/** * Called at the end of the page request. Processes any new badges or badge grade changes for the current user. */ public function resolveNewBadges() { if (!$this->enabled) { return; } $userBadgesByType = GameBadge::getAllByPersonIndexedByType(Yii::app()->user->userModel); $userPointsByType = GamePoint::getAllByPersonIndexedByType(Yii::app()->user->userModel); $userScoresByType = GameScore::getAllByPersonIndexedByType(Yii::app()->user->userModel); $badgeRulesClassNames = GameBadgeRules::getBadgeRulesData(); foreach ($badgeRulesClassNames as $badgeRulesClassName) { $newBadge = false; $gradeChange = false; $badgeGrade = $badgeRulesClassName::badgeGradeUserShouldHaveByPointsAndScores($userPointsByType, $userScoresByType); if ($badgeGrade > 0) { if (isset($userBadgesByType[$badgeRulesClassName::getType()])) { $gameBadge = $userBadgesByType[$badgeRulesClassName::getType()]; if ($badgeGrade > $gameBadge->grade) { $gameBadge->grade = $badgeGrade; $saved = $gameBadge->save(); if (!$saved) { throw new NotSupportedException(); } $gradeChange = true; } } else { $gameBadge = new GameBadge(); $gameBadge->type = $badgeRulesClassName::getType(); $gameBadge->person = Yii::app()->user->userModel; $gameBadge->grade = 1; $saved = $gameBadge->save(); if (!$saved) { throw new NotSupportedException(); } $newBadge = true; } if ($gradeChange || $newBadge) { if ($gradeChange) { $gradeChangeOrNewBadge = 'GradeChange'; } else { $gradeChangeOrNewBadge = 'NewBadge'; } GameBadge::processBonusPoints($gameBadge, Yii::app()->user->userModel, $gradeChangeOrNewBadge); if ($this->modalNotificationsEnabled) { $gameNotification = new GameNotification(); $gameNotification->user = Yii::app()->user->userModel; if ($newBadge) { $gameNotification->setNewBadgeByType($gameBadge->type); } elseif ($gradeChange) { $gameNotification->setBadgeGradeChangeByTypeAndNewGrade($gameBadge->type, $gameBadge->grade); } $saved = $gameNotification->save(); if (!$saved) { throw new FailedToSaveModelException(); } } } } } }
/** * @depends testGetAllByPersonIndexedByType */ public function testProcessBonusPoints() { Yii::app()->user->userModel = User::getByUsername('steven'); $gamePoint = GamePoint::resolveToGetByTypeAndPerson(GamePoint::TYPE_USER_ADOPTION, Yii::app()->user->userModel); $this->assertEquals(GamePoint::TYPE_USER_ADOPTION, $gamePoint->type); $this->assertEquals(0, $gamePoint->value); //Testing a badge that does not give bonus points. $gameBadge = new GameBadge(); $gameBadge->person = Yii::app()->user->userModel; $gameBadge->type = 'CreateLead'; $gameBadge->grade = 1; $this->assertTrue($gameBadge->save()); GameBadge::processBonusPoints($gameBadge, Yii::app()->user->userModel, 'NewBadge'); //Test that bonus points were actually received. $gamePoint = GamePoint::resolveToGetByTypeAndPerson(GamePoint::TYPE_USER_ADOPTION, Yii::app()->user->userModel); $this->assertEquals(GamePoint::TYPE_USER_ADOPTION, $gamePoint->type); $this->assertEquals(50, $gamePoint->value); }