コード例 #1
0
 public function onPlayerDeathEvent(PlayerDeathEvent $event)
 {
     LevelSystem::setExp($event->getEntity(), 0);
     $attribute = $this->attributeprovider->getAttribute($event->getEntity());
     $attribute->setHunger(20);
 }
コード例 #2
0
 public function subtractExp($exp)
 {
     if ($exp == 0) {
         return;
     }
     $player = $this->server->getPlayer($this->userName);
     if ($player instanceof Player) {
         LevelSystem::subtractExp($player, $exp);
     }
 }