function unset_external_votes($iAlliance) { include_once('inc/classes/clsAlliance.php'); $objAlliance = new clsAlliance($iAlliance); $arrUserids = $objAlliance->get_userids(); // Unset votes for tribes that are no longer in the alliance foreach ($arrUserids as $iUserid) { $objTempUser = new clsUser($iUserid); if (! in_array($objTempUser->get_stat(VOTE), $arrUserids)) $objTempUser->set_stat(VOTE, 0); } }
function include_invade_text() { global $Host; $objSrcUser =& $GLOBALS["objSrcUser"]; $arrSrcStats = $objSrcUser->get_stats(); //========================================================================== // M: Verify Alliance & Tribe ID from GET or POST //========================================================================== $iTrgAid = $arrSrcStats[ALLIANCE]; if (isset($_GET['atkid'])) { $iTrgAid = intval($_GET['atkid']); } elseif (isset($_POST['iTrgAid'])) { $iTrgAid = intval($_POST['iTrgAid']); } if ($iTrgAid < 11) { $iTrgAid = rand(11, 100); } if (isset($_GET['tribe'])) { $_GET['tribe'] = intval($_GET['tribe']); } //========================================================================== // Stop people from avoiding the tribe page so they dont get updated //========================================================================== include_once 'inc/functions/update_ranking.php'; doUpdateRankings($objSrcUser); //========================================================================== // M: Links at top of page //========================================================================== echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&page=mystic">Mystics</a> | ' . '<a href="main.php?cat=game&page=thievery">Thievery</a> | ' . '<b>Invasion</b>' . '</div>'; //========================================================================== // M: Advisor Welcome Text //========================================================================== $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'fighter.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<b>Your general</b> greets you: <br />" . "From this room we can order our military to attack other tribes. An " . "invasion is a way to expand your domains or take away someone " . "else's. Attacking someone is often considered an \"act of war\" as " . "no tribe appreciates losing their acres to the enemy, so be prepared " . "for retaliations!" . "</p>" . "<p>" . "The way your military fight depends on which strategy you're using. " . "There are several different ways to engage an enemy, either " . "to conquer acres of land or to inflict damage." . "</p>"; if ($arrSrcStats[RACE] == "Oleg Hai") { $advisorText .= "<p> And don't forget, only harpies that has been bought this month (update) will join any invasions.</p>"; } $advisorText .= "</div>"; echo $advisorText; //========================================================================== // M: Invasion Table //========================================================================== echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">'; // Advisor Link echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&page=advisors&show=military">The General</a>' . '</div>'; $strInvasionTable = '<table width="40%" cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="2">' . "Invasion" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th colspan="2" class="center">' . "Select Target" . '</th>' . '</tr>' . '<tr class="data">' . '<form action="main.php?cat=game&page=invade" method="post">' . '<input type="hidden" name="iTrgAid" value="' . $iTrgAid . '" />' . '<th>' . "Alliance:" . '</th>' . '<td>' . '<input maxlength="4" size="3" name="iTrgAid" value="' . $iTrgAid . '" />' . " " . '<input type="submit" value="Change" />' . '</td>' . '</form>' . '</tr>'; if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) { $strInvasionTable .= '<tr class="data">' . '<form action="main.php?cat=game&page=invade2" method="post">' . '<th>' . "Tribe:" . '</th>' . '<td>' . '<select size="1" name="TrgPlayer">' . '<option value="spacer">' . '</option>'; //====================================================================== // New version of Damadm00's code Martel, July 10, 2006 //====================================================================== include_once 'inc/classes/clsAlliance.php'; $objTrgAlliance = new clsAlliance($iTrgAid); $arrTrgIUsers = $objTrgAlliance->get_userids(); if (!empty($arrTrgIUsers)) { foreach ($arrTrgIUsers as $iUserId) { $objTmpUser = new clsUser($iUserId); $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME)); if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) { $strInvasionTable .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe); } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) { $strInvasionTable .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe); } elseif (isset($_GET['tribe'])) { echo "Trying to exploit bugs/loopholes will get you suspended!"; } } } $strInvasionTable .= '</select>' . '</td>' . '</tr>' . '<tr class="data">' . '<th>' . "Strategy:" . '</th>' . '<td>' . '<select size="1" name="invade_type">' . '<option value="' . ATTACK_STANDARD . '">' . "Standard Attack" . '</option>' . '<option value="' . ATTACK_RAID . '">' . "Raid" . '</option>' . '<option value="' . ATTACK_BARREN . '">' . "Barren Grab" . '</option>' . '<option value="' . ATTACK_HNR . '">' . "Hit 'n' Run" . '</option>' . '<option value="' . ATTACK_BC . '">' . "Blasphemy Crusade" . '</option>' . '</select>' . '</td>' . '</tr>'; } $strInvasionTable .= '</table>'; // M: Show Invasion Table echo $strInvasionTable; echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />'; if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) { $strPrepareTable = '<table cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="3">' . "Prepare Army" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th>' . "Units" . '</th>' . '<th class="right">' . "Owned" . '</th>' . '<th class="right">' . "To Send" . '</th>' . '</tr>'; // M: Get All Units with an offence Value include_once 'inc/functions/races.php'; $arrUnitVars = getUnitVariables($arrSrcStats[RACE]); $arrUnitOffence = $arrUnitVars['offence']; $arrUnitDefence = $arrUnitVars['defence']; $arrUnitVar = $arrUnitVars['variables']; $arrUnitName = $arrUnitVars['output']; $arrArmyHome = $objSrcUser->get_armys_home(); foreach ($arrUnitOffence as $i => $iUnitOffence) { if ($iUnitOffence > 0) { // M: Military Unit Names Grammar $strPlural = 's'; if ($arrUnitName[$i] == 'Swordmen') { $strPlural = ''; } if ($arrUnitName[$i] == 'Pikemen') { $strPlural = ''; } if ($arrUnitName[$i] == 'Crossbowmen') { $strPlural = ''; } if ($arrUnitName[$i] == 'Longbowmen') { $strPlural = ''; } if ($arrUnitName[$i] == 'Thief') { $arrUnitName[$i] = 'Thieve'; } if ($arrUnitName[$i] == 'Priestess') { $strPlural = ''; } if ($arrUnitName[$i] == 'Mummy') { $arrUnitName[$i] = 'Mummie'; } // Oleg Hai Exception (Elites are Mercenaries) if ($arrSrcStats[RACE] == "Oleg Hai" && $i == 5) { $arrArmyHome[$i] = $objSrcUser->get_army_merc(MERC_T3); } $strPrepareTable .= '<tr class="data">' . '<th>' . sprintf('%s%s <span class="militstats">(%d/%d)</span>', $arrUnitName[$i], $strPlural, $arrUnitOffence[$i], $arrUnitDefence[$i]) . '</th>' . '<td>' . $arrArmyHome[$arrUnitVar[$i]] . '</td>' . '<td>' . '<input size="6" maxlength="7" name="arrArmySent[' . $arrUnitVar[$i] . ']" value="0" />' . '</td>' . "</tr>"; } } $strPrepareTable .= '</table>' . '<br />' . '<input type="hidden" name="iTrgAid" value="$iTrgAid" />' . '<div class="center"><input type="submit" value="Order army into battle" /></div>' . '</form>'; } // M: Show Prepare Table if (isset($strPrepareTable)) { echo $strPrepareTable; } echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>'; }
