<?php bigtitle(); // Get the Player Info $playerinfo = $sql_manager->playerinfo($user_ship_id, ""); // Empty out Planet and Ship vars $planetinfo = null; // Check if planet_id is valid. if ($planet_id <= 0) { echo "Invalid Planet<br/><br/>"; text_GOTOMAIN(); include "footer.php"; die; } $sectorinfo = $sql_manager->universeinfo($playerinfo['sector'], ""); # Load Sector Information $planetinfo = $sql_manager->planetinfo($planet_id, ""); # Load Planet Information $are_you_real = $sql_manager->real_planet($planet_id); // Check to see if it returned valid planet info. if ($are_you_real < 1 || is_bool($planetinfo) && $planetinfo == false) { echo "Invalid Planet<br/><br/>"; text_GOTOMAIN(); die; } if (!is_bool($planetinfo) && $planetinfo != false) { if ($playerinfo['sector'] != $planetinfo['sector_id']) { if ($playerinfo['on_planet'] == 'Y') { /*User not in the sector, most likely the ship was destroyed when a player attacked the planet they where parked on*/ $resx = $db->Execute("UPDATE {$db->prefix}ships SET on_planet='N' WHERE ship_id={$playerinfo['ship_id']}"); db_op_result($db, $resx, __LINE__, __FILE__, $db_logging); }