public function onTeleport(EntityTeleportEvent $ev) { if ($ev->isCancelled()) { return; } $pl = $ev->getEntity(); if (!$pl instanceof Player) { return; } $to = clone $ev->getTo(); if (!$to) { return; } // This should never happen! if ($to->getLevel()) { $world = $to->getLevel()->getName(); } else { $from = $ev->getFrom(); if (!$from) { return; } // OK, this would be weird... if (!$from->getLevel()) { return; } // Can't determine the level at all! $world = $from->getLevel()->getName(); } //echo __METHOD__.",".__LINE__."world=$world\n"; //##DEBUG if ($this->checkMove($world, $to->getX(), $to->getZ())) { return; } $this->owner->msg($pl, mc::_("You are teleporting outside the world")); $ev->setCancelled(); }
public function onTeleport(EntityTeleportEvent $ev) { //echo __METHOD__.",".__LINE__."\n"; //##DEBUG if ($ev->isCancelled()) { return; } $et = $ev->getEntity(); if (!$et instanceof Player) { return; } $from = $ev->getFrom()->getLevel(); $to = $ev->getTo()->getLevel(); if (!$from) { // THIS SHOULDN'T HAPPEN! return; } if (!$to) { // Somebody did not initialize the level properly! // But we return because they do not intent to change worlds return; } $from = $from->getName(); $to = $to->getName(); //echo "FROM:$from TO:$to\n";//##DEBUG if ($from == $to) { return; } $max = $this->getCfg($to, 0); if ($max == 0) { return; } $np = count($this->owner->getServer()->getLevelByName($to)->getPlayers()); if ($np >= $max) { $ev->setCancelled(); $et->sendMessage(mc::_("Unable to teleport to %1%\nWorld is full", $to)); $this->owner->getLogger()->notice(mc::_("%1% is FULL", $to)); } }
public function onTeleport(EntityTeleportEvent $event) { if ($event->getEntity() instanceof Player && $this->plugin->isJailed($event->getEntity())) { $event->setCancelled(true); } }
public function onTeleport(EntityTeleportEvent $event) { $ent = $event->getEntity(); if (!$ent instanceof Player) { return; } $session = $this->main->getSession($ent); if (!$session instanceof Session) { $event->setCancelled(); return; } if ($session->onTeleport($event) === false) { $event->setCancelled(); } }
/** * @param EntityTeleportEvent $event * @priority HIGHEST * @ignoreCancelled true */ public function onEntityTeleport(EntityTeleportEvent $event) { if (($player = $event->getEntity()) instanceof Player) { if (!$this->plugin->getStorage()->getShield($player->getLevel())->isAllowed(Shield::TELEPORTING)) { $event->setCancelled(true); $player->sendTip($this->plugin->getConfig()->get("teleportNotAllowed")); } } }
public function onEntityTeleport(EntityTeleportEvent $event) { $Player = $event->getEntity(); $From = $event->getFrom(); $To = $event->getTo(); $Level = $Player->getLevel(); $Level2 = $From->getLevel(); $Level3 = $To->getLevel(); if ($Level2->getFolderName() != $Level3->getFolderName() && ($this->plugin->game->level_name == $Level2->getFolderName() || $this->plugin->game->level_name == $Level3->getFolderName())) { $event->setCancelled($this->plugin->getState("teleport", $Player, true)); $this->plugin->setState("teleport", $Player, true); return; } if (!$this->plugin->game || $this->plugin->game->level_name != $Level->getFolderName() || $this->plugin->game->status == 0) { return; } if ($Player instanceof Player) { if ($Team = $this->plugin->game->getTeamByPlayer($Player)) { $event->setCancelled($this->plugin->getState("teleport", $Player, true)); $this->plugin->setState("teleport", $Player, true); } } }
public function onPlayerTeleport(EntityTeleportEvent $event) { return; $player = $event->getEntity(); if (!$player instanceof Player) { return; } if (is_null($event->getTo()->getLevel()) || is_null($event->getFrom()->getLevel())) { return; } $toworld = $event->getTo()->getLevel()->getName(); $fromworld = $event->getFrom()->getLevel()->getName(); if ($toworld == $fromworld) { return; } echo "Player tried to go to world " . $toworld . PHP_EOL; $event->setCancelled(true); }
public function onTeleport(EntityTeleportEvent $event) { if ($event->getEntity() instanceof Player) { if ($this->disableTeleport) { $event->setCancelled(); } } return; }