public function check() { $d = Utils::getRealMemoryUsage(); $u = Utils::getMemoryUsage(true); $usage = round($u[0] / 1024 / 1024, 2) . "/" . round($d[0] / 1024 / 1024, 2) . "/" . round($u[1] / 1024 / 1024, 2) . "/" . round($u[2] / 1024 / 1024, 2) . " MB @ " . Utils::getThreadCount() . " threads"; $serverStatus = serialize(["online" => count($this->server->getOnlinePlayers()), "max" => $this->server->getMaxPlayers(), "upload" => round($this->server->getNetwork()->getUpload() / 1024, 2), "download" => round($this->server->getNetwork()->getDownload() / 1024, 2), "tps" => $this->server->getTicksPerSecondAverage(), "load" => $this->server->getTickUsageAverage(), "usage" => $usage]); for ($n = 0; $n < $this->threads; ++$n) { if (!$this->workers[$n]->isTerminated()) { $this->workers[$n]->serverStatus = $serverStatus; } if ($this->workers[$n]->isTerminated() === true) { $this->workers[$n] = new RCONInstance($this->socket, $this->password, $this->clientsPerThread); } elseif ($this->workers[$n]->isWaiting()) { if ($this->workers[$n]->response !== "") { $this->server->getLogger()->info($this->workers[$n]->response); $this->workers[$n]->synchronized(function (RCONInstance $thread) { $thread->notify(); }, $this->workers[$n]); } else { $response = new RemoteConsoleCommandSender(); $command = $this->workers[$n]->cmd; $this->server->getPluginManager()->callEvent($ev = new RemoteServerCommandEvent($response, $command)); if (!$ev->isCancelled()) { $this->server->dispatchCommand($ev->getSender(), $ev->getCommand()); } $this->workers[$n]->response = $response->getMessage(); $this->workers[$n]->synchronized(function (RCONInstance $thread) { $thread->notify(); }, $this->workers[$n]); } } } }
public function __construct(Server $server, $type, $playerList = []) { $endpoint = "http://" . $server->getProperty("anonymous-statistics.host", "stats.pocketmine.net") . "/"; $data = []; $data["uniqueServerId"] = $server->getServerUniqueId()->toString(); $data["uniqueMachineId"] = Utils::getMachineUniqueId()->toString(); $data["uniqueRequestId"] = UUID::fromData($server->getServerUniqueId(), microtime(true))->toString(); switch ($type) { case self::TYPE_OPEN: $data["event"] = "open"; $version = new VersionString(); $data["server"] = ["port" => $server->getPort(), "software" => $server->getName(), "fullVersion" => $version->get(true), "version" => $version->get(), "build" => $version->getBuild(), "api" => $server->getApiVersion(), "minecraftVersion" => $server->getVersion(), "protocol" => Info::CURRENT_PROTOCOL]; $data["system"] = ["operatingSystem" => Utils::getOS(), "cores" => Utils::getCoreCount(), "phpVersion" => PHP_VERSION, "machine" => php_uname("a"), "release" => php_uname("r"), "platform" => php_uname("i")]; $data["players"] = ["count" => 0, "limit" => $server->getMaxPlayers()]; $plugins = []; foreach ($server->getPluginManager()->getPlugins() as $p) { $d = $p->getDescription(); $plugins[$d->getName()] = ["name" => $d->getName(), "version" => $d->getVersion(), "enabled" => $p->isEnabled()]; } $data["plugins"] = $plugins; break; case self::TYPE_STATUS: $data["event"] = "status"; $data["server"] = ["ticksPerSecond" => $server->getTicksPerSecondAverage(), "tickUsage" => $server->getTickUsageAverage(), "ticks" => $server->getTick()]; //This anonymizes the user ids so they cannot be reversed to the original foreach ($playerList as $k => $v) { $playerList[$k] = md5($v); } $players = []; foreach ($server->getOnlinePlayers() as $p) { if ($p->isOnline()) { $players[] = md5($p->getUniqueId()->toBinary()); } } $data["players"] = ["count" => count($players), "limit" => $server->getMaxPlayers(), "currentList" => $players, "historyList" => array_values($playerList)]; $info = Utils::getMemoryUsage(true); $data["system"] = ["mainMemory" => $info[0], "totalMemory" => $info[1], "availableMemory" => $info[2], "threadCount" => Utils::getThreadCount()]; break; case self::TYPE_CLOSE: $data["event"] = "close"; $data["crashing"] = $server->isRunning(); break; } $this->endpoint = $endpoint . "api/post"; $this->data = json_encode($data); }
public function tick() { $this->interface->process(); if (($time = microtime(true)) - $this->lastUpdate >= 5) { //Heartbeat! $this->lastUpdate = $time; $pk = new HeartbeatPacket(); $pk->tps = $this->server->getTicksPerSecondAverage(); $pk->load = $this->server->getTickUsageAverage(); $pk->upTime = microtime(true) - \pocketmine\START_TIME; $this->sendDataPacket($pk); } if (($time = microtime(true)) - $this->lastUpdate >= 30 and $this->interface->isConnected()) { //30 seconds timeout $this->interface->reconnect(); } }
/** * @param CommandSender $sender * @param Server $server */ public function sendServerInfo(CommandSender $sender, Server $server) { $sender->sendMessage("Name: " . $server->getServerName()); $sender->sendMessage("Motd: " . $server->getMotd()); $sender->sendMessage("Network-motd: " . $server->getNetwork()->getMotd()); $sender->sendMessage("Address: " . $server->getIp() . ":" . $server->getPort()); $sender->sendMessage("Players: " . count($server->getOnlinePlayers()) . "/" . $server->getMaxPlayers()); $sender->sendMessage("Difficulty: " . $server->getDifficulty()); $sender->sendMessage("Default-gamemode: " . $server->getDefaultGamemode()); $sender->sendMessage("Unique-id: " . $server->getServerUniqueId()); $sender->sendMessage("TPS: " . $server->getTicksPerSecond()); $sender->sendMessage("Average-TPS: " . $server->getTicksPerSecondAverage()); $sender->sendMessage("Codename: " . $server->getCodename()); $sender->sendMessage("API-version: " . $server->getApiVersion()); $sender->sendMessage("MCPE-version: " . $server->getVersion()); $sender->sendMessage("Is-hardcore: " . ($server->isHardcore() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no")); $sender->sendMessage("Is-running: " . ($server->isRunning() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no")); $sender->sendMessage("Is-whitelisted: " . ($server->hasWhitelist() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no")); }