示例#1
0
function call_userpw_text()
{
    global $id, $confirm, $level, $tool;
    
    include_once('inc/functions/resort_tools.php');
    if (! user_has_access($tool))
    {
        echo "Sorry, this page is restricted to ORKFiA Staff";
        include_game_down();
        exit;
    }
    
    echo "<form method=\"post\" action=\"".$_SERVER['REQUEST_URI']."\">";
    ECHO "Input user id: <input name=id size=5><br>";
    ECHO "<br><br>This function will randomize a new password and send it by mail.";
    ECHO "<br><br>";
    ECHO "<input type=submit value=Save name=confirm>";
    ECHO "</form>";
    
    IF($confirm && $id)
    {
        $objUser   = new clsUser ($id);
        $email     = $objUser->get_preference(EMAIL);
        $password  = generatePassword();
        $cpassword = $password;
        
        mysql_query("UPDATE user SET password = sha1('$cpassword') WHERE id = $id");
        $username = $objUser->get_user_info(USERNAME);
        mail("$email","ORKFiA New Password","Hello, \nYour password has been updated with a new one =) \n\nUsername: $username \nPassword: $password \n\n- The ORKFiA Team\n\n\nThis email is php generated, you cannot successfully reply." , "From: registration@orkfia.org\r\nX-Mailer: PHP/4.3.0\r\nX-Priority: Normal");
        echo "User " . $id . " will have a new pw sent within minutes to: " . $email;
    }
}
示例#2
0
function call_mergers_text()
{
    global $userid, $task, $mergerid, $checker, $listtribeid, $changedname, $declinereason, $local_stats, $tool;
    include_once 'inc/functions/resort_tools.php';
    // we're abstracting the actual moving out to there
    include_once 'inc/staff/move.inc.php';
    //if (! user_has_access($tool))
    //{
    //    echo "Sorry, this page is restricted to ORKFiA Staff";
    //    include_game_down();
    //    exit;
    //}
    check_access($tool);
    $orkTime = date('YmdHis');
    echo "<h2>Select task:</h2><br />|  <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=pending'>View Pending Mergers</a>  |  <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=done'>View Done Mergers</a>  |  <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=rejected'>View Declined Mergers</a>  |  <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=requested'>View Requested Mergers</a>  |<br /><br />";
    if ($task == "changename") {
        // loads a form where you can change the requested name of a tribe
        $seek = mysql_query("SELECT newname FROM mergers WHERE id = {$mergerid}");
        $seek = mysql_fetch_array($seek);
        echo "<form method=\"post\" action=\"main.php?cat=game&page=resort_tools&tool=mergers&task=changed&mergerid={$mergerid}\">";
        echo "<br /><br /><table border=0 cellspacing=0 cellpadding=0 class='small'>";
        echo "<tr class='header'><th colspan=2> Change Requested Name </th></tr>";
        echo "<tr class='subheader'><th> Current Requested Name </th><td> New Name </td></tr>";
        echo "<tr class='data'><th> {$seek['newname']} </th><td> <input type='text' name='changedname' maxLength='30'></td> </tr>";
        echo "<tr class='data'><td colspan='2'><input type=submit value='Change requested name'></td></tr>";
        echo "</table>";
        echo "</form>";
    }
    if ($task == "changed") {
        // the queries part for changing the requested name of a tribe
        //check if someone else already has that name first
        $changedname = quote_smart(strip_tags(trim($changedname)));
        $check = mysql_query("SELECT * FROM stats WHERE tribe = {$changedname} AND id != {$mergerid}");
        if (mysql_num_rows($check) != 0) {
            echo "<br /><br />Some tribe is already using that name<br /><br />";
        } else {
            $update = mysql_query("UPDATE mergers SET newname = {$changedname} WHERE id = {$mergerid}");
            echo "<br /><br />The Requested tribe name is changed<br /><br />";
            $task = "pending";
        }
    }
    if ($task == "decline") {
        // loads a form where you can give a reason for not merging a tribe
        echo "<form method=\"post\" action=\"main.php?cat=game&page=resort_tools&tool=mergers&task=delete&mergerid={$mergerid}\">";
        echo "<br /><br /><table border=0 cellspacing=0 cellpadding=0 class='small'>";
        echo "<tr class='header'><th colspan=2> Decline Merge </th></tr>";
        echo "<tr class='subheader'><th>Decline Reason</th></tr>";
        echo "<tr class='data'><td><input type='text' name='declinereason' maxLength='100'></td></tr>";
        echo "<tr class='data'><td><input type=submit value='Decline Merge'></td></tr>";
        echo "</table>";
        echo "</form>";
    }
    if ($task == "delete") {
        // the queries part for the decline option
        $seek = mysql_query("SELECT * FROM mergers WHERE id = {$mergerid}");
        $seek = mysql_fetch_array($seek);
        $message1 = "Your merge request to {$seek['target']} has been declined.<br />The reason for this is: {$declinereason} .<br />";
        $message2 = "The merge from {$seek['oldname']}(#{$seek['origin']}) has been declined.<br />The reason for this is: {$declinereason} .<br />";
        $bleh2 = mysql_query("SELECT id FROM stats WHERE type='elder' AND kingdom='{$seek['target']}'");
        $bleh2 = mysql_fetch_array($bleh2);
        $sendmessage1 = mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', '{$seek['tribe']}', '0', '" . $orkTime . "', 'Merge Request Declined', '" . $message1 . "', 'new', 'received')");
        $sendmessage2 = mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', '{$bleh2['id']}', '0', '" . $orkTime . "', 'Merge Request Declined', '" . $message2 . "', 'new', 'received')");
        $update = mysql_query("UPDATE mergers SET request_status = 'declined', declined_reason = '{$declinereason}', mod_id = {$local_stats['id']} WHERE id = {$mergerid}");
        $task = "pending";
    }
    if ($task == "accept") {
        // doing the merge itself
        $fetch = mysql_query("Select * from mergers where id = {$mergerid}");
        $fetch = mysql_fetch_array($fetch);
        $search = mysql_query("Select * from stats where id = {$fetch['tribe']}");
        $search = mysql_fetch_array($search);
