage("Banned " . $player->getName() . "."); break; case "p": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setBanned(false); $sender->sendMessage("Pardoned " . $player->getName() . "."); break; case "bi": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $value = $player->getName(); if (preg_match("/^([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\$/", $value)) { $this->processIPBan($value, $sender); $sender->sendMessage("Banned IP " . $value . " ."); } else { if (($player = $sender->getServer()->getPlayer($value)) instanceof Player) { $this->processIPBan($player->getAddress(), $sender); $sender->sendMessage("Banned IP " . $player->getAddress() . " ."); } else { $sender->sendMessage("Invalid IP or name."); return false; } } break; case "pi": if (preg_match("/^([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\\.([01]?\\d\\d?|2[0-4]\\d|25[0-5])\$/", $args[0])) { $sender->getServer()->getIPBans()->remove($args[1]); $sender->sendMessage("Pardoned IP " . $args[1] . " ."); } else { $sender->sendMessage("Invalid IP."); } break; case "wa": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setWhitelisted(true); $sender->sendMessage("Added " . $player->getName() . " in the whitelist."); break; case "wd": case "wr": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setWhitelisted(false); $sender->sendMessage("Removed " . $player->getName() . " from the whitelist."); break; case "o": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setOp(true); $sender->sendMessage("Opped " . $player->getName() . "."); break; case "do": $player = $this->plugin->getServer()->getPlayer($args[1]); if (!$player instanceof Player) { $player = $this->plugin->getServer()->getOfflinePlayer($args[1]); } $player->setOp(false); $sender->sendMessage("De-opped " . $player->getName() . "."); break; case "gm": $player = null; if (!isset($args[2])) { $sender->sendMessage("Unknown game mode"); return true; } $gameMode = Server::getGamemodeFromString($args[2]); if ($gameMode === -1) { $sender->sendMessage("Unknown game mode"); return true; } if (isset($args[1])) { $player = $this->plugin->getServer()->getPlayer($args[1]); } else { $player = $sender; } if (!$player instanceof Player) { $sender->sendMessage("The target not found."); return true; } if ($player instanceof ConsoleCommandSender) { $sender->sendMessage("The target is console."); return true; } $player->setGamemode($gameMode); break; default: $sender->sendMessage(TextFormat::GREEN . "/p <func> <player>"); return false; } return true; }