getGenerator() публичный статический Метод

public static getGenerator ( $name ) : Generator
$name
Результат Generator
Пример #1
0
 public function onSCommand(CommandSender $c, Command $cc, $scmd, $data, array $args)
 {
     if (count($args) < 1 || count($args) > 4) {
         return false;
     }
     $world = array_shift($args);
     if ($this->owner->getServer()->isLevelGenerated($world)) {
         $c->sendMessage(TextFormat::RED . mc::_("[MW] A world named %1% already exists", $world));
         return true;
     }
     $seed = null;
     $generator = null;
     $opts = [];
     if (isset($args[0])) {
         $seed = intval($args[0]);
     }
     if (isset($args[1])) {
         $generator = Generator::getGenerator($args[1]);
         if (strtolower($args[1]) != Generator::getGeneratorName($generator)) {
             $c->sendMessage(TextFormat::RED . mc::_("[MW] Unknown generator %1%", $args[1]));
             return true;
         }
         $c->sendMessage(TextFormat::GREEN . mc::_("[MW] Using %1%", Generator::getGeneratorName($generator)));
     }
     if (isset($args[2])) {
         $opts = ["preset" => $args[2]];
     }
     $this->owner->getServer()->broadcastMessage(mc::_("[MW] Creating level %1%... (Expect Lag)", $world));
     $this->owner->getServer()->generateLevel($world, $seed, $generator, $opts);
     $this->owner->getServer()->loadLevel($world);
     return true;
 }
Пример #2
0
 public function __construct(Level $level, $path)
 {
     $this->level = $level;
     $this->path = $path;
     if (!file_exists($this->path)) {
         mkdir($this->path, 0777, true);
     }
     $nbt = new NBT(NBT::LITTLE_ENDIAN);
     $nbt->read(substr(file_get_contents($this->getPath() . "level.dat"), 8));
     $levelData = $nbt->getData();
     if ($levelData instanceof CompoundTag) {
         $this->levelData = $levelData;
         if (!isset($this->levelData["GameRules"])) {
             $this->levelData["GameRules"] = (new GameRules())->getRules();
         }
     } else {
         throw new LevelException("Invalid level.dat");
     }
     if (!isset($this->levelData->generatorName)) {
         $this->levelData->generatorName = new StringTag("generatorName", Generator::getGenerator("DEFAULT"));
     }
     if (!isset($this->levelData->generatorOptions)) {
         $this->levelData->generatorOptions = new StringTag("generatorOptions", "");
     }
     $this->db = new \LevelDB($this->path . "db", ["compression" => LEVELDB_ZLIB_COMPRESSION]);
 }
Пример #3
0
 public function onCommand(CommandSender $sender, Command $command, $label, array $args)
 {
     if (strtolower($command->getName()) === "buyworld") {
         if (count($args) < 1 || count($args) > 4) {
             return false;
         }
         if (EconomyAPI::getInstance()->myMoney($sender->getName()) < 10000) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] You don't have enought money. It cost \$10000");
             return true;
         }
         $world = array_shift($args);
         if (strlen($world) < 3) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] Small World name");
             return true;
         }
         if ($this->getServer()->isLevelGenerated($world)) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] A world named " . $world . " already exists");
             return true;
         }
         EconomyAPI::getInstance()->reduceMoney($sender->getName(), 10000);
         $this->getServer()->broadcastMessage($sender->sendMessage(TextFormat::RED . "[HyperPlot]  Creating level " . $sender->getName() . "-" . $world . "..."));
         $generator = Generator::getGenerator("ownworld");
         $this->getServer()->generateLevel($sender->getName() . "-" . $world, null, $generator, []);
         $this->getServer()->loadLevel($sender->getName() . "-" . $world);
         return true;
     }
     return false;
 }
 public function __construct(Level $level, $path)
 {
     $this->level = $level;
     $this->path = $path;
     if (!file_exists($this->path)) {
         mkdir($this->path, 0777, true);
     }
     $nbt = new NBT(NBT::BIG_ENDIAN);
     $nbt->readCompressed(file_get_contents($this->getPath() . "level.dat"));
     $levelData = $nbt->getData();
     if ($levelData->Data instanceof Compound) {
         $this->levelData = $levelData->Data;
     } else {
         throw new LevelException("Invalid level.dat");
     }
     if (!isset($this->levelData->generatorName)) {
         $this->levelData->generatorName = new String("generatorName", Generator::getGenerator("DEFAULT"));
     }
     if (!isset($this->levelData->generatorOptions)) {
         $this->levelData->generatorOptions = new String("generatorOptions", "");
     }
 }
Пример #5
0
 /**
  * Init the default level data
  *
  * @param Server $server
  * @param string $name
  * @param string $path
  * @param string $provider Class that extends LevelProvider
  *
  * @throws \Exception
  */
 public function __construct(Server $server, $name, $path, $provider)
 {
     $this->blockStates = Block::$fullList;
     $this->levelId = static::$levelIdCounter++;
     $this->blockMetadata = new BlockMetadataStore($this);
     $this->server = $server;
     $this->autoSave = $server->getAutoSave();
     /** @var LevelProvider $provider */
     if (is_subclass_of($provider, LevelProvider::class, true)) {
         $this->provider = new $provider($this, $path);
     } else {
         throw new LevelException("Provider is not a subclass of LevelProvider");
     }
     $this->server->getLogger()->info($this->server->getLanguage()->translateString("pocketmine.level.preparing", [$this->provider->getName()]));
     $this->generator = Generator::getGenerator($this->provider->getGenerator());
     $this->blockOrder = $provider::getProviderOrder();
     $this->useSections = $provider::usesChunkSection();
     $this->folderName = $name;
     $this->updateQueue = new ReversePriorityQueue();
     $this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->time = (int) $this->provider->getTime();
     $this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 4)));
     $this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 40);
     $this->chunkGenerationQueueSize = (int) $this->server->getProperty("chunk-generation.queue-size", 8);
     $this->chunkPopulationQueueSize = (int) $this->server->getProperty("chunk-generation.population-queue-size", 2);
     $this->chunkTickList = [];
     $this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", true);
     $this->cacheChunks = (bool) $this->server->getProperty("chunk-sending.cache-chunks", false);
     $this->timings = new LevelTimings($this);
     $this->temporalPosition = new Position(0, 0, 0, $this);
     $this->temporalVector = new Vector3(0, 0, 0);
     $this->tickRate = 1;
 }
Пример #6
0
 /**
  * Init the default level data
  *
  * @param Server $server
  * @param string $name
  * @param string $path
  * @param string $provider Class that extends LevelProvider
  *
  * @throws \Exception
  */
 public function __construct(Server $server, $name, $path, $provider)
 {
     $this->levelId = static::$levelIdCounter++;
     $this->blockMetadata = new BlockMetadataStore($this);
     $this->server = $server;
     /** @var LevelProvider $provider */
     if (is_subclass_of($provider, "pocketmine\\level\\format\\LevelProvider", true)) {
         $this->provider = new $provider($this, $path);
     } else {
         throw new \Exception("Provider is not a subclass of LevelProvider");
     }
     $this->server->getLogger()->info("Preparing level \"" . $this->provider->getName() . "\"");
     $generator = Generator::getGenerator($this->provider->getGenerator());
     $this->server->getGenerationManager()->openLevel($this, $generator, $this->provider->getGeneratorOptions());
     $this->blockOrder = $provider::getProviderOrder();
     $this->useSections = $provider::usesChunkSection();
     $this->folderName = $name;
     $this->updateQueue = new ReversePriorityQueue();
