/** * 保持地下城敌人信息 * @return mixed */ public function enemyStore() { $objEnemy = new DungeonEnemy(); $objEnemy->dungeon_id = Input::get('dungeon_id'); $objEnemy->card_id = Input::get('card_id'); $objEnemy->floor = Input::get('floor'); $objEnemy->grid = Input::get('grid'); $objEnemy->position = Input::get('position'); $objEnemy->rate = Input::get('rate'); $objEnemy->hp = Input::get('hp'); $objEnemy->atk = Input::get('atk'); $objEnemy->def = Input::get('def'); $objEnemy->spd = Input::get('spd'); $objEnemy->int = Input::get('int'); $objEnemy->skill_id = Input::get('skill_id'); $objEnemy->drop_rate = Input::get('drop_rate'); if ($objEnemy->save()) { return Redirect::to('admin/dungeon/enemy/' . Input::get('dungeon_id')); } else { return Redirect::back()->withInput()->withErrors('保存失败!'); } }