Exemplo n.º 1
0
 /**
  * Called at the end of the page request.  Processes any new badges or badge grade changes for the current user.
  */
 public function resolveNewBadges()
 {
     if (!$this->enabled) {
         return;
     }
     $userBadgesByType = GameBadge::getAllByPersonIndexedByType(Yii::app()->user->userModel);
     $userPointsByType = GamePoint::getAllByPersonIndexedByType(Yii::app()->user->userModel);
     $userScoresByType = GameScore::getAllByPersonIndexedByType(Yii::app()->user->userModel);
     $badgeRulesClassNames = GameBadgeRules::getBadgeRulesData();
     foreach ($badgeRulesClassNames as $badgeRulesClassName) {
         $newBadge = false;
         $gradeChange = false;
         $badgeGrade = $badgeRulesClassName::badgeGradeUserShouldHaveByPointsAndScores($userPointsByType, $userScoresByType);
         if ($badgeGrade > 0) {
             if (isset($userBadgesByType[$badgeRulesClassName::getType()])) {
                 $gameBadge = $userBadgesByType[$badgeRulesClassName::getType()];
                 if ($badgeGrade > $gameBadge->grade) {
                     $gameBadge->grade = $badgeGrade;
                     $saved = $gameBadge->save();
                     if (!$saved) {
                         throw new NotSupportedException();
                     }
                     $gradeChange = true;
                 }
             } else {
                 $gameBadge = new GameBadge();
                 $gameBadge->type = $badgeRulesClassName::getType();
                 $gameBadge->person = Yii::app()->user->userModel;
                 $gameBadge->grade = 1;
                 $saved = $gameBadge->save();
                 if (!$saved) {
                     throw new NotSupportedException();
                 }
                 $newBadge = true;
             }
             if ($gradeChange || $newBadge) {
                 if ($gradeChange) {
                     $gradeChangeOrNewBadge = 'GradeChange';
                 } else {
                     $gradeChangeOrNewBadge = 'NewBadge';
                 }
                 GameBadge::processBonusPoints($gameBadge, Yii::app()->user->userModel, $gradeChangeOrNewBadge);
                 if ($this->modalNotificationsEnabled) {
                     $gameNotification = new GameNotification();
                     $gameNotification->user = Yii::app()->user->userModel;
                     if ($newBadge) {
                         $gameNotification->setNewBadgeByType($gameBadge->type);
                     } elseif ($gradeChange) {
                         $gameNotification->setBadgeGradeChangeByTypeAndNewGrade($gameBadge->type, $gameBadge->grade);
                     }
                     $saved = $gameNotification->save();
                     if (!$saved) {
                         throw new FailedToSaveModelException();
                     }
                 }
             }
         }
     }
 }
Exemplo n.º 2
0
 /**
  * @depends testGetAllByPersonIndexedByType
  */
 public function testProcessBonusPoints()
 {
     Yii::app()->user->userModel = User::getByUsername('steven');
     $gamePoint = GamePoint::resolveToGetByTypeAndPerson(GamePoint::TYPE_USER_ADOPTION, Yii::app()->user->userModel);
     $this->assertEquals(GamePoint::TYPE_USER_ADOPTION, $gamePoint->type);
     $this->assertEquals(0, $gamePoint->value);
     //Testing a badge that does not give bonus points.
     $gameBadge = new GameBadge();
     $gameBadge->person = Yii::app()->user->userModel;
     $gameBadge->type = 'CreateLead';
     $gameBadge->grade = 1;
     $this->assertTrue($gameBadge->save());
     GameBadge::processBonusPoints($gameBadge, Yii::app()->user->userModel, 'NewBadge');
     //Test that bonus points were actually received.
     $gamePoint = GamePoint::resolveToGetByTypeAndPerson(GamePoint::TYPE_USER_ADOPTION, Yii::app()->user->userModel);
     $this->assertEquals(GamePoint::TYPE_USER_ADOPTION, $gamePoint->type);
     $this->assertEquals(50, $gamePoint->value);
 }