Example #1
0
         } else {
             $message = $ui[$status];
         }
     } else {
         $message = $ui['insufficientData'];
     }
     break;
 case 'move':
     if (isset($_GET['nodeId'])) {
         $node = new node();
         $status = $node->get('id', $_GET['nodeId']);
         if ($status == 'done') {
             if (isset($_POST['x'], $_POST['y'])) {
                 if ($node->data['user'] == $_SESSION[$shortTitle . 'User']['id']) {
                     if ($game['factions'][$node->data['faction']]['costs']['move'][0]['resource'] > -1) {
                         $message = $ui[$node->move($_POST['x'], $_POST['y'])];
                     } else {
                         $message = $ui['nodeMoveDisabled'];
                     }
                 } else {
                     $message = $ui['accessDenied'];
                 }
             }
         } else {
             $message = $ui[$status];
         }
     } else {
         $message = $ui['insufficientData'];
     }
     break;
 case 'list':