Пример #1
0
 public static function broadcastAchievement(Player $player, $achievementId)
 {
     if (isset(self::$achievements[$achievementId])) {
         $result = ServerAPI::request()->api->dhandle("achievement.broadcast", array("player" => $player, "achievementId" => $achievementId));
         if ($result !== false and $result !== true) {
             if (ServerAPI::request()->api->getProperty("announce-player-achievements") == true) {
                 ServerAPI::request()->api->chat->broadcast($player->username . " has just earned the achievement " . self::$achievements[$achievementId]["name"]);
             } else {
                 $player->sendChat("You have just earned the achievement " . self::$achievements[$achievementId]["name"]);
             }
         }
         return true;
     }
     return false;
 }
 public function showAccountInfo(Player $player)
 {
     $user = $player->username;
     $eq = $this->getEquipment($user);
     $coin = $this->grantPocketCash($user);
     $player->sendChat("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\n");
     $output = "coin: " . $coin . "   kit: ";
     if (empty($eq)) {
         $output .= "-";
     } else {
         foreach ($eq as $kitname) {
             $output .= $kitname . " ";
         }
     }
     $output .= "\n \n";
     $player->sendChat($output);
 }
 public function login(Player $player)
 {
     $d = $this->playerFile->get($player->iusername);
     if ($d !== false) {
         $d["logindate"] = time();
         $this->playerFile->set($player->iusername, $d);
         $this->playerFile->save();
     }
     $this->sessions[$player->CID] = true;
     $player->blocked = false;
     $player->sendChat("[SimpleAuth] You've been authenticated.");
     return true;
 }