        $newname = "'" . $fetch['newname'] . "'";
        //$update = mysql_query("UPDATE goods SET credits = 0, market_money = 0, market_food = 0, market_soldiers = 0, market_wood = 0 WHERE id = {$fetch['tribe']}");
        //$update = mysql_query("UPDATE stats set kingdom = {$fetch['target']}, type = 'player', vote = 0, invested = 0, tribe = $newname where id = {$fetch['tribe']}");
        //$update = mysql_query("UPDATE rankings_personal set alli_id = {$fetch['target']} where id = {$fetch['tribe']}");
        mysql_query("UPDATE stats SET tribe = {$newname} where id = {$fetch['tribe']}");
        move_tribe($fetch['tribe'], $fetch['target']);
        $update = mysql_query("UPDATE mergers set request_status = 'done', merge_time = '{$orkTime}', mod_id = '{$local_stats['id']}' where id = {$fetch['id']}");
        $strSQL = mysql_query("INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('', '{$orkTime}', '---', 'Mod Move', '0', '0', '1', '', '<font class = \"positive\">{$search['tribe']}(#{$fetch['origin']}) has been merged into {$newname}(#{$fetch['target']})! </font>', '{$fetch['origin']}', '{$fetch['target']}')");
        echo "<br /><br />Merge was done =D<br /><br />";
        $task = "pending";
    } elseif ($task == "done") {
        // show list with all done mergers
        $fetch = mysql_query("SELECT * FROM mergers WHERE request_status = 'done' order by merge_time desc");
        $mergers = array();
        while ($arrmergers = mysql_fetch_array($fetch, MYSQL_ASSOC)) {
            $mergers[$arrmergers["id"]] = $arrmergers;
        }
        echo "<br /><br /><table border=0 cellspacing=0 cellpadding=0 class='big'>";
        echo "<tr class='header'><th colspan='5'> Done Mergers </th></tr>";
        echo "<tr class='subheader'><th> Merge Time </td><td> Tribe ID </td><td> Old Location </td><td> New Location </td><td> Staff </td></tr>";
        foreach ($mergers as $strKey => $value) {
            $mod = mysql_query("SELECT name FROM stats WHERE id={$value['mod_id']}");
            $mod = mysql_fetch_array($mod);
            echo "<tr class='data'><th> {$value['merge_time']} </th><td> {$value['tribe']} </td><td> {$value['oldname']}(#{$value['origin']}) </td><td> {$value['newname']}(#{$value['target']}) </td><td> {$mod['name']} </td></tr>";
        }
        echo "</table>";
    } elseif ($task == "rejected") {
        // show list with all rejected mergers and the reason to reject it
        $fetch = mysql_query("SELECT * FROM mergers WHERE request_status = 'declined' order by merge_time desc");
        $mergers = array();
        while ($arrmergers = mysql_fetch_array($fetch, MYSQL_ASSOC)) {
            $mergers[$arrmergers["id"]] = $arrmergers;
        }
        echo "<br /><br /><table border=0 cellspacing=0 cellpadding=0 class='big'>";
        echo "<tr class='header'><th colspan=5> Declined Mergers </th></tr>";
        echo "<tr class='subheader'><th> Merge Time </th><td> Tribe ID </td><td> Location </td><td> Staff </td><td> Reason </td></tr>";
        foreach ($mergers as $strKey => $value) {
            $mod = mysql_query("SELECT name FROM stats WHERE id={$value['mod_id']}");
            $mod = mysql_fetch_array($mod);
            echo "<tr class='data'><th> {$value['merge_time']} </th><td> {$value['tribe']} </td><td> {$value['oldname']}(#{$value['origin']}) </td><td> {$mod['name']} </td><td>{$value['declined_reason']}</td></tr>";
        }
        echo "</table>";
    } elseif ($task == "requested") {
        // show list with all mergers not accepted by the elder yet
        $fetch = mysql_query("SELECT * FROM mergers WHERE request_status = 'not ready' order by merge_time desc");
        $mergers = array();
        while ($arrmergers = mysql_fetch_array($fetch, MYSQL_ASSOC)) {
            $mergers[$arrmergers["id"]] = $arrmergers;
        }
        echo "<br /><br /><table border=0 cellspacing=0 cellpadding=0 class='big'>";
        echo "<tr class='header'><th colspan=4> Requested Mergers </th></tr>";
        echo "<tr class='subheader'><th> Merge Time </th><td> Tribe ID </td><td> Current Location </td><td> Wanted Location </td></tr>";
        foreach ($mergers as $strKey => $value) {
            echo "<tr class='data'><th> {$value['merge_time']} </th><td> {$value['tribe']} </td><td> {$value['oldname']}(#{$value['origin']}) </td><td>{$value['newname']}(#{$value['target']})</td></tr>";
        }
        echo "</table>";
    } elseif ($task == "pending") {
        // show list of all tribes ready to get merged
        $fetch = mysql_query("SELECT * FROM mergers WHERE request_status = 'ready' order by merge_time desc");
        $mergers = array();
        while ($arrmergers = mysql_fetch_array($fetch, MYSQL_ASSOC)) {
            $mergers[$arrmergers["id"]] = $arrmergers;
        }
        echo "<br /><br />" . '<table border="0" cellspacing="0" cellpadding="0" class="big">' . '<tr class="header">' . '<th colspan="8">New Mergers</th>' . '</tr>' . '<tr class="subheader">' . '<th> Merge Time </th>' . '<td> Tribe ID </td>' . '<td> Old Location </td>' . '<td> New Location </td>' . '<td class="center"> §1 </td>' . '<td class="center"> Ruler<br />Age </td>' . '<td> War </td>' . '<td> Actions </td>' . '</tr>';
        foreach ($mergers as $strKey => $value) {
            //             $age = mysql_query("SELECT land FROM build WHERE id = $value[tribe]");
            //             $age = mysql_fetch_array($land);
            //             $ltxt = $land['land'];
            $bExists = TRUE;
            $strSQL = "SELECT id FROM " . TBL_USER . " WHERE id = {$value['tribe']}";
            $resSQL = mysql_query($strSQL);
            if (mysql_num_rows($resSQL) == 1) {
                $objTmpUser = new clsUser($value['tribe']);
            } else {
                $bExists = FALSE;
            }
            // 21 YEARS OLD ====================================================
            if ($bExists) {
                $iHours = $objTmpUser->get_user_info(HOURS);
            } else {
                $iHours = 11808;
            }
            if (($iYears = ceil(($iHours + 192) / 12)) > 21) {
                $strTmpYears = '<span class="negative">' . $iYears . '</span>';