     $this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->time = (int) $this->provider->getTime();
     $this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 3)));
     $this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 80);
     $this->chunkTickList = [];
     $this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", false);
     $this->timings = new LevelTimings($this);
 }
Пример #7
0
 /**
  * @param \ClassLoader    $autoloader
  * @param \ThreadedLogger $logger
  * @param string          $filePath
  * @param string          $dataPath
  * @param string          $pluginPath
  */
 public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath)
 {
     self::$instance = $this;
     $this->autoloader = $autoloader;
     $this->logger = $logger;
     $this->filePath = $filePath;
     if (!file_exists($dataPath . "worlds/")) {
         mkdir($dataPath . "worlds/", 0777);
     }
     if (!file_exists($dataPath . "players/")) {
         mkdir($dataPath . "players/", 0777);
     }
     if (!file_exists($dataPath . "CrashDump/")) {
         mkdir($dataPath . "CrashDump/", 0777);
     }
     if (!file_exists($pluginPath)) {
         mkdir($pluginPath, 0777);
     }
     $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
     $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
     $this->console = new CommandReader();
     $version = new VersionString($this->getPocketMineVersion());
     $this->logger->info(TextFormat::GREEN . "  ____            _        _   __  __ _                     " . TextFormat::AQUA . " _____ _ _ _       ");
     $this->logger->info(TextFormat::GREEN . " |  _ \\ ___   ___| | _____| |_|  \\/  (_)_ __   ___          " . TextFormat::AQUA . "| ____| (_) |_ ___ ");
     $this->logger->info(TextFormat::GREEN . " | |_) / _ \\ / __| |/ / _ \\ __| |\\/| | | '_ \\ / _ \\  _____  " . TextFormat::AQUA . "|  _| | | | __/ _ \\ ");
     $this->logger->info(TextFormat::GREEN . " |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/ |_____| " . TextFormat::AQUA . "| |___| | | ||  __/");
     $this->logger->info(TextFormat::GREEN . " |_|   \\___/ \\___|_|\\_\\___|\\__|_|  |_|_|_| |_|\\___|         " . TextFormat::AQUA . "|_____|_|_|\\__\\___|");
     $this->logger->info(TextFormat::GREEN . "                               Version: " . TextFormat::AQUA . $version);
     $this->logger->info("Loading pocketmine.yml...");
     if (!file_exists($this->dataPath . "pocketmine.yml")) {
         $content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
         if ($version->isDev()) {
             $content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content);
         }
         @file_put_contents($this->dataPath . "pocketmine.yml", $content);
     }
     $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
     $this->logger->info("Loading server properties...");
     $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, ["motd" => "Minecraft: PE Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10), "auto-save" => true]);
     $this->forceLanguage = $this->getProperty("settings.force-language", false);
     $this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
     $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
     $this->memoryManager = new MemoryManager($this);
     $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
     if (($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto") {
         $poolSize = ServerScheduler::$WORKERS;
         $processors = Utils::getCoreCount() - 2;
         if ($processors > 0) {
             $poolSize = max(1, $processors);
         }
     }
     ServerScheduler::$WORKERS = $poolSize;
     if ($this->getProperty("network.batch-threshold", 256) >= 0) {
         Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
     } else {
         Network::$BATCH_THRESHOLD = -1;
     }
     $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
     $this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
     $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
     $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
     $this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
     $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
     $this->scheduler = new ServerScheduler();
     if ($this->getConfigBoolean("enable-rcon", false) === true) {
         $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
     }
     $this->entityMetadata = new EntityMetadataStore();
     $this->playerMetadata = new PlayerMetadataStore();
     $this->levelMetadata = new LevelMetadataStore();
     $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
     $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
     if (file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")) {
         @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
     }
     @touch($this->dataPath . "banned-players.txt");
     $this->banByName = new BanList($this->dataPath . "banned-players.txt");
     $this->banByName->load();
     @touch($this->dataPath . "banned-ips.txt");
     $this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
     $this->banByIP->load();
     $this->maxPlayers = $this->getConfigInt("max-players", 20);
     $this->setAutoSave($this->getConfigBoolean("auto-save", true));
     if ($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3) {
         $this->setConfigInt("difficulty", 3);
     }
     define("pocketmine\\DEBUG", (int) $this->getProperty("debug.level", 1));
     if ($this->logger instanceof MainLogger) {
         $this->logger->setLogDebug(\pocketmine\DEBUG > 1);
     }
     if (\pocketmine\DEBUG >= 0) {
         @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
     }
     $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
     define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
     $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
     $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
     $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
     $this->network = new Network($this);
     $this->network->setName($this->getMotd());
     $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [$this->getName(), ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE, $this->getCodename(), $this->getApiVersion()]));
     $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
     Timings::init();
     $this->consoleSender = new ConsoleCommandSender();
     $this->commandMap = new SimpleCommandMap($this);
     $this->registerEntities();
     $this->registerTiles();
     InventoryType::init();
     Block::init();
     Item::init();
     Biome::init();
     Effect::init();
     Enchantment::init();
     Attribute::init();
     /** TODO: @deprecated */
     TextWrapper::init();
     $this->craftingManager = new CraftingManager();
     $this->pluginManager = new PluginManager($this, $this->commandMap);
     $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
     $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
     $this->profilingTickRate = (double) $this->getProperty("settings.profile-report-trigger", 20);
     $this->pluginManager->registerInterface(PharPluginLoader::class);
     $this->pluginManager->registerInterface(ScriptPluginLoader::class);
     set_exception_handler([$this, "exceptionHandler"]);
     register_shutdown_function([$this, "crashDump"]);
     $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
     $this->network->registerInterface(new RakLibInterface($this));
     $this->pluginManager->loadPlugins($this->pluginPath);
     $this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net"));
     $this->enablePlugins(PluginLoadOrder::STARTUP);
     LevelProviderManager::addProvider($this, Anvil::class);
     LevelProviderManager::addProvider($this, McRegion::class);
     if (extension_loaded("leveldb")) {
         $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
         LevelProviderManager::addProvider($this, LevelDB::class);
     }
     Generator::addGenerator(Flat::class, "flat");
     Generator::addGenerator(Normal::class, "normal");