function include_mystic_text() { global $Host; $objSrcUser =& $GLOBALS["objSrcUser"]; $iSrcId = $objSrcUser->get_userid(); $arrSrcStats = $objSrcUser->get_stats(); $arrSrcBuild = $objSrcUser->get_builds(); //========================================================================== // M: Verify Alliance & Tribe ID from GET or POST //========================================================================== $iTrgAid = $arrSrcStats[ALLIANCE]; if (isset($_GET['magekd'])) { $iTrgAid = intval($_GET['magekd']); } elseif (isset($_POST['magekd'])) { $iTrgAid = intval($_POST['magekd']); } if ($iTrgAid < 11) { $iTrgAid = rand(11, 100); } if (isset($_GET['tribe'])) { $_GET['tribe'] = intval($_GET['tribe']); } //========================================================================== // Stop people from avoiding the tribe page so they dont get updated //========================================================================== include_once 'inc/functions/update_ranking.php'; doUpdateRankings($objSrcUser); $iMageLevel = get_mage_level($objSrcUser); $growth = mage_power_growth($iSrcId); $arrSpells = set_spell_vars($objSrcUser); //========================================================================== // Remove 'casting now' from here, so just clicking try again should fix // their problem - AI 30/09/06 //========================================================================== $objSrcUser->set_spell(CASTING_NOW, "'free'"); //========================================================================== // Max Mana Points for Output //========================================================================== $max_mp = (1 + $arrSrcBuild[GUILDS] / (2 * $arrSrcBuild[LAND])) * $arrSrcBuild[GUILDS]; if ($arrSrcStats[RACE] == "Eagle") { $max_mp *= 1.3; } $max_mp = round($max_mp); //========================================================================== // M: Links at top of page //========================================================================== echo $topLinks = '<div class="center">' . '<strong>Mystics</strong> | ' . '<a href="main.php?cat=game&page=thievery">Thievery</a> | ' . '<a href="main.php?cat=game&page=invade">Invasion</a>' . '</div>'; //========================================================================== // M: Advisor Welcome Text //========================================================================== $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'wizard.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<strong>Your mage</strong> greets you: <br />" . "Magic can be a useful and powerful tool to for both offensive " . "and defensive purposes. While a SELF-spell can be a blessing, an " . "attack from high level mystics can be devastating. Build more " . "academies as you grow and we will be able to channel more and " . "stronger spells." . "</p>" . "<p>" . "Our guilds can hold a maximum of <strong>{$max_mp} mana points</strong>, right now " . "they hold <strong class=\"indicator\">" . $objSrcUser->get_spell(POWER) . "</strong>. According to our estimation we will " . "regenerate <strong>" . $growth . "</strong> per month." . "</p>" . "<p>"; if ($arrSrcStats[RACE] == 'Templar') { $advisorText .= 'You have <strong class="indicator">' . round($arrSrcBuild[ACADEMIES] * 100 / $arrSrcBuild[LAND], 0) . '</strong> academies per 100 acres and <strong class="indicator">' . round($objSrcUser->get_army_home(UNIT5) / ($arrSrcBuild[LAND] * 1.5), 0) . '</strong> mystics per 0.66 acres.<br />'; } $advisorText .= 'Your mystics are capable of using <strong class="indicator">level ' . $iMageLevel . '</strong> spells.' . "</p>" . "</div>"; echo $advisorText; /* ?> <table class="mini" cellspacing="0" cellpadding="0"> <tr class="header"> <th colspan="2">Quick Stats</td> </tr> <? ECHO ' <tr class="data"> <th>Mage Level:</th> <td>' . $iMageLevel . '</td> </tr> <tr class="data"> <th>Mana Points:</th> <td>' . $objSrcUser->get_spell(POWER) . '</td> </tr> <tr class="data"> <th>Regrowth:</th> <td>+' . $growth . '</td> </tr> <tr class="data"> <th>Max MPs:</th> <td>' . $max_mp . '</td> </tr>'; ?> </table> <br /><br /> <? */ //========================================================================== // M: Mystics Table //========================================================================== echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">'; // Advisor Link echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&page=advisors&show=actions">The Mage</a>' . '</div>'; $tableTarget = ' <table width="40%" cellpadding="0" cellspacing="0" class="small"> <form action="main.php?cat=game&page=mystic" method="post"> <tr class="header"> <th colspan="2">Mystics</th> </tr> <tr class="subheader"> <th colspan="2" class="center">Select Target</th> </tr> <tr class="data"> <th>Alliance:</th>'; $tableTarget .= ' <td> <input maxlength="4" size="3" name="magekd" value="' . $iTrgAid . '" /> <input type="submit" value="Change" />'; if ($iTrgAid < 11) { $iTrgAid = rand(11, 100); } $tableTarget .= ' </td> </tr> </form> <tr class="data"> <form action="main.php?cat=game&page=mystic2" method="post"> <th>Tribe:</th> <td><select size="1" name="selTarget"><option value="spacer"></option>'; //====================================================================== // New version of Damadm00's code Martel, July 10, 2006 //====================================================================== include_once 'inc/classes/clsAlliance.php'; $objTrgAlliance = new clsAlliance($iTrgAid); $arrTrgIUsers = $objTrgAlliance->get_userids(); if (!empty($arrTrgIUsers)) { foreach ($arrTrgIUsers as $iUserId) { $objTmpUser = new clsUser($iUserId); $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME)); if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) { $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe); } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) { $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe); } elseif (isset($_GET['tribe'])) { echo "Trying to exploit bugs/loopholes will get you suspended!"; } } } $tableTarget .