            } else {
                $strTmpYears = '<span class="positive">' . $iYears . '</span>';
            }
            // WEEKS JOINED < 6 ================================================
            if ($bExists) {
                $strDate = $objTmpUser->get_gamestat(SIGNUP_TIME);
            } else {
                $strDate = '0000-00-00 00:00:00';
            }
            if (ceil((strtotime($strDate) - strtotime('-6 weeks')) / 86400) < 0) {
                $strTmpSignup = '<span class="negative">Veteran</span>';
            } else {
                $strTmpSignup = '<span class="positive">Novice</span>';
            }
            include_once "inc/functions/war.php";
            $seek1['war_target'] = war_target($value['origin']);
            $seek2['war_target'] = war_target($value['target']);
            $seek4 = mysql_query("Select count(id) as bleh from stats where kingdom = {$value['target']}");
            $seek4 = mysql_fetch_array($seek4);
            if ($seek1['war_target'] > 0 || $seek2['war_target'] > 0) {
                $war = '<font class="negative">At War</font>';
            } else {
                $war = '<font class="positive">Ok!</font>';
            }
            if ($seek1['war_target'] > 0 || $seek2['war_target'] > 0 || $seek4['bleh'] >= MAX_ALLIANCE_SIZE) {
                $accept = "<font class=\"negative\">No Merging *</font>";
                $show = true;
            } else {
                $accept = "<a href='main.php?cat=game&page=resort_tools&tool=mergers&amp;task=accept&amp;mergerid={$value['id']}'>Accept</a>";
            }
            echo "<tr class='data'>\n                    <th class='bsdown'> {$value['merge_time']} </th>\n                    <td class='bsdown'> {$value['tribe']} </td>\n                    <td class='bsdown'> {$value['oldname']}(#{$value['origin']}) </td>\n                    <td class='bsdown'> {$value['newname']}(#{$value['target']}) </td>\n                    <td class='bsdown center'> " . $strTmpSignup . " </td>\n                    <td class='bsdown center'> " . $strTmpYears . " </td>\n                    <td class='bsdown'> {$war} </td>\n                    <td class='bsdown'> <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=changename&mergerid={$value['id']}'>Change Name</a><br />\n                         {$accept}<br />\n                         <a href='main.php?cat=game&page=resort_tools&tool=mergers&task=decline&mergerid={$value['id']}'>Decline</a>\n                    </td>\n                </tr>";
        }
        echo "</table>";
        if (isset($show)) {
            echo "* = The no merging means that his alliance or the alliance he want to go to is at war, or that the alliance he want to merge to is already at " . MAX_ALLIANCE_SIZE . " tribes.<br />";
        }
    }
}
示例#3
0
function check_to_update($user)
{
    //==========================================================================
    //                                                     Martel, July 09, 2006
    // Use global src object if the source == the tribe triggering this update
    // (self update)
    //==========================================================================
    $objSrcUser =& $GLOBALS["objSrcUser"];
    if ($user != $objSrcUser->get_userid()) {
        $objUser = new clsUser($user);
    } else {
        $objUser =& $objSrcUser;
    }
    //==========================================================================
    // Calculate updates owed
    //==========================================================================
    $Last_update_hour = $objUser->get_user_info(LAST_UPDATE_HOUR);
    $Last_update_day = $objUser->get_user_info(LAST_UPDATE_DAY);
    //     $iTribeTick = $objUser->get_user_info(LAST_UPDATE_TICK);
    $day = date("d");
    $hour = date("H");
    $month = date("m");
    $year = date("y");
    $lmonth = $month - 1;
    if ($day < $Last_update_day) {
        if ($lmonth == 0) {
            $lmonth = 12;
        }
        if ($lmonth == 1 || $lmonth == 3 || $lmonth == 5 || $lmonth == 7 || $lmonth == 8 || $lmonth == 10 || $lmonth == 12) {
            $day = $day + 31;
        } elseif ($lmonth == 2) {
            if ($year % 4 == 0) {
                $day = $day + 29;
            } else {
                $day = $day + 28;
            }
        } elseif ($lmonth == 4 || $lmonth == 6 || $lmonth == 9 || $lmonth == 11) {
            $day = $day + 30;
        }
    }
    $iUpdatesOwed = ($day - $Last_update_day) * 24 + ($hour - $Last_update_hour);
    if ($iUpdatesOwed > 36) {
        $iUpdatesOwed = 36;
    }
    $objUser->set_user_info(LAST_UPDATE_DAY, date('d'));
    $objUser->set_user_info(LAST_UPDATE_HOUR, date('H'));
    //     $objUser->set_user_info(LAST_UPDATE_TICK, $iGameTick);
    // Preparing for new method to count owed updates
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    //     $iGameTick = $objGame->get_game_time(HOUR_COUNTER);
    //     $iUpdatesOwed = floor($iGameTick - $iTribeTick);
    //==========================================================================
    // FORGET UPDATES - setting updatesOwed to 0 is permanent and will be saved
    // Until the new update system is implemented this is the only feasible way.
    //==========================================================================
    if ($objGame->get_game_switch(GLOBAL_PAUSE) == ON) {
        $iUpdatesOwed = 0;
    }
    // Tribes who are either killed, waiting to be reset or paused
    $strReset = $objUser->get_stat(RESET_OPTION);
    $blnKilled = $objUser->get_stat(KILLED);
    $iPaused = $objUser->get_user_info(PAUSE_ACCOUNT);
    if ($strReset == 'yes' || $blnKilled == 1) {
        $iUpdatesOwed = 0;
    } elseif ($iPaused > 0) {
        // Counter to see how long tribe has left in "forced" protection
        // Expl: only after these updates a tribe can choose to un-pause
        $iPaused -= $iUpdatesOwed;
        if ($iPaused <= 1) {
            $iPaused = 1;
        }
        // Save the last update info
        $objUser->set_user_info(PAUSE_ACCOUNT, $iPaused);
    }
    //==========================================================================
    // Time to hand out updates...
