include "footer.php"; die; } else { if ($total_target_links >= $link_max) { echo $target_sector . " has far too many warp links, adding more will cause instability within the sector.<br />"; TEXT_GOTOMAIN(); include "footer.php"; die; } else { if ($target_sector == $playerinfo['sector']) { echo "You can't make a warp link to the sector your currently in!<br />"; } else { if ($link_conflicts < 1) { /*link between the sectors doesnt excist (one way) lets create it*/ if ($oneway) { if ($sql_manager->insert_new_warp_link($playerinfo['sector'], $target_sector)) { $playerinfo['dev_warpedit'] = $playerinfo['dev_warpedit'] - 1; $playerinfo['turns'] = $playerinfo['turns'] - 1; $playerinfo['turns_used'] = $playerinfo['turns_used'] + 1; $updated_stats = array('dev_warpedit' => $playerinfo['dev_warpedit'], 'turns' => $playerinfo['turns'], 'turns_used' => $playerinfo['turns_used']); $sql_manager->updatePlayer($user_ship_id, "ships", $updated_stats); echo "A new warp link has been created between " . $playerinfo['sector'] . " and " . $target_sector . "!<br />"; } else { echo "An error occoured while trying to create this warp link.<br />"; } } else { if ($sql_manager->insert_new_warp_link($playerinfo['sector'], $target_sector)) { $reverse_conflicts = $sql_manager->check_link_conflicts($target_sector, $playerinfo['sector']); if ($link_conflicts < 1) { /*there is no link from the target sector back to the current sector, but the user wants a 2 way link, so lets create it*/ if ($sql_manager->insert_new_warp_link($target_sector, $playerinfo['sector'])) {