function getId($name = null) { // the game sometimes uses None or Unknown to reference alliances // that don't exist. we never want to autovivify those alliances, // so we return 0. if (!is_null($name) && ($name == 'None' || $name == 'Unknown')) { return 0; } // fall back to the parent functionality return parent::getId('alliances', 'allianceid', $name); }
function getId($name = null) { return parent::getId('constellations', 'constellationid', $name); }
function getId($name = null) { return parent::getId('regions', 'regionid', $name); }
function getId($name = null) { return parent::getId('systems', 'systemid', $name); }