    //==========================================================================
    if ($iUpdatesOwed > 0) {
        // 6 Week limit for Infinity ORKFiA                Martel, July 09, 2006
        $iHours = $objUser->get_user_info(HOURS);
        $objRace = $objUser->get_race();
        $intLifespan = $objRace->getLifespan();
        // M: Perform near-death updates until the tribe is dead
        if ($iHours + $iUpdatesOwed > $intLifespan) {
            include_once 'inc/functions/tribe.php';
            $blnReturn = FALSE;
            // Updates that should be used to determine chance of death
            $iMaxAfter100Owed = $iHours + $iUpdatesOwed - $intLifespan + $iUpdatesOwed;
            $iUpdatesAfter100Owed = min($iUpdatesOwed, $iMaxAfter100Owed);
            // Iterate through each update to see if it's time to die
            for ($i = 1; $i <= $iUpdatesAfter100Owed; $i++) {
                // Correct hour of news event
                $event = $iUpdatesAfter100Owed - $i;
                $event_time = date(TIMESTAMP_FORMAT, strtotime("-{$event} hours"));
                $iRand = rand(1, max(1, 24 - $iMaxAfter100Owed));
                if ($iRand == 1) {
                    // Give remaining updates to tribe
                    $iUpdatesOwedBeforeDeath = $i + ($iUpdatesOwed - $iUpdatesAfter100Owed);
                    call_update_script($iUpdatesOwedBeforeDeath, $objUser);
                    // For use in Alliance News
                    $iRulerAge = getRulerAge($objUser);
                    $strTribe = $objUser->get_stat(TRIBE);
                    // Code for death due to age
                    $objUser->set_stat(KILLED, 1);
                    obj_kill_user($objUser);
                    // Alliance News
                    $strAlliNews = "<b class=\"negative\">The ruler of " . $strTribe . " has died at an age of " . $iRulerAge . ".</b>";
                    $iShowAlli = $objUser->get_stat(ALLIANCE);
                    // Tribe News
                    $strTribeNews = "The death of the old and tired tribe ruler comes as " . "no surprise. Most citizens have left the lands, and " . "the leaderless military rampantly plundered what " . "they could. The citizens remaining wish to " . "contribute goods they hid to support your cause." . "<br /><br />" . $strAlliNews . "<br /><br />" . "Below are the news that your previous tribe recieved:";
                    $blnReturn = TRUE;
                } else {
                    $strAlliNews = '';
                    $iShowAlli = '';
                    $strTribeNews = 'Leader, your age is becoming a problem! The citizens ' . 'are preparing for the worst and your general openly ' . 'disobey you.';
                }
                $strSQL = 'INSERT INTO ' . "news" . ' SET ' . "time" . " = '{$event_time}', " . "type" . " = 'death', " . "duser" . " = {$user}, " . "result" . " = 1, " . "text" . " = '{$strTribeNews}', " . "kingdom_text" . " = '{$strAlliNews}', " . "kingdoma" . " = {$iShowAlli}";
                mysql_query($strSQL);
                if ($blnReturn) {
                    break;
                }
            }
        }
        // Vacation mode 48 hours (+6 hours enter-phase = 54 hours)
        if ($iPaused > 0 && $objUser->get_stat(KILLED) == 0) {
            // (Martel: paused accs will still age - "fair ranking" fix)
            $iNewHours = $objUser->get_user_info(HOURS) + $iUpdatesOwed;
            $objUser->set_user_info(HOURS, $iNewHours);
            // Only "forget" updates while in protection, not during enter-phase
            //                                  Bug-fix February 27, 2008 Martel
            if ($iPaused <= 48) {
                $iUpdatesOwed = 0;
            }
        }
        //======================================================================
        // Update Tribe
        // Martel: Moving this to a separate file            - February 27, 2008
        //======================================================================
        require_once 'inc/functions/update_script.php';
        generate_updates($objUser, $iUpdatesOwed);
    }
}
示例#4
0
function include_invade2_text()
{
    global $ip;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrSrcUser = $objSrcUser->get_user_infos();
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // Secure user input from the invasion form
    //==========================================================================
    if (isset($_POST['TrgPlayer']) && !empty($_POST['TrgPlayer']) && $_POST['TrgPlayer'] != 'spacer') {
        // Selected Target
        $iTrgUserId = abs(intval($_POST['TrgPlayer']));
    } else {
        echo $strDiv = '<div id="textMedium"><p>' . "Your army walk back to their homes, you should give them a " . "target next time!" . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    $arrWhite = array('1', '2', '3', '4', '5');
    $arrWhite2 = array(1 => 'standard', 'raid', 'barren', 'hitnrun', 'bc');
    // Selected Target
    if (isset($_POST['invade_type']) && in_array($_POST['invade_type'], $arrWhite)) {
        $iAttack = intval($_POST['invade_type']);
    } else {
        echo $strDiv = '<div id="textMedium"><p>' . "Your army walk back to their homes, you should give them a " . "target next time!" . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    // Army Sent
    $arrUnitVars = getUnitVariables($arrSrcStats[RACE]);
    $arrUnitOffence = $arrUnitVars['offence'];
    $arrUnitVar = $arrUnitVars['variables'];
    if (isset($_POST["arrArmySent"])) {
        $arrArmySent = $_POST["arrArmySent"];
        foreach ($arrUnitOffence as $i => $iUnitOffence) {
            if ($iUnitOffence > 0) {
                $arrArmySent[$arrUnitVar[$i]] = max(0, intval($arrArmySent[$arrUnitVar[$i]]));
            } else {
                $arrArmySent[$arrUnitVar[$i]] = 0;
            }
        }
    }
    //==========================================================================
    // Verify attacker's status
    //==========================================================================
    obj_check_protection($objSrcUser, "invade");
    $iTotalSentArmy = array_sum($arrArmySent);
    if ($iTotalSentArmy < 1) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, but you did not send any units to battle.<br />' . 'This attack has been aborted.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if (verifyArmyAvailable($objSrcUser, $arrArmySent) == 1) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, you do not have that many units to send.<br />' . 'This attack has been aborted.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcStats[RACE] == "Oleg Hai" && verifyArmyAvailableOleg($objSrcUser, $arrArmySent) == 1) {
        $mercsTrainedThisHour = $objSrcUser->get_army_merc(MERC_T3);
