コード例 #1
0
ファイル: alli_ranking.php プロジェクト: BrorHolm/Orkfia-2008
function get_rank_data($alliance_id)
{
    $arrRanking[LAND] = get_alli_ranking(LAND, $alliance_id);
    $arrRanking[STRENGTH] = get_alli_ranking(STRENGTH, $alliance_id);
    $arrRanking[FAME] = get_alli_ranking(FAME, $alliance_id);
    //==========================================================================
    //                                                     Martel, July 25, 2006
    // If this alliance is #1 we check if we should update the annual ranks
    //==========================================================================
    if ($arrRanking[LAND] == 1) {
        include_once 'inc/classes/clsGame.php';
        $objGame = new clsGame();
        // Get Game Year & Most Recent Year Saved
        $iOrkYears = $objGame->get_year_oe();
        $iLastYear = $objGame->get_year_history();
        if ($iOrkYears != $iLastYear) {
            include_once 'inc/classes/clsAlliance.php';
            $objTmpAlliance = new clsAlliance($alliance_id);
            $arrTmpRankings = $objTmpAlliance->get_rankings_alliances();
            $strAlliName = $arrTmpRankings[ALLI_NAME];
            $strAlliDesc = $arrTmpRankings[ALLI_DESC];
            $arrNewHistory = array(YEAR => $iOrkYears, LAND => $arrTmpRankings[LAND], RANK_FAME => $arrRanking[FAME], RANK_STRENGTH => $arrRanking[STRENGTH], ALLI_ID => $arrTmpRankings[ID], ALLI_NAME => "'{$strAlliName}'", ALLI_DESC => "'{$strAlliDesc}'", LAST_UPDATE => date(TIMESTAMP_FORMAT, time()));
            $objGame->set_historys($arrNewHistory);
        }
    }
    //==========================================================================
    return $arrRanking;
}
コード例 #2
0
function showAllianceNews($iAlliance)
{
    require_once 'inc/classes/clsAlliance.php';
    $objAlli = new clsAlliance($iAlliance);
    $arrAlli = $objAlli->get_alliance_infos();
    $timestamp2 = date('D d M, H:i:s');
    $show_time = date(TIMESTAMP_FORMAT, strtotime('-3 days'));
    $strTableRow = '';
    $query = "SELECT time, kingdoma, kingdomb, kingdom_text, type " . "FROM news WHERE " . "(kingdoma = '{$iAlliance}' " . "OR kingdomb = '{$iAlliance}') " . "AND time > '{$show_time}' " . "ORDER BY time DESC";
    $result = mysql_query($query) or die("Error retrieving alliances news");
    $number = mysql_num_rows($result);
    if ($number == 0) {
        $strTableRow .= "<tr class=\"message\">" . "<th>" . "&nbsp;" . "</th>" . "<td>" . "There are no new items of interest, which is a good thing =)" . "</td>" . "</tr>";
    } else {
        $arrTypes = array('raid', 'barren', 'standard', 'hitnrun', 'bc', 'retreat', 'invade');
        while ($newsloop = mysql_fetch_array($result)) {
            if ($newsloop['kingdoma'] == $iAlliance && in_array($newsloop['type'], $arrTypes)) {
                $newsloop['kingdom_text'] = '<span class="negative">»« </span>' . $newsloop['kingdom_text'];
            } elseif ($newsloop['kingdomb'] == $iAlliance && in_array($newsloop['type'], $arrTypes)) {
                $newsloop['kingdom_text'] = '<span class="positive">«» </span>' . $newsloop['kingdom_text'];
            }
            $strTableRow .= "<tr class=\"data\">" . "<td class=\"left\">" . $newsloop['time'] . "</td>" . "<td class=\"left\">" . stripslashes($newsloop['kingdom_text']) . "</td>" . "</tr>";
        }
    }
    $strTable = "<table cellspacing=\"0\" cellpadding=\"0\" class=\"big\">" . "<tr class=\"header\">" . "<th colspan=\"3\">Alliance News - " . stripslashes($arrAlli['name']) . " (#" . $arrAlli['id'] . ")</th>" . "</tr>" . "<tr class=\"subheader\">" . "<th width=\"12%\">" . "Time" . "</th>" . "<th>" . "News Item" . "</th>" . "</tr>" . $strTableRow . "</table>" . '<div class="center" style="font-size: 0.8em;">' . "Server Time: " . $timestamp2 . '</div>';
    return $strTable;
}
コード例 #3
0
ファイル: bonuses.php プロジェクト: BrorHolm/Orkfia-2008
function getSciences($iAllianceId)
{
    require_once 'inc/classes/clsAlliance.php';
    $objAlli = new clsAlliance($iAllianceId);
    return $objAlli->get_alliance_sciences();
}
コード例 #4
0
ファイル: vote.php プロジェクト: BrorHolm/Orkfia-2008
function unset_external_votes($iAlliance)
{
    include_once('inc/classes/clsAlliance.php');
    $objAlliance = new clsAlliance($iAlliance);
    $arrUserids = $objAlliance->get_userids();

    // Unset votes for tribes that are no longer in the alliance
    foreach ($arrUserids as $iUserid)
    {
        $objTempUser = new clsUser($iUserid);
        if (! in_array($objTempUser->get_stat(VOTE), $arrUserids))
            $objTempUser->set_stat(VOTE, 0);
    }
}
コード例 #5
0
ファイル: tribe.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_tribe_text()
{
    include_once 'inc/functions/tribe.php';
    require_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    $strSwitch = $objGame->get_game_switch('update_button');
    $objSrcUser =& $GLOBALS['objSrcUser'];
    $arrSrcStats = $objSrcUser->get_stats();
    $arrSrcUsers = $objSrcUser->get_user_infos();
    $objSrcAlli = $objSrcUser->get_alliance();
    //==========================================================================
    // Elder Message
    //==========================================================================
    if (isset($objSrcAlli) && !empty($objSrcAlli)) {
        echo get_eldermessage_text($objSrcAlli);
    }
    //==========================================================================
    // Free update button
    // 1st case, change for classic oop testing ## 2nd case: devork 1008 updates
    //==========================================================================
    if ($strSwitch == ON && $_SERVER['SERVER_NAME'] == DINAH_SERVER_NAME) {
        $iHours = $arrSrcUsers[HOURS];
        if (isset($_POST['update']) && $iHours >= 0 && $iHours < PROTECTION_HOURS) {
            require_once 'inc/functions/update_script.php';
            generate_updates($objSrcUser, 1);
            $iHours++;
        }
        if ($iHours >= 0 && $iHours < PROTECTION_HOURS) {
            echo '<form id="center" action="main.php?cat=game&amp;page=tribe" method="post">' . '<input type="submit" name="update" value="Update Me" />' . '</form>';
        }
    } elseif ($strSwitch == ON && $_SERVER['SERVER_NAME'] == DEV_SERVER_NAME) {
        $iHours = $arrSrcUsers[HOURS];
        if (isset($_POST['update']) && $iHours >= 0 && $iHours < 1008) {
            require_once 'inc/functions/update_script.php';
            generate_updates($objSrcUser, 1);
            $iHours++;
        }
        if ($iHours >= 0 && $iHours < 1008) {
            echo '<form id="center" action="main.php?cat=game&amp;page=tribe" method="post">' . '<input type="submit" name="update" value="Update Me" />' . '</form>';
        }
    }
    //==========================================================================
    // Show Self Vision
    //==========================================================================
    // Link to Tribe News
    $dtLastNews = $arrSrcUsers[LAST_NEWS];
    $strNewsLink = '<br /><a href="main.php?cat=game&amp;page=news"';
    if ($dtLastNews == 0) {
        $strNewsLink .= '>Tribe News</a>';
    } else {
        $strNewsLink .= ' class = "check_new">Our Tribe Has News!</a>';
    }
    echo '<div class="tableLinkMedium">' . $strNewsLink . ' | ' . '<a href="main.php?cat=game&amp;page=advisors">Internal Affairs</a>' . '</div>';
    echo get_tribe_table($objSrcUser);
    //==========================================================================
    // Area with text below tribe table
    //==========================================================================
    $strText = '<div id="textMedium" style="clear: both;">' . '<h2>' . 'Your head advisor greets you:' . '</h2>';
    // Check First 3 Logins prior to verification
    $strVerificationCode = $objSrcUser->get_preference(EMAIL_ACTIVATION);
    if ($arrSrcUsers[LOGINS] < 3 && $strVerificationCode != 'verified') {
        if ($arrSrcUsers[LOGINS] == 1) {
            $strText .= '<p>Welcome to ORKFiA! You may login once more before you need to <a href="main.php?cat=game&amp;page=verify">verify your email address</a>.</p>';
        } elseif ($arrSrcUsers[LOGINS] == 2) {
            $strText .= '<p>Welcome to ORKFiA! Next time you login you will need to <a href="main.php?cat=game&amp;page=verify">verify your email address</a>.</p>';
        }
    }
    // Check Protection Hours Remaining
    $strText .= '<p>' . obj_check_protection($objSrcUser, 'status') . '</p>';
    // Manual Session handler (warns 20 minutes prior to being logged out)
    $fourHoursAgo = date('Y-m-d H:i:s', strtotime('-4 hours 20 minutes'));
    if ($arrSrcUsers[LAST_LOGIN] < $fourHoursAgo) {
        $strText .= '<p>' . "... Less than 20 minutes before you are required to login again" . " ..." . '</p>';
    }
    // frost: added "accept truce" for elder
    // Martel: recoded to use objects
    $arrSrcWar = $objSrcAlli->get_wars();
    if ($arrSrcWar[TARGET] != 0) {
        $objTrgAlli = new clsAlliance($arrSrcWar[TARGET]);
        $arrTrgWar = $objTrgAlli->get_wars();
        if ($arrTrgWar[TRUCE_OFFER] == 1) {
            $strText .= '<p>' . 'The enemy alliance (#' . $objTrgAlli->get_allianceid() . ') has offered us a ' . '<a href="main.php?cat=game&page=war_alliance">truce</a>.' . '</p>';
        } elseif ($arrSrcWar[TRUCE_OFFER] == 1) {
            $strText .= '<p>' . 'News from our war with alliance (#' . $objTrgAlli->get_allianceid() . '): Our alliance diplomats have been sent to negotiate a truce with the enemy.' . '</p>';
        }
    }
    // If account is paused
    if ($arrSrcUsers[PAUSE_ACCOUNT] > 1 && $arrSrcUsers[PAUSE_ACCOUNT] <= 48) {
        $strText .= '<p>' . 'Your account is currently paused, it will be ' . 'accessible for play in ' . ($arrSrcUsers[PAUSE_ACCOUNT] - 1) . ' updates.' . '<br />' . '(You may remain paused for longer if you so wish.)' . '</p>';
    } elseif ($arrSrcUsers[PAUSE_ACCOUNT] > 1 && $arrSrcUsers[PAUSE_ACCOUNT] > 48) {
        $strText .= '<p>' . 'Your tribe is currently entering vacation mode, it will be ' . 'fully protected in ' . ($arrSrcUsers[PAUSE_ACCOUNT] - 49) . ' updates.' . '<br />' . '(Until then you can be attacked by other players.)' . '</p>';
    } elseif ($arrSrcUsers[PAUSE_ACCOUNT] == 1) {
        $strText .= '<p>' . 'Your account is currently paused but is accessible for ' . 'play now. If you wish to leave protection go to Options -> ' . '<a href="main.php?cat=game&page=preferences&task=pause_account">' . 'Pause Account</a>.' . '</p>';
    }
    $strText .= '<div style="float: left; margin: 0 0 10px 10px; text-align: center; overflow: hidden; border: 3px double #444; background: #FFF; height: 42px; width: 154px; ">' . '<a style="border: 0; display: block; color: #444; font: 15px Georgia, Times, serif; line-height: 17px; padding: 4px 0;" href="http://www.orkfiantimes.co.uk/" target="_blank">The Orkfian Times<br /><span style="font-size: 10px; border-top: #444 3px double; letter-spacing: 0.1pt;">A New Issue Every Week!</span></a>' . '</div>' . '<div style="float: left; margin: 0 0 10px 10px; text-align: center; overflow: hidden; border: 3px double #444; background: #FFF; height: 42px; width: 154px; ">' . '<a style="border: 0; display: block; color: #444; font: italic 16px \'Times new roman\'; line-height: 42px;" href="http://www.orkfiantimes.co.uk/faces.html" target="_blank">The Faces of ORKFiA</a>' . '</div>' . '<hr class="clear" style="visibility: hidden;">';
    echo $strText;
    // Voting Portal Links for ORKFiA
    $voteStatus = '';
    $check = md5($arrSrcStats['id'] . $arrSrcStats[RACE] . date('d'));
    if ($_SERVER['SERVER_NAME'] == 'orkfia.phpsupport.se') {
        $week = date('W', strtotime('-12 hours'));
        if ($arrSrcUsers[HOURS] >= PROTECTION_HOURS) {
            $iBonus = $objSrcUser->get_build(LAND) * 1000;
        } else {
            $iBonus = 100000;
        }
        if ($arrSrcStats[RACE] == "Dragon") {
            $iBonus = floor($iBonus / 2);
        }
        $strBonus = number_format($iBonus);
        if ($arrSrcStats[TWG_VOTE] == $week) {
            $voteStatus = ' (already voted)';
        } else {
            $voteStatus = ' (<strong>' . $strBonus . ' cr</strong>).';
        }
    }
    $strVoteLinks = '<p>Vote for us @ ' . '<a href="http://apexwebgaming.com/in/518" target="_blank">' . 'Apex Web Gaming</a>' . ' and ' . '<a href="http://www.topwebgames.com/in.asp?id=744&amp;vuser='******'&amp;check=' . $check . '" target="_blank">' . 'TWG' . '</a>' . $voteStatus . '</p>';
    echo $strVoteLinks;
    include_once 'inc/functions/forums.php';
    if ($_SERVER['SERVER_NAME'] == DINAH_SERVER_NAME && get_sponsor_badge($arrSrcStats[ID]) == '') {
        ?>

