示例#1
0
 /**
  * 保持地下城敌人信息
  * @return mixed
  */
 public function enemyStore()
 {
     $objEnemy = new DungeonEnemy();
     $objEnemy->dungeon_id = Input::get('dungeon_id');
     $objEnemy->card_id = Input::get('card_id');
     $objEnemy->floor = Input::get('floor');
     $objEnemy->grid = Input::get('grid');
     $objEnemy->position = Input::get('position');
     $objEnemy->rate = Input::get('rate');
     $objEnemy->hp = Input::get('hp');
     $objEnemy->atk = Input::get('atk');
     $objEnemy->def = Input::get('def');
     $objEnemy->spd = Input::get('spd');
     $objEnemy->int = Input::get('int');
     $objEnemy->skill_id = Input::get('skill_id');
     $objEnemy->drop_rate = Input::get('drop_rate');
     if ($objEnemy->save()) {
         return Redirect::to('admin/dungeon/enemy/' . Input::get('dungeon_id'));
     } else {
         return Redirect::back()->withInput()->withErrors('保存失败!');
     }
 }