     Generator::addGenerator(Normal::class, "default");
     Generator::addGenerator(Nether::class, "hell");
     Generator::addGenerator(Nether::class, "nether");
     foreach ((array) $this->getProperty("worlds", []) as $name => $worldSetting) {
         if ($this->loadLevel($name) === false) {
             $seed = $this->getProperty("worlds.{$name}.seed", time());
             $options = explode(":", $this->getProperty("worlds.{$name}.generator", Generator::getGenerator("default")));
             $generator = Generator::getGenerator(array_shift($options));
             if (count($options) > 0) {
                 $options = ["preset" => implode(":", $options)];
             } else {
                 $options = [];
             }
             $this->generateLevel($name, $seed, $generator, $options);
         }
     }
     if ($this->getDefaultLevel() === null) {
         $default = $this->getConfigString("level-name", "world");
         if (trim($default) == "") {
             $this->getLogger()->warning("level-name cannot be null, using default");
             $default = "world";
             $this->setConfigString("level-name", "world");
         }
         if ($this->loadLevel($default) === false) {
             $seed = $this->getConfigInt("level-seed", time());
             $this->generateLevel($default, $seed === 0 ? time() : $seed);
         }
         $this->setDefaultLevel($this->getLevelByName($default));
     }
     $this->properties->save(true);
     if (!$this->getDefaultLevel() instanceof Level) {
         $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
         $this->forceShutdown();
         return;
     }
     if ($this->getProperty("ticks-per.autosave", 6000) > 0) {
         $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
     }
     $this->enablePlugins(PluginLoadOrder::POSTWORLD);
     $this->start();
 }
Пример #8
0
 /**
  * @param \ClassLoader    $autoloader
  * @param \ThreadedLogger $logger
  * @param string          $filePath
  * @param string          $dataPath
  * @param string          $pluginPath
  */
 public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath)
 {
     self::$instance = $this;
     $this->autoloader = $autoloader;
     $this->logger = $logger;
     $this->filePath = $filePath;
     if (!file_exists($dataPath . "worlds/")) {
         mkdir($dataPath . "worlds/", 0777);
     }
     if (!file_exists($dataPath . "players/")) {
         mkdir($dataPath . "players/", 0777);
     }
     if (!file_exists($pluginPath)) {
         mkdir($pluginPath, 0777);
     }
     $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
     $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
     $this->console = new CommandReader();
     $version = new VersionString($this->getPocketMineVersion());
     $this->logger->info("Starting Minecraft: PE server version " . TextFormat::AQUA . $this->getVersion());
     $this->logger->info("Loading pocketmine-soft.yml...");
     if (!file_exists($this->dataPath . "pocketmine-soft.yml")) {
         $content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine-soft.yml");
         @file_put_contents($this->dataPath . "pocketmine-soft.yml", $content);
     }
     $this->softConfig = new Config($this->dataPath . "pocketmine-soft.yml", Config::YAML, []);
     $this->logger->info("Loading pocketmine.yml...");
     if (!file_exists($this->dataPath . "pocketmine.yml")) {
         $content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
         @file_put_contents($this->dataPath . "pocketmine.yml", $content);
     }
     $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
     $this->logger->info("Loading server properties...");
     $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, ["motd" => "Minecraft: PE Server", "server-port" => 19132, "memory-limit" => "256M", "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10), "auto-save" => true]);
     ServerScheduler::$WORKERS = 4;
     if ($this->getProperty("network.batch-threshold", 256) >= 0) {
         Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
     } else {
         Network::$BATCH_THRESHOLD = -1;
     }
     $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
     $this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
     $this->scheduler = new ServerScheduler();
     if ($this->getConfigBoolean("enable-rcon", false) === true) {
         $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
     }
     $this->entityMetadata = new EntityMetadataStore();
     $this->playerMetadata = new PlayerMetadataStore();
     $this->levelMetadata = new LevelMetadataStore();
     $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
     $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
     if (file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")) {
         @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
     }
     @touch($this->dataPath . "banned-players.txt");
     $this->banByName = new BanList($this->dataPath . "banned-players.txt");
     $this->banByName->load();
     @touch($this->dataPath . "banned-ips.txt");
     $this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
     $this->banByIP->load();
     $this->maxPlayers = $this->getConfigInt("max-players", 20);
     $this->setAutoSave($this->getConfigBoolean("auto-save", true));
     if (($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", "256M")))) !== false) {
         $value = ["M" => 1, "G" => 1024];
         $real = (int) substr($memory, 0, -1) * $value[substr($memory, -1)];
         if ($real < 128) {
             $this->logger->warning($this->getName() . " may not work right with less than 128MB of RAM", true, true, 0);
         }
         @ini_set("memory_limit", $memory);
     } else {
         $this->setConfigString("memory-limit", "256M");
     }
     $this->network = new Network($this);
     if ($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3) {
         $this->setConfigInt("difficulty", 3);
     }
     define("pocketmine\\DEBUG", (int) $this->getProperty("debug.level", 1));
     if ($this->logger instanceof MainLogger) {
         $this->logger->setLogDebug(\pocketmine\DEBUG > 1);
     }
     define("ADVANCED_CACHE", $this->getProperty("settings.advanced-cache", false));
     if (ADVANCED_CACHE == true) {
         $this->logger->info("Advanced cache enabled");
     }
     Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 8);
     if (defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0) {
         @\cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
     }
     $this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
     define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
     $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
     $this->addInterface($this->mainInterface = new RakLibInterface($this));
     $this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")");
     $this->logger->info($this->getName() . " is distributed under the LGPL License");
     PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
     Timings::init();
     $this->consoleSender = new ConsoleCommandSender();
     $this->commandMap = new SimpleCommandMap($this);
     $this->registerEntities();
     $this->registerTiles();
     InventoryType::init();
     Block::init();
     Item::init();
     TextWrapper::init();
     $this->craftingManager = new CraftingManager();
     $this->pluginManager = new PluginManager($this, $this->commandMap);
     $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
     $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
     $this->pluginManager->registerInterface(PharPluginLoader::class);
     \set_exception_handler([$this, "exceptionHandler"]);
     register_shutdown_function([$this, "crashDump"]);
     $plugins = $this->pluginManager->loadPlugins($this->pluginPath);
     $configPlugins = $this->getAdvancedProperty("plugins", []);
     if (count($configPlugins) > 0) {
         $this->getLogger()->info("Checking extra plugins");
         $loadNew = false;
