} else { $message = $ui[$status]; } } else { $message = $ui['insufficientData']; } break; case 'move': if (isset($_GET['nodeId'])) { $node = new node(); $status = $node->get('id', $_GET['nodeId']); if ($status == 'done') { if (isset($_POST['x'], $_POST['y'])) { if ($node->data['user'] == $_SESSION[$shortTitle . 'User']['id']) { if ($game['factions'][$node->data['faction']]['costs']['move'][0]['resource'] > -1) { $message = $ui[$node->move($_POST['x'], $_POST['y'])]; } else { $message = $ui['nodeMoveDisabled']; } } else { $message = $ui['accessDenied']; } } } else { $message = $ui[$status]; } } else { $message = $ui['insufficientData']; } break; case 'list':