public static function onASLShowPlayer(SR_Player $player, array $args) { $b = chr(2); if ($player->getBase('age') > 0) { return self::rply($player, '5012', array(Shadowfunc::displayASL($player), self::translate('asl'))); // return self::reply($player, sprintf("Your asl: %s. Use #asl [<age|bmi|height>] for party sums.", Shadowfunc::displayASL($player))); } else { $player->msg('1011', array(self::translate('aslset'))); // $player->message(sprintf("You did not setup your asl with {$b}#aslset{$b} yet. You need to do this to start moving in the game.")); return false; } }
public static function onASLSetCustom(SR_Player $player, $age, $bmi, $height) { $age = abs((int) $age); $bmi = abs((int) $bmi); $height = abs((int) $height); if (false === $player->saveVars(array('sr4pl_age' => $age, 'sr4pl_bmi' => $bmi, 'sr4pl_height' => $height))) { self::reply($player, 'Database errror 12!'); return false; } $player->modify(); return self::rply($player, '5266', array(Shadowfunc::displayASL($player))); // return self::reply($player, sprintf('Your asl has been set to %s.', Shadowfunc::displayASL($player))); }