        echo $strDiv = '<div id="textMedium"><p>' . "Sorry, but you did only train {$mercsTrainedThisHour} " . "mercs this update and that's the maximum you may use for an " . "attack.<br />" . "This attack has been aborted." . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcUser[NEXT_ATTACK] > 0) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, but you cannot attack for at least ' . $arrSrcUser[NEXT_ATTACK] . ' more updates.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcUser[HOURS] < PROTECTION_HOURS) {
        echo $strDiv = '<div id="textMedium"><p>' . 'You are not allowed to attack while in protection!' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    //==========================================================================
    // Verify defender's status
    //==========================================================================
    include_once 'inc/functions/update.php';
    check_to_update($iTrgUserId);
    $objTrgUser = new clsUser($iTrgUserId);
    $arrTrgStats = $objTrgUser->get_stats();
    if ($arrTrgStats[ALLIANCE] == $objSrcUser->get_stat(ALLIANCE)) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, honor before might. Do not attack into your own alliance.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    } elseif ($objTrgUser->get_stat(ALLIANCE) < 11) {
        echo $strDiv = '<div id="textMedium"><p>' . 'I hope you did not think that you would get away with ' . 'attacking into a staff alliance, did you?' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Frost: Added a global protection mode
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    if ($objGame->get_game_switch(GLOBAL_PROTECTION) == 'on') {
        echo $strDiv = '<div id="textMedium"><p>' . 'Because of a global event all tribes in ORKFiA are under ' . 'protection. Please check the community forum for an announcement.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    $iTrgHours = $objTrgUser->get_user_info(HOURS);
    if ($iTrgHours < PROTECTION_HOURS) {
        $iTrgHoursRemaining = PROTECTION_HOURS - $iTrgHours;
        echo $strDiv = '<div id="textMedium"><p>' . 'It appears that the tribe you wish to target is still ' . 'materializing. Our general estimates that it will ' . 'take another ' . $iTrgHoursRemaining . ' updates for the area ' . 'to become a stable part of reality.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($objTrgUser->get_stat(ALLIANCE) == 0) {
        echo $strDiv = '<div id="textMedium"><p>' . 'This player has either been deleted or suspended.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Frost: added jan -04
    // Martel: updated July 08, 2006
    if ($objTrgUser->get_stat(KILLED) == 1 || $objTrgUser->get_stat(RESET_OPTION) == 'yes') {
        echo $strDiv = '<div id="textMedium"><p>' . 'This tribe is dead.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Paused account                                      Martel, July 13, 2006
    if ($objTrgUser->isPaused()) {
        echo $strDiv = '<div id="textMedium"><p>' . 'This tribe is paused.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">' . 'Return' . '</a>' . '</p></div>';
        return;
    }
    // Blocking system                          - AI 11/02/2007
    if (!clsBlock::isOpAllowed($objSrcUser, $objTrgUser)) {
        echo '<div id="textMedium"><p>' . 'Someone else from the same IP has already opped this tribe during the last 8 hours.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">Return</a>' . '</p></div>';
        clsBlock::reportOp($objSrcUser, $objTrgUser, 'Attack: ' . $arrWhite2[$iAttack], false);
        return;
    }
    $iTrgLand = $objTrgUser->get_build(LAND);
    $iSrcLand = $objSrcUser->get_build(LAND);
    $breakoff = round($iSrcLand * 0.7);
    // Barren attack has 70% bottom feed limit if smaller than 2000 acres
    if ($iAttack == ATTACK_BARREN && $iTrgLand <= $breakoff && $iTrgLand < 2000) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry but you can not bash the small ones. Barren grabs are not ' . 'allowed against smaller tribes unless they are within 70% ' . 'of your own size.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($iAttack == ATTACK_HNR && $iTrgLand < $iSrcLand) {
        echo $strDiv = '<div id="textMedium"><p>' . 'What kind of coward are you who try to make a Hit \'n\' Run ' . 'attack against a smaller tribe?' . '</p><p>' . 'Shame on you!' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Return' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    $quick_check = mysql_query("Select * from user where id = 1");
    $quick_check = mysql_fetch_array($quick_check);
    if ($quick_check[STOPGAMETRIGGER] == 99) {
        echo $strDiv = '<div id="textMedium"><p>' . 'The game has been paused by staff, possibly due to technical ' . 'maintenance. Please look in the announcements ' . 'forum or the admin game message for more information.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Return' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    } else {
        //======================================================================
        // Do Battle
        //======================================================================
        /* include the code for the attack about to be done */
        include_once "inc/attacks/" . $arrWhite2[$iAttack] . ".php";
        // Damadm00 19-03-2004, check here the result from the viking check
        // Martel: Notify thieves about attack only if not viking+25% luck
        if ($arrSrcStats[RACE] == 'Viking' && getVikingCheck() == 1) {
            $viking = 1;
        } else {
            $viking = 0;
            getMonitoringCheck($objSrcUser);
        }
        include_once 'inc/functions/military.php';
        $defence = getArmyDefence($objTrgUser, $iAttack);
        $defence = $defence['total_home'];
        $offence = getSentOffence($objSrcUser, $arrArmySent);
        //Attacking Templars kills mystics, not thieves - AI
        $thieves = 'thieves';
        if ($objTrgUser->get_stat(RACE) == 'Templar') {
            $thieves = 'mystics';
        }
        // Eagle 30% auto force retreat feature
        if ($objTrgUser->get_stat(RACE) == "Eagle" && getEagleCheck() == 1) {
            doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 1, 0);
            return;
        } elseif ($offence < $defence && $iAttack != ATTACK_HNR) {
            doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 0, $viking);
            return;
        } elseif ($offence < $defence && $iAttack == ATTACK_HNR) {
            if ($offence > 0.5 * $defence) {
                if ($defence == 0) {
                    $defence = 1;
                }
                $arrSrcArmyLost = getSrcLosses($objSrcUser, $arrArmySent, $offence / $defence, $arrWhite2[$iAttack]);
