/** * @param Tournament $tournament */ public function notifyAboutNewTournament(Tournament $tournament) { $title = $this->container->get("templating")->render('Post/newtournament.topic.html.twig', ['tournament' => $tournament]); $postModel = new Post($this->container->getParameter("app_immortalchess.forum_playzone"), $tournament->getGameParams()->getTimeBase() === 180000 ? self::THREAD_FOR_3_MINUTES : self::THREAD_FOR_5_MINUTES, $this->container->getParameter("app_immortalchess.post_username_for_calls"), $this->container->getParameter("app_immortalchess.post_userid_for_calls"), $title, $this->container->get("templating")->render('Post/newtournament.html.twig', ['tournament' => $tournament])); $postModel->setThreadTitle($title); return $this->container->get("immortalchessnet.service.publish")->publishNewPost($postModel); }
/** * @param Tournament $tournament * @param int $round * @param TournamentPlayer $firstPlayer * @param TournamentPlayer $secondPlayer * @return TournamentGame */ public function createTournamentGame(Tournament $tournament, int $round, TournamentPlayer $firstPlayer, TournamentPlayer $secondPlayer) : TournamentGame { if ($firstPlayer->getId() === 0 || $secondPlayer->getId() === 0) { throw new TournamentGameShouldBeSkippedException(); } $game = $this->container->get("core.handler.game")->createEntity(); switch (true) { case $firstPlayer->getRequiredColor() == GameColor::BLACK || $secondPlayer->getRequiredColor() == GameColor::WHITE: $game->setUserWhite($secondPlayer->getPlayer())->setUserBlack($firstPlayer->getPlayer()); $whiteTournamentPlayer = $secondPlayer; $blackTournamentPlayer = $firstPlayer; break; default: $game->setUserWhite($firstPlayer->getPlayer())->setUserBlack($secondPlayer->getPlayer()); $whiteTournamentPlayer = $firstPlayer; $blackTournamentPlayer = $secondPlayer; } $game->setUserToMove($game->getUserWhite()); $game->setTimeWhite($tournament->getGameParams()->getTimeBase())->setTimeBlack($tournament->getGameParams()->getTimeBase())->setRatingWhite($whiteTournamentPlayer->getPlayer()->getRating())->setRatingBlack($blackTournamentPlayer->getPlayer()->getRating()); $game->setGameParams($tournament->getGameParams()); $this->container->get("core.handler.game")->changeGameStatus($game, GameStatus::PLAY); $tournamentGame = new TournamentGame(); $tournamentGame->setGame($game)->setTournament($tournament)->setRound($round)->setPlayerWhite($whiteTournamentPlayer)->setPlayerBlack($blackTournamentPlayer); return $tournamentGame; }