/** * @param $strength * @param $agility * @param $knack * @param $will * @param $intelligence * @param $charisma * * @test * @dataProvider getChosenProperties * @expectedException \DrdPlus\Exceptionalities\Properties\Exceptions\InvalidSumOfChosenProperties */ public function I_can_not_use_lesser_than_expected_chosen_properties_sum_tested_as_secondary($strength, $agility, $knack, $will, $intelligence, $charisma) { $factory = new ExceptionalityPropertiesFactory(); $factory->createChosenProperties($this->createChosenFate(0, $strength + $agility + $knack + $will + $intelligence + $charisma + 1, max($strength, $agility, $knack, $will, $intelligence, $charisma)), $this->createProfessionLevel([]), $strength, $agility, $knack, $will, $intelligence, $charisma); }
public static function createEntities() { $factory = new ExceptionalityPropertiesFactory(); return [new Exceptionality(PlayerDecision::getIt(), $fate = FateOfGoodRear::getIt(), $factory->createChosenProperties($fate, ProfessionFirstLevel::createFirstLevel(Fighter::getIt()), 0, 1, 1, 0, 0, 1)), $factory->createChosenProperties(FateOfCombination::getIt(), ProfessionFirstLevel::createFirstLevel(Wizard::getIt()), 1, 1, 1, 1, 1, 1), $factory->createFortuneProperties(FateOfExceptionalProperties::getIt(), ProfessionFirstLevel::createFirstLevel(Thief::getIt()), 1, 3, 6, 5, 4, 2, new BasePropertiesFactory())]; }
private function createPersonEntity(Tables $tables, ExceptionalityPropertiesFactory $exceptionalityPropertiesFactory) { return new Person(CommonHuman::getIt(), Male::getIt(), Name::getIt('foo'), new Exceptionality(PlayerDecision::getIt(), $fate = FateOfGoodRear::getIt(), $exceptionalityPropertiesFactory->createChosenProperties($fate, $professionFirstLevel = ProfessionFirstLevel::createFirstLevel(Fighter::getIt()), 0, 1, 1, 0, 1, 0)), new Memories(), $professionLevels = new ProfessionLevels(ProfessionZeroLevel::createZeroLevel(Commoner::getIt()), $professionFirstLevel), $background = Background::createIt($fate, 4, 3, 5), Skills::createSkills($professionLevels, $background->getBackgroundSkillPoints(), new PhysicalSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), new PsychicalSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), new CombinedSkills(ProfessionZeroLevel::createZeroLevel(Commoner::getIt())), $tables), WeightInKg::getIt(123.45), HeightInCm::getIt(78.89), Age::getIt(56), $tables); }