                $arrTrgArmyLost = getTrgLosses($objTrgUser, $objSrcUser, $offence / $defence, $arrWhite2[$iAttack]);
                $arrReport = doAttack($objSrcUser, $objTrgUser, $arrArmySent);
            } else {
                doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 0, $viking);
                return;
            }
        } else {
            if ($defence == 0) {
                $defence = 1;
            }
            $arrSrcArmyLost = getSrcLosses($objSrcUser, $arrArmySent, $offence / $defence, $arrWhite2[$iAttack]);
            $arrTrgArmyLost = getTrgLosses($objTrgUser, $objSrcUser, $offence / $defence, $arrWhite2[$iAttack]);
            $arrReport = doAttack($objSrcUser, $objTrgUser, $arrArmySent);
        }
        // Spread Pestilence
        $arrSpreadPest = checkPestilence($objSrcUser, $objTrgUser);
        $pestSrc = $arrSpreadPest['attacker'];
        $pestTrg = $arrSpreadPest['defender'];
        //======================================================================
        // Begin creating the invade report
        //======================================================================
        $strTribe = stripslashes($objTrgUser->get_rankings_personal(TRIBE_NAME));
        $iAlliance = $arrTrgStats[ALLIANCE];
        $strReport = '<div id="textMedium">' . '<h2>' . "Invade Report" . '</h2>' . '<p>' . 'Your invasion of <strong>' . $strTribe . ' (#' . $iAlliance . ')</strong> was successful, ' . 'below follows a report from your general.' . '</p>';
        //======================================================================
        // Report: Gains
        //======================================================================
        // Acres
        if (isset($arrReport['gained_acres']) && $arrReport['gained_acres'] != 0) {
            $strReport .= '<p>' . "Our army has gained control over " . "<strong>" . $arrReport['gained_acres'] . " acres</strong>. ";
            // Explored Acres
            if (isset($arrReport['explored_acres']) && $arrReport['explored_acres'] != 0) {
                $strReport .= "Also <strong>" . $arrReport['explored_acres'] . " acres</strong> was " . "explored and can be used to build on now.";
            }
            $strReport .= '</p>';
        }
        // Citizens Killed (raid or hnr)
        if (isset($arrReport['killed_citizens']) && $arrReport['killed_citizens'] != 0) {
            $strReport .= '<p>' . "Our army storm into their lands, killing <strong>" . $arrReport['killed_citizens'] . "</strong> of their citizens." . '</p>';
        }
        // Money (raid)
        if (isset($arrReport['gained_crowns']) && $arrReport['gained_crowns'] != 0) {
            $strReport .= '<p>' . "The army report having stolen <strong class=\"indicator\">" . number_format($arrReport['gained_crowns']) . " crowns</strong>." . '</p>';
        }
        // Buildings Razed (blasphemy crusade)
        if (isset($arrReport['damaged_total']) && $arrReport['damaged_total'] != 0) {
            $strReport .= '<p>' . "Your loyal army charges into their lands, destroying <strong>" . $arrReport['damaged_total'] . " buildings</strong> of witchcraft " . "and deception. (";
            // Academies
            if (isset($arrReport['damaged_academies']) && $arrReport['damaged_academies'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_academies'] . " academies</strong>";
            }
            // Guilds
            if (isset($arrReport['damaged_guilds']) && $arrReport['damaged_guilds'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_guilds'] . " guilds</strong>";
            }
            // Hideouts
            if (isset($arrReport['damaged_hideouts']) && $arrReport['damaged_hideouts'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_hideouts'] . " hideouts</strong>";
            }
            $strReport .= ').</p>';
        }
        // Thieves Killed (blasphemy crusade)
        if (isset($arrReport['killed_thieves']) && $arrReport['killed_thieves'] != 0) {
            $strReport .= '<p>' . "Your general reports having killed <strong>" . $arrReport['killed_thieves'] . " {$thieves} of the enemy</strong>." . '</p>';
        }
        // Fame Gained
        if (isset($arrReport['gained_fame']) && $arrReport['gained_fame'] != 0) {
            $strReport .= '<p>' . "This invasion gave our tribe <strong class=\"positive\">" . $arrReport['gained_fame'] . " fame</strong>." . '</p>';
        }
        //======================================================================
        // Begin enemy defence estimation (report)
        //======================================================================
        if ($offence > $defence * 2) {
            $strReport .= '<p>' . "Our army is more than double the power of the " . "defending army, causing the enemy to run in fear. (Victory " . "by more than 100%)" . '</p>';
        } elseif ($offence > $defence * 1.8) {
            $strReport .= '<p>' . "Our army is almost double the power of the defending " . "army. (Victory by more than 80%)" . '</p>';
        } elseif ($offence > $defence * 1.6) {
            $strReport .= '<p>' . "Our army has easily broken the enemies defences, " . "overpowering them by more than 3 to 2. (Victory by more " . "than 60%)" . '</p>';
        } elseif ($offence > $defence * 1.4) {
            $strReport .= '<p>' . "Our army has broken the enemies defences, overpowering " . "them by around 3 to 2. (Victory by more than 40%)" . '</p>';
        } elseif ($offence > $defence * 1.2) {
            $strReport .= '<p>' . "Our army has broken through the line of defence, but it was " . "a hard battle. (Victory by more than 20%)" . '</p>';
        } elseif ($offence > $defence * 1.1) {
            $strReport .= '<p>' . "Our army has broken through the line of defence, but it was " . "a very tough battle. (Victory by more than 10%)" . '</p>';
        } elseif ($offence >= $defence) {
            $strReport .= '<p>' . "Our army fought hard, winning only after a lengthy and very " . "difficult battle. (Victory by less than 10%)" . '</p>';
        }
        //======================================================================
        // Report: Army Losses
        //======================================================================
        $arrUnitVars = getUnitVariables($objSrcUser->get_stat(RACE));
        $arrUnitNames = $arrUnitVars['output'];
        $strPlural = 's';
        $strReport .= '<p>' . "The captains report that we have lost ";
        if ($arrSrcArmyLost[UNIT1] > 0) {
            $strReport .= $arrSrcArmyLost[UNIT1] . " " . $arrUnitNames[2] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT2] > 0) {
            if ($arrUnitNames[3] == 'Swordmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[3] == 'Pikemen') {
                $strPlural = '';