= ' </select> </td> </tr> <tr class="data"> <td colspan="2" class="right"> <select size="1" name="selSpellname">'; echo $tableTarget; reset($arrSpells); while (list($strSpellName, $arrSpell) = each($arrSpells)) { ///// //display spells ////// if ($iMageLevel >= $arrSpells[$strSpellName]['level'] && in_array($arrSrcStats['race'], $arrSpells[$strSpellName]['race']) && $arrSrcBuild[LAND] >= $arrSpells[$strSpellName]['acres']) { //============================================== // 'tags' are dynamic from now on - AI 30/06/09 //============================================== $type = ""; switch ($arrSpells[$strSpellName]['type']) { case SPELL_SELF: $type = " (SELF)"; break; case SPELL_ALLIANCE: $type = " (ALLIES)"; break; case SPELL_WAR: $type = " (WAR)"; break; case SPELL_ENEMY: case SPELL_ALL: } printf("<option value=\"%s\">%s%s - %d</option>\r\n", $strSpellName, $arrSpells[$strSpellName]['display'], $type, $arrSpells[$strSpellName]['cost']); } } $tableTarget = ' </select> </td> </tr> </table>'; echo $tableTarget; echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />'; $tableTarget2 = ' <table class="small" width="60%" cellpadding="0" cellspacing="0"> <tr class="header"> <th colspan="2">Prepare Mystics</th> </tr> <tr class="subheader"> <th>Instruction</th> <td>Select</td> </tr> <tr class="data"> <th>Times to Cast Spell:</th> <td><select size="1" name="txtAmount">'; for ($i = 1; $i <= 20; $i++) { $tableTarget2 .= '<option value="' . $i . '"> ' . $i . ' </option>'; } $tableTarget2 .= ' </select> </td> </tr> <tr class="data"> <th>Stop when spell succeeds for at least <input type="text" name="minHours" value="1" size="1" /> hours:</th> <td><input type="checkbox" name="chkMin" value="yes" /></td> </tr> <tr class="data"> <th>Stop on Success:</th> <td><input type="checkbox" name="chkStop" value="yes" /></td> </tr> </table>'; echo $tableTarget2; ?> <input type="hidden" value="yes" name="SELF_CHECK" /> <br /> <div class="center"><input type="submit" value='Request mystics to cast spell' /></div> </form> <?php echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>'; }
function include_thievery_text() { global $Host, $opname, $action, $basecost; $objSrcUser =& $GLOBALS["objSrcUser"]; $iSrcId = $objSrcUser->get_userid(); $arrSrcStats = $objSrcUser->get_stats(); //========================================================================== // M: Verify Alliance & Tribe ID from GET or POST //========================================================================== $iTrgAid = $arrSrcStats[ALLIANCE]; if (isset($_GET['kd'])) { $iTrgAid = intval($_GET['kd']); } elseif (isset($_POST['kd'])) { $iTrgAid = intval($_POST['kd']); } if ($iTrgAid < 11) { $iTrgAid = rand(11, 100); } if (isset($_GET['tribe'])) { $_GET['tribe'] = intval($_GET['tribe']); } //========================================================================== // Stop people from avoiding the tribe page so they dont get updated //========================================================================== include_once 'inc/functions/update_ranking.php'; doUpdateRankings($objSrcUser); include_once "inc/functions/races.php"; $arrUnitNames = getUnitVariables($objSrcUser->get_stat(RACE)); $arrUnitNames = $arrUnitNames['output']; set_op_vars(); $land = $objSrcUser->get_build(LAND); $thieves = $objSrcUser->get_army(UNIT5); $tpa = floor($thieves / $land); $credits = floor($objSrcUser->get_thievery(CREDITS)); $op_growth = obj_thief_op_growth($objSrcUser); $hideouts = $objSrcUser->get_build(HIDEOUTS); // frost: age 18 mori hideout/home bonus, updated age 19 (Martel) if ($objSrcUser->get_stat(RACE) == "Mori Hai") { $homes = $objSrcUser->get_build(HOMES); $max_tp = floor((1 + ($hideouts + $homes / 2.5) * 2 / $land) * ($hideouts + $homes / 2.5)); } else { $max_tp = floor((1 + $hideouts * 2 / $land) * $hideouts); } if (!$iTrgAid) { $iTrgAid = $objSrcUser->get_stat(KINGDOM); } echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&page=mystic">Mystics</a> | ' . '<b>Thievery</b> | ' . '<a href="main.php?cat=game&page=invade">Invasion</a>' . '</div>'; //added templar check - AI if ($objSrcUser->get_stat(RACE) == "Templar") { echo '<div id="textMedium"><p>' . 'Your proud Templar people will not lower themselves to thievery practices.' . '</p></div>'; } else { ?> <div id='textBig'> <p> <img src="<?php echo $Host; ?> thief.gif" style="float: left; margin-right: 10px;" alt="" /> <b>The thief</b> greets you cooly:<br /> <?php if ($arrUnitNames[6] == 'Thief') { $arrUnitNames[6] = 'Thieve'; } ?> Normally <?php echo strtolower($arrUnitNames[6]); ?> s are considered scum and not wanted in a tribe, but in war-times you need every asset available. <?php echo $arrUnitNames[6]; ?> s can be useful in many ways, and the more of them you have on your lands, the safer you will be. </p> <?php echo "<p>" . "Our hideouts can provide a maximum of <b>{$max_tp} thievery points</b>, right now " . "there are <b class=\"indicator\">" . $credits . "</b> left unused. Assuming you find any use for your thieves they will " . "provide you with <b>" . $op_growth . "</b> new thievery points each month. " . "With all your thieves at home we are protected by <b class=\"indicator\">{$tpa} TPA</b> (thieves per acre). " . "</p></div>"; //========================================================================== // M: Thievery Table //========================================================================== echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">'; // Advisor Link echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&page=advisors&show=actions">The Thief</a>' . '</div>'; ?> <table width="40%" cellpadding="0" cellspacing="0" class="small"> <form action="main.php?cat=game&page=thievery" method="post"> <tr class="header"> <th colspan="2"> Thievery </th> </tr> <tr class="subheader"> <th colspan="2" class="center"> Select Target </th> </tr> <tr class="data"> <th> Alliance: </th> <td> <input maxlength="4" size="3" name="kd" value="<?php echo $iTrgAid; ?> " /> <input type="submit" value="Change" /> </td> </tr> </form> <tr class="data"> <form action="main.php?cat=game&page=thievery2" method="post"> <th> Tribe: </th> <td> <select size="1" name="dplayer"> <option value="<?php echo $objSrcUser->get_userid(); ?> "></option> <?php //========================================================================== // New version of Damadm00's code Martel, July 10, 2006 //========================================================================== include_once 'inc/classes/clsAlliance.php'; $objTrgAlliance = new clsAlliance($iTrgAid); $arrTrgIUsers = $objTrgAlliance->get_userids(); $tableTarget = ''; if (!empty($arrTrgIUsers)) { foreach ($arrTrgIUsers as $iUserId) { $objTmpUser = new clsUser($iUserId); $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME)); if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) { $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe); } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) { $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe); } elseif (isset($_GET['tribe'])) { echo "Trying to exploit bugs/loopholes will get you suspended!"; } } } echo $tableTarget; ?> </select> </td> </tr> <tr class="data"> <td colspan="4" class="right"> <select size="1" name="op"> <?php $op_level = get_op_level($objSrcUser); for ($i = 1; $i <= $op_level; $i++) { if (!empty($opname[$i])) { $cost = get_op_cost($action[$i], $land); echo " <option value=\"{$i}\"> {$opname[$i]} - {$cost}</option>"; } } ?> </select> </td> </tr> </table> <?php echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&page=advisors&show=military">The General</a>' . '</div>'; ?> <table class="small" width="60%" cellpadding="0" cellspacing="0"> <tr class="header"> <th colspan="2">Prepare Thieves</th> </tr> <tr class="subheader"> <th>Instruction</th> <td>Select</td> </tr> <tr class="data"> <th>Times to Run Operation:</th> <td> <select size="1" name="amount"> <?php for ($i = 1; $i <= MAX_THIEVE_OPS; $i++) { echo " <option value='{$i}'> {$i} </option>"; } ?> </select> </td> </tr> <tr class="data"> <th> <?php echo $arrUnitNames[6]; ?> s to Send: </th> <td> <input name="amount_sent" size="5" value="1" /> </td> </tr> <tr class="data"> <th>Available:</th> <td> <?php echo number_format($objSrcUser->get_army_home(UNIT5)); ?> </td> </tr> <tr class="data"> <th>Stop on Success:</th> <td> <input type="checkbox" name="stop" value="yes" /> </td> </tr> </table> <br /> <input type="hidden" value="yes" name="SELF_CHECK" /> <div class="center"><input type="submit" value="Send thieves on operation" /></div> </form> <?php echo $strColumnDivs = '</div>' . '</div>'; } }