         foreach ($configPlugins as $plugin => $download) {
             if (!isset($plugins[$plugin])) {
                 $path = $this->pluginPath . "/" . $plugin . ".phar";
                 if (substr($download, 0, 4) === "http") {
                     $this->getLogger()->info("Downloading " . $plugin);
                     file_put_contents($path, Utils::getURL($download));
                 } else {
                     file_put_contents($path, file_get_contents($download));
                 }
                 $loadNew = true;
             }
         }
         if ($loadNew) {
             $this->pluginManager->loadPlugins($this->pluginPath);
         }
     }
     $this->enablePlugins(PluginLoadOrder::STARTUP);
     if ($this->getProperty("chunk-generation.use-async", true)) {
         $this->generationManager = new GenerationRequestManager($this);
     } else {
         $this->generationManager = new GenerationInstanceManager($this);
     }
     LevelProviderManager::addProvider($this, Anvil::class);
     LevelProviderManager::addProvider($this, McRegion::class);
     if (extension_loaded("leveldb")) {
         $this->logger->debug("Enabling LevelDB support");
         LevelProviderManager::addProvider($this, LevelDB::class);
     }
     Generator::addGenerator(Flat::class, "flat");
     Generator::addGenerator(Normal::class, "normal");
     Generator::addGenerator(Normal::class, "default");
     foreach ((array) $this->getProperty("worlds", []) as $name => $worldSetting) {
         if ($this->loadLevel($name) === false) {
             $seed = $this->getProperty("worlds.{$name}.seed", time());
             $options = explode(":", $this->getProperty("worlds.{$name}.generator", Generator::getGenerator("default")));
             $generator = Generator::getGenerator(array_shift($options));
             if (count($options) > 0) {
                 $options = ["preset" => implode(":", $options)];
             } else {
                 $options = [];
             }
             $this->generateLevel($name, $seed, $generator, $options);
         }
     }
     if ($this->getDefaultLevel() === null) {
         $default = $this->getConfigString("level-name", "world");
         if (trim($default) == "") {
             $this->getLogger()->warning("level-name cannot be null, using default");
             $default = "world";
             $this->setConfigString("level-name", "world");
         }
         if ($this->loadLevel($default) === false) {
             $seed = $this->getConfigInt("level-seed", time());
             $this->generateLevel($default, $seed === 0 ? time() : $seed);
         }
         $this->setDefaultLevel($this->getLevelByName($default));
     }
     $this->properties->save();
     if (!$this->getDefaultLevel() instanceof Level) {
         $this->getLogger()->emergency("No default level has been loaded");
         $this->forceShutdown();
         return;
     }
     $this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([Cache::class, "cleanup"]), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
     if ($this->getAutoSave() and $this->getProperty("ticks-per.autosave", 6000) > 0) {
         $this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doAutoSave"]), $this->getProperty("ticks-per.autosave", 6000), $this->getProperty("ticks-per.autosave", 6000));
     }
     if ($this->getProperty("chunk-gc.period-in-ticks", 600) > 0) {
         $this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doLevelGC"]), $this->getProperty("chunk-gc.period-in-ticks", 600), $this->getProperty("chunk-gc.period-in-ticks", 600));
     }
     $this->scheduler->scheduleRepeatingTask(new GarbageCollectionTask(), 900);
     $this->enablePlugins(PluginLoadOrder::POSTWORLD);
     if ($this->getAdvancedProperty("main.player-shuffle", 0) > 0) {
         $this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "shufflePlayers"]), $this->getAdvancedProperty("main.player-shuffle", 0), $this->getAdvancedProperty("main.player-shuffle", 0));
     }
     $this->start();
 }
Пример #9
0
 /**
  * Init the default level data
  *
  * @param Server $server
  * @param string $name
  * @param string $path
  * @param string $provider Class that extends LevelProvider
  *
  * @throws \Exception
  */
 public function __construct(Server $server, $name, $path, $provider)
 {
     $this->blockStates = Block::$fullList;
     $this->levelId = static::$levelIdCounter++;
     $this->blockMetadata = new BlockMetadataStore($this);
     $this->server = $server;
     $this->autoSave = $server->getAutoSave();
     /** @var LevelProvider $provider */
     if (is_subclass_of($provider, LevelProvider::class, true)) {
         $this->provider = new $provider($this, $path);
     } else {
         throw new LevelException("Provider is not a subclass of LevelProvider");
     }
     $this->server->getLogger()->info($this->server->getLanguage()->translateString("pocketmine.level.preparing", [$this->provider->getName()]));
     $this->generator = Generator::getGenerator($this->provider->getGenerator());
     $this->blockOrder = $provider::getProviderOrder();
     $this->useSections = $provider::usesChunkSection();
     $this->folderName = $name;
     $this->updateQueue = new ReversePriorityQueue();
     $this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->time = (int) $this->provider->getTime();
     $this->weatherEnabled = (bool) $this->getServer()->getProperty("weather-settings.enable-weather");
     $this->weatherMinutes = $this->getServer()->getProperty("weather-settings.weather-minutes");
     if ($this->weatherMinutes === strtolower("random") || $this->weatherMinutes === null) {
         $this->weatherMinutes = mt_rand(3, 5);
     }
     if ($this->weatherEnabled === true) {
         $this->raining = $this->provider->isRaining();
         $this->rainTime = $this->provider->getRainTime();
         if ($this->rainTime <= 0) {
             $this->setRainTime($this->weatherMinutes * 20 * 60);
         }
         $this->randomWeather = mt_rand(0, 400);
         $this->thundering = $this->provider->isThundering();
         $this->thunderTime = $this->provider->getThunderTime();
         if ($this->thunderTime <= 0) {
             $this->setThunderTime($this->weatherMinutes * 20 * 60);
         }
     }
     foreach ($this->getServer()->getProperty("disable-block-ticking", []) as $id) {
         $ticked = isset($this->randomTickBlocks[$id]);
         if ($ticked === true) {
             unset($this->randomTickBlocks[$id]);
         }
     }
     $this->updateRedstoneQueue = new ReversePriorityQueue();
     $this->updateRedstoneQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 4)));
     $this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 40);
     $this->chunkGenerationQueueSize = (int) $this->server->getProperty("chunk-generation.queue-size", 8);
     $this->chunkPopulationQueueSize = (int) $this->server->getProperty("chunk-generation.population-queue-size", 2);
     $this->chunkTickList = [];
     $this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", true);
     $this->cacheChunks = (bool) $this->server->getProperty("chunk-sending.cache-chunks", false);
     $this->timings = new LevelTimings($this);
     $this->temporalPosition = new Position(0, 0, 0, $this);
     $this->temporalVector = new Vector3(0, 0, 0);
     $this->temporalVector2 = new Vector3(0, 0, 0);
     $this->tickRate = 1;
 }
Пример #10
0
 /**
  * Init the default level data
  *
  * @param Server $server
  * @param string $name
  * @param string $path
  * @param string $provider Class that extends LevelProvider
  *
  * @throws \Exception
  */
 public function __construct(Server $server, $name, $path, $provider)
 {
     $this->blockStates = Block::$fullList;
     $this->levelId = static::$levelIdCounter++;
     $this->blockMetadata = new BlockMetadataStore($this);
     $this->server = $server;
     $this->autoSave = $server->getAutoSave();
     /** @var LevelProvider $provider */
     if (\is_subclass_of($provider, LevelProvider::class, \true)) {