            }
            $strReport .= $arrSrcArmyLost[UNIT2] . " " . $arrUnitNames[3] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT3] > 0) {
            if ($arrUnitNames[4] == 'Crossbowmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[4] == 'Longbowmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[4] == 'Mummy') {
                $arrUnitNames[4] = 'Mummie';
            }
            $strReport .= $arrSrcArmyLost[UNIT3] . " " . $arrUnitNames[4] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT4] > 0) {
            if ($arrUnitNames[5] == 'Priestess') {
                $strPlural = '';
            }
            $strReport .= $arrSrcArmyLost[UNIT4] . " " . $arrUnitNames[5] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT5] > 0) {
            if ($arrUnitNames[6] == 'Thief') {
                $arrUnitNames[6] = 'Thieve';
            }
            $strReport .= $arrSrcArmyLost[UNIT5] . " " . $arrUnitNames[6] . $strPlural . ", ";
        }
        if (array_sum($arrSrcArmyLost) < 1) {
            $strReport .= " no military at all, ";
        }
        $totalkilled = round(array_sum($arrTrgArmyLost), -2);
        if ($totalkilled > 0) {
            $strReport .= " and they estimate the enemy's losses to be {$totalkilled} units";
            if ($objSrcUser->get_stat(RACE) == "Undead") {
                $strReport .= ", who joined our cursed army as soldiers.";
            }
        } else {
            $strReport .= " and they estimate the enemy's losses to be near zero";
        }
        $strReport .= '.</p>';
        //======================================================================
        // Report: Army available again
        //======================================================================
        $wait = $objSrcUser->get_user_info(NEXT_ATTACK);
        $strReport .= '<p>' . "Our generals report our army will be able to attack again " . "in " . $wait . " updates. ";
        if ($wait > 4) {
            // Assuming that an attack with more than 4 hours is a BC or Hitnrun
            $wait -= 2;
            $strReport .= "However, our army will be home to defend our lands after " . $wait . " updates.";
        }
        $strReport .= '</p>';
        //======================================================================
        // Report: Pestilence
        //======================================================================
        if ($pestSrc == "yes") {
            $strReport .= '<p>' . "<strong class=\"negative\">During your invasion your military " . "got infected with pestilence.</strong>" . '</p>';
        }
        //======================================================================
        // frost: added suicide detection | modified for age 18. only one update
        // loss of 25% citizens
        //======================================================================
        $suicide = getSuicideCheck($objSrcUser, $arrArmySent);
        if ($arrSrcStats[RACE] != "Raven" && $suicide == 1) {
            $citz = $objSrcUser->get_pop(CITIZENS);
            $leavingCitz = floor($citz * 0.25);
            $strReport .= '<p>' . "<strong class=\"negative\">Your citizens are getting tired of " . "their tax money going to far-away military campaigns " . "instead of defending their homes. " . number_format($leavingCitz) . " citizens have left your lands.</strong>" . '</p>';
            $objSrcUser->set_pop(CITIZENS, $citz - $leavingCitz);
        }
        //======================================================================
        // Report: Viking Stealth Attack
        //======================================================================
        if ($viking == 1) {
            $strReport .= '<p>' . "<strong class=\"positive\">You got lucky. Your location " . "doesn't end up in the news.</strong>" . '</p>';
        }
        //======================================================================
        // Report: War effects
        //======================================================================
        require_once 'inc/functions/war.php';
        $objSrcAlliance = $objSrcUser->get_alliance();
        if (checkWarBetween($objSrcAlliance, $objTrgUser->get_stat(ALLIANCE))) {
            $objTrgAlliance = $objTrgUser->get_alliance();
            if ($arrGains = testWarVictory($objSrcAlliance, $objTrgAlliance)) {
                // Append war-win message
                require_once 'inc/pages/war_room2.inc.php';
                $strReport .= '<p><strong class="positive">Your alliance has won the war!</strong></p>' . getVictoryReport($arrGains);
            }
        }
        $strReport .= '<p>' . '<a href="main.php?cat=game&amp;page=tribe">Continue</a>' . '</p>' . '</div>';
        echo $strReport;
        //======================================================================
        // Defender tribe news (damage report)
        //======================================================================
        $srcDisplay = $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ")";
        $trgDisplay = $arrTrgStats[TRIBE] . " (#" . $arrTrgStats[ALLIANCE] . ")";
        $strStrategy = $arrWhite2[$iAttack];
        switch ($strStrategy) {
            case "standard":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"positive\">{$srcDisplay} has successfully marched into our lands and conquered " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully marched into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres</span>";
                } else {
                    $strTrgTribe = "<span class=\"positive\">An unidentified tribe of vikings has successfully marched into our lands and conquered " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully marched into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres</span>";
                }
                break;
            case "raid":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"positive\">{$srcDisplay} has successfully stormed into our lands and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully stormed into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                } else {
                    $strTrgTribe = "<span class=\"positive\">An unidentified tribe of vikings has successfully stormed into our lands and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has Successfully stormed into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                }
                break;
            case "barren":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsattack\">{$srcDisplay} has successfully sneaked into our lands and claimed " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully sneaked into the lands of {$trgDisplay} and claimed " . $arrReport['gained_acres'] . " acres</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully sneaked into our lands and claimed " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully sneaked into the lands of {$trgDisplay} and claimed " . $arrReport['gained_acres'] . " acres</span>";
