} } createGame($newID); //do the alliances/message stuff $var['message'] = '<span class="green">Success</span> : Succesfully created game.'; } else { if ($submit == 'Create Galaxies') { for ($i = 1; $i <= $var['num_gals']; $i++) { $galaxy =& SmrGalaxy::createGalaxy($var['game_id'], $i); $galaxy->setName($_POST['gal' . $i]); $galaxy->setWidth($_POST['width' . $i]); $galaxy->setHeight($_POST['height' . $i]); $galaxy->setGalaxyType($_POST['type' . $i]); $galaxy->setMaxForceTime($_POST['forces' . $i] * 3600); } SmrGalaxy::saveGalaxies(); $galaxies =& SmrGalaxy::getGameGalaxies($var['game_id'], true); foreach ($galaxies as &$galaxy) { $galaxy->generateSectors(); } unset($galaxy); SmrSector::saveSectors(); $var['message'] = '<span class="green">Success</span> : Succesfully created galaxies.'; } else { if ($submit == 'Redo Connections') { $galaxy =& SmrGalaxy::getGalaxy($var['game_id'], $var['gal_on']); if (!$galaxy->generateSectors($_REQUEST['connect'])) { $var['message'] = '<span class="red">Error</span> : Regenerating connections failed.'; } else { $var['message'] = '<span class="green">Success</span> : Regenerated connections.'; }