        <hr />
        <h2>Become a Dragon - ORKFiA Classic</h2>
        <hr />

        <form action="https://www.paypal.com/cgi-bin/webscr" method="post" style="margin-left: auto; margin-right: auto; text-align: center;">
            <input type="hidden" name="cmd" value="_xclick" />
            <input type="hidden" name="business" value="*****@*****.**" />
            <input type="hidden" name="undefined_quantity" value="1" />
            <input type="hidden" name="item_name" value="One Week Sponsorship" />
            <input type="hidden" name="item_number" value="Classic Dragon" />
            <input type="hidden" name="amount" value="2.00" />
            <input type="hidden" name="shipping" value="0.00" />
            <input type="hidden" name="no_shipping" value="1" />
            <input type="hidden" name="return" value="<?php 
        echo HOST;
        ?>
main.php?cat=main&amp;page=sponsors&amp;thankyou" />
            <input type="hidden" name="cn" value="Message to admin" />
            <input type="hidden" name="currency_code" value="USD" />
            <input type="hidden" name="tax" value="0.00" />
            <input type="hidden" name="lc" value="SE" />
            <input type="hidden" name="bn" value="PP-BuyNowBF" />
            <table class="small" cellspacing="0" cellpadding="0">
                <tr class="header">
                    <th colspan="3">Become a Classic Dragon</th>
                </tr>
                <tr class="data">
                    <th>Rank 4:</th>
                    <td><span class="elder">Classic Dragon</span></td>
                    <td rowspan="3"><img src="<?php 
        echo HOST_PICS;
        ?>
dragon_classic.gif" alt="Dragon" /></td>
                </tr>
                <tr class="data">
                    <th>Donation:</th>
                    <td>$2 / week</td>
                </tr>
                <tr class="data">
                    <th><input type="hidden" name="on0" value="Login nick" /><label for="i4">Login nick:</label></th>
                    <td><input type="text" name="os0" id="i4" maxlength="60" value="<?php 
        echo $arrSrcUsers[USERNAME];
        ?>
" /></td>
                </tr>
            </table>
            <input type="submit" name="submit" value="Sponsor ORKFiA for 1 week" />
        </form>
        <p>Help us advertise and reduce the server costs. <a href="main.php?cat=game&amp;page=sponsors">Become a Dragon</a> to support ORKFiA Classic.</p>

