Beispiel #1
0
     include "footer.php";
     die;
 } else {
     if ($total_target_links >= $link_max) {
         echo $target_sector . " has far too many warp links, adding more will cause instability within the sector.<br />";
         TEXT_GOTOMAIN();
         include "footer.php";
         die;
     } else {
         if ($target_sector == $playerinfo['sector']) {
             echo "You can't make a warp link to the sector your currently in!<br />";
         } else {
             if ($link_conflicts < 1) {
                 /*link between the sectors doesnt excist (one way) lets create it*/
                 if ($oneway) {
                     if ($sql_manager->insert_new_warp_link($playerinfo['sector'], $target_sector)) {
                         $playerinfo['dev_warpedit'] = $playerinfo['dev_warpedit'] - 1;
                         $playerinfo['turns'] = $playerinfo['turns'] - 1;
                         $playerinfo['turns_used'] = $playerinfo['turns_used'] + 1;
                         $updated_stats = array('dev_warpedit' => $playerinfo['dev_warpedit'], 'turns' => $playerinfo['turns'], 'turns_used' => $playerinfo['turns_used']);
                         $sql_manager->updatePlayer($user_ship_id, "ships", $updated_stats);
                         echo "A new warp link has been created between " . $playerinfo['sector'] . " and " . $target_sector . "!<br />";
                     } else {
                         echo "An error occoured while trying to create this warp link.<br />";
                     }
                 } else {
                     if ($sql_manager->insert_new_warp_link($playerinfo['sector'], $target_sector)) {
                         $reverse_conflicts = $sql_manager->check_link_conflicts($target_sector, $playerinfo['sector']);
                         if ($link_conflicts < 1) {
                             /*there is no link from the target sector back to the current sector, but the user wants a 2 way link, so lets create it*/
                             if ($sql_manager->insert_new_warp_link($target_sector, $playerinfo['sector'])) {