function include_preferences_text() { global $orkTime; include_once 'inc/classes/clsGame.php'; $objSrcUser =& $GLOBALS["objSrcUser"]; $arrSrcUserInfos = $objSrcUser->get_user_infos(); $arrSrcStats = $objSrcUser->get_stats(); $iUserId = $objSrcUser->get_userid(); $objGame = new clsGame(); // Navigational Links if ($arrSrcStats[TYPE] == 'elder' || $arrSrcStats[TYPE] == 'coelder') { echo $topLinks = '<div class="center">| <b>Options</b> ' . '| <a href="main.php?cat=game&page=elder">Elder Options</a> ' . '|' . '</div>'; } echo '<div id="textBig">'; echo '<h2>Account Settings</h2>' . '<p>' . '<a href="main.php?cat=game&page=preferences&task=layout">Interface Settings</a> :: ' . '<a href="main.php?cat=game&page=preferences&task=profile">Profile Settings</a> :: ' . '<a href="main.php?cat=game&page=preferences&task=request_name">Request Name Change</a>' . '</p>'; echo '<h2>Account Options</h2>' . '<p>' . '<a href="main.php?cat=game&page=preferences&task=request_merge">Request Merge</a> :: ' . '<a href="main.php?cat=game&page=preferences&task=pause_account">Pause Account</a> :: ' . '<a href="main.php?cat=game&page=preferences&task=reset_account">Reset Account</a> :: ' . '<a href="main.php?cat=game&page=preferences&task=delete_account">Delete Account</a>' . '</p>'; if ($arrSrcStats[LEVEL] > 1) { echo "<h2>Staff Options</h2>" . '<p>' . '<a href="main.php?cat=game&page=resort_tools">Resort Tools</a>' . '</p>'; } echo '</div>'; //========================================================================== // Below you will find the options for people to manage their accounts //========================================================================== echo '<div id="textBig">'; $task = ''; if (isset($_GET['task'])) { $task = $_GET['task']; } switch ($task) { case "layout": ?> <h2>Interface Settings</h2> <?php // XSS secure May 21, 2006 -Martel & Damadm00 $widths = array(1 => 750, 1060); $alignments = array(1 => 'left', 'center'); // $designs = array( 1 => 'blue', 'ice', 'red'); $designs = array(1 => 'forest_v1', 'black_v2', 'ork_v2'); // $output = array( 1 => 'Trade Winds', 'Castle Walls', 'Uruk Hatred'); $output = array(1 => 'Forest Greens', 'Cursed Nights', 'Old Orkfia'); // Handle POST Requests if (isset($_POST['width']) && isset($_POST['alignment']) && isset($_POST['design'])) { if (in_array($_POST['width'], $widths) && in_array($_POST['alignment'], $alignments) && in_array($_POST['design'], $designs)) { $arrSrcDesignSafe[WIDTH] = $_POST['width']; $arrSrcDesignSafe[ALIGNMENT] = $_POST['alignment']; $arrSrcDesignSafe[COLOR] = $_POST['design']; $objSrcUser->set_designs($arrSrcDesignSafe); // A gift to you Damadm00 ^^ -Martel header("Location: main.php?cat=game&page=preferences&task=layout"); } } elseif (isset($_POST['guide_links'])) { if (isset($_POST['check'])) { echo '<p><strong>Saved!</strong> Guide links will now show.</p>'; $objSrcUser->set_preference(GUIDE_LINKS, ON); } else { echo '<p><strong>Saved!</strong> Guide links will no longer show.</p>'; $objSrcUser->set_preference(GUIDE_LINKS, OFF); } } // GUIDE LINKS OPTION $strChecked = ''; if ($objSrcUser->get_preference(GUIDE_LINKS) == ON) { $strChecked = ' CHECKED'; } // INTERFACE OPTIONS $arrSrcDesign = $objSrcUser->get_designs(); ?> <h3>Interface Control</h3> <form method="post" action="main.php?cat=game&page=preferences&task=layout"> <label for="skin">Skin:</label><br /> <select name="design" id="skin"> <?php foreach ($designs as $key => $color) { if ($color == $arrSrcDesign['color']) { echo "<option value=\"" . $color . "\" selected=\"selected\">" . $output[$key] . "</option>"; } else { echo "<option value=\"" . $color . "\">" . $output[$key] . "</option>"; } } ?> </select><br /><br /> <label for="screen width">Width:</label><br /> <select name="width" id="screen width"> <?php foreach ($widths as $width) { if ($width == $arrSrcDesign['width']) { echo "<option value=\"" . $width . "\" selected=\"selected\">" . $width . "</option>"; } else { echo "<option value=\"" . $width . "\">" . $width . "</option>"; } } ?> </select><br /><br /> <label for="layout alignment">Alignment:</label><br /> <select name="alignment" id = "layout alignment"> <?php foreach ($alignments as $alignment) { if ($alignment == $arrSrcDesign['alignment']) { echo "<option value=\"" . $alignment . "\" selected=\"selected\">" . $alignment . "</option>"; } else { echo "<option value=\"" . $alignment . "\">" . $alignment . "</option>"; } } ?> </select> <input type="submit" value="Update interface" /> </form> <h3>Ingame Help System</h3> <form method="post" action="main.php?cat=game&page=preferences&task=layout"> <label for="1">Show Guide Links: </label> <input type="checkbox" id="1" name="check" <?php echo $strChecked; ?> > <input type="hidden" name="guide_links" /> <input type="submit" value="Update interface" /> </form> <?php break; case "profile": //================================================================== // Action handler part of Profile October 28, 2007 Martel //================================================================== if (isset($_POST['realname']) && !empty($_POST['realname'])) { // Enforce maxlength in form $strSafe = substr($_POST['realname'], 0, 24); // Same as in registration, important to keep the order right $strSafe = addslashes(strip_tags(trim($strSafe))); if (!empty($strSafe)) { $objSrcUser->set_user_info(REALNAME, $strSafe); echo '<p>Thank you, your name has been updated.</p>'; } } elseif (isset($_POST['name']) && !empty($_POST['name'])) { // Enforce maxlength in form $strSafe = substr($_POST['name'], 0, 16); // Same as in registration, important to keep the order right $strSafe = addslashes(strip_tags(trim($strSafe))); $resSQL = mysql_query("SELECT * FROM stats WHERE name = '{$strSafe}'"); $arrSQL = mysql_fetch_array($resSQL); if ($arrSQL) { echo "<p>Sorry, that leader name is taken.</p>"; $strSafe = ''; } if (!empty($strSafe)) { $objSrcUser->set_stat(NAME, $strSafe); echo '<p>Thank you, your name has been updated.