                }
                break;
            case "bc":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsbc\">{$srcDisplay} has successfully charged into our lands and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}. Our lands will be avaliable for building again after they have been cleared</span>";
                    $strTrgAlliance = "<span class=\"newsbc\">{$srcDisplay} has successfully charged into the lands of {$trgDisplay} and destroyed " . $arrReport['damaged_total'] . " buildings and slaughtered " . $arrReport['killed_thieves'] . " {$thieves}</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsbc\">An unidentified tribe of vikings has successfully charged into our lands and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}. Our lands will be avaliable for building again after they have been cleared</span>";
                    $strTrgAlliance = "<span class=\"newsbc\">An unidentified tribe of vikings has successfully charged into the lands of {$trgDisplay} and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}</span>";
                }
                break;
            case "hitnrun":
                $strAdd = "";
                if ($offence >= $defence) {
                    $strAdd = " and " . $arrReport['killed_citizens'] . " citizens";
                }
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsattack\">{$srcDisplay} has cowardly ambushed our lands, killing many troops" . $strAdd . "</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has cowardly attacked and rained arrows over {$trgDisplay}, killing many troops" . $strAdd . "</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsattack\">An unidentified tribe of vikings has cowardly ambushed our lands, killing many troops" . $strAdd . "</span></span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has cowardly attacked and rained arrows over {$trgDisplay}, killing many troops" . $strAdd . "</span>";
                }
                break;
        }
        $trgId = $objTrgUser->get_userid();
        $srcId = $objSrcUser->get_userid();
        $trgKd = $objTrgUser->get_stat(ALLIANCE);
        $srcKd = $objSrcUser->get_stat(ALLIANCE);
        if ($viking == 0) {
            $result = "INSERT INTO `news` VALUES ('', NOW(), '{$ip}', '{$strStrategy}', '{$trgId}', '{$srcId}', '1', " . quote_smart($strTrgTribe) . ", " . quote_smart($strTrgAlliance) . ",'{$trgKd}','{$srcKd}',1)";
        } else {
            $result = "INSERT INTO `news` VALUES ('', NOW(), '{$ip}', '{$strStrategy}', '{$trgId}', '{$srcId}', '1', " . quote_smart($strTrgTribe) . ", " . quote_smart($strTrgAlliance) . ",'{$trgKd}',0,1)";
        }
        mysql_query($result);
        $arrUnitVars = getUnitVariables($objTrgUser->get_stat(RACE));
        $arrUnitNames = $arrUnitVars['output'];
        $strPlural = 's';
        $strPlural2 = 's';
        $strPlural3 = 's';
        $strPlural4 = 's';
        $strPlural5 = 's';
        if ($arrUnitNames[3] == 'Swordmen') {
            $strPlural2 = '';
        } elseif ($arrUnitNames[3] == 'Pikemen') {
            $strPlural2 = '';
        }
        if ($arrUnitNames[4] == 'Crossbowmen') {
            $strPlural3 = '';
        } elseif ($arrUnitNames[4] == 'Longbowmen') {
            $strPlural3 = '';
        } elseif ($arrUnitNames[4] == 'Mummy') {
            $arrUnitNames[4] = 'Mummie';
        }
        if ($arrUnitNames[5] == 'Priestess') {
            $strPlural4 = 'es';
        }
        if ($arrUnitNames[6] == 'Thief') {
            $arrUnitNames[6] = 'Thieve';
        }
        $strTrgNews = "A report has been collected, our losses are listed as follows: " . "<br />" . $arrUnitNames[2] . $strPlural . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT1] . "</span>," . "<br />" . $arrUnitNames[3] . $strPlural2 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT2] . "</span>," . "<br />" . $arrUnitNames[4] . $strPlural3 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT3] . "</span>," . "<br />" . $arrUnitNames[5] . $strPlural4 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT4] . "</span>.";
        //Add mystic losses for templars - AI 24/04/2007
        if ($arrTrgArmyLost[UNIT5] > 0) {
            $strTrgNews .= "<br />" . $arrUnitNames[6] . $strPlural5 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT5] . "</span>.";
        }
        if ($pestTrg == "yes") {
            $strTrgNews .= "<br />" . "<strong class=\"negative\">" . "During this invasion pestilence " . "was spread into our lands for 12 updates" . "</strong>.";
        }
        // create tribe news for attack
        mysql_query("INSERT INTO `news` (`id`, `time`, `ip`, `type`, `duser`, `ouser`, `result`, `text`, `kingdom_text`) VALUES ('', NOW(), '{$ip}', 'invade report', '{$arrTrgStats['id']}', '{$arrSrcStats['id']}', 1, '{$strTrgNews}', '')");
        $orkTime = date(TIMESTAMP_FORMAT);
        $objTrgUser->set_user_info(LAST_NEWS, $orkTime);
        // Update target rankings
        include_once 'inc/functions/update_ranking.php';
        doUpdateRankings($objTrgUser, 'yes');
        // Log the op for blocking system  - AI 11/02/2007
        clsBlock::logOp($objSrcUser, $objTrgUser, 'Attack: ' . $arrWhite2[$iAttack]);
    }
}
示例#5
0
function get_sponsor_badge($iUserid)
{
    $strImg = '';
    // Check if user still exists in the DB
    $strSQL = "SELECT * FROM " . TBL_USER . " WHERE id = {$iUserid}";
    if (mysql_num_rows(mysql_query($strSQL)) > 0) {
        // Sponsor Dragons
        $objTmpUser = new clsUser($iUserid);
        $strUsername = $objTmpUser->get_user_info(USERNAME);
        $resSQL = mysql_query("SELECT item_number as rank, quantity, option_selection1 as username, unix_timestamp, payment_gross as money FROM phpsuppo_3.paypal WHERE (item_name = 'One Week Sponsorship' OR item_name = 'Three Months Sponsorship') AND option_selection1 = '{$strUsername}' AND payment_status = 'Completed' ORDER BY unix_timestamp DESC LIMIT 1");
        $arrPayPal = mysql_fetch_array($resSQL);
        $iRows = mysql_num_rows($resSQL);
        if ($iRows == 1) {
            $strRank = $arrPayPal['rank'];
            include_once 'inc/pages/sponsors.inc.php';
            if (check_valid_sponsor($arrPayPal)) {
                $strPic = explode(" ", $strRank);
                $strPic = $strPic[1] . "_" . $strPic[0];
                $strImg = HOST_PICS . strtolower($strPic) . '.gif';
                $strImg = '<img src="' . $strImg . '" alt="' . $strRank . '" border="0">';
            }
        }
    }
    return $strImg;
}