}
    }
    createGame($newID);
    //do the alliances/message stuff
    $var['message'] = '<span class="green">Success</span> : Succesfully created game.';
} else {
    if ($submit == 'Create Galaxies') {
        for ($i = 1; $i <= $var['num_gals']; $i++) {
            $galaxy =& SmrGalaxy::createGalaxy($var['game_id'], $i);
            $galaxy->setName($_POST['gal' . $i]);
            $galaxy->setWidth($_POST['width' . $i]);
            $galaxy->setHeight($_POST['height' . $i]);
            $galaxy->setGalaxyType($_POST['type' . $i]);
            $galaxy->setMaxForceTime($_POST['forces' . $i] * 3600);
        }
        SmrGalaxy::saveGalaxies();
        $galaxies =& SmrGalaxy::getGameGalaxies($var['game_id'], true);
        foreach ($galaxies as &$galaxy) {
            $galaxy->generateSectors();
        }
        unset($galaxy);
        SmrSector::saveSectors();
        $var['message'] = '<span class="green">Success</span> : Succesfully created galaxies.';
    } else {
        if ($submit == 'Redo Connections') {
            $galaxy =& SmrGalaxy::getGalaxy($var['game_id'], $var['gal_on']);
            if (!$galaxy->generateSectors($_REQUEST['connect'])) {
                $var['message'] = '<span class="red">Error</span> : Regenerating connections failed.';
            } else {
                $var['message'] = '<span class="green">Success</span> : Regenerated connections.';
            }