         $this->provider = new $provider($this, $path);
     } else {
         throw new LevelException("Provider is not a subclass of LevelProvider");
     }
     $this->server->getLogger()->info("Preparing level \"" . $this->provider->getName() . "\"");
     $this->generator = Generator::getGenerator($this->provider->getGenerator());
     $this->blockOrder = $provider::getProviderOrder();
     $this->useSections = $provider::usesChunkSection();
     $this->folderName = $name;
     $this->updateQueue = new ReversePriorityQueue();
     $this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->time = (int) $this->provider->getTime();
     $this->chunkTickRadius = \min($this->server->getViewDistance(), \max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 4)));
     $this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 0);
     $this->chunkTickList = [];
     $this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", \false);
     $this->timings = new LevelTimings($this);
     $this->temporalPosition = new Position(0, 0, 0, $this);
     $this->temporalVector = new Vector3(0, 0, 0);
 }
Пример #11
0
 /**
  * @param \ClassLoader    $autoloader
  * @param \ThreadedLogger $logger
  * @param string          $filePath
  * @param string          $dataPath
  * @param string          $pluginPath
  */
 public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath)
 {
     self::$instance = $this;
     self::$sleeper = new \Threaded();
     $this->autoloader = $autoloader;
     $this->logger = $logger;
     $this->filePath = $filePath;
     try {
         if (!file_exists($dataPath . "worlds/")) {
             mkdir($dataPath . "worlds/", 0777);
         }
         if (!file_exists($dataPath . "players/")) {
             mkdir($dataPath . "players/", 0777);
         }
         if (!file_exists($pluginPath)) {
             mkdir($pluginPath, 0777);
         }
         if (!file_exists($dataPath . "crashdumps/")) {
             mkdir($dataPath . "crashdumps/", 0777);
         }
         $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
         $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
         $this->console = new CommandReader();
         $version = new VersionString($this->getPocketMineVersion());
         $this->version = $version;
         $this->aboutstring = "\n\n\t\t   §5PocketMine-iTX §3Genisys §fis a fork of PocketMine-MP.\n\t\t   Powered by §5iTX Technologies LLC.\n\t\t   §fVersion: §6" . $this->getPocketMineVersion() . "\n\t\t   §fClient Version: §d0.13.1 alpha\n\t\t   §fYou could get the lastest code on https://github.com/iTXTech/Genisys\n\t\t   §fDonate link: http://pl.zxda.net/plugins/203.html\n\t\t   §f如果你在免费使用本核心,希望你可以进入上面的链接捐赠给我们,这会成为我们前进的动力。\n\t\t\n";
         $this->about();
         $this->logger->info("Loading pocketmine.yml...");
         if (!file_exists($this->dataPath . "pocketmine.yml")) {
             $content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
             if ($version->isDev()) {
                 $content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content);
             }
             @file_put_contents($this->dataPath . "pocketmine.yml", $content);
         }
         $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
         $this->logger->info("Loading genisys.yml...");
         $lang = $this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE);
         if (file_exists($this->filePath . "src/pocketmine/resources/genisys_{$lang}.yml")) {
             $content = file_get_contents($file = $this->filePath . "src/pocketmine/resources/genisys_{$lang}.yml");
         } else {
             $content = file_get_contents($file = $this->filePath . "src/pocketmine/resources/genisys_eng.yml");
         }
         if (!file_exists($this->dataPath . "genisys.yml")) {
             @file_put_contents($this->dataPath . "genisys.yml", $content);
         }
         $internelConfig = new Config($file, Config::YAML, []);
         $this->advancedConfig = new Config($this->dataPath . "genisys.yml", Config::YAML, []);
         $cfgVer = $this->getAdvancedProperty("config.version", 0, $internelConfig);
         $advVer = $this->getAdvancedProperty("config.version", 0);
         $this->loadAdvancedConfig();
         if ($this->expWriteAhead > 0) {
             $this->generateExpCache($this->expWriteAhead);
         }
         $this->logger->info("Loading server properties...");
         $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, ["motd" => "Minecraft: PE Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10), "auto-save" => true]);
         $this->forceLanguage = $this->getProperty("settings.force-language", false);
         $this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
         $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
         $this->memoryManager = new MemoryManager($this);
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
         if (($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto") {
             $poolSize = ServerScheduler::$WORKERS;
             $processors = Utils::getCoreCount() - 2;
             if ($processors > 0) {
                 $poolSize = max(1, $processors);
             }
         }
         ServerScheduler::$WORKERS = $poolSize;
         if ($this->getProperty("network.batch-threshold", 256) >= 0) {
             Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
         } else {
             Network::$BATCH_THRESHOLD = -1;
         }
         $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
         $this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
         $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
         $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
         $this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
         $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
         $this->scheduler = new ServerScheduler();
         if ($this->getConfigBoolean("enable-rcon", false) === true) {
             $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
         }
         $this->entityMetadata = new EntityMetadataStore();
         $this->playerMetadata = new PlayerMetadataStore();
         $this->levelMetadata = new LevelMetadataStore();
         $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
         $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
         if (file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")) {
             @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
         }
         @touch($this->dataPath . "banned-players.txt");
         $this->banByName = new BanList($this->dataPath . "banned-players.txt");
         $this->banByName->load();
         @touch($this->dataPath . "banned-ips.txt");
         $this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
         $this->banByIP->load();
         @touch($this->dataPath . "banned-cids.txt");
         $this->banByCID = new BanList($this->dataPath . "banned-cids.txt");
         $this->banByCID->load();
         $this->maxPlayers = $this->getConfigInt("max-players", 20);
         $this->setAutoSave($this->getConfigBoolean("auto-save", true));
         if ($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3) {
             $this->setConfigInt("difficulty", 3);
         }
         define("pocketmine\\DEBUG", (int) $this->getProperty("debug.level", 1));
         if ($this->logger instanceof MainLogger) {
             $this->logger->setLogDebug(\pocketmine\DEBUG > 1);
         }
         if (\pocketmine\DEBUG >= 0) {
             @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
         }
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
         define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
         $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
         $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
         $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
         $this->network = new Network($this);
         $this->network->setName($this->getMotd());
