Beispiel #1
0
 /**
  * (non-PHPdoc)
  * @see app/code/Bengine/EventHandler/Handler/Bengine_Game_EventHandler_Handler_Abstract#_remove($event, $data)
  */
 protected function _remove(Bengine_Game_Model_Event $event, array $data)
 {
     $_event = Game::getModel("game/event")->load($event->getId());
     if (!$_event->getId()) {
         return false;
     }
     $this->addResourceToPlanet($data);
     return $this;
 }