<?php 
    } elseif ($_SERVER['SERVER_NAME'] != DINAH_SERVER_NAME && get_sponsor_badge($arrSrcStats[ID]) == '') {
        include_once 'inc/pages/sponsors.inc.php';
        echo show_sponsor_options($arrSrcUsers[USERNAME]);
    } elseif (($strBadge = get_sponsor_badge($arrSrcStats[ID])) != '') {
        echo '<hr />' . '<h2>Thank you for supporting ORKFiA!</h2>' . '</hr />' . '<div class="center">' . $strBadge . '</div>';
    }
    echo '</div>';
    //==========================================================================
    // Admin Message (message of the day)
    //==========================================================================
    $iStatus = $arrSrcUsers[STATUS];
    if ($iStatus == 2) {
        echo '<br /><br />';
        include_once 'inc/pages/motd.inc.php';
        include_motd_text();
    } else {
        echo '<br />' . '<div class="center">' . '<a href="main.php?cat=game&amp;page=motd">' . 'View Admin Message' . '</a></div>';
    }
    //==========================================================================
    // Species5618: added a safety-mechanism for the doubleclickprotection on
    // magic, switch will be set to free whenever a tribe looks at the tribepage
    //==========================================================================
    $objSrcUser->set_spell(CASTING_NOW, "'free'");
    //==========================================================================
    // Empty Database from Deleted Tribes (These are "moved" to alliance #0)
    //==========================================================================
    include_once 'inc/classes/clsAlliance.php';
    $objTmpAlliance = new clsAlliance(0);
    $objTmpAlliance->delete_users();
}
コード例 #6
0
ファイル: invade.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_invade_text()
{
    global $Host;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['atkid'])) {
        $iTrgAid = intval($_GET['atkid']);
    } elseif (isset($_POST['iTrgAid'])) {
        $iTrgAid = intval($_POST['iTrgAid']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    //==========================================================================
    // M: Links at top of page
    //==========================================================================
    echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&amp;page=mystic">Mystics</a> | ' . '<a href="main.php?cat=game&amp;page=thievery">Thievery</a> | ' . '<b>Invasion</b>' . '</div>';
    //==========================================================================
    // M: Advisor Welcome Text
    //==========================================================================
    $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'fighter.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<b>Your general</b> greets you: <br />" . "From this room we can order our military to attack other tribes. An " . "invasion is a way to expand your domains or take away someone " . "else's. Attacking someone is often considered an \"act of war\" as " . "no tribe appreciates losing their acres to the enemy, so be prepared " . "for retaliations!" . "</p>" . "<p>" . "The way your military fight depends on which strategy you're using. " . "There are several different ways to engage an enemy, either " . "to conquer acres of land or to inflict damage." . "</p>";
    if ($arrSrcStats[RACE] == "Oleg Hai") {
        $advisorText .= "<p> And don't forget, only harpies that has been bought this month (update) will join any invasions.</p>";
    }
    $advisorText .= "</div>";
    echo $advisorText;
    //==========================================================================
    // M: Invasion Table
    //==========================================================================
    echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
    // Advisor Link
    echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=military">The General</a>' . '</div>';
    $strInvasionTable = '<table width="40%" cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="2">' . "Invasion" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th colspan="2" class="center">' . "Select Target" . '</th>' . '</tr>' . '<tr class="data">' . '<form action="main.php?cat=game&amp;page=invade" method="post">' . '<input type="hidden" name="iTrgAid" value="' . $iTrgAid . '" />' . '<th>' . "Alliance:" . '</th>' . '<td>' . '<input maxlength="4" size="3" name="iTrgAid" value="' . $iTrgAid . '" />' . "&nbsp;" . '<input type="submit" value="Change" />' . '</td>' . '</form>' . '</tr>';
    if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) {
        $strInvasionTable .= '<tr class="data">' . '<form action="main.php?cat=game&amp;page=invade2" method="post">' . '<th>' . "Tribe:" . '</th>' . '<td>' . '<select size="1" name="TrgPlayer">' . '<option value="spacer">' . '</option>';
        //======================================================================
        // New version of Damadm00's code                  Martel, July 10, 2006
        //======================================================================
        include_once 'inc/classes/clsAlliance.php';
        $objTrgAlliance = new clsAlliance($iTrgAid);
        $arrTrgIUsers = $objTrgAlliance->get_userids();
        if (!empty($arrTrgIUsers)) {
            foreach ($arrTrgIUsers as $iUserId) {
                $objTmpUser = new clsUser($iUserId);
                $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
                if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                    $strInvasionTable .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
                } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                    $strInvasionTable .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
                } elseif (isset($_GET['tribe'])) {
                    echo "Trying to exploit bugs/loopholes will get you suspended!";
                }
            }
        }
        $strInvasionTable .= '</select>' . '</td>' . '</tr>' . '<tr class="data">' . '<th>' . "Strategy:" . '</th>' . '<td>' . '<select size="1" name="invade_type">' . '<option value="' . ATTACK_STANDARD . '">' . "Standard Attack" . '</option>' . '<option value="' . ATTACK_RAID . '">' . "Raid" . '</option>' . '<option value="' . ATTACK_BARREN . '">' . "Barren Grab" . '</option>' . '<option value="' . ATTACK_HNR . '">' . "Hit 'n' Run" . '</option>' . '<option value="' . ATTACK_BC . '">' . "Blasphemy Crusade" . '</option>' . '</select>' . '</td>' . '</tr>';
    }
    $strInvasionTable .= '</table>';
    // M: Show Invasion Table
    echo $strInvasionTable;
    echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />';
    if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) {
        $strPrepareTable = '<table cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="3">' . "Prepare Army" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th>' . "Units" . '</th>' . '<th class="right">' . "Owned" . '</th>' . '<th class="right">' . "To Send" . '</th>' . '</tr>';
        // M: Get All Units with an offence Value
        include_once 'inc/functions/races.php';
        $arrUnitVars = getUnitVariables($arrSrcStats[RACE]);
        $arrUnitOffence = $arrUnitVars['offence'];
        $arrUnitDefence = $arrUnitVars['defence'];
        $arrUnitVar = $arrUnitVars['variables'];
        $arrUnitName = $arrUnitVars['output'];
        $arrArmyHome = $objSrcUser->get_armys_home();
        foreach ($arrUnitOffence as $i => $iUnitOffence) {
            if ($iUnitOffence > 0) {
                // M: Military Unit Names Grammar
                $strPlural = 's';
                if ($arrUnitName[$i] == 'Swordmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Pikemen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Crossbowmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Longbowmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Thief') {
                    $arrUnitName[$i] = 'Thieve';
                }
                if ($arrUnitName[$i] == 'Priestess') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Mummy') {
                    $arrUnitName[$i] = 'Mummie';
                }
                // Oleg Hai Exception (Elites are Mercenaries)
                if ($arrSrcStats[RACE] == "Oleg Hai" && $i == 5) {
                    $arrArmyHome[$i] = $objSrcUser->get_army_merc(MERC_T3);
                }
                $strPrepareTable .= '<tr class="data">' . '<th>' . sprintf('%s%s <span class="militstats">(%d/%d)</span>', $arrUnitName[$i], $strPlural, $arrUnitOffence[$i], $arrUnitDefence[$i]) . '</th>' . '<td>' . $arrArmyHome[$arrUnitVar[$i]] . '</td>' . '<td>' . '<input size="6" maxlength="7" name="arrArmySent[' . $arrUnitVar[$i] . ']" value="0" />' . '</td>' . "</tr>";
            }
        }
        $strPrepareTable .= '</table>' . '<br />' . '<input type="hidden" name="iTrgAid" value="$iTrgAid" />' . '<div class="center"><input type="submit" value="Order army into battle" /></div>' . '</form>';
    }
    // M: Show Prepare Table
    if (isset($strPrepareTable)) {
        echo $strPrepareTable;
    }
    echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>';
}
コード例 #7
0
ファイル: mystic.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_mystic_text()
{
    global $Host;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $iSrcId = $objSrcUser->get_userid();
    $arrSrcStats = $objSrcUser->get_stats();
    $arrSrcBuild = $objSrcUser->get_builds();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['magekd'])) {
        $iTrgAid = intval($_GET['magekd']);
    } elseif (isset($_POST['magekd'])) {
        $iTrgAid = intval($_POST['magekd']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    $iMageLevel = get_mage_level($objSrcUser);
    $growth = mage_power_growth($iSrcId);
    $arrSpells = set_spell_vars($objSrcUser);
    //==========================================================================
    // Remove 'casting now' from here, so just clicking try again should fix
    //  their problem                                              - AI 30/09/06
    //==========================================================================
    $objSrcUser->set_spell(CASTING_NOW, "'free'");
    //==========================================================================
    // Max Mana Points for Output
    //==========================================================================
    $max_mp = (1 + $arrSrcBuild[GUILDS] / (2 * $arrSrcBuild[LAND])) * $arrSrcBuild[GUILDS];
    if ($arrSrcStats[RACE] == "Eagle") {
        $max_mp *= 1.3;
    }
    $max_mp = round($max_mp);
    //==========================================================================
    // M: Links at top of page
    //==========================================================================
    echo $topLinks = '<div class="center">' . '<strong>Mystics</strong> | ' . '<a href="main.php?cat=game&amp;page=thievery">Thievery</a> | ' . '<a href="main.php?cat=game&amp;page=invade">Invasion</a>' . '</div>';
    //==========================================================================
    // M: Advisor Welcome Text
    //==========================================================================
    $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'wizard.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<strong>Your mage</strong> greets you: <br />" . "Magic can be a useful and powerful tool to for both offensive " . "and defensive purposes. While a SELF-spell can be a blessing, an " . "attack from high level mystics can be devastating. Build more " . "academies as you grow and we will be able to channel more and " . "stronger spells." . "</p>" . "<p>" . "Our guilds can hold a maximum of <strong>{$max_mp} mana points</strong>, right now " . "they hold <strong class=\"indicator\">" . $objSrcUser->get_spell(POWER) . "</strong>. According to our estimation we will " . "regenerate <strong>" . $growth . "</strong> per month." . "</p>" . "<p>";
    if ($arrSrcStats[RACE] == 'Templar') {
        $advisorText .= 'You have <strong class="indicator">' . round($arrSrcBuild[ACADEMIES] * 100 / $arrSrcBuild[LAND], 0) . '</strong> academies per 100 acres and <strong class="indicator">' . round($objSrcUser->get_army_home(UNIT5) / ($arrSrcBuild[LAND] * 1.5), 0) . '</strong> mystics per 0.66 acres.<br />';
    }
    $advisorText .= 'Your mystics are capable of using <strong class="indicator">level ' . $iMageLevel . '</strong> spells.' . "</p>" . "</div>";
    echo $advisorText;
    /*
        ?>
        <table class="mini" cellspacing="0" cellpadding="0">
            <tr class="header">
                <th colspan="2">Quick Stats</td>
            </tr>
            <?
        ECHO '
            <tr class="data">
                <th>Mage Level:</th>
                <td>' . $iMageLevel . '</td>
            </tr>
            <tr class="data">
                <th>Mana Points:</th>
                <td>' . $objSrcUser->get_spell(POWER) . '</td>
            </tr>
            <tr class="data">
                <th>Regrowth:</th>
                <td>+' . $growth . '</td>
            </tr>
            <tr class="data">
                <th>Max MPs:</th>
                <td>' . $max_mp . '</td>
            </tr>';
        ?>
        </table>
        <br /><br />
        <?
    */
    //==========================================================================
    // M: Mystics Table
    //==========================================================================
    echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
    // Advisor Link
    echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=actions">The Mage</a>' . '</div>';
    $tableTarget = '
        <table width="40%" cellpadding="0" cellspacing="0" class="small">
            <form action="main.php?cat=game&amp;page=mystic" method="post">
            <tr class="header">
                <th colspan="2">Mystics</th>
            </tr>
            <tr class="subheader">
                <th colspan="2" class="center">Select Target</th>
            </tr>
            <tr class="data">
                <th>Alliance:</th>';
    $tableTarget .= '
                <td>
                    <input maxlength="4" size="3" name="magekd" value="' . $iTrgAid . '" />
                    <input type="submit" value="Change" />';
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    $tableTarget .= '
                </td>
            </tr>
            </form>
            <tr class="data">
                <form action="main.php?cat=game&amp;page=mystic2" method="post">
                <th>Tribe:</th>
                <td><select size="1" name="selTarget"><option value="spacer"></option>';
    //======================================================================
    // New version of Damadm00's code                  Martel, July 10, 2006
    //======================================================================
    include_once 'inc/classes/clsAlliance.php';
    $objTrgAlliance = new clsAlliance($iTrgAid);
    $arrTrgIUsers = $objTrgAlliance->get_userids();
    if (!empty($arrTrgIUsers)) {
        foreach ($arrTrgIUsers as $iUserId) {
            $objTmpUser = new clsUser($iUserId);
            $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
            if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
            } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
            } elseif (isset($_GET['tribe'])) {
                echo "Trying to exploit bugs/loopholes will get you suspended!";
            }
        }
    }
    $tableTarget .= '
                </select>
                </td>
            </tr>
            <tr class="data">
                <td colspan="2" class="right">
                    <select size="1" name="selSpellname">';
    echo $tableTarget;
    reset($arrSpells);
    while (list($strSpellName, $arrSpell) = each($arrSpells)) {
        /////
        //display spells
        //////
        if ($iMageLevel >= $arrSpells[$strSpellName]['level'] && in_array($arrSrcStats['race'], $arrSpells[$strSpellName]['race']) && $arrSrcBuild[LAND] >= $arrSpells[$strSpellName]['acres']) {
            //==============================================
            // 'tags' are dynamic from now on - AI 30/06/09
            //==============================================
            $type = "";
            switch ($arrSpells[$strSpellName]['type']) {
                case SPELL_SELF:
                    $type = " (SELF)";
                    break;
                case SPELL_ALLIANCE:
                    $type = " (ALLIES)";
                    break;
                case SPELL_WAR:
                    $type = " (WAR)";
                    break;
                case SPELL_ENEMY:
                case SPELL_ALL:
            }
            printf("<option value=\"%s\">%s%s - %d</option>\r\n", $strSpellName, $arrSpells[$strSpellName]['display'], $type, $arrSpells[$strSpellName]['cost']);
        }
    }
    $tableTarget = '
                    </select>
                </td>
            </tr>
        </table>';
    echo $tableTarget;
    echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />';
    $tableTarget2 = '
        <table class="small" width="60%" cellpadding="0" cellspacing="0">
            <tr class="header">
                <th colspan="2">Prepare Mystics</th>
            </tr>
            <tr class="subheader">
                <th>Instruction</th>
                <td>Select</td>
            </tr>
            <tr class="data">
                <th>Times to Cast Spell:</th>
                <td><select size="1" name="txtAmount">';
    for ($i = 1; $i <= 20; $i++) {
        $tableTarget2 .= '<option value="' . $i . '"> ' . $i . ' </option>';
    }
    $tableTarget2 .= '
                </select>
                </td>
            </tr>
            <tr class="data">
                <th>Stop when spell succeeds for at least <input type="text" name="minHours" value="1" size="1" /> hours:</th>
                <td><input type="checkbox" name="chkMin" value="yes" /></td>
            </tr>
            <tr class="data">
                <th>Stop on Success:</th>
                <td><input type="checkbox" name="chkStop" value="yes" /></td>
            </tr>
    </table>';
    echo $tableTarget2;
    ?>
    <input type="hidden" value="yes" name="SELF_CHECK" />
    <br />
    <div class="center"><input type="submit" value='Request mystics to cast spell' /></div>
    </form>
<?php 
    echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>';
}
コード例 #8
0
function include_reset_account_text()
{
    global $Host;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrStats = $objSrcUser->get_stats();
    $iUserid = $objSrcUser->get_userid();
    $arrRaces = getActiveRaces();
    if ($arrStats[RESET_OPTION] == 'yes' || $arrStats[KILLED] > 0) {
        if (isset($_POST['submit'])) {
            $tribe = $_POST['tribe'];
            $tribe = addslashes(strip_tags(trim($tribe)));
            $race = $_POST['race'];
            // Leader should only be submitted 1 time, right after signing up
            if (isset($_POST['alias']) && !empty($_POST['alias'])) {
                $alias = $_POST['name'];
                $alias = addslashes(strip_tags(trim($alias)));
            } else {
                $alias = $arrStats[NAME];
            }
            // Validate form input
            if (!empty($tribe) && !empty($race) && in_array($race, $arrRaces)) {
                // Check that the new tribe name isn't already taken
                $check = mysql_query("SELECT * FROM " . TBL_STAT . " WHERE tribe = '{$tribe}' AND id != {$iUserid}");
                $check = mysql_fetch_array($check);
                $stat_search2 = mysql_query("SELECT * FROM " . TBL_STAT . " WHERE name = '{$alias}' AND id != {$iUserid}");
                $stat_search2 = mysql_fetch_array($stat_search2);
                if (isset($check[TRIBE])) {
                    $strDiv = '<div id="textSmall">' . '<p>' . 'Sorry, but that tribe name is already taken.' . '<br /><br />' . '<a href="main.php?cat=game&amp;page=reset_account">' . 'Try Again?' . '</a>' . '</p>' . '</div>';
                    echo $strDiv;
                } elseif (isset($stat_search2[NAME])) {
                    $strDiv = '<div id="textSmall">' . '<p>' . 'Sorry, but that leader name is already taken.' . '<br /><br />' . '<a href="main.php?cat=game&amp;page=reset_account">' . 'Try Again?' . '</a>' . '</p>' . '</div>';
                    echo $strDiv;
                } else {
                    //==========================================================
                    //                       Recoded November 07, 2007 by Martel
                    // Infinity: bonus on age death, Classic: bonus if killed
                    // Cause of death, 2=killed, 1=age, 0=reset
                    //==========================================================
                    $bBonus = FALSE;
                    if ($_SERVER['SERVER_NAME'] != DINAH_SERVER_NAME && $arrStats[KILLED] == 1) {
                        $bBonus = TRUE;
                    } elseif ($_SERVER['SERVER_NAME'] == DINAH_SERVER_NAME && $arrStats[KILLED] == 2) {
                        $bBonus = TRUE;
                    }
                    // Race housing effeciency
                    $arrBuildVariables = getBuildingVariables($race);
                    $homes_hold = $arrBuildVariables['housing'][1];
                    $ratio = 1;
                    // Death Bonus "Heritage"          Martel, November 07, 2007
                    if ($bBonus && $objSrcUser->get_kill(LAND) > STARTING_LAND) {
                        $arrKill = $objSrcUser->get_kills();
                        $ratio = $homes_hold / $arrKill[POP];
                        $iLand = $arrKill[LAND];
                        $arrCost = getUnitVariables($race);
                        $arrCost = $arrCost['gold'];
                        // New Heritage     (Age9) AI+Martel, September 25, 2007
                        $iLand = round(pow(max(0, $iLand - STARTING_LAND), 0.80459611995) + STARTING_LAND);
                        if ($iLand > 2000) {
                            $iLand = 2000;
                        } elseif ($iLand < STARTING_LAND) {
                            $iLand = $iLand;
                        }
                        // Buildings
                        $arrBonusValues[LAND] = $iLand;
                        // Goods
                        $arrBonusValues[RESEARCH] = 0;
                        //round(($arrKill[RESEARCH] / $arrKill[LAND]) * $land);
                        // Citizens
                        $arrBonusValues[CITIZENS] = round($iLand * 15 * $ratio);
                        // Fame
                        $arrBonusValues[FAME] = round($arrKill[FAME] * 0.04);
                        // Market Goods
                        $arrBonusValues[MONEY] = round($arrKill[CASH] * $ratio);
                        $arrBonusValues[UNIT1] = round($arrKill[BASICS] * $ratio);
                        $arrBonusValues[CREDITS] = round(2 * $arrBonusValues[MONEY] + (2 * $arrCost[2] + 15) * $arrBonusValues[UNIT1]);
                    } else {
                        $arrBonusValues[LAND] = 0;
                        $arrBonusValues[RESEARCH] = 0;
                        $arrBonusValues[CITIZENS] = 0;
                        $arrBonusValues[FAME] = 0;
                    }
                    //==========================================================
                    // Reset Tables (excluded from this reset is TBL_USER,
                    // TBL_STATS and TBL_PREFERENCES)
                    //==========================================================
                    $iNewLand = STARTING_LAND + $arrBonusValues[LAND];
                    include_once 'inc/functions/reset_account.php';
                    $arrStartValues = getStartValues($race, $iNewLand);
                    // User table (save old but set updates to start now)
                    $arrUsers = $objSrcUser->get_user_infos();
                    $arrNewUsers = array(HOURS => 0, LAST_LOGIN => date('Y-m-d H:i:s'), LAST_UPDATE_HOUR => date('H'), LAST_UPDATE_DAY => date('d'));
                    $objSrcUser->set_user_infos($arrNewUsers);
                    // Build Table
                    mysql_query("DELETE FROM build WHERE id = {$iUserid}") or die("build1");
                    mysql_query("INSERT INTO build SET id = {$iUserid}") or die("build2");
                    // add land + buildings (overrides hardcoded DB defaults)
                    $arrBuildsNew = array(LAND => $arrStartValues[LAND], HOMES => $arrStartValues[HOMES], FARMS => $arrStartValues[FARMS], MARKETS => $arrStartValues[MARKETS], YARDS => $arrStartValues[YARDS], GUILDS => $arrStartValues[GUILDS], HIDEOUTS => $arrStartValues[HIDEOUTS]);
                    $objSrcUser->set_builds($arrBuildsNew);
                    // Army Table
                    mysql_query("DELETE FROM army WHERE id = {$iUserid}") or die("army");
                    mysql_query("INSERT INTO army SET id = {$iUserid}") or die("army2");
                    // add military units (overrides hardcoded DB defaults)
                    $arrArmysNew = array(UNIT1 => $arrStartValues[UNIT1], UNIT2 => $arrStartValues[UNIT2], UNIT3 => $arrStartValues[UNIT3], UNIT4 => $arrStartValues[UNIT4], UNIT5 => $arrStartValues[UNIT5]);
                    $objSrcUser->set_armys($arrArmysNew);
                    // ArmyMercs Table
                    mysql_query("DELETE FROM army_mercs WHERE id = {$iUserid}") or die("army");
                    if ($race == "Oleg Hai" || $race == "Mori Hai") {
                        mysql_query("INSERT INTO army_mercs SET id = {$iUserid}") or die("army2");
                        if ($race == "Oleg Hai") {
                            mysql_query("UPDATE army SET unit4 = 0 WHERE id = {$iUserid}");
                        }
                    }
                    // Milreturn Table
                    mysql_query("DELETE FROM milreturn WHERE id = {$iUserid}") or die("milreturn");
                    mysql_query("INSERT INTO milreturn SET id = {$iUserid}") or die("milreturn2");
                    // Population Table
                    $iNewCitz = $arrStartValues[CITIZENS] + $arrBonusValues[CITIZENS];
                    $objSrcUser->set_pop(CITIZENS, $iNewCitz);
                    // Personal Rankings
                    mysql_query("DELETE FROM rankings_personal WHERE id = {$iUserid}") or die("milreturn");
                    mysql_query("INSERT INTO rankings_personal SET id = {$iUserid}") or die("milreturn2");
                    // Goods Table
                    mysql_query("DELETE FROM goods WHERE id = {$iUserid}") or die("goods");
                    mysql_query("INSERT INTO goods SET id = {$iUserid}") or die("goods2");
                    // Add modified starting values to Goods
                    $arrGoodsNew = array(MONEY => $arrStartValues[MONEY], FOOD => $arrStartValues[FOOD], WOOD => $arrStartValues[WOOD], RESEARCH => $arrStartValues[RESEARCH] + $arrBonusValues[RESEARCH]);
                    $objSrcUser->set_goods($arrGoodsNew);
                    // Spells Table
                    mysql_query("DELETE FROM spells WHERE id = {$iUserid}") or die("spells");
                    mysql_query("INSERT INTO spells SET id = {$iUserid}") or die("spells2");
                    // add basic self spells (overrides hardcoded DB defaults)
                    $arrSpellsNew = array(POPULATION => $arrStartValues[POPULATION], GROWTH => $arrStartValues[GROWTH], FOOD => $arrStartValues['matawaska'], INCOME => $arrStartValues[INCOME]);
                    $objSrcUser->set_spells($arrSpellsNew);
                    // Thievery Table
                    mysql_query("DELETE FROM thievery WHERE id = {$iUserid}") or die("thievery");
                    mysql_query("INSERT INTO thievery SET id = {$iUserid}") or die("thievery2");
                    // Kill Table
                    mysql_query("DELETE FROM kills WHERE id = {$iUserid}");
                    mysql_query("INSERT INTO kills SET id = {$iUserid}");
                    // Stats table (save old but update new tribe name & race)
                    $arrStats = $objSrcUser->get_stats();
                    $arrStatsNew = array(KILLED => 0, TRIBE => $tribe, RACE => $race, FAME => $arrStartValues[FAME] + $arrBonusValues[FAME], RESET_OPTION => "no", INVESTED => 0, KILLS => 0, TWG_VOTE => 0);
                    $objSrcUser->set_stats($arrStatsNew);
                    //==========================================================
                    // Add bonus to build, tribe goods & alliance market
                    //==========================================================
                    if ($bBonus) {
                        // add kill bonus to market credits
                        $arrGoodsNew = array(MARKET_MONEY => $arrBonusValues[MONEY], MARKET_SOLDIERS => $arrBonusValues[UNIT1], CREDITS => $arrBonusValues[CREDITS]);
                        $objSrcUser->set_goods($arrGoodsNew);
                        // alliance object
                        include_once 'inc/classes/clsAlliance.php';
                        $iAllianceId = $objSrcUser->get_stat(ALLIANCE);
                        $objSrcAlliance = new clsAlliance($iAllianceId);
                        // add bonus to alliance market
                        $arrAllianceInfos = $objSrcAlliance->get_alliance_infos();
                        $arrNewAllianceInfos = array(MONEY => $arrAllianceInfos[MONEY] + $arrBonusValues[MONEY], SOLDIERS => $arrAllianceInfos[SOLDIERS] + $arrBonusValues[UNIT1]);
                        $objSrcAlliance->set_alliance_infos($arrNewAllianceInfos);
                    }
                    // Update rankings (forced = yes)
                    include_once 'inc/functions/update_ranking.php';
                    doUpdateRankings($objSrcUser, 'yes');
                    $strDiv = '<div id="textSmall">' . '<p>' . 'Account updated =)' . '<br /><br />' . '<a href="main.php?cat=game&amp;page=tribe">' . 'Continue' . '</a>' . '</p>' . '</div>';
                    echo $strDiv;
                }
            } else {
                $strDiv = '<div id="textSmall">' . '<p>' . 'You forgot to enter a new tribe name and/or forgot to ' . 'choose a race.' . '<br /><br />' . '<a href="main.php?cat=game&amp;page=reset_account">' . 'Try Again?' . '</a>' . '</p>' . '</div>';
                echo $strDiv;
            }
        } else {
            $picture = 'defeat';
            if ($arrStats[KILLED] == 2) {
                $strMessage = '<p>' . stripslashes($arrStats[NAME]) . ', it seems that <strong class="negative">your last ' . 'citizens have left your tribe</strong>. ' . 'With them the last of your power is gone and so is your physical presence in the lands of Orkfia. But, within ' . PROTECTION_HOURS . ' ' . 'months you could once again do battle with your allies. ' . '</p>';
                $picture = 'defeat';
            } elseif ($arrStats[KILLED] == 0) {
                $strMessage = '<p>' . stripslashes($arrStats[NAME]) . ', it seems that <strong class="negative">you have ' . 'decided to reset</strong>. ' . 'The last of your power is gone and so is your physical presence in the lands of Orkfia. But, within ' . PROTECTION_HOURS . ' ' . 'months you could once again do battle with your allies. ' . '</p>';
                $picture = 'defeat';
            } elseif ($arrStats[KILLED] == 1) {
                $strMessage = '<p>' . stripslashes($arrStats[NAME]) . ', it seems that <strong class="positive">the leader ' . 'of your tribe has died due to age</strong>. ' . 'The last of your power is gone and so is your physical presence in the lands of Orkfia. But, within ' . PROTECTION_HOURS . ' ' . 'months you could once again do battle with your allies. ' . '</p>';
                $picture = 'victory';
            } elseif ($arrStats[KILLED] == 3) {
                $strMessage = '<p>' . 'Welcome! It seems that <strong class="positive">you are ' . 'about to create your first tribe in Orkfia</strong>. ' . 'Currently you have no physical presence in these lands. But, within ' . PROTECTION_HOURS . ' ' . 'months you could do battle together with your allies. ' . '</p>' . '<p>' . '<label for="1">' . 'Leader Name: ' . '</label>' . '<input id="1" name="name" size="20" maxLength="20">' . '</p>';
                $picture = 'victory';
            }
            $strForm = '<form method="POST" ' . 'action="main.php?cat=game&amp;page=reset_account">' . '<div id="textMedium">' . '<p style="text-align: center">' . '<img src="' . $Host . $picture . '_small.gif">' . '</p>' . $strMessage . '<p>' . 'Your account is now paused, time will start running once you submit the information below.' . '</p>' . '<p>' . '<label for="2">' . 'New Tribe Name: ' . '</label>' . '<input id="2" name="tribe" size="20" maxLength="20" value="' . stripslashes($arrStats[TRIBE]) . '">' . '</p>' . '<p>' . '<label for="3">' . 'Select Race: ' . '</label>' . '<select id="3" size="1" name="race">';
            foreach ($arrRaces as $strCurRace) {
                $strAdd = '';
                if ($arrStats[RACE] == $strCurRace) {
                    $strAdd = ' selected';
                }
                $strForm .= "<option value=\"{$strCurRace}\"{$strAdd}>" . $strCurRace . "</option>";
            }
            $strForm .= '</select> ' . '<a href="http://guide.orkfia.org/races.php?chapter=4" class="newWindowLink" target="_blank" style="cursor: help">Races</a>' . '</p>' . '<p>' . '<input type="submit" name="submit" value="Return to Orkfia!">' . '</p>' . '</div>' . '</form>';
            echo $strForm;
        }
    } else {
        // Kick someone in the butt for finding this page through address field
        include_once "inc/pages/logout.inc.php";
        include_logout_text();
    }
}
コード例 #9
0
ファイル: alliance.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_alliance_text()
{
    // This bugs pretty badly if the alliance tables are missing
    // Same thing further down too, but for target alliance obj.
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $objSrcAlli = $objSrcUser->get_alliance();
    //==========================================================================
    // Martel: Validate the alliance number so we get an absolutely safe one
    //==========================================================================
    $iAid = intval($objSrcUser->get_stat(ALLIANCE));
    if (isset($_POST['aid'])) {
        $iAid = intval($_POST['aid']);
        if (strlen($_POST['aid']) > 4) {
            require_once 'inc/pages/logout.inc.php';
            include_logout_text();
        }
    } elseif (isset($_GET['aid'])) {
        $iAid = intval($_GET['aid']);
        if (strlen($_GET['aid']) > 4) {
            require_once 'inc/pages/logout.inc.php';
            include_logout_text();
        }
    }
    if ($iAid < 1) {
        $iAid = 1;
    }
    //==========================================================================
    $result = mysql_query("SELECT alli_id FROM rankings_personal WHERE alli_id < {$iAid} ORDER BY alli_id DESC LIMIT 1");
    if (mysql_num_rows($result) == '0') {
        $prevAlli['0'] = $iAid;
    } else {
        $prevAlli = mysql_fetch_row($result);
    }
    $result = mysql_query("SELECT alli_id FROM rankings_personal WHERE alli_id > {$iAid} ORDER BY alli_id ASC LIMIT 1");
    if (mysql_num_rows($result) == '0') {
        $nextAlli['0'] = $iAid;
    } else {
        $nextAlli = mysql_fetch_row($result);
    }
    echo $chooseAlliance = "<div class=\"tableLinkMini\">" . "<a href=\"main.php?cat=game&amp;page=alliance\">Home</a>" . "</div>" . "<form method=\"post\" action=\"main.php?cat=game&amp;page=alliance\" style=\"margin-top: 0pt;\">" . "<table cellpadding=\"0\" cellspacing=\"0\" class=\"mini\">" . "<tr class=\"header\">" . "<th colspan=\"4\">" . "Alliance" . "</th>" . "</tr>" . "<tr class=\"data\">" . "<td>" . "<a id=\"arrowl\" href=\"main.php?cat=game&amp;page=alliance&amp;aid=" . $prevAlli[0] . "\">" . "<span class=\"alt\">" . "&#60;" . "</span>" . "</a>" . "</td>" . "<td>" . "<input type=\"text\" name=\"aid\" size=\"4\" maxlength=\"4\" value=\"" . $iAid . "\" />" . "</td>" . "<td>" . "<input type=\"submit\" name=\"submit\" value=\"View\" />" . "</td>" . "<td>" . "<a id=\"arrowr\" href=\"main.php?cat=game&amp;page=alliance&amp;aid=" . $nextAlli[0] . "\">" . "<span class=\"alt\">" . "&#62;" . "</span>" . "</a>" . "</td>" . "</tr>" . "</table>" . "</form>";
    $res = mysql_query("SELECT COUNT(id) AS cnt FROM rankings_personal WHERE alli_id = {$iAid}");
    $line = mysql_fetch_assoc($res);
    if ($line["cnt"] == '0') {
        $res = mysql_query("SELECT id FROM rankings_alliance ORDER BY id DESC LIMIT 1");
        $max = mysql_fetch_assoc($res);
        $res = mysql_query("SELECT id FROM rankings_alliance ORDER BY id ASC LIMIT 1");
        $min = mysql_fetch_assoc($res);
        echo "Selections range from " . $min["id"] . "-" . $max["id"];
        include_game_down();
        exit;
    }
    ?>
    <div class="center">
<?php 
    //==========================================================================
    // Alliance Banner
    //==========================================================================
    $objTrgAlli = new clsAlliance($iAid);
    $arrAlliance = $objTrgAlli->get_alliance_infos();
    $arrRankingsAlliance = $objTrgAlli->get_rankings_alliances();
    if (trim($arrAlliance[IMAGE]) != '') {
        $arrAlliance[IMAGE] = stripslashes($arrAlliance[IMAGE]);
        $arrAlliance[IMAGE] = htmlspecialchars($arrAlliance[IMAGE]);
        $arrAlliance[IMAGE] = escapeshellcmd($arrAlliance[IMAGE]);
        echo "<img src =\"" . $arrAlliance[IMAGE] . "\" width =\"" . $arrAlliance[IMAGEWIDTH] . "\" height =\"" . $arrAlliance[IMAGEHEIGHT] . "\" alt=\"\" /><br />";
    }
    //==========================================================================
    // War status display
    //==========================================================================
    $arrSrcWar = $objTrgAlli->get_wars();
    if ($arrSrcWar[TARGET] != 0) {
        $targetLink = " (<a href=\"main.php?cat=game&amp;page=alliance&amp;aid=" . $arrSrcWar[TARGET] . "\">#" . $arrSrcWar[TARGET] . "</a>)";
        $objWarTrg = new clsAlliance($arrSrcWar[TARGET]);
        $strAlliName = stripslashes($objWarTrg->get_rankings_alliance('alli_name'));
        echo '<br /><strong class="negative">At war with ' . $strAlliName . $targetLink . '</strong>';
    }
    //==========================================================================
    if ($iAid < 10) {
        $iSpan = 3;
        ?>
        <span style="font-size: 0.8em"><a href="main.php?cat=game&amp;page=message&amp;alliance=<?php 
        echo $iAid;
        ?>
">Submit a report here</a>.</span>
        <br />
<?php 
    } else {
        $iSpan = 6;
        if ($iAid == $objSrcUser->get_stat(ALLIANCE)) {
            $iSpan = 7;
        }
        // bootcamp indication
        if ($arrAlliance[BOOTCAMP] == 'yes') {
            ?>
        <br /><strong class='positive'>[ Boot Camp ]</strong><br />