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [$this->getName(), $this->getPocketMineVersion(), $this->getCodename(), $this->getApiVersion()]));
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
         Timings::init();
         $this->consoleSender = new ConsoleCommandSender();
         $this->commandMap = new SimpleCommandMap($this);
         $this->registerEntities();
         $this->registerTiles();
         InventoryType::init(min(32, $this->inventoryNum));
         //Bigger than 32 with cause problems
         Block::init();
         Item::init();
         Biome::init();
         Effect::init();
         Enchantment::init();
         Attribute::init();
         /** TODO: @deprecated */
         //TextWrapper::init();
         $this->craftingManager = new CraftingManager($this->readRecipesFromJson);
         $this->pluginManager = new PluginManager($this, $this->commandMap);
         $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
         $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
         $this->profilingTickRate = (double) $this->getProperty("settings.profile-report-trigger", 20);
         $this->pluginManager->registerInterface(PharPluginLoader::class);
         $this->pluginManager->registerInterface(FolderPluginLoader::class);
         $this->pluginManager->registerInterface(ScriptPluginLoader::class);
         //set_exception_handler([$this, "exceptionHandler"]);
         register_shutdown_function([$this, "crashDump"]);
         $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
         $this->network->registerInterface(new RakLibInterface($this));
         $this->pluginManager->loadPlugins($this->pluginPath);
         //$this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net"));
         $this->enablePlugins(PluginLoadOrder::STARTUP);
         LevelProviderManager::addProvider($this, Anvil::class);
         LevelProviderManager::addProvider($this, McRegion::class);
         if (extension_loaded("leveldb")) {
             $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
             LevelProviderManager::addProvider($this, LevelDB::class);
         }
         Generator::addGenerator(Flat::class, "flat");
         Generator::addGenerator(Normal::class, "normal");
         Generator::addGenerator(Normal::class, "default");
         Generator::addGenerator(Nether::class, "hell");
         Generator::addGenerator(Nether::class, "nether");
         foreach ((array) $this->getProperty("worlds", []) as $name => $worldSetting) {
             if ($this->loadLevel($name) === false) {
                 $seed = $this->getProperty("worlds.{$name}.seed", time());
                 $options = explode(":", $this->getProperty("worlds.{$name}.generator", Generator::getGenerator("default")));
                 $generator = Generator::getGenerator(array_shift($options));
                 if (count($options) > 0) {
                     $options = ["preset" => implode(":", $options)];
                 } else {
                     $options = [];
                 }
                 $this->generateLevel($name, $seed, $generator, $options);
             }
         }
         if ($this->getDefaultLevel() === null) {
             $default = $this->getConfigString("level-name", "world");
             if (trim($default) == "") {
                 $this->getLogger()->warning("level-name cannot be null, using default");
                 $default = "world";
                 $this->setConfigString("level-name", "world");
             }
             if ($this->loadLevel($default) === false) {
                 $seed = $this->getConfigInt("level-seed", time());
                 $this->generateLevel($default, $seed === 0 ? time() : $seed);
             }
             $this->setDefaultLevel($this->getLevelByName($default));
         }
         $this->properties->save(true);
         if (!$this->getDefaultLevel() instanceof Level) {
             $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
             $this->forceShutdown();
             return;
         }
         if ($this->netherEnabled) {
             if (!$this->loadLevel($this->netherName)) {
                 //$this->logger->info("正在生成地狱 ".$this->netherName);
                 $this->generateLevel($this->netherName, time(), Generator::getGenerator("nether"));
             }
             $this->netherLevel = $this->getLevelByName($this->netherName);
         }
         if ($this->getProperty("ticks-per.autosave", 6000) > 0) {
             $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
         }
         $this->enablePlugins(PluginLoadOrder::POSTWORLD);
         if ($this->aiEnabled) {
             $this->aiHolder = new AIHolder($this);
         }
         if ($this->dserverConfig["enable"] and $this->getAdvancedProperty("dserver.server-list", "") != "") {
             $this->scheduler->scheduleRepeatingTask(new CallbackTask([$this, "updateDServerInfo"]), $this->dserverConfig["timer"]);
         }
         if ($cfgVer != $advVer) {
             $this->logger->notice("Your genisys.yml needs update");
             $this->logger->notice("Current Version: {$advVer}   Latest Version: {$cfgVer}");
         }
         $this->generateRecipeList();
         $this->start();
     } catch (\Throwable $e) {
         $this->exceptionHandler($e);
     }
 }
Пример #12
0
 /**
  * @param \ClassLoader    $autoloader
  * @param \ThreadedLogger $logger
  * @param string          $filePath
  * @param string          $dataPath
  * @param string          $pluginPath
  */
 public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath)
 {
     self::$instance = $this;
     self::$sleeper = new \Threaded();
     $this->autoloader = $autoloader;
     $this->logger = $logger;
     $this->filePath = $filePath;
     try {
         if (!file_exists($dataPath . "crashdumps/")) {
             mkdir($dataPath . "crashdumps/", 0777);
         }
         if (!file_exists($dataPath . "worlds/")) {
             mkdir($dataPath . "worlds/", 0777);
         }
         if (!file_exists($dataPath . "players/")) {
             mkdir($dataPath . "players/", 0777);
         }
         if (!file_exists($pluginPath)) {
             mkdir($pluginPath, 0777);
         }
         $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
         $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
         $this->console = new CommandReader($logger);
         $version = new VersionString($this->getPocketMineVersion());
         $reloadpreConfig = false;
         $this->logger->info("Loading pocketmine.yml...");
         if (!file_exists($this->dataPath . "pocketmine.yml")) {
             //$content = $this->translateConfig(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"),"eng");
             $content = \file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
             @\file_put_contents($this->dataPath . "pocketmine.yml", $content);
         } else {
             $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
             $internal_config = yaml_parse(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"));
             if ($this->getProperty("version", 0) < $internal_config['version']) {
                 $this->logger->warning("Outdated pocketmine.yml");
                 if ($this->getProperty("settings.config-update", true)) {
                     $this->logger->info("Updating pocketmine.yml...");
                     if (!$this->getProperty("temp-file", false)) {
                         rename($this->dataPath . "pocketmine.yml", $this->dataPath . "pocketmine.yml." . time() . ".bak");
                     }
                     //$content = $this->translateConfig(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"),$this->getProperty("settings.language", "eng"));
                     $content = \file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
                     @\file_put_contents($this->dataPath . "pocketmine.yml", $content);
                 } else {
