/**
  * @param Tournament $tournament
  */
 public function notifyAboutNewTournament(Tournament $tournament)
 {
     $title = $this->container->get("templating")->render('Post/newtournament.topic.html.twig', ['tournament' => $tournament]);
     $postModel = new Post($this->container->getParameter("app_immortalchess.forum_playzone"), $tournament->getGameParams()->getTimeBase() === 180000 ? self::THREAD_FOR_3_MINUTES : self::THREAD_FOR_5_MINUTES, $this->container->getParameter("app_immortalchess.post_username_for_calls"), $this->container->getParameter("app_immortalchess.post_userid_for_calls"), $title, $this->container->get("templating")->render('Post/newtournament.html.twig', ['tournament' => $tournament]));
     $postModel->setThreadTitle($title);
     return $this->container->get("immortalchessnet.service.publish")->publishNewPost($postModel);
 }
示例#2
0
 /**
  * @param Tournament $tournament
  * @param int $round
  * @param TournamentPlayer $firstPlayer
  * @param TournamentPlayer $secondPlayer
  * @return TournamentGame
  */
 public function createTournamentGame(Tournament $tournament, int $round, TournamentPlayer $firstPlayer, TournamentPlayer $secondPlayer) : TournamentGame
 {
     if ($firstPlayer->getId() === 0 || $secondPlayer->getId() === 0) {
         throw new TournamentGameShouldBeSkippedException();
     }
     $game = $this->container->get("core.handler.game")->createEntity();
     switch (true) {
         case $firstPlayer->getRequiredColor() == GameColor::BLACK || $secondPlayer->getRequiredColor() == GameColor::WHITE:
             $game->setUserWhite($secondPlayer->getPlayer())->setUserBlack($firstPlayer->getPlayer());
             $whiteTournamentPlayer = $secondPlayer;
             $blackTournamentPlayer = $firstPlayer;
             break;
         default:
             $game->setUserWhite($firstPlayer->getPlayer())->setUserBlack($secondPlayer->getPlayer());
             $whiteTournamentPlayer = $firstPlayer;
             $blackTournamentPlayer = $secondPlayer;
     }
     $game->setUserToMove($game->getUserWhite());
     $game->setTimeWhite($tournament->getGameParams()->getTimeBase())->setTimeBlack($tournament->getGameParams()->getTimeBase())->setRatingWhite($whiteTournamentPlayer->getPlayer()->getRating())->setRatingBlack($blackTournamentPlayer->getPlayer()->getRating());
     $game->setGameParams($tournament->getGameParams());
     $this->container->get("core.handler.game")->changeGameStatus($game, GameStatus::PLAY);
     $tournamentGame = new TournamentGame();
     $tournamentGame->setGame($game)->setTournament($tournament)->setRound($round)->setPlayerWhite($whiteTournamentPlayer)->setPlayerBlack($blackTournamentPlayer);
     return $tournamentGame;
 }