<?php 
        }
        // M: Graveyard indication
        if ($iAid == 10) {
            echo '<h2>The Graveyard in #10 - Beware of the DEAD.</h2>';
        }
        ?>

<?php 
    }
    ?>
    </div>
    <br />
    <table cellpadding="0" cellspacing="0" class="big">
        <tr class="header">
            <th colspan="<?php 
    echo $iSpan;
    ?>
">
<?php 
    $strAllianceName = stripslashes($arrRankingsAlliance[ALLI_NAME]);
    echo "{$strAllianceName} (#{$iAid})";
    if (trim($arrRankingsAlliance[ALLI_DESC]) != '') {
        $allianceDesc = stripslashes(trim($arrRankingsAlliance[ALLI_DESC]));
        ?>
                <br /><span style="font-size: 0.8em;"><?php 
        echo $allianceDesc;
        ?>
</span>
<?php 
    }
    if ($iAid < 10) {
        ?>
            </th>
        </tr>
        <tr class="subheader">
            <th width="17"></th>
            <td align="left" class="left" width="34%">Staff Tribe</td>
            <td align="left" class="left">Online < 48 hours ago</td>
        </tr>
<?php 
        // Martel: Sort 1-10 on staff ranks and name instead of acres
        $res = mysql_query("SELECT rankings_personal.id, alli_id, tribe_name, hours, rankings_personal.race, land, nw, rankings_personal.fame, player_type, stats.level FROM rankings_personal, stats WHERE alli_id = {$iAid} AND stats.id = rankings_personal.id ORDER BY level DESC, tribe_name ASC");
    } else {
        // Output alliance Rankings
        include_once 'inc/functions/alli_ranking.php';
        if ($iAid != 10) {
            $arrRanking = get_rank_data($iAid);
            echo "<br />Land: " . $arrRanking[LAND] . " &nbsp;&nbsp; Strength: " . $arrRanking[STRENGTH] . " &nbsp;&nbsp; Fame: " . $arrRanking[FAME];
        }
        ?>
            </th>
        </tr>
        <tr class="subheader">
            <th width="17"></th>
            <th>Tribe Name</th>
<?php 
        if ($iAid == $objSrcUser->get_stat(ALLIANCE)) {
            echo '
            <td><em>Ruler Age</em></td>
            ';
        }
        ?>
            <td>Race</td>
            <td>Size</td>
            <td>Strength</td>
            <td>Fame</td>
        </tr>
<?php 
        // Sort tribes by acreage, strength, fame
        $res = mysql_query("SELECT id FROM rankings_personal WHERE alli_id = {$iAid} ORDER BY land DESC, nw DESC, fame DESC");
    }
    $inactivitycheck = $objSrcUser->get_rankings_personals();
    $iCount = 0;
    $inactiveCounter = 0;
    $objTmpUser = new clsUser(0);
    while ($line = mysql_fetch_assoc($res)) {
        // Clear the temporary object to assign a new user
        $iUserid = $line[ID];
        $objTmpUser->set_userid($iUserid);
        $arrTmpRanking = $objTmpUser->get_rankings_personals();
        $arrTmpRanking[TRIBE_NAME] = stripslashes($arrTmpRanking[TRIBE_NAME]);
        $strFame = (string) number_format($arrTmpRanking[FAME]);
        if ($arrTmpRanking[FAME] < 5000) {
            $strFame = '<span class="negative">' . $strFame . '</span>';
        } elseif ($arrTmpRanking[FAME] > 5000) {
            $strFame = '<span class="positive">' . $strFame . '</span>';
        }
        ?>
        <tr class="data">
            <th>
<?php 
        $online = $objTmpUser->get_onlines();
        $old = date(TIMESTAMP_FORMAT, strtotime('-5 minutes'));
        // Martel: New inactivity check.
        // Works with both month changes and leap years ;)
        $inactive = date(TIMESTAMP_FORMAT, strtotime('-2 days'));
        if ($online['time'] < $inactive && $inactivitycheck[PLAYER_TYPE] == "elder" && $inactivitycheck[ALLI_ID] == $iAid) {
            ?>
                <img src="<?php 
            echo HOST_PICS;
            ?>
tribe_inactive.gif" alt="*" height="13" width="13" />
<?php 
        } elseif ($online['time'] < $old) {
            ?>
                <img src="<?php 
            echo HOST_PICS;
            ?>
tribe_offline.gif" alt="" height="13" width="13" />
<?php 
        } else {
            $inactiveCounter++;
            ?>
                <img src="<?php 
            echo HOST_PICS;
            ?>
tribe_online.gif" alt="»" height="13" width="13" />
<?php 
        }
        ?>
            </th>
            <th>
<?php 
        // Begin output of <tr> for each tribe
        if ($iAid >= 10) {
            $strClass = $arrTmpRanking[PLAYER_TYPE] . "";
            if ($objTmpUser->isPaused() || $arrTmpRanking[HOURS] < PROTECTION_HOURS) {
                $strClass = "protected";
            }
            echo '<a href="main.php?cat=game&amp;page=external_affairs&amp;tribe=' . $arrTmpRanking[ID] . "&amp;aid=" . $arrTmpRanking[ALLI_ID] . '" class="' . $strClass . '">' . $arrTmpRanking[TRIBE_NAME] . '</a></th>';
            if ($iAid == $objSrcUser->get_stat(ALLIANCE)) {
                echo "<td><em>" . $objTmpUser->get_ruler_age() . "</em></td>";
            }
            echo "<td>" . $arrTmpRanking[RACE] . "</td>" . "<td>" . number_format($arrTmpRanking[LAND]) . "</td>" . "<td>" . number_format($arrTmpRanking[NW]) . "</td>" . "<td>" . $strFame . "</td>" . "</tr>";
        } else {
            $strClass = "staff";
            if ($objTmpUser->get_stat(LEVEL) > 5) {
                $strClass = "admin";
            } elseif ($objTmpUser->get_stat(LEVEL) == 5) {
                $strClass = "head";
            }
            echo '<a href="main.php?cat=game&amp;page=message&amp;tribe=' . $arrTmpRanking[ID] . "&amp;alliance=" . $arrTmpRanking[ALLI_ID] . '" class="' . $strClass . '">' . $arrTmpRanking[TRIBE_NAME] . '</a></th>';
            if ($online['time'] < $inactive) {
                echo '<td class="left"><em>No</em></td>';
            } else {
                echo '<td class="left"><em class="positive">Yes</em></td>';
            }
            echo '</tr>';
        }
        $iCount++;
    }
    ?>
    </table>