                     $this->logger->info("Ignore outdated pocketmine.yml");
                 }
             }
             unset($inernal_config);
         }
         $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
         $this->logger->info("Loading server properties...");
         $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, ["motd" => "Minecraft: PE Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(random_bytes(20)), 3, 10), "auto-save" => true, "online-mode" => false]);
         if (!extension_loaded("openssl") && $this->getConfigBoolean("online-mode", false)) {
             $this->logger->warning("The OpenSSL extension is not loaded, and this is required for XBOX authentication to work. If you want to use Xbox Live auth, please use PHP binarys with OpenSSL, or recompile PHP with the OpenSSL extension.");
             //TODO:TRANSLATE
             $this->setConfigBool("online-mode", false);
         }
         if (extension_loaded("xdebug")) {
             if (!$this->getProperty("debug.allow-xdebug", false)) {
                 $this->logger->critical("Please do not use a PHP installation with the xDebug extension loaded for a Production server. If you do want to use it however, set debug.allow-xdebug to true.");
                 //TODO:TRANSLATE
                 return;
             } else {
                 $this->logger->warning("xDebug is enabled, this decreases Performance. Use this for development purposes only.");
                 //TODO:TRANSLATE
             }
         }
         if (!$this->getProperty("I/O.log-to-file", true)) {
             $this->logger->disable();
             $this->logger->info("MainLogger will not write to server.log");
             //TODO:TRANSLATE
         } else {
             $this->logger->enable();
             $this->logger->info("MainLogger will write to server.log");
             //TODO:TRANSLATE
         }
         $this->forceLanguage = $this->getProperty("settings.force-language", false);
         $this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
         $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
         $this->memoryManager = new MemoryManager($this);
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
         if (($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto") {
             $poolSize = ServerScheduler::$WORKERS;
             $processors = Utils::getCoreCount() - 2;
             if ($processors > 0) {
                 $poolSize = max(1, $processors);
             }
         }
         ServerScheduler::$WORKERS = $poolSize;
         if ($this->getProperty("network.batch-threshold", 256) >= 0) {
             Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
         } else {
             Network::$BATCH_THRESHOLD = -1;
         }
         $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
         $this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
         $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
         $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
         $this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
         $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
         $this->scheduler = new ServerScheduler();
         if ($this->getConfigBoolean("enable-rcon", false) === true) {
             $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
         }
         $this->entityMetadata = new EntityMetadataStore();
         $this->playerMetadata = new PlayerMetadataStore();
         $this->levelMetadata = new LevelMetadataStore();
         $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
         $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
         if (file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")) {
             @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
         }
         @touch($this->dataPath . "banned-players.txt");
         $this->banByName = new BanList($this->dataPath . "banned-players.txt");
         $this->banByName->load();
         @touch($this->dataPath . "banned-ips.txt");
         $this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
         $this->banByIP->load();
         $this->maxPlayers = $this->getConfigInt("max-players", 20);
         $this->setAutoSave($this->getConfigBoolean("auto-save", true));
         if ($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3) {
             $this->setConfigInt("difficulty", 3);
         }
         define('pocketmine\\DEBUG', (int) $this->getProperty("debug.level", 1));
         ini_set('assert.exception', 1);
         if ($this->logger instanceof MainLogger) {
             $this->logger->setLogDebug(\pocketmine\DEBUG > 1);
         }
         if (\pocketmine\DEBUG >= 0) {
             @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
         }
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
         define("BOOTUP_RANDOM", random_bytes(16));
         $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
         $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
         $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
         $this->network = new Network($this);
         $this->network->setName($this->getMotd());
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [$this->getName(), $this->getPocketMineVersion(), $this->getCodename(), $this->getApiVersion(), $this->getPocketMineBuild()]));
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
         Timings::init();
         $this->consoleSender = new ConsoleCommandSender();
         $this->commandMap = new SimpleCommandMap($this);
         $this->registerEntities();
         $this->registerTiles();
         InventoryType::init();
         Block::init();
         Item::init();
         Biome::init();
         Effect::init();
         Enchantment::init();
         Attribute::init();
         EnchantmentLevelTable::init();
         Color::init();
         $this->craftingManager = new CraftingManager();
         $this->pluginManager = new PluginManager($this, $this->commandMap);
         $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
         $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
         $this->profilingTickRate = (double) $this->getProperty("settings.profile-report-trigger", 20);
         $this->pluginManager->registerInterface(PharPluginLoader::class);
         $this->pluginManager->registerInterface(ScriptPluginLoader::class);
         register_shutdown_function([$this, "crashDump"]);
         $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
         $this->network->registerInterface(new RakLibInterface($this));
         $this->pluginManager->loadPlugins($this->pluginPath);
         $this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "jenkins.clearskyteam.org"));
         $this->enablePlugins(PluginLoadOrder::STARTUP);
         LevelProviderManager::addProvider($this, Anvil::class);
         LevelProviderManager::addProvider($this, McRegion::class);
         if (extension_loaded("leveldb")) {
             $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
             LevelProviderManager::addProvider($this, LevelDB::class);
         }
         Generator::addGenerator(Flat::class, "flat");
         Generator::addGenerator(Normal::class, "normal");
         Generator::addGenerator(Normal::class, "default");
         Generator::addGenerator(Nether::class, "hell");
         Generator::addGenerator(Nether::class, "nether");
         foreach ((array) $this->getProperty("worlds", []) as $name => $worldSetting) {
             if ($this->loadLevel($name) === false) {
                 $seed = $this->getProperty("worlds.{$name}.seed", time());
                 $options = explode(":", $this->getProperty("worlds.{$name}.generator", Generator::getGenerator("default")));
                 $generator = Generator::getGenerator(array_shift($options));
                 if (count($options) > 0) {
                     $options = ["preset" => implode(":", $options)];
                 } else {
