function getId($name = null)
 {
     // the game sometimes uses None or Unknown to reference alliances
     // that don't exist.  we never want to autovivify those alliances,
     // so we return 0.
     if (!is_null($name) && ($name == 'None' || $name == 'Unknown')) {
         return 0;
     }
     // fall back to the parent functionality
     return parent::getId('alliances', 'allianceid', $name);
 }
 function getId($name = null)
 {
     return parent::getId('constellations', 'constellationid', $name);
 }
Example #3
0
 function getId($name = null)
 {
     return parent::getId('regions', 'regionid', $name);
 }
Example #4
0
 function getId($name = null)
 {
     return parent::getId('systems', 'systemid', $name);
 }