    <div class="center" style="font-size: 0.8em">
        There are <?php 
    echo $iCount;
    ?>
 tribes in this alliance.
    </div>

    <br />

    <table cellpadding="0" cellspacing="0" class="small">
        <tr class="header">
            <th colspan="2">Legend</th>
        </tr>
        <tr class="subheader">
            <th>Mark</th>
            <td>Meaning</td>
        </tr>
<?php 
    if ($iAid >= 10) {
        ?>
        <tr class="data">
            <th class="elder">Gold:</th>
            <td>Elder</td>
        </tr>
        <tr class="data">
            <th class="coelder">Copper:</th>
            <td>Co-elder</td>
        </tr>
        <tr class="data">
            <th class="protected">Light Green:</th>
            <td>In Protection</td>
        </tr>

<?php 
    } else {
        ?>
        <tr class="data">
            <th class="admin">White:</th>
            <td>Orkfian God</td>
        </tr>
        <tr class="data">
            <th class="head">Pink:</th>
            <td>Orkfian Lord</td>
        </tr>
        <tr class="data">
            <th class="staff">Blue:</th>
            <td>ORKFiA Staff</td>
        </tr>
<?php 
    }
    ?>
        <tr class="data">
            <th><img src="<?php 
    echo HOST_PICS;
    ?>
tribe_online.gif" alt="»" height="13" width="13" /></th>
            <td>Online</td>
        </tr>
<?php 
    if ($inactivitycheck[PLAYER_TYPE] == "elder" && $inactivitycheck['alli_id'] == $iAid && $inactiveCounter > 0) {
        ?>
        <tr class="data">
            <th><img src="<?php 
        echo HOST_PICS;
        ?>
tribe_inactive.gif" alt="*" height="13" width="13" /></th>
            <td>Inactive</td>
        </tr>
<?php 
    }
    ?>
    </table>

<?php 
}
コード例 #10
0
ファイル: thievery.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_thievery_text()
{
    global $Host, $opname, $action, $basecost;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $iSrcId = $objSrcUser->get_userid();
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['kd'])) {
        $iTrgAid = intval($_GET['kd']);
    } elseif (isset($_POST['kd'])) {
        $iTrgAid = intval($_POST['kd']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    include_once "inc/functions/races.php";
    $arrUnitNames = getUnitVariables($objSrcUser->get_stat(RACE));
    $arrUnitNames = $arrUnitNames['output'];
    set_op_vars();
    $land = $objSrcUser->get_build(LAND);
    $thieves = $objSrcUser->get_army(UNIT5);
    $tpa = floor($thieves / $land);
    $credits = floor($objSrcUser->get_thievery(CREDITS));
    $op_growth = obj_thief_op_growth($objSrcUser);
    $hideouts = $objSrcUser->get_build(HIDEOUTS);
    // frost: age 18 mori hideout/home bonus, updated age 19 (Martel)
    if ($objSrcUser->get_stat(RACE) == "Mori Hai") {
        $homes = $objSrcUser->get_build(HOMES);
        $max_tp = floor((1 + ($hideouts + $homes / 2.5) * 2 / $land) * ($hideouts + $homes / 2.5));
    } else {
        $max_tp = floor((1 + $hideouts * 2 / $land) * $hideouts);
    }
    if (!$iTrgAid) {
        $iTrgAid = $objSrcUser->get_stat(KINGDOM);
    }
    echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&amp;page=mystic">Mystics</a> | ' . '<b>Thievery</b> | ' . '<a href="main.php?cat=game&amp;page=invade">Invasion</a>' . '</div>';
    //added templar check - AI
    if ($objSrcUser->get_stat(RACE) == "Templar") {
        echo '<div id="textMedium"><p>' . 'Your proud Templar people will not lower themselves to thievery practices.' . '</p></div>';
    } else {
        ?>
<div id='textBig'>
    <p>
    <img src="<?php 
        echo $Host;
        ?>
thief.gif" style="float: left; margin-right: 10px;" alt="" />
    <b>The thief</b> greets you cooly:<br />
<?php 
        if ($arrUnitNames[6] == 'Thief') {
            $arrUnitNames[6] = 'Thieve';
        }
        ?>
    Normally <?php 
        echo strtolower($arrUnitNames[6]);
        ?>
s are considered scum and not wanted in a tribe, but in war-times you need every asset available. <?php 
        echo $arrUnitNames[6];
        ?>
s can be useful in many ways, and the more of them you have on your lands, the safer you will be.
    </p>
<?php 
        echo "<p>" . "Our hideouts can provide a maximum of <b>{$max_tp} thievery points</b>, right now " . "there are <b class=\"indicator\">" . $credits . "</b> left unused. Assuming you find any use for your thieves they will " . "provide you with <b>" . $op_growth . "</b> new thievery points each month. " . "With all your thieves at home we are protected by <b class=\"indicator\">{$tpa} TPA</b> (thieves per acre). " . "</p></div>";
        //==========================================================================
        // M: Thievery Table
        //==========================================================================
        echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
        // Advisor Link
        echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=actions">The Thief</a>' . '</div>';
        ?>

        <table width="40%" cellpadding="0" cellspacing="0" class="small">
            <form action="main.php?cat=game&amp;page=thievery" method="post">
            <tr class="header">
                <th colspan="2"> Thievery </th>
            </tr>
            <tr class="subheader">
                <th colspan="2" class="center"> Select Target </th>
            </tr>
            <tr class="data">
                <th> Alliance: </th>
                <td>
                        <input maxlength="4" size="3" name="kd" value="<?php 
        echo $iTrgAid;
        ?>
" />
                        <input type="submit" value="Change" />
                </td>
            </tr>
            </form>
            <tr class="data">
                <form action="main.php?cat=game&amp;page=thievery2" method="post">
                <th> Tribe: </th>
                <td>
                    <select size="1" name="dplayer">
                        <option value="<?php 
        echo $objSrcUser->get_userid();
        ?>
"></option>
<?php 
        //==========================================================================
        // New version of Damadm00's code                      Martel, July 10, 2006
        //==========================================================================
        include_once 'inc/classes/clsAlliance.php';
        $objTrgAlliance = new clsAlliance($iTrgAid);
        $arrTrgIUsers = $objTrgAlliance->get_userids();
        $tableTarget = '';
        if (!empty($arrTrgIUsers)) {
            foreach ($arrTrgIUsers as $iUserId) {
                $objTmpUser = new clsUser($iUserId);
                $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
                if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                    $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
                } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                    $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
                } elseif (isset($_GET['tribe'])) {
                    echo "Trying to exploit bugs/loopholes will get you suspended!";
                }
            }
        }
        echo $tableTarget;
        ?>

                    </select>
                </td>
            </tr>
            <tr class="data">
                <td colspan="4" class="right">
                    <select size="1" name="op">

<?php 
        $op_level = get_op_level($objSrcUser);
        for ($i = 1; $i <= $op_level; $i++) {
            if (!empty($opname[$i])) {
                $cost = get_op_cost($action[$i], $land);
                echo " <option value=\"{$i}\"> {$opname[$i]} - {$cost}</option>";
            }
        }
        ?>
                </select>
            </td>
        </tr>
    </table>

<?php 
        echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=military">The General</a>' . '</div>';
        ?>

            <table class="small" width="60%" cellpadding="0" cellspacing="0">
                <tr class="header">
                    <th colspan="2">Prepare Thieves</th>
                </tr>
                <tr class="subheader">
                    <th>Instruction</th>
                    <td>Select</td>
                </tr>
                <tr class="data">
                    <th>Times to Run Operation:</th>
                    <td>
                        <select size="1" name="amount">
<?php 
        for ($i = 1; $i <= MAX_THIEVE_OPS; $i++) {
            echo " <option value='{$i}'> {$i} </option>";
        }
        ?>
                        </select>
                    </td>
                </tr>
                <tr class="data">
                    <th>
                        <?php 
        echo $arrUnitNames[6];
        ?>
s to Send:
                    </th>
                    <td>
                        <input name="amount_sent" size="5" value="1" />
                    </td>
                </tr>
                <tr class="data">
                    <th>Available:</th>
                    <td>
                        <?php 
        echo number_format($objSrcUser->get_army_home(UNIT5));
        ?>
                    </td>
                </tr>
                <tr class="data">
                    <th>Stop on Success:</th>
                    <td>
                        <input type="checkbox" name="stop" value="yes" />
                    </td>
                </tr>
            </table>
            <br />
            <input type="hidden" value="yes" name="SELF_CHECK" />
            <div class="center"><input type="submit" value="Send thieves on operation" /></div>
            </form>