                     $options = [];
                 }
                 $this->generateLevel($name, $seed, $generator, $options);
             }
         }
         if ($this->getDefaultLevel() === null) {
             $default = $this->getConfigString("level-name", "world");
             if (trim($default) == "") {
                 $this->getLogger()->warning("level-name cannot be null, using default");
                 $default = "world";
                 $this->setConfigString("level-name", "world");
             }
             if ($this->loadLevel($default) === false) {
                 $seed = getopt("", ["level-seed::"])["level-seed"] ?? $this->properties->get("level-seed", time());
                 if (!is_numeric($seed) or bccomp($seed, "9223372036854775807") > 0) {
                     $seed = Utils::javaStringHash($seed);
                 } elseif (PHP_INT_SIZE === 8) {
                     $seed = (int) $seed;
                 }
                 $this->generateLevel($default, $seed === 0 ? time() : $seed);
             }
             $this->setDefaultLevel($this->getLevelByName($default));
         }
         $this->properties->save(true);
         if (!$this->getDefaultLevel() instanceof Level) {
             $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
             $this->forceShutdown();
             return;
         }
         if ($this->getProperty("ticks-per.autosave", 6000) > 0) {
             $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
         }
         $this->enablePlugins(PluginLoadOrder::POSTWORLD);
         $this->start();
     } catch (\Throwable $e) {
         $this->exceptionHandler($e);
     }
 }
 public function createHell()
 {
     $generator = Generator::getGenerator("nether");
     $bool = $this->getServer()->generateLevel("nether", null, $generator);
     if (!$this->getServer()->getLevelByName("nether") instanceof Level) {
         $this->getServer()->loadLevel("nether");
     }
     if (!$bool) {
         $level = $this->getServer()->getLevelByName("nether");
         if ($level instanceof Level) {
             $spawn = $level->getSafeSpawn();
             $level->generateChunk($spawn->x, $spawn->z);
             $x = $spawn->x;
             $y = $spawn->y;
             $z = $spawn->z;
             $hellDoorData = $this->locationProvider->getLocationToName("@hellLocation");
             $hellDoorData->savePosition(new Position($x, $y + 2, $z, $level));
             $z -= 2;
             // DOOR CREATE
             $doorLength = 6;
             $doorHeight = 10;
             $portalBlock = new Block(90);
             $vector = new Vector3($x, $y, $z);
             $centerX = $x + $doorLength / 2;
             for ($dx = 0; $dx <= $doorLength - 1; $dx++) {
                 $level->setBlock($vector->setComponents($centerX + $dx, $y, $z), $portalBlock);
                 $level->setBlock($vector->setComponents($centerX + $dx, $y + $doorHeight, $z), $portalBlock);
             }
             for ($dy = 0; $dy <= $doorHeight - 1; $dy++) {
                 $level->setBlock($vector->setComponents($centerX - $doorLength / 2, $y + $dy, $z), $portalBlock);
                 $level->setBlock($vector->setComponents($centerX + $doorLength / 2, $y + $dy, $z), $portalBlock);
             }
             $startX = $centerX - $doorLength / 2;
             $startY = $y;
             $startZ = $z;
             $endX = $centerX + $doorLength / 2;
             $endY = $y + $doorHeight;
             $endZ = $z;
             if ($startX > $endX) {
                 $backup = $endX;
                 $endX = $startX;
                 $startX = $backup;
             }
             if ($startY > $endY) {
                 $backup = $endY;
                 $endY = $startY;
                 $startY = $backup;
             }
             if ($startZ > $endZ) {
                 $backup = $endZ;
                 $endZ = $startZ;
                 $startZ = $backup;
             }
             $startY++;
             $endY = $endY - 2;
             if ($startZ == $endZ) {
                 $startX++;
                 $endX--;
             } else {
                 $startZ++;
                 $endZ--;
             }
             for ($x = $startX; $x <= $endX; $x++) {
                 for ($y = $startY; $y <= $endY; $y++) {
                     for ($z = $startZ; $z <= $endZ; $z++) {
                         $level->setBlock($vector->setComponents($x, $y, $z), $portalBlock);
                     }
                 }
             }
         }
     }
 }
Пример #14
0
 /**
  * Init the default level data
  *
  * @param Server $server
  * @param string $name
  * @param string $path
  * @param string $provider Class that extends LevelProvider
  *
  * @throws \Exception
  */
 public function __construct(Server $server, string $name, string $path, string $provider)
 {
     $this->blockStates = Block::$fullList;
     $this->levelId = static::$levelIdCounter++;
     $this->blockMetadata = new BlockMetadataStore($this);
     $this->server = $server;
     $this->autoSave = $server->getAutoSave();
     /** Weather Config Loader */
     $this->rainprob = $this->getServer()->getProperty("level-settings.weather.rain.possibility", 10);
     $this->raintime[] = $this->getServer()->getProperty("level-settings.weather.rain.time.min", 30);
     $this->raintime[] = $this->getServer()->getProperty("level-settings.weather.rain.time.max", 120);
     $this->rainfall[] = $this->getServer()->getProperty("level-settings.weather.rain.rainfall.min", 1000);
     $this->rainfall[] = $this->getServer()->getProperty("level-settings.weather.rain.rainfall.max", 100000);
     /** @var LevelProvider $provider */
     if (is_subclass_of($provider, LevelProvider::class, true)) {
         $this->provider = new $provider($this, $path);
     } else {
         throw new LevelException("Provider is not a subclass of LevelProvider");
     }
     $this->server->getLogger()->info($this->server->getLanguage()->translateString("pocketmine.level.preparing", [$this->provider->getName()]));
     $this->generator = Generator::getGenerator($this->provider->getGenerator());
     $this->blockOrder = $provider::getProviderOrder();
     $this->useSections = $provider::usesChunkSection();
     $this->folderName = $name;
     $this->updateQueue = new ReversePriorityQueue();
     $this->updateQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->time = (int) $this->provider->getTime();
     /** Set dimension */
     if ($server->netherName == $this->folderName) {
         $this->setDimension(self::DIMENSION_NETHER);
     } else {
         $this->setDimension(self::DIMENSION_NORMAL);
     }
     $this->gamerules = new GameRules($this->provider->getGameRules());
     $this->getGameRule("doDaylightCycle") ? $this->startTime() : $this->stopTime();
     /** Random ticking */
     foreach ($this->getServer()->getProperty("chunk-ticking.disabled-randomly-ticking-blocks", []) as $id) {
         $ticked = isset($this->randomTickBlocks[$id]);
         if ($ticked === true) {
             unset($this->randomTickBlocks[$id]);
         }
     }
     $this->updateRedstoneQueue = new ReversePriorityQueue();
     $this->updateRedstoneQueue->setExtractFlags(\SplPriorityQueue::EXTR_BOTH);
     $this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 4)));
     $this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 40);
     $this->chunkGenerationQueueSize = (int) $this->server->getProperty("chunk-generation.queue-size", 8);
     $this->chunkPopulationQueueSize = (int) $this->server->getProperty("chunk-generation.population-queue-size", 2);
     $this->chunkTickList = [];
     $this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", true);
     $this->cacheChunks = (bool) $this->server->getProperty("chunk-sending.cache-chunks", false);
     $this->timings = new LevelTimings($this);
     $this->temporalPosition = new Position(0, 0, 0, $this);
     $this->temporalVector = new Vector3(0, 0, 0);
     $this->tickRate = 1;
 }