</p>'; } } elseif (isset($_POST['password1']) && !empty($_POST['password1'])) { $password1 = $_POST['password1']; $password2 = $_POST['password2']; $password = $_POST['password']; $check = mysql_query("SELECT * FROM user WHERE password = sha1('{$password}') AND id = {$iUserId}") or die("Error Retrieving Password From DB."); if (mysql_num_rows($check) == 1 && $password1 == $password2) { $strPw1Safe = sha1($password1); $objSrcUser->set_user_info(PASSWORD, $strPw1Safe); echo "<p>Your password has been changed.</p>"; $email = stripslashes($objSrcUser->get_preference(EMAIL)); $username = stripslashes($arrSrcUserInfos[USERNAME]); mail("{$email}", "ORKFiA New Password", "Hello, \nYour password has been updated with the one you requested =) \n\nUsername: {$username} \nPassword: {$password1}" . SIGNED_ORKFIA, "From: ORKFiA <" . EMAIL_REGISTRATION . ">\r\nX-Mailer: PHP/" . phpversion() . "\r\nX-Priority: Normal"); } else { echo "<p>Either you entered the wrong current password, or your new password wasn't matching in both entries.</p>"; } } elseif (isset($_POST['email']) && !empty($_POST['email'])) { $strEmailSafe = $_POST['email']; // This check is used on the registration and verification pages if (!ereg('^[-!#$%&\'*+\\./0-9=?A-Z^_`a-z{|}~]+' . '@' . '[-!#$%&\'*+\\/0-9=?A-Z^_`a-z{|}~]+\\.' . '[-!#$%&\'*+\\./0-9=?A-Z^_`a-z{|}~]+$', $strEmailSafe)) { echo "<p>Sorry, invalid e-mail address.</p>"; } else { $pref_search = mysql_query("SELECT * FROM preferences WHERE email = " . quote_smart($strEmailSafe)); $pref_search = mysql_fetch_array($pref_search); if ($pref_search) { echo "<p>Sorry, that email is in use.</p>"; } else { $strCode = ''; for ($i = 0; $i < 12; $i++) { $strCode .= substr("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", rand(0, 61), 1); } // Activation email sent to all new players mail($strEmailSafe, "ORKFiA Verification", "Thank you for updating your profile =) \n\nHere is your new verification code: {$strCode} \n\nWe hope you enjoy your stay in ORKFiA =)" . SIGNED_ORKFIA, "From: ORKFiA <" . EMAIL_REGISTRATION . ">\r\nX-Mailer: PHP/" . phpversion() . "\r\nX-Priority: Normal"); $arrNewPrefs = array(EMAIL_ACTIVATION => $strCode, EMAIL => $strEmailSafe); $objSrcUser->set_preferences($arrNewPrefs); echo '<p>Thank you, your e-mail has been updated and ' . 'a new verification code has been sent to it.</p>'; } } } $arrUsers = $objSrcUser->get_user_infos(); $arrStats = $objSrcUser->get_stats(); $arrUsers[REALNAME] = stripslashes($arrUsers[REALNAME]); $arrStats[NAME] = stripslashes($arrStats[NAME]); $strEmail = stripslashes($objSrcUser->get_preference(EMAIL)); //================================================================== // Output part of Profile October 28, 2007 Martel //================================================================== echo '<h2>Profile Settings</h2>'; $strRealName = '<h3>Real Name</h3>' . '<p>About your privacy: Only admins and Law & Order ' . 'can see your real name, and only when enforcing the Code ' . 'of Conduct (to help judge that you are a unique individual). ' . 'We believe it is your right to remain anonymous, and you may ' . 'rest assured this will never be shown to anybody else.</p>' . '<form method="post" action="main.php?cat=game&page=preferences&task=profile">' . '<label for="real_name">Your Real Name:</label>' . '<br />' . '<input type="text" name="realname" id="real_name" value="' . $arrUsers[REALNAME] . '" maxlength="24" size="24" /> ' . '<input type="submit" value="Update my profile" />' . "</form>" . '<blockquote>"You also agree that by creating your account, ' . 'all details you have supplied are correct, persons who ' . 'create accounts with false information may be removed from ' . 'ORKFiA."</blockquote>'; echo $strRealName; $strLeaderName = '<h3>Leader Name</h3>' . '<p>Your current nick name with us is <em>' . $arrStats[NAME] . '</em>. This is used in the forums, when sending mail using ' . 'the Orkfia Mail and in various alliance contexts. If someone ' . 'called out "<em>Hey ' . $arrStats[NAME] . '!</em>" in the ' . 'street, would you react to it and think it must be another ' . 'ORKFiAN?</p>' . '<form method="post" action="main.php?cat=game&page=preferences&task=profile">' . '<label for="new_leader_name">Your Leader Name:</label><br />' . '<input type="text" name="name" id="new_leader_name" value="' . $arrStats[NAME] . '" maxlength="16" size="16" /> ' . "<input type=\"submit\" value=\"Update my profile\" />" . "</form>"; echo $strLeaderName; $strPassword = '******' . '<p>For your own safety, make sure your password consists of ' . 'minimum 8 characters including numbers and capital letters.' . '</p>' . '<form method="post" action="main.php?cat=game&page=preferences&task=profile">' . '<label for="current_pw">Current Password:</label><br />' . '<input type="password" name="password" id="current_pw" />' . '<br /><br />' . '<label for="new_pw">New Password:</label><br />' . '<input type="password" name="password1" id="new_pw" ' . 'maxlength="30" />' . '<br /><br />' . '<label for="repeat_pw">Confirm Password:</label><br />' . '<input type="password" name="password2" id="repeat_pw" ' . 'maxlength="30" /> ' . '<input type="submit" value="Update my profile" />' . "</form>"; echo $strPassword; $strEmail = '<h3>E-mail</h3>' . '<p>It is important that you get this right, if you would ' . 'forget your password or if our ORKFiA Staff Team need to ' . 'contact you this e-mail will be used. We will never share ' . 'this with anyone else, privacy is a major concern to us.</p>' . '<form method="post" action="main.php?cat=game&page=preferences&task=profile">' . '<label for="new_email">' . "Your e-mail:" . '</label><br />' . '<input type="text" name="email" id="new_email" value="' . $strEmail . '" maxlength="30" size="30" />' . ' <input type="submit" value="Update my profile" />' . "</form>"; echo $strEmail; break; case "request_name": $strSwitch = $objGame->get_game_switch(NAME_CHANGE_PROGRAM); if ($strSwitch == 'on') { echo "<h2> Request Name Change </h2>"; echo "<p>Here you may request that the ORKFiA Staff Team " . "changes your tribe name. Normally you would only change " . "your tribe name if you reset your account, or if " . "your tribe dies.</p>"; if (isset($_POST['action']) && $_POST['action'] == "yes") { if (!empty($_POST['newtribename']) && !empty($_POST['reason'])) { $strTribe = $_POST['newtribename']; $strTribe = quote_smart(strip_tags(trim($strTribe))); $reason = quote_smart(str_replace("'", "", strip_tags(trim($_POST['reason'])))); $check = mysql_query("SELECT * FROM stats WHERE tribe = {$strTribe}"); if (mysql_num_rows($check) != 0) { echo "<p>Sorry, someone is already using that tribe name.</p>"; } else { echo "<p>Thank you, your request has been sent to staff. You will soon recieve a confirmation note.</p>"; mysql_query("INSERT INTO namechanges (id, tribe, requestedname, reason, mod_id, reason_declined, request_status, oldname) VALUES ( '', '{$arrSrcStats['id']}', {$strTribe}, {$reason}, '0', '0', 'ready', '{$arrSrcStats['tribe']}')"); } } else { echo '<p>' . "You need to fill in a new tribe name and a reason." . '</p><p>' . '<a href="main.php?cat=game&page=preferences&task=request_name">Return</a>' . '</p>'; } } elseif (isset($_POST['action']) && $_POST['action'] == "cancel") { echo "<p>Your request to change your tribe name has been deleted.