<?php 
        echo $strColumnDivs = '</div>' . '</div>';
    }
}
コード例 #11
0
ファイル: war_room.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_war_room_text()
{
    // User object
    $objSrcUser = $GLOBALS['objSrcUser'];
    $arrSrcStats = $objSrcUser->get_stats();
    // Alliance object
    $objSrcAlli = $objSrcUser->get_alliance();
    $arrSrcWar = $objSrcAlli->get_wars();
    // Include war functions
    // Show declare war page is default unless the alliance is at war
    $strShow = "declare_war";
    if ($arrSrcWar['target'] != 0) {
        $strShow = "current_war";
    }
    // Show page
    switch ($strShow) {
        case "declare_war":
            // M: Show statistics (if we have been in war)
            $strStatistics = '';
            if ($arrSrcWar['last_target'] != 0) {
                // M: Show statistics, with correct grammar
                $arrS = array('ies', 's', 's', 's');
                if ($arrSrcWar['victory'] == 1) {
                    $arrS[0] = 'y';
                }
                if ($arrSrcWar['defeat'] == 1) {
                    $arrS[1] = '';
                }
                if ($arrSrcWar['surrender'] == 1) {
                    $arrS[2] = '';
                }
                if ($arrSrcWar['truce'] == 1) {
                    $arrS[3] = '';
                }
                $strStatistics .= '<p>' . '<strong class="positive">' . $arrSrcWar['victory'] . " war victor{$arrS['0']}</strong>&#8212;defeated " . $arrSrcWar['defeat'] . " time{$arrS['1']}.<br />" . "We have surrendered " . $arrSrcWar['surrender'] . " time{$arrS['2']} and truced " . $arrSrcWar['truce'] . " time{$arrS['3']}.</strong>" . '</p><p>';
                // Info about who the last wartarget was                - AI
                $objTrgAlli = new clsAlliance($arrSrcWar['last_target']);
                $arrTrgAlli = $objTrgAlli->get_alliance_infos();
                // M: Show continued statistics, with correct grammar
                if ($arrSrcWar['last_outgoing'] == 'surrender') {
                    $strF = 'Our last war ended as a %s to %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'victory') {
                    $strF = 'Our last war ended as a %s over %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'defeat') {
                    $strF = 'Our last war ended as a %s against %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'truce') {
                    $strF = 'Our last war ended in a %s with %s (#%d).';
                }
                // M: Echo continued statistics
                $strStatistics .= sprintf($strF, $arrSrcWar['last_outgoing'], stripslashes($arrTrgAlli['name']), $arrSrcWar['last_target']);
                $strStatistics .= '</p>';
            } else {
                $strStatistics .= '<p>We have not been in a war yet.</p>';
            }
            // M: Find alliances in range
            $iAlliSize = $objSrcAlli->get_alliance_size('land');
            $iUpwardRange = floor($iAlliSize * WAR_UPWARD_MOD);
            $iBottomRange = ceil($iAlliSize * WAR_BOTTOM_MOD);
            $strSQL = "SELECT id FROM rankings_alliance ";
            $strSQL .= "WHERE land BETWEEN {$iBottomRange} and {$iUpwardRange} ";
            $strSQL .= "ORDER BY land DESC";
            $resSQL = mysql_query($strSQL);
            $count = 1;
            $objTmpAlli = new clsAlliance(1);
            $strTableRow = '';
            $strInputList = '<option selected="selected"></option>';
            while ($row = mysql_fetch_assoc($resSQL)) {
                // M: Get temporary alliance object
                $objTmpAlli->set_allianceid($row['id']);
                // M: Check if war is possible
                $arrWarPossible = testWarPossible($objSrcAlli, $objTmpAlli);
                $bWarPossible = $arrWarPossible[0];
                if ($bWarPossible) {
                    // M: Fetch alliance rankings
                    $arrTmpRanks = $objTmpAlli->get_rankings_alliances();
                    $strAllianceLink = "<a href=\"main.php?cat=game&amp;page=" . "alliance&amp;aid={$row['id']}\">{$row['id']}</a>";
                    // M: Create drop-down list with targets in range (for form)
                    $strInputList .= '<option value="' . $row['id'] . '">' . stripslashes($arrTmpRanks['alli_name']) . '</option>';
                    // M: Create "Alliances in range" table data
                    $strTableRow .= "<tr class=data>" . '<th width="22">' . $count . '.</th>' . "<th>" . stripslashes($arrTmpRanks['alli_name']) . " (#{$strAllianceLink})" . "</th>" . "<td>" . number_format($arrTmpRanks['land']) . "</td>" . "<td>" . number_format($arrTmpRanks[STRENGTH]) . "</td>" . "<td>" . number_format($arrTmpRanks['fame']) . "</td>" . "</tr>";
                    $count++;
                }
            }
            if ($count == 1) {
                $strTableRow .= '<tr class="data">' . '<th class="center" colspan="5">' . "There are no alliances that we can declare against." . '</th>' . "</tr>";
                $strForm = "<p>There are no alliances that we can declare against.</p>";
            } elseif ($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") {
                $strForm = '<form method="post" action="main.php?cat=game&amp;page=war_room2" id="center">' . '<label>Alliance: ' . '<select name="target">' . $strInputList . '</select>' . '</label> ' . '<input type="submit" name="declare" value="Declare War!" />' . '</form><br />';
            } else {
                $strForm = '<p>Only alliance elders can declare war.</p>';
            }
            // M: Show page contents
            echo $strPage = '<div id="textMedium" style="margin-top: 0;">' . '<h2>Declare War</h2>' . '<p>' . "In a war, knowing the enemy is very important. " . "Decipher the enemies' weaknesses and avoid " . "confronting their strengths. Gather information about " . "their tribes and research, and then choose targets for " . "your attackers, thieves and mages." . '</p>' . '<h3>Statistics</h3>' . $strStatistics . '<h3>New war target</h3>' . $strForm . '</div><br />' . '<table class="medium" cellpadding="0" cellspacing="0">' . '<tr class="header">' . '<th colspan="5">Alliances in Range</th>' . '</tr>' . '<tr class="subheader"><th colspan="2">Alliance</th>' . '<th>Acres</th>' . '<th class="right">Strength</th>' . '<th class="right">Fame</th>' . '</tr>' . $strTableRow . '</table>';
            break;
        case "current_war":
            // We are in war
            $objTrgAlli = new clsAlliance($arrSrcWar['target']);
            $arrTrgAlli = $objTrgAlli->get_alliance_infos();
            $arrTrgWar = $objTrgAlli->get_wars();
            // Time of war start
            // Get game hours
            require_once 'inc/classes/clsGame.php';
            require_once 'inc/functions/orktime.php';
            $objGame = new clsGame();
            $iGameHours = $objGame->get_game_time('hour_counter');
            $arrOE = hoursToYears(WAR_LENGTH - ($iGameHours - $arrSrcWar['war_started']));
            $strOrkDate = "{$arrOE['years']} years and {$arrOE['months']} months";
            // Option: Claim Victory (tho should be automatic like "final blow")
            $strDiplomacy = '';
            if ($arrSrcWar['land_needed'] <= 0) {
                $strDiplomacy .= '<p>We have reached our war goal. Do you wish to claim this victory?</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="victory" value="Claim Victory!">' . "</form><br />";
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 1 && $arrTrgWar['truce_offer'] == 0) {
                $strDiplomacy .= '<p>' . "Alliance #" . $objTrgAlli->get_allianceid() . " has " . "not accepted our generous offer to truce yet. " . '</p>' . '<p>' . "As a last resort and at a greater cost we may " . "surrender. (+40% war losses). The only valid reason " . "to do this is to save our alliance from further damage." . '</p>' . '<p>Do you wish to surrender?</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="ctruce" value="Withdraw Truce" /> ' . '<input type="submit" name="surrender" value="Surrender War" />' . '</form><br />';
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 0 && $arrTrgWar['truce_offer'] == 0) {
                $strDiplomacy .= '<p>We have the option to offer a truce to the enemy.</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="otruce" value="Offer truce">' . "</form><br />";
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 0 && $arrTrgWar['truce_offer'] == 1) {
                $strDiplomacy .= '<p>' . "Leader, #<strong>{$arrTrgWar['id']}</strong> has " . "offered us a truce." . '</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="atruce" value="Accept Truce">' . '</form><br />';
            }
            echo $strPage = '<div class="tableLinkMedium">' . '<a href="main.php?cat=game&amp;page=global_news">Global News</a>' . ' | <a href="main.php?cat=game&amp;page=alliance&amp;aid=' . $arrTrgAlli['id'] . '">Alliance #' . $arrTrgAlli['id'] . '</a>' . '</div>' . '<div id=textMedium style="margin-top: 0;">' . '<h2>Victory conditions</h2>' . '<p>' . '<strong class="positive">Take ' . number_format($arrSrcWar['land_needed']) . ' acres to win</strong>&#8212;lose ' . number_format($arrTrgWar['land_needed']) . " acres for defeat." . '</p>' . "<p><em>{$strOrkDate} left until automatic draw.</em></p>" . '<h3>Diplomacy</h3>' . $strDiplomacy . '</div>';
            break;
    }
    // M: Show guide link + advice
    include_once 'inc/pages/advisors.inc.php';
    echo get_guide_link($objSrcUser, 'war_room', 'textMedium');
}
コード例 #12
0
function include_preferences_text()
{
    global $orkTime;
    include_once 'inc/classes/clsGame.php';
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrSrcUserInfos = $objSrcUser->get_user_infos();
    $arrSrcStats = $objSrcUser->get_stats();
    $iUserId = $objSrcUser->get_userid();
    $objGame = new clsGame();
    // Navigational Links
    if ($arrSrcStats[TYPE] == 'elder' || $arrSrcStats[TYPE] == 'coelder') {
        echo $topLinks = '<div class="center">| <b>Options</b> ' . '| <a href="main.php?cat=game&page=elder">Elder Options</a> ' . '|' . '</div>';
    }
    echo '<div id="textBig">';
    echo '<h2>Account Settings</h2>' . '<p>' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=layout">Interface Settings</a> :: ' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=profile">Profile Settings</a> :: ' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=request_name">Request Name Change</a>' . '</p>';
    echo '<h2>Account Options</h2>' . '<p>' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=request_merge">Request Merge</a> :: ' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=pause_account">Pause Account</a> :: ' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=reset_account">Reset Account</a> :: ' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=delete_account">Delete Account</a>' . '</p>';
    if ($arrSrcStats[LEVEL] > 1) {
        echo "<h2>Staff Options</h2>" . '<p>' . '<a href="main.php?cat=game&amp;page=resort_tools">Resort Tools</a>' . '</p>';
    }
    echo '</div>';
    //==========================================================================
    // Below you will find the options for people to manage their accounts
    //==========================================================================
    echo '<div id="textBig">';
    $task = '';
    if (isset($_GET['task'])) {
        $task = $_GET['task'];
    }
    switch ($task) {
        case "layout":
            ?>
            <h2>Interface Settings</h2>

<?php 
            // XSS secure May 21, 2006 -Martel & Damadm00
            $widths = array(1 => 750, 1060);
            $alignments = array(1 => 'left', 'center');
            //             $designs    = array( 1 => 'blue', 'ice', 'red');
            $designs = array(1 => 'forest_v1', 'black_v2', 'ork_v2');
            //             $output     = array( 1 => 'Trade Winds', 'Castle Walls', 'Uruk Hatred');
            $output = array(1 => 'Forest Greens', 'Cursed Nights', 'Old Orkfia');
            // Handle POST Requests
            if (isset($_POST['width']) && isset($_POST['alignment']) && isset($_POST['design'])) {
                if (in_array($_POST['width'], $widths) && in_array($_POST['alignment'], $alignments) && in_array($_POST['design'], $designs)) {
                    $arrSrcDesignSafe[WIDTH] = $_POST['width'];
                    $arrSrcDesignSafe[ALIGNMENT] = $_POST['alignment'];
                    $arrSrcDesignSafe[COLOR] = $_POST['design'];
                    $objSrcUser->set_designs($arrSrcDesignSafe);
                    // A gift to you Damadm00 ^^ -Martel
                    header("Location: main.php?cat=game&page=preferences&task=layout");
                }
            } elseif (isset($_POST['guide_links'])) {
                if (isset($_POST['check'])) {
                    echo '<p><strong>Saved!</strong> Guide links will now show.</p>';
                    $objSrcUser->set_preference(GUIDE_LINKS, ON);
                } else {
                    echo '<p><strong>Saved!</strong> Guide links will no longer show.</p>';
                    $objSrcUser->set_preference(GUIDE_LINKS, OFF);
                }
            }
            // GUIDE LINKS OPTION
            $strChecked = '';
            if ($objSrcUser->get_preference(GUIDE_LINKS) == ON) {
                $strChecked = ' CHECKED';
            }
            // INTERFACE OPTIONS
            $arrSrcDesign = $objSrcUser->get_designs();
            ?>
            <h3>Interface Control</h3>

            <form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=layout">

                <label for="skin">Skin:</label><br />
                <select name="design" id="skin">
<?php 
            foreach ($designs as $key => $color) {
                if ($color == $arrSrcDesign['color']) {
                    echo "<option value=\"" . $color . "\" selected=\"selected\">" . $output[$key] . "</option>";
                } else {
                    echo "<option value=\"" . $color . "\">" . $output[$key] . "</option>";
                }
            }
            ?>
                </select><br /><br />

                <label for="screen width">Width:</label><br />
                <select name="width" id="screen width">
<?php 
            foreach ($widths as $width) {
                if ($width == $arrSrcDesign['width']) {
                    echo "<option value=\"" . $width . "\" selected=\"selected\">" . $width . "</option>";
                } else {
                    echo "<option value=\"" . $width . "\">" . $width . "</option>";
                }
            }
            ?>
                </select><br /><br />

                <label for="layout alignment">Alignment:</label><br />
                <select name="alignment" id = "layout alignment">
<?php 
            foreach ($alignments as $alignment) {
                if ($alignment == $arrSrcDesign['alignment']) {
                    echo "<option value=\"" . $alignment . "\" selected=\"selected\">" . $alignment . "</option>";
                } else {
                    echo "<option value=\"" . $alignment . "\">" . $alignment . "</option>";
                }
            }
            ?>
                </select>

