public function generateChunk($chunkX, $chunkZ) { try { $this->getChunk($chunkX, $chunkZ); $this->generator->generateChunk($chunkX, $chunkZ); $this->setChunkGenerated($chunkX, $chunkZ); } catch (\Exception $e) { } }
public function generateChunk($chunkX, $chunkZ) { try { $this->getChunk($chunkX, $chunkZ); $this->generator->generateChunk($chunkX, $chunkZ); $this->setChunkGenerated($chunkX, $chunkZ); } catch (\Exception $e) { } }