</p>"; mysql_query("UPDATE namechanges SET request_status = 'cancelled' WHERE tribe = {$arrSrcStats['id']} AND request_status = 'ready' "); } else { $strSQL = "SELECT requestedname FROM namechanges WHERE tribe = {$arrSrcStats['id']} AND request_status = 'ready'"; $result2 = mysql_query($strSQL); if ($result = mysql_fetch_array($result2)) { echo "<p>You have a pending name request.<br /> Your requested name is: " . stripslashes($result['requestedname']) . ".</p><p>If you wish to cancel your name request you may use the button below.</p>" . "<form method=\"post\" action=\"main.php?cat=game&page=preferences&task=request_name\">" . "<input type=hidden value='cancel' name='action'>" . "<input type=submit value='Cancel Request'>" . "</form>"; } else { ?> <form method="post" action="main.php?cat=game&page=preferences&task=request_name"> <label for="new tribe name">New Tribe Name:</label><br /> <input type="text" size="30" name="newtribename" maxlength="30" id="new tribe name" value="<?php echo stripslashes($arrSrcStats[TRIBE]); ?> " /><br /><br /> <label for="reason">Reason For Changing:</label><br /> <input type="text" size="48" name="reason" maxlength="100" id="reason" /> <input type="hidden" name="action" value="yes" /> <input type="submit" value="Send request to Operations staff" /> </form> <?php } } } else { echo '<p class="positive">Currently name changes are closed. ' . 'It is not possible to request any more name changes.</p>'; } break; case "request_merge": echo '<h2>Request Merge</h2>'; $mergeswitch = $objGame->get_game_switch(MERGER_PROGRAM); if ($mergeswitch == "on") { if (isset($_POST['do']) && $_POST['do'] == "cancel") { $bleh = mysql_query("SELECT * FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')"); $bleh = mysql_fetch_array($bleh); $bleh2 = mysql_query("SELECT * FROM stats WHERE type='elder' AND kingdom='{$bleh['target']}'"); $bleh2 = mysql_fetch_array($bleh2); $message = "The merge request done by " . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") has been cancelled by the player."; mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$bleh2['id']}, 0, {$orkTime}, 'Merge Request Cancelled', " . quote_smart($message) . ", 'new', 'received')"); mysql_query("DELETE FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')"); echo "<p>Your merge request has been deleted.</p>"; echo '</div>'; return; } $result2 = mysql_query("SELECT * FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')"); $result2 = mysql_fetch_array($result2); if (isset($result2['target'])) { echo "<p>You have a pending merge request to alliance (#" . $result2['target'] . ").<br />If you want to cancel this " . "merge request click on the button below.</p>"; echo $strCancelForm = '<form method="post" action="main.php?cat=game&page=preferences&task=request_merge">' . '<input type="hidden" name="do" value="cancel" />' . '<input type="submit" value="Cancel merge request" />' . '</form>'; echo '</div>'; return; } // Action on sent confirmation from target elder (by PM link) if (isset($_GET['checker']) && $_GET['checker'] > 0) { $checker = intval($_GET['checker']); $mergerid = intval($_GET['mergerid']); $result = mysql_query("SELECT * FROM mergers WHERE tribe = {$mergerid} ORDER BY id DESC LIMIT 1"); if (mysql_num_rows($result) > 0) { $result = mysql_fetch_array($result); if ($checker == 1 && $result['target'] == $arrSrcStats[ALLIANCE]) { mysql_query("UPDATE mergers SET auth = 1, request_status = 'ready' WHERE tribe = {$mergerid} AND request_status = 'not ready'") or die("<p>Error while accepting tribe.</p>"); $message = "Your request to merge to alliance {$result['target']} has been accepted by their elder.<br /><br />A member of the Operations Resort will merge you as soon as possible =)"; $sqlquery = "INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$result['tribe']}, 0, {$orkTime}, 'Merge Request Accepted', " . quote_smart($message) . ", 'new', 'received')"; mysql_query($sqlquery); echo "<p>Thank you, we have now accepted a new member to the alliance.</p>"; } elseif ($checker == 2 && $result['target'] == $arrSrcStats[ALLIANCE]) { mysql_query("DELETE FROM mergers WHERE tribe = {$result['tribe']} AND ( request_status = 'not ready' OR request_status = 'ready') ") or die("<br />Error while rejecting tribe.<br />"); $message = "Your request to merge to alliance {$result['target']} has been rejected by their elder.<br /><br />"; $sqlquery = "INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$result['tribe']}, 0, {$orkTime}, 'Merge Request Rejected', " . quote_smart($message) . ", 'new', 'received')"; mysql_query($sqlquery); echo "<p>Thank you for answering the request.</p>"; } else { echo "<p>This tribe is no longer applying for a merge into your alliance.</p>"; } } else { echo "<p>The merge request no longer exists.</p>"; } } elseif (isset($_POST['do']) && $_POST['do'] == "yes") { $iTargetAlli = intval($_POST['target']); if (empty($iTargetAlli)) { echo "<p>You have to fill in an alliance number that " . "you wish to merge into. Please try again. </p>"; unset($_POST['do']); echo '</div>'; return; } elseif ($iTargetAlli == $arrSrcStats[ALLIANCE]) { echo "<p>You can not merge into your own alliance. " . "Please fill in another alliance number.</p>"; echo '</div>'; return; } elseif ($iTargetAlli <= 10) { echo "<p>You can not request to merge into a staff " . "alliance. Please fill in another alliance " . "number.</p>"; echo '</div>'; return; } $strSQL = "SELECT * FROM " . TBL_ALLIANCE . " WHERE id = " . $iTargetAlli; if (mysql_num_rows(mysql_query($strSQL)) != 1) { echo "<p>We're sorry, this alliance does not exist.</p>"; echo '</div>'; return; } $objTrgAlliance = new clsAlliance($iTargetAlli); $arrUserids = $objTrgAlliance->get_userids(); if (count($arrUserids) >= MAX_ALLIANCE_SIZE) { echo "<p>We're sorry, this alliance is full.</p>"; echo '</div>'; return; } else { // Default: no name change requested along with merger $newtribename = $arrSrcStats[TRIBE]; $safetribename = quote_smart(stripslashes($newtribename)); if (isset($_POST['newtribename']) && !empty($_POST['newtribename'])) { $safetribename = quote_smart(strip_tags(trim($_POST['newtribename']))); $id = $objSrcUser->get_userid(); $check = mysql_query("SELECT * FROM stats WHERE tribe = {$safetribename} AND id != {$id}"); if (mysql_num_rows($check) != 0) { echo "<p>Someone is already using that tribename.</p>"; echo '</div>'; return; } $message = "You have an awaiting merge request.<br /><br />" . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") wishes to join your alliance.<br />They did also request a new name.<br /><br />Do you <a href= \"main.php?cat=game&page=preferences&task=request_merge&checker=1&mergerid=" . $arrSrcStats['id'] . "\">accept their request</a> or <a href= \"main.php?cat=game&page=preferences&task=request_merge&checker=2&mergerid=" . $arrSrcStats['id'] . "\">deny their request</a>?<br />"; } else { $message = "You have an awaiting merge request.<br /><br />" . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") wishes to join your alliance.<br /><br />Do you <a href=\"main.php?cat=game&page=preferences&task=request_merge&checker=1&mergerid=" . $arrSrcStats['id'] . "\">accept</a> or <a href=\"main.php?cat=game&page=preferences&task=request_merge&checker=2&mergerid=" . $arrSrcStats['id'] . "\">deny</a> their request?"; } $iElderId = mysql_query("SELECT id FROM stats WHERE type = 'elder' AND " . ALLIANCE . " = {$iTargetAlli}"); $iElderId = mysql_fetch_array($iElderId); $iElderId = $iElderId['id']; if (!empty($iElderId)) { mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$iElderId}, 0, {$orkTime}, 'Merge Request', " . quote_smart($message) . ", 'new', 'received')"); } else { echo "<p>There's no elder in this alliance!</p>"; echo '</div>'; return; } // Insert into mergers mysql_query("INSERT INTO mergers (id, tribe, target, origin, auth, tribe_status, request_status, mtype, merge_time, newname, oldname, mod_id, declined_reason) VALUES ('', {$id}, {$iTargetAlli}, {$arrSrcStats[ALLIANCE]}, 0, " . quote_smart($arrSrcStats[TYPE]) . ", 'not ready', 1, {$orkTime}, {$safetribename}, " . quote_smart($arrSrcStats[TRIBE]) . ", '0', '0')") or die("Merger error"); echo "<p>The request was sent to the elder of (#" . $iTargetAlli . ")!</p>"; } } else { include_once "inc/functions/war.php"; $warTarget = war_target($arrSrcStats[ALLIANCE]); $strDate = $objSrcUser->get_gamestat(SIGNUP_TIME); $iHours = $objSrcUser->get_user_info(HOURS); $bAllow = TRUE; if ($warTarget != 0) { echo "<p>The option to merge is not available during war.</p>"; $bAllow = FALSE; } elseif (strtotime("-6 weeks") < strtotime($strDate)) { echo '<p>You may merge for another ' . ceil((strtotime($strDate) - strtotime("-6 weeks")) / 86400) . ' days.</p>'; $bAllow = TRUE; } elseif ($iHours < 72) { echo '<p>You may merge for another ' . ceil(abs(($iHours - 72) / 12)) . ' orkfian years'; $bAllow = TRUE; } if ($bAllow) { echo $strForm = '<h3>Merging into another alliance</h3>' . '<form method="post" action="main.php?cat=game&page=preferences&task=request_merge">' . 'Alliance # you wish to request a merge with: ' . '<input type="text" size="4" name="target" maxlength="4" />' . '<br />' . 'New tribe name you want: ' . '<input type="text" size="16" name="newtribename" maxlength="30" /> (optional)' . '<br /><br />' . '<input type="hidden" name="do" value="yes" />' . '<input type="submit" value="Send merge request" />' . '</form>'; } elseif (strtotime("-6 weeks") > strtotime($strDate)) { echo '<p>Currently your ruler is too old to merge.</p>'; } } echo $strRules = '<h3>Merger Rules</h3>' . '<ol>' . '<li>You may request a merge ' . 'anywhere, at any time, within 6 weeks after you ' . 'sign up</li>' . '<li>Veteran players may only merge before their ' . 'ruler age is 22 (within 3 days after restarting)' . '<li>Exception to rule #2: If you were <em>defected' . '</em> you may request a merges at any ruler age, but ' . 'only <em>after</em> 1 week</li>' . '<li>No one may merge during wars</li>' . '</ol>'; } else { echo "<p>Currently merging is closed. You can not request/accept any more mergers.</p>"; } break; case "delete_account": echo '<h2>Delete Account</h2>'; include_once "inc/functions/war.php"; $warTarget = war_target($arrSrcStats[ALLIANCE]); if ($warTarget > 0) { echo "<p>You are not allowed to delete during war.</p>"; echo '</div>'; return; } $arrSrcArmysOut = $objSrcUser->get_armys_out(); if (array_sum($arrSrcArmysOut) > 0) { echo "<p>Sorry, you can not delete with troops out.</p>"; echo '</div>'; return; } if (isset($_GET['do']) && $_GET['do'] == "yes" && isset($_POST['checker'])) { echo "<p>It's so sad to see you go.</p>"; //include_once("inc/functions/research.php"); //delete_my_rps($iUserId); // no more - AI 07/05/07 $objSrcUser->set_stat(NAME, 'deleted'); $objSrcUser->set_stat(ALLIANCE, 0); mysql_query("DELETE FROM rankings_personal WHERE id = {$iUserId}"); setcookie("userid", ""); echo "<p>...Thank you for playing ORKFiA...</p>"; // Alliance News $iAlliance = $objSrcUser->get_stat(ALLIANCE); $orkTime = date("YmdHis"); $strSQL = "INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('','{$orkTime}', '', 'Selfdeletion', 0, 0, 1, 'tribe deleted', '" . $arrSrcStats[TRIBE] . " deleted their tribe.', " . $iAlliance . ", {$iAlliance})"; mysql_query($strSQL); echo '</div>'; return; } else { $strForm = '<form method="post" action="main.php?cat=game&page=preferences&task=delete_account&do=yes">' . 'Are you absolutely sure you want to <em>delete</em> your account? ' . '<input type="checkbox" name="checker" id="y1"> ' . '<label for="y1">(yes)</label>' . '<br /><br />' . 'This action is permanent and cannot be undone.' . '<br /><br />' . '<input type="submit" value="Delete my account">' . '</form>'; echo $strForm; } break; case "reset_account": echo '<h2>Reset Account</h2>'; include_once "inc/functions/war.php"; $warTarget = war_target($arrSrcStats[ALLIANCE]); if ($warTarget > 0) { echo '<p>Sorry, you are not allowed to reset during war.</p>'; echo '</div>'; return; } $arrSrcArmysOut = $objSrcUser->get_armys_out(); if (array_sum($arrSrcArmysOut) > 0) { echo '<p>Sorry, you cannot reset while you have troops out.</p>'; echo '</div>'; return; } if (isset($_GET['do']) && $_GET['do'] == "yes" && isset($_POST['checker'])) { // Mark tribe for resetting $objSrcUser->set_stat(RESET_OPTION, "'yes'"); // Force update of rankings include_once 'inc/functions/update_ranking.php'; doUpdateRankings($objSrcUser, 'yes'); $strP = '<p>' . 'Your account has been reset!' . '</p><p>' . '<a href="main.php?cat=game&page=tribe">' . 'Continue' . '</a>' . '</p>'; echo $strP; } else { $strForm = '<form method="post" action="main.php?cat=game&page=preferences&task=reset_account&do=yes">' . 'Are you absolutely sure you want to <em>reset</em> your account? ' . '<input type="checkbox" name="checker" id="1"> ' . '<label for="1">(yes)</label>' . '<br /><br />' . 'This action is permanent and cannot be undone.' . '<br /><br />' . '<input type="submit" value="Reset my account">' . '</form>'; echo $strForm; } break; case "pause_account": echo '<h2>Pause Account</h2>'; $PauseModeActive = $objGame->get_game_switch(PAUSE_MODE_ACTIVE); if ($PauseModeActive != 'on') { echo "<p><span class=positive>We're sorry, currently you may " . "not pause your account due to a global event.</span></p>"; echo '</div>'; return; } $arrSrcUserInfos = $objSrcUser->get_user_infos(); if ($arrSrcUserInfos[PAUSE_ACCOUNT] == 0 && ($arrSrcUserInfos[NEXT_ATTACK] > 0 && $arrSrcUserInfos[HOURS] > 0)) { echo "<p>" . $arrSrcUserInfos[NEXT_ATTACK] . " hour(s) left before your troops are home.</p>"; echo '</div>'; return; } $arrSrcBuilds = $objSrcUser->get_builds(); if ($arrSrcUserInfos[PAUSE_ACCOUNT] == 0 && ($arrSrcBuilds[LAND_T1] > 0 || $arrSrcBuilds[LAND_T2] > 0 || $arrSrcBuilds[LAND_T3] > 0 || $arrSrcBuilds[LAND_T4] > 0)) { echo "<p>You can't pause while land is incoming.</p>"; echo '</div>'; return; } if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 49) { echo "<p>Your account will be paused in " . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 49) . " updates, you will be able to unpause it in " . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 1) . "</p>"; echo '</div>'; return; } if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 1) { echo "<p>" . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 1) . " updates left " . "until you may un-pause your account and play again.</p>"; echo '</div>'; return; } // if($arrSrcUserInfos[PAUSE_ACCOUNT] == 1 && war_target($arrSrcStats[ALLIANCE]) > 0 ) // { // echo "<p>You cannot unpause during war.</p>"; // echo '</div>'; // return; // } if (isset($_POST['do']) && $_POST['do'] == "yes") { // Pause Account Routines. Martel July 13, 2006 $arrSrcUser = $objSrcUser->get_user_infos(); if ($arrSrcUser[NEXT_ATTACK] <= 1) { $arrSrcUser[NEXT_ATTACK] = 1; } $arrNewSrcUser = array(NEXT_ATTACK => $arrSrcUser[NEXT_ATTACK], PAUSE_ACCOUNT => 55); $objSrcUser->set_user_infos($arrNewSrcUser); // Empty Magic and Thievery Points $objSrcUser->set_spell(POWER, 0); $objSrcUser->set_thievery(CREDITS, 0); // Forced Ranking Update include_once 'inc/functions/update_ranking.php'; doUpdateRankings($objSrcUser, 'yes'); // M: Alliance news (March 07, 2008) $objSrcAlliance = $objSrcUser->get_alliance(); $iWarTarget = $objSrcAlliance->get_war('target'); // 0=default $iAllianceid = $objSrcAlliance->get_allianceid(); mysql_query("INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('', '{$orkTime}', '---', 'vacation', 0, 0, 1, '', '{$arrSrcStats['tribe']} (#{$iAllianceid}) is entering vacation mode', {$iAllianceid}, {$iWarTarget})"); echo "<p>Your account has been paused, see you back in 2 or more days =)</p>"; echo '</div>'; return; } elseif (isset($_POST['do']) && $_POST['do'] == "no") { // Un-Pause Account Routines. Martel July 13, 2006 $arrNewSrcUser = array(NEXT_ATTACK => 0, PAUSE_ACCOUNT => 0); $objSrcUser->set_user_infos($arrNewSrcUser); // M: Alliance news (March 07, 2008) $objSrcAlliance = $objSrcUser->get_alliance(); $iWarTarget = $objSrcAlliance->get_war('target'); // 0=default $iAllianceid = $objSrcAlliance->get_allianceid(); mysql_query("INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('', '{$orkTime}', '---', 'vacation', 0, 0, 1, '', '{$arrSrcStats['tribe']} (#{$iAllianceid}) is now back from vacation mode', {$iAllianceid}, {$iWarTarget})"); echo "<p>Your account has been un-paused, we're glad to see you back =)</p>"; } else { if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 0) { ?> <p>You are now allowed to un-pause your account.</p> <form method="post" action="main.php?cat=game&page=preferences&task=pause_account"> <input type="hidden" name="do" value="no"> <input type="submit" value="Leave Vacation Mode"> </form> <?php } else { ?> <h3>Vacation Mode Rules</h3> <ul> <li>Entering Vacation Mode will take 6 hours</li> <li>You <i>may</i> enter Vacation Mode during war</li> <li>You may not enter Vacation Mode if you currently have military out on an attack or if you have incoming acres</li> <li>Your ruler will still age, but your account will be protected during Vacation Mode</li> </ul> <form method="post" action="main.php?cat=game&page=preferences&task=pause_account"> <input type="hidden" name="do" value="yes"> <input type="submit" value="Enter vacation mode"> </form> <p>Vacation Mode runs for 48 hours minimum. If you cannot enter VM with your account due to circumstances beyond your control, you may message a staff member in Law & Order requesting your account being suspended and a valid reason why you can't pause it yourself.</p> <?php } } break; } echo '</div>'; }
function notify_forum_users(&$objSrcUser, $posttype) { switch ($posttype) { case 0: // Alliance // One way to highlight a whole alliance -Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse $objSrcAlliance = $objSrcUser->get_alliance(); $arrIds = $objSrcAlliance->get_userids(); foreach ($arrIds as $iUserId) { $objTmpUser->set_userid($iUserId); $objTmpUser->set_preference(NEW_A, 1); } break; case 1: // Staff // A way to highlight several alliances... There must be something // better, but now it works. Maybe add a method in alliance class // to affect all members. Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse $strSQL = "SELECT id FROM " . TBL_STAT . " WHERE level > 1"; $resSQL = mysql_query($strSQL) or die(mysql_error()); while ($arrPrefs = mysql_fetch_array($resSQL)) { $objTmpUser->set_userid($arrPrefs[ID]); $objTmpUser->set_preference(NEW_S, 1); } break; case 2: // adding world entry - AI 31/10/06 // Note: This is bad, because we ignore user objects for performance mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_W . " = 1 WHERE " . NEW_W . " = 0") or die(mysql_error()); break; case 3: // Announcements // Note: This is bad, because we ignore user objects for performance mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_N . " = 1 WHERE " . NEW_N . " = 0") or die(mysql_error()); break; case 4: // Law & Order // One way to highlight a whole alliance -Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse include_once 'inc/classes/clsAlliance.php'; $objSrcAlliance = new clsAlliance(2); // Hardcoded alliance id $arrIds = (array) $objSrcAlliance->get_userids(); foreach ($arrIds as $iUserId) { $objTmpUser->set_userid($iUserId); $objTmpUser->set_preference(NEW_L, 1); } break; case 5: // Operations // One way to highlight a whole alliance -Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse include_once 'inc/classes/clsAlliance.php'; $objSrcAlliance = new clsAlliance(3); // Hardcoded alliance id $arrIds = (array) $objSrcAlliance->get_userids(); foreach ($arrIds as $iUserId) { $objTmpUser->set_userid($iUserId); $objTmpUser->set_preference(NEW_O, 1); } break; case 6: // Development // One way to highlight a whole alliance -Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse include_once 'inc/classes/clsAlliance.php'; $objSrcAlliance = new clsAlliance(1); // Hardcoded alliance id $arrIds = (array) $objSrcAlliance->get_userids(); foreach ($arrIds as $iUserId) { $objTmpUser->set_userid($iUserId); $objTmpUser->set_preference(NEW_D, 1); } break; case 7: // Game Talk // Note: This is bad, because we ignore user objects for performance mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_G . " = 1 WHERE " . NEW_G . " = 0") or die(mysql_error()); break; case 8: // Dragon Lair (game sponsors) $strLogins = "'martel'"; // hardcoded for sponsor notify SQL string $strSQL3 = "SELECT option_selection1 FROM phpsuppo_3.paypal WHERE option_selection1 != 'NULL' GROUP BY option_selection1"; $resSQL3 = mysql_query($strSQL3); while ($arrSQL3 = mysql_fetch_row($resSQL3)) { $strLogins .= ", " . quote_smart($arrSQL3[0]); } // A way to highlight several alliances... There must be something // better, but now it works. Maybe add a method in alliance class // to affect all members. Martel, September 13, 2007 include_once 'inc/classes/clsUser.php'; $objTmpUser = new clsUser(1); //M:small performance increaser, reuse $strSQL = "SELECT id FROM " . TBL_USER . " WHERE username IN ({$strLogins})"; $resSQL = mysql_query($strSQL) or die(mysql_error()); while ($arrPrefs = mysql_fetch_array($resSQL)) { $objTmpUser->set_userid($arrPrefs[ID]); $objTmpUser->set_preference(NEW_DR, 1); } break; } }