                <input type="submit" value="Update interface" />
            </form>

            <h3>Ingame Help System</h3>

            <form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=layout">
                <label for="1">Show Guide Links: </label>
                <input type="checkbox" id="1" name="check" <?php 
            echo $strChecked;
            ?>
>
                <input type="hidden" name="guide_links" />
                <input type="submit" value="Update interface" />
            </form>
<?php 
            break;
        case "profile":
            //==================================================================
            // Action handler part of Profile            October 28, 2007 Martel
            //==================================================================
            if (isset($_POST['realname']) && !empty($_POST['realname'])) {
                // Enforce maxlength in form
                $strSafe = substr($_POST['realname'], 0, 24);
                // Same as in registration, important to keep the order right
                $strSafe = addslashes(strip_tags(trim($strSafe)));
                if (!empty($strSafe)) {
                    $objSrcUser->set_user_info(REALNAME, $strSafe);
                    echo '<p>Thank you, your name has been updated.</p>';
                }
            } elseif (isset($_POST['name']) && !empty($_POST['name'])) {
                // Enforce maxlength in form
                $strSafe = substr($_POST['name'], 0, 16);
                // Same as in registration, important to keep the order right
                $strSafe = addslashes(strip_tags(trim($strSafe)));
                $resSQL = mysql_query("SELECT * FROM stats WHERE name = '{$strSafe}'");
                $arrSQL = mysql_fetch_array($resSQL);
                if ($arrSQL) {
                    echo "<p>Sorry, that leader name is taken.</p>";
                    $strSafe = '';
                }
                if (!empty($strSafe)) {
                    $objSrcUser->set_stat(NAME, $strSafe);
                    echo '<p>Thank you, your name has been updated.</p>';
                }
            } elseif (isset($_POST['password1']) && !empty($_POST['password1'])) {
                $password1 = $_POST['password1'];
                $password2 = $_POST['password2'];
                $password = $_POST['password'];
                $check = mysql_query("SELECT * FROM user WHERE password = sha1('{$password}') AND id = {$iUserId}") or die("Error Retrieving Password From DB.");
                if (mysql_num_rows($check) == 1 && $password1 == $password2) {
                    $strPw1Safe = sha1($password1);
                    $objSrcUser->set_user_info(PASSWORD, $strPw1Safe);
                    echo "<p>Your password has been changed.</p>";
                    $email = stripslashes($objSrcUser->get_preference(EMAIL));
                    $username = stripslashes($arrSrcUserInfos[USERNAME]);
                    mail("{$email}", "ORKFiA New Password", "Hello, \nYour password has been updated with the one you requested =) \n\nUsername: {$username} \nPassword: {$password1}" . SIGNED_ORKFIA, "From: ORKFiA <" . EMAIL_REGISTRATION . ">\r\nX-Mailer: PHP/" . phpversion() . "\r\nX-Priority: Normal");
                } else {
                    echo "<p>Either you entered the wrong current password, or your new password wasn't matching in both entries.</p>";
                }
            } elseif (isset($_POST['email']) && !empty($_POST['email'])) {
                $strEmailSafe = $_POST['email'];
                // This check is used on the registration and verification pages
                if (!ereg('^[-!#$%&\'*+\\./0-9=?A-Z^_`a-z{|}~]+' . '@' . '[-!#$%&\'*+\\/0-9=?A-Z^_`a-z{|}~]+\\.' . '[-!#$%&\'*+\\./0-9=?A-Z^_`a-z{|}~]+$', $strEmailSafe)) {
                    echo "<p>Sorry, invalid e-mail address.</p>";
                } else {
                    $pref_search = mysql_query("SELECT * FROM preferences WHERE email = " . quote_smart($strEmailSafe));
                    $pref_search = mysql_fetch_array($pref_search);
                    if ($pref_search) {
                        echo "<p>Sorry, that email is in use.</p>";
                    } else {
                        $strCode = '';
                        for ($i = 0; $i < 12; $i++) {
                            $strCode .= substr("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", rand(0, 61), 1);
                        }
                        // Activation email sent to all new players
                        mail($strEmailSafe, "ORKFiA Verification", "Thank you for updating your profile =) \n\nHere is your new verification code: {$strCode} \n\nWe hope you enjoy your stay in ORKFiA =)" . SIGNED_ORKFIA, "From: ORKFiA <" . EMAIL_REGISTRATION . ">\r\nX-Mailer: PHP/" . phpversion() . "\r\nX-Priority: Normal");
                        $arrNewPrefs = array(EMAIL_ACTIVATION => $strCode, EMAIL => $strEmailSafe);
                        $objSrcUser->set_preferences($arrNewPrefs);
                        echo '<p>Thank you, your e-mail has been updated and ' . 'a new verification code has been sent to it.</p>';
                    }
                }
            }
            $arrUsers = $objSrcUser->get_user_infos();
            $arrStats = $objSrcUser->get_stats();
            $arrUsers[REALNAME] = stripslashes($arrUsers[REALNAME]);
            $arrStats[NAME] = stripslashes($arrStats[NAME]);
            $strEmail = stripslashes($objSrcUser->get_preference(EMAIL));
            //==================================================================
            // Output part of Profile                    October 28, 2007 Martel
            //==================================================================
            echo '<h2>Profile Settings</h2>';
            $strRealName = '<h3>Real Name</h3>' . '<p>About your privacy: Only admins and Law & Order ' . 'can see your real name, and only when enforcing the Code ' . 'of Conduct (to help judge that you are a unique individual). ' . 'We believe it is your right to remain anonymous, and you may ' . 'rest assured this will never be shown to anybody else.</p>' . '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=profile">' . '<label for="real_name">Your Real Name:</label>' . '<br />' . '<input type="text" name="realname" id="real_name" value="' . $arrUsers[REALNAME] . '" maxlength="24" size="24" /> ' . '<input type="submit" value="Update my profile" />' . "</form>" . '<blockquote>"You also agree that by creating your account, ' . 'all details you have supplied are correct, persons who ' . 'create accounts with false information may be removed from ' . 'ORKFiA."</blockquote>';
            echo $strRealName;
            $strLeaderName = '<h3>Leader Name</h3>' . '<p>Your current nick name with us is <em>' . $arrStats[NAME] . '</em>. This is used in the forums, when sending mail using ' . 'the Orkfia Mail and in various alliance contexts. If someone ' . 'called out "<em>Hey ' . $arrStats[NAME] . '!</em>" in the ' . 'street, would you react to it and think it must be another ' . 'ORKFiAN?</p>' . '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=profile">' . '<label for="new_leader_name">Your Leader Name:</label><br />' . '<input type="text" name="name" id="new_leader_name" value="' . $arrStats[NAME] . '" maxlength="16" size="16" /> ' . "<input type=\"submit\" value=\"Update my profile\" />" . "</form>";
            echo $strLeaderName;
            $strPassword = '******' . '<p>For your own safety, make sure your password consists of ' . 'minimum 8 characters including numbers and capital letters.' . '</p>' . '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=profile">' . '<label for="current_pw">Current Password:</label><br />' . '<input type="password" name="password" id="current_pw" />' . '<br /><br />' . '<label for="new_pw">New Password:</label><br />' . '<input type="password" name="password1" id="new_pw" ' . 'maxlength="30" />' . '<br /><br />' . '<label for="repeat_pw">Confirm Password:</label><br />' . '<input type="password" name="password2" id="repeat_pw" ' . 'maxlength="30" /> ' . '<input type="submit" value="Update my profile" />' . "</form>";
            echo $strPassword;
            $strEmail = '<h3>E-mail</h3>' . '<p>It is important that you get this right, if you would ' . 'forget your password or if our ORKFiA Staff Team need to ' . 'contact you this e-mail will be used. We will never share ' . 'this with anyone else, privacy is a major concern to us.</p>' . '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=profile">' . '<label for="new_email">' . "Your e-mail:" . '</label><br />' . '<input type="text" name="email" id="new_email" value="' . $strEmail . '" maxlength="30" size="30" />' . ' <input type="submit" value="Update my profile" />' . "</form>";
            echo $strEmail;
            break;
        case "request_name":
            $strSwitch = $objGame->get_game_switch(NAME_CHANGE_PROGRAM);
            if ($strSwitch == 'on') {
                echo "<h2> Request Name Change </h2>";
                echo "<p>Here you may request that the ORKFiA Staff Team " . "changes your tribe name. Normally you would only change " . "your tribe name if you reset your account, or if " . "your tribe dies.</p>";
                if (isset($_POST['action']) && $_POST['action'] == "yes") {
                    if (!empty($_POST['newtribename']) && !empty($_POST['reason'])) {
                        $strTribe = $_POST['newtribename'];
                        $strTribe = quote_smart(strip_tags(trim($strTribe)));
                        $reason = quote_smart(str_replace("'", "", strip_tags(trim($_POST['reason']))));
                        $check = mysql_query("SELECT * FROM stats WHERE tribe = {$strTribe}");
                        if (mysql_num_rows($check) != 0) {
                            echo "<p>Sorry, someone is already using that tribe name.</p>";
                        } else {
                            echo "<p>Thank you, your request has been sent to staff. You will soon recieve a confirmation note.</p>";
                            mysql_query("INSERT INTO namechanges (id, tribe, requestedname, reason, mod_id, reason_declined, request_status, oldname) VALUES ( '', '{$arrSrcStats['id']}', {$strTribe}, {$reason}, '0', '0', 'ready', '{$arrSrcStats['tribe']}')");
                        }
                    } else {
                        echo '<p>' . "You need to fill in a new tribe name and a reason." . '</p><p>' . '<a href="main.php?cat=game&amp;page=preferences&amp;task=request_name">Return</a>' . '</p>';
                    }
                } elseif (isset($_POST['action']) && $_POST['action'] == "cancel") {
                    echo "<p>Your request to change your tribe name has been deleted.</p>";
                    mysql_query("UPDATE namechanges SET request_status = 'cancelled' WHERE tribe = {$arrSrcStats['id']} AND request_status = 'ready' ");
                } else {
                    $strSQL = "SELECT requestedname FROM namechanges WHERE tribe = {$arrSrcStats['id']} AND request_status = 'ready'";
                    $result2 = mysql_query($strSQL);
                    if ($result = mysql_fetch_array($result2)) {
                        echo "<p>You have a pending name request.<br /> Your requested name is: " . stripslashes($result['requestedname']) . ".</p><p>If you wish to cancel your name request you may use the button below.</p>" . "<form method=\"post\" action=\"main.php?cat=game&amp;page=preferences&amp;task=request_name\">" . "<input type=hidden value='cancel' name='action'>" . "<input type=submit value='Cancel Request'>" . "</form>";
                    } else {
                        ?>
            <form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=request_name">

                <label for="new tribe name">New Tribe Name:</label><br />
                <input type="text" size="30" name="newtribename"
                maxlength="30" id="new tribe name"
                value="<?php 
                        echo stripslashes($arrSrcStats[TRIBE]);
                        ?>
" /><br /><br />

                <label for="reason">Reason For Changing:</label><br />
                <input type="text" size="48" name="reason" maxlength="100" id="reason" />
                <input type="hidden" name="action" value="yes" />

                <input type="submit" value="Send request to Operations staff" />
            </form>
<?php 
                    }
                }
            } else {
                echo '<p class="positive">Currently name changes are closed. ' . 'It is not possible to request any more name changes.</p>';
            }
            break;
        case "request_merge":
            echo '<h2>Request Merge</h2>';
            $mergeswitch = $objGame->get_game_switch(MERGER_PROGRAM);
            if ($mergeswitch == "on") {
                if (isset($_POST['do']) && $_POST['do'] == "cancel") {
                    $bleh = mysql_query("SELECT * FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')");
                    $bleh = mysql_fetch_array($bleh);
                    $bleh2 = mysql_query("SELECT * FROM stats WHERE type='elder' AND kingdom='{$bleh['target']}'");
                    $bleh2 = mysql_fetch_array($bleh2);
                    $message = "The merge request done by " . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") has been cancelled by the player.";
                    mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$bleh2['id']}, 0, {$orkTime}, 'Merge Request Cancelled', " . quote_smart($message) . ", 'new', 'received')");
                    mysql_query("DELETE FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')");
                    echo "<p>Your merge request has been deleted.</p>";
                    echo '</div>';
                    return;
                }
                $result2 = mysql_query("SELECT * FROM mergers WHERE tribe = {$arrSrcStats['id']} AND ( request_status = 'not ready' OR request_status = 'ready')");
                $result2 = mysql_fetch_array($result2);
                if (isset($result2['target'])) {
                    echo "<p>You have a pending merge request to alliance (#" . $result2['target'] . ").<br />If you want to cancel this " . "merge request click on the button below.</p>";
                    echo $strCancelForm = '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=request_merge">' . '<input type="hidden" name="do" value="cancel" />' . '<input type="submit" value="Cancel merge request" />' . '</form>';
                    echo '</div>';
                    return;
                }
                // Action on sent confirmation from target elder (by PM link)
                if (isset($_GET['checker']) && $_GET['checker'] > 0) {
                    $checker = intval($_GET['checker']);
                    $mergerid = intval($_GET['mergerid']);
                    $result = mysql_query("SELECT * FROM mergers WHERE tribe = {$mergerid} ORDER BY id DESC LIMIT 1");
                    if (mysql_num_rows($result) > 0) {
                        $result = mysql_fetch_array($result);
                        if ($checker == 1 && $result['target'] == $arrSrcStats[ALLIANCE]) {
                            mysql_query("UPDATE mergers SET auth = 1, request_status = 'ready' WHERE tribe = {$mergerid} AND request_status = 'not ready'") or die("<p>Error while accepting tribe.</p>");
                            $message = "Your request to merge to alliance {$result['target']} has been accepted by their elder.<br /><br />A member of the Operations Resort will merge you as soon as possible =)";
                            $sqlquery = "INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$result['tribe']}, 0, {$orkTime}, 'Merge Request Accepted', " . quote_smart($message) . ", 'new', 'received')";
                            mysql_query($sqlquery);
                            echo "<p>Thank you, we have now accepted a new member to the alliance.</p>";
                        } elseif ($checker == 2 && $result['target'] == $arrSrcStats[ALLIANCE]) {
                            mysql_query("DELETE FROM mergers WHERE tribe = {$result['tribe']} AND ( request_status = 'not ready' OR request_status = 'ready') ") or die("<br />Error while rejecting tribe.<br />");
                            $message = "Your request to merge to alliance {$result['target']} has been rejected by their elder.<br /><br />";
                            $sqlquery = "INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$result['tribe']}, 0, {$orkTime}, 'Merge Request Rejected', " . quote_smart($message) . ", 'new', 'received')";
                            mysql_query($sqlquery);
                            echo "<p>Thank you for answering the request.</p>";
                        } else {
                            echo "<p>This tribe is no longer applying for a merge into your alliance.</p>";
                        }
                    } else {
                        echo "<p>The merge request no longer exists.</p>";
                    }
                } elseif (isset($_POST['do']) && $_POST['do'] == "yes") {
                    $iTargetAlli = intval($_POST['target']);
                    if (empty($iTargetAlli)) {
                        echo "<p>You have to fill in an alliance number that " . "you wish to merge into. Please try again. </p>";
                        unset($_POST['do']);
                        echo '</div>';
                        return;
                    } elseif ($iTargetAlli == $arrSrcStats[ALLIANCE]) {
                        echo "<p>You can not merge into your own alliance. " . "Please fill in another alliance number.</p>";
                        echo '</div>';
                        return;
                    } elseif ($iTargetAlli <= 10) {
                        echo "<p>You can not request to merge into a staff " . "alliance. Please fill in another alliance " . "number.</p>";
                        echo '</div>';
                        return;
                    }
                    $strSQL = "SELECT * FROM " . TBL_ALLIANCE . " WHERE id = " . $iTargetAlli;
                    if (mysql_num_rows(mysql_query($strSQL)) != 1) {
                        echo "<p>We're sorry, this alliance does not exist.</p>";
                        echo '</div>';
                        return;
                    }
                    $objTrgAlliance = new clsAlliance($iTargetAlli);
                    $arrUserids = $objTrgAlliance->get_userids();
                    if (count($arrUserids) >= MAX_ALLIANCE_SIZE) {
                        echo "<p>We're sorry, this alliance is full.</p>";
                        echo '</div>';
                        return;
                    } else {
                        // Default: no name change requested along with merger
                        $newtribename = $arrSrcStats[TRIBE];
                        $safetribename = quote_smart(stripslashes($newtribename));
                        if (isset($_POST['newtribename']) && !empty($_POST['newtribename'])) {
                            $safetribename = quote_smart(strip_tags(trim($_POST['newtribename'])));
                            $id = $objSrcUser->get_userid();
                            $check = mysql_query("SELECT * FROM stats WHERE tribe = {$safetribename} AND id != {$id}");
                            if (mysql_num_rows($check) != 0) {
                                echo "<p>Someone is already using that tribename.</p>";
                                echo '</div>';
                                return;
                            }
                            $message = "You have an awaiting merge request.<br /><br />" . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") wishes to join your alliance.<br />They did also request a new name.<br /><br />Do you <a href= \"main.php?cat=game&amp;page=preferences&amp;task=request_merge&amp;checker=1&amp;mergerid=" . $arrSrcStats['id'] . "\">accept their request</a> or <a href= \"main.php?cat=game&amp;page=preferences&amp;task=request_merge&amp;checker=2&amp;mergerid=" . $arrSrcStats['id'] . "\">deny their request</a>?<br />";
                        } else {
                            $message = "You have an awaiting merge request.<br /><br />" . $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ") wishes to join your alliance.<br /><br />Do you <a href=\"main.php?cat=game&amp;page=preferences&amp;task=request_merge&amp;checker=1&amp;mergerid=" . $arrSrcStats['id'] . "\">accept</a> or <a href=\"main.php?cat=game&amp;page=preferences&amp;task=request_merge&amp;checker=2&amp;mergerid=" . $arrSrcStats['id'] . "\">deny</a> their request?";
                        }
                        $iElderId = mysql_query("SELECT id FROM stats WHERE type = 'elder' AND " . ALLIANCE . " = {$iTargetAlli}");
                        $iElderId = mysql_fetch_array($iElderId);
                        $iElderId = $iElderId['id'];
                        if (!empty($iElderId)) {
                            mysql_query("INSERT INTO messages (id, for_user, from_user, date, subject, text, new, action) VALUES ('', {$iElderId}, 0, {$orkTime}, 'Merge Request', " . quote_smart($message) . ", 'new', 'received')");
                        } else {
                            echo "<p>There's no elder in this alliance!</p>";
                            echo '</div>';
                            return;
                        }
                        // Insert into mergers
                        mysql_query("INSERT INTO mergers (id, tribe, target, origin, auth, tribe_status, request_status, mtype, merge_time, newname, oldname, mod_id, declined_reason) VALUES ('', {$id}, {$iTargetAlli}, {$arrSrcStats[ALLIANCE]}, 0, " . quote_smart($arrSrcStats[TYPE]) . ", 'not ready', 1, {$orkTime}, {$safetribename}, " . quote_smart($arrSrcStats[TRIBE]) . ", '0', '0')") or die("Merger error");
                        echo "<p>The request was sent to the elder of (#" . $iTargetAlli . ")!</p>";
                    }
                } else {
                    include_once "inc/functions/war.php";
                    $warTarget = war_target($arrSrcStats[ALLIANCE]);
                    $strDate = $objSrcUser->get_gamestat(SIGNUP_TIME);
                    $iHours = $objSrcUser->get_user_info(HOURS);
                    $bAllow = TRUE;
                    if ($warTarget != 0) {
                        echo "<p>The option to merge is not available during war.</p>";
                        $bAllow = FALSE;
                    } elseif (strtotime("-6 weeks") < strtotime($strDate)) {
                        echo '<p>You may merge for another ' . ceil((strtotime($strDate) - strtotime("-6 weeks")) / 86400) . ' days.</p>';
                        $bAllow = TRUE;
                    } elseif ($iHours < 72) {
                        echo '<p>You may merge for another ' . ceil(abs(($iHours - 72) / 12)) . ' orkfian years';
                        $bAllow = TRUE;
                    }
                    if ($bAllow) {
                        echo $strForm = '<h3>Merging into another alliance</h3>' . '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=request_merge">' . 'Alliance # you wish to request a merge with: ' . '<input type="text" size="4" name="target" maxlength="4" />' . '<br />' . 'New tribe name you want: ' . '<input type="text" size="16" name="newtribename" maxlength="30" /> (optional)' . '<br /><br />' . '<input type="hidden" name="do" value="yes" />' . '<input type="submit" value="Send merge request" />' . '</form>';
                    } elseif (strtotime("-6 weeks") > strtotime($strDate)) {
                        echo '<p>Currently your ruler is too old to merge.</p>';
                    }
                }
                echo $strRules = '<h3>Merger Rules</h3>' . '<ol>' . '<li>You may request a merge ' . 'anywhere, at any time, within 6 weeks after you ' . 'sign up</li>' . '<li>Veteran players may only merge before their ' . 'ruler age is 22 (within 3 days after restarting)' . '<li>Exception to rule #2: If you were <em>defected' . '</em> you may request a merges at any ruler age, but ' . 'only <em>after</em> 1 week</li>' . '<li>No one may merge during wars</li>' . '</ol>';
            } else {
                echo "<p>Currently merging is closed. You can not request/accept any more mergers.</p>";
            }
            break;
        case "delete_account":
            echo '<h2>Delete Account</h2>';
            include_once "inc/functions/war.php";
            $warTarget = war_target($arrSrcStats[ALLIANCE]);
            if ($warTarget > 0) {
                echo "<p>You are not allowed to delete during war.</p>";
                echo '</div>';
                return;
            }
            $arrSrcArmysOut = $objSrcUser->get_armys_out();
            if (array_sum($arrSrcArmysOut) > 0) {
                echo "<p>Sorry, you can not delete with troops out.</p>";
                echo '</div>';
                return;
            }
            if (isset($_GET['do']) && $_GET['do'] == "yes" && isset($_POST['checker'])) {
                echo "<p>It's so sad to see you go.</p>";
                //include_once("inc/functions/research.php");
                //delete_my_rps($iUserId);
                // no more - AI 07/05/07
                $objSrcUser->set_stat(NAME, 'deleted');
                $objSrcUser->set_stat(ALLIANCE, 0);
                mysql_query("DELETE FROM rankings_personal WHERE id = {$iUserId}");
                setcookie("userid", "");
                echo "<p>...Thank you for playing ORKFiA...</p>";
                // Alliance News
                $iAlliance = $objSrcUser->get_stat(ALLIANCE);
                $orkTime = date("YmdHis");
                $strSQL = "INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('','{$orkTime}', '', 'Selfdeletion', 0, 0, 1, 'tribe deleted', '" . $arrSrcStats[TRIBE] . " deleted their tribe.', " . $iAlliance . ", {$iAlliance})";
                mysql_query($strSQL);
                echo '</div>';
                return;
            } else {
                $strForm = '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=delete_account&amp;do=yes">' . 'Are you absolutely sure you want to <em>delete</em> your account? ' . '<input type="checkbox" name="checker" id="y1"> ' . '<label for="y1">(yes)</label>' . '<br /><br />' . 'This action is permanent and cannot be undone.' . '<br /><br />' . '<input type="submit" value="Delete my account">' . '</form>';
                echo $strForm;
            }
            break;
        case "reset_account":
            echo '<h2>Reset Account</h2>';
            include_once "inc/functions/war.php";
            $warTarget = war_target($arrSrcStats[ALLIANCE]);
            if ($warTarget > 0) {
                echo '<p>Sorry, you are not allowed to reset during war.</p>';
                echo '</div>';
                return;
            }
            $arrSrcArmysOut = $objSrcUser->get_armys_out();
            if (array_sum($arrSrcArmysOut) > 0) {
                echo '<p>Sorry, you cannot reset while you have troops out.</p>';
                echo '</div>';
                return;
            }
            if (isset($_GET['do']) && $_GET['do'] == "yes" && isset($_POST['checker'])) {
                // Mark tribe for resetting
                $objSrcUser->set_stat(RESET_OPTION, "'yes'");
                // Force update of rankings
                include_once 'inc/functions/update_ranking.php';
                doUpdateRankings($objSrcUser, 'yes');
                $strP = '<p>' . 'Your account has been reset!' . '</p><p>' . '<a href="main.php?cat=game&amp;page=tribe">' . 'Continue' . '</a>' . '</p>';
                echo $strP;
            } else {
                $strForm = '<form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=reset_account&amp;do=yes">' . 'Are you absolutely sure you want to <em>reset</em> your account? ' . '<input type="checkbox" name="checker" id="1"> ' . '<label for="1">(yes)</label>' . '<br /><br />' . 'This action is permanent and cannot be undone.' . '<br /><br />' . '<input type="submit" value="Reset my account">' . '</form>';
                echo $strForm;
            }
            break;
        case "pause_account":
            echo '<h2>Pause Account</h2>';
            $PauseModeActive = $objGame->get_game_switch(PAUSE_MODE_ACTIVE);
            if ($PauseModeActive != 'on') {
                echo "<p><span class=positive>We're sorry, currently you may " . "not pause your account due to a global event.</span></p>";
                echo '</div>';
                return;
            }
            $arrSrcUserInfos = $objSrcUser->get_user_infos();
            if ($arrSrcUserInfos[PAUSE_ACCOUNT] == 0 && ($arrSrcUserInfos[NEXT_ATTACK] > 0 && $arrSrcUserInfos[HOURS] > 0)) {
                echo "<p>" . $arrSrcUserInfos[NEXT_ATTACK] . " hour(s) left before your troops are home.</p>";
                echo '</div>';
                return;
            }
            $arrSrcBuilds = $objSrcUser->get_builds();
            if ($arrSrcUserInfos[PAUSE_ACCOUNT] == 0 && ($arrSrcBuilds[LAND_T1] > 0 || $arrSrcBuilds[LAND_T2] > 0 || $arrSrcBuilds[LAND_T3] > 0 || $arrSrcBuilds[LAND_T4] > 0)) {
                echo "<p>You can't pause while land is incoming.</p>";
                echo '</div>';
                return;
            }
            if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 49) {
                echo "<p>Your account will be paused in " . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 49) . " updates, you will be able to unpause it in " . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 1) . "</p>";
                echo '</div>';
                return;
            }
            if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 1) {
                echo "<p>" . ($arrSrcUserInfos[PAUSE_ACCOUNT] - 1) . " updates left " . "until you may un-pause your account and play again.</p>";
                echo '</div>';
                return;
            }
            //             if($arrSrcUserInfos[PAUSE_ACCOUNT] == 1 && war_target($arrSrcStats[ALLIANCE]) > 0 )
            //             {
            //                 echo "<p>You cannot unpause during war.</p>";
            //                 echo '</div>';
            //                 return;
            //             }
            if (isset($_POST['do']) && $_POST['do'] == "yes") {
                // Pause Account Routines. Martel July 13, 2006
                $arrSrcUser = $objSrcUser->get_user_infos();
                if ($arrSrcUser[NEXT_ATTACK] <= 1) {
                    $arrSrcUser[NEXT_ATTACK] = 1;
                }
                $arrNewSrcUser = array(NEXT_ATTACK => $arrSrcUser[NEXT_ATTACK], PAUSE_ACCOUNT => 55);
                $objSrcUser->set_user_infos($arrNewSrcUser);
                // Empty Magic and Thievery Points
                $objSrcUser->set_spell(POWER, 0);
                $objSrcUser->set_thievery(CREDITS, 0);
                // Forced Ranking Update
                include_once 'inc/functions/update_ranking.php';
                doUpdateRankings($objSrcUser, 'yes');
                // M: Alliance news (March 07, 2008)
                $objSrcAlliance = $objSrcUser->get_alliance();
                $iWarTarget = $objSrcAlliance->get_war('target');
                // 0=default
                $iAllianceid = $objSrcAlliance->get_allianceid();
                mysql_query("INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('', '{$orkTime}', '---', 'vacation', 0, 0, 1, '', '{$arrSrcStats['tribe']} (#{$iAllianceid}) is entering vacation mode', {$iAllianceid}, {$iWarTarget})");
                echo "<p>Your account has been paused, see you back in 2 or more days =)</p>";
                echo '</div>';
                return;
            } elseif (isset($_POST['do']) && $_POST['do'] == "no") {
                // Un-Pause Account Routines. Martel July 13, 2006
                $arrNewSrcUser = array(NEXT_ATTACK => 0, PAUSE_ACCOUNT => 0);
                $objSrcUser->set_user_infos($arrNewSrcUser);
                // M: Alliance news (March 07, 2008)
                $objSrcAlliance = $objSrcUser->get_alliance();
                $iWarTarget = $objSrcAlliance->get_war('target');
                // 0=default
                $iAllianceid = $objSrcAlliance->get_allianceid();
                mysql_query("INSERT INTO news (id, time, ip, type, duser, ouser, result, text, kingdom_text, kingdoma, kingdomb) VALUES ('', '{$orkTime}', '---', 'vacation', 0, 0, 1, '', '{$arrSrcStats['tribe']} (#{$iAllianceid}) is now back from vacation mode', {$iAllianceid}, {$iWarTarget})");
                echo "<p>Your account has been un-paused, we're glad to see you back =)</p>";
            } else {
                if ($arrSrcUserInfos[PAUSE_ACCOUNT] > 0) {
                    ?>
                <p>You are now allowed to un-pause your account.</p>
                <form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=pause_account">
                    <input type="hidden" name="do" value="no">
                    <input type="submit" value="Leave Vacation Mode">
                </form>
<?php 
                } else {
                    ?>
                <h3>Vacation Mode Rules</h3>
                <ul>
                    <li>Entering Vacation Mode will take 6 hours</li>
                    <li>You <i>may</i> enter Vacation Mode during war</li>
                    <li>You may not enter Vacation Mode if you currently have
                    military out on an attack or if you have incoming acres</li>
                    <li>Your ruler will still age, but your account will be
                    protected during Vacation Mode</li>
                </ul>

                <form method="post" action="main.php?cat=game&amp;page=preferences&amp;task=pause_account">
                    <input type="hidden" name="do" value="yes">
                    <input type="submit" value="Enter vacation mode">
                </form>

                <p>Vacation Mode runs for 48 hours minimum. If you cannot enter
                VM with your account due to circumstances beyond your control,
                you may message a staff member in Law & Order requesting your
                account being suspended and a valid reason why you can't pause
                it yourself.</p>
<?php 
                }
            }
            break;
    }
    echo '</div>';
}
コード例 #13
0
ファイル: forums.php プロジェクト: BrorHolm/Orkfia-2008
function notify_forum_users(&$objSrcUser, $posttype)
{
    switch ($posttype) {
        case 0:
            // Alliance
            // One way to highlight a whole alliance -Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            $objSrcAlliance = $objSrcUser->get_alliance();
            $arrIds = $objSrcAlliance->get_userids();
            foreach ($arrIds as $iUserId) {
                $objTmpUser->set_userid($iUserId);
                $objTmpUser->set_preference(NEW_A, 1);
            }
            break;
        case 1:
            // Staff
            // A way to highlight several alliances... There must be something
            // better, but now it works. Maybe add a method in alliance class
            // to affect all members. Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            $strSQL = "SELECT id FROM " . TBL_STAT . " WHERE level > 1";
            $resSQL = mysql_query($strSQL) or die(mysql_error());
            while ($arrPrefs = mysql_fetch_array($resSQL)) {
                $objTmpUser->set_userid($arrPrefs[ID]);
                $objTmpUser->set_preference(NEW_S, 1);
            }
            break;
        case 2:
            // adding world entry - AI 31/10/06
            // Note: This is bad, because we ignore user objects for performance
            mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_W . " = 1 WHERE " . NEW_W . " = 0") or die(mysql_error());
            break;
        case 3:
            // Announcements
            // Note: This is bad, because we ignore user objects for performance
            mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_N . " = 1 WHERE " . NEW_N . " = 0") or die(mysql_error());
            break;
        case 4:
            // Law & Order
            // One way to highlight a whole alliance -Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            include_once 'inc/classes/clsAlliance.php';
            $objSrcAlliance = new clsAlliance(2);
            // Hardcoded alliance id
            $arrIds = (array) $objSrcAlliance->get_userids();
            foreach ($arrIds as $iUserId) {
                $objTmpUser->set_userid($iUserId);
                $objTmpUser->set_preference(NEW_L, 1);
            }
            break;
        case 5:
            // Operations
            // One way to highlight a whole alliance -Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            include_once 'inc/classes/clsAlliance.php';
            $objSrcAