/** * Handles processing the details data into a usable format * * @param \GameQ\Buffer $buffer * * @return mixed * @throws \GameQ\Exception\Protocol */ protected function processDetails(Buffer $buffer) { // Set the result to a new result instance $result = new Result(); $result->add('protocol', $buffer->readInt8()); $result->add('hostname', $buffer->readString()); $result->add('map', $buffer->readString()); $result->add('game_dir', $buffer->readString()); $result->add('game_descr', $buffer->readString()); $result->add('steamappid', $buffer->readInt16()); $result->add('num_players', $buffer->readInt8()); $result->add('max_players', $buffer->readInt8()); $result->add('num_bots', $buffer->readInt8()); $result->add('dedicated', $buffer->read()); $result->add('os', $buffer->read()); $result->add('password', $buffer->readInt8()); $result->add('secure', $buffer->readInt8()); // Special result for The Ship only (appid=2400) if ($result->get('steamappid') == 2400) { $result->add('game_mode', $buffer->readInt8()); $result->add('witness_count', $buffer->readInt8()); $result->add('witness_time', $buffer->readInt8()); } $result->add('version', $buffer->readString()); // Extra data flag if ($buffer->lookAhead(1) !== false) { $edf = $buffer->readInt8(); if ($edf & 0x80) { $result->add('port', $buffer->readInt16Signed()); } if ($edf & 0x10) { $result->add('steam_id', $buffer->readInt64()); } if ($edf & 0x40) { $result->add('sourcetv_port', $buffer->readInt16Signed()); $result->add('sourcetv_name', $buffer->readString()); } if ($edf & 0x20) { $result->add('keywords', $buffer->readString()); } if ($edf & 0x1) { $result->add('game_id', $buffer->readInt64()); } unset($edf); } unset($buffer); return $result->fetch(); }