/** * (non-PHPdoc) * @see app/code/Bengine/EventHandler/Handler/Bengine_Game_EventHandler_Handler_Abstract#_remove($event, $data) */ protected function _remove(Bengine_Game_Model_Event $event, array $data) { $_event = Game::getModel("game/event")->load($event->getId()); if (!$_event->getId()) { return false; } $this->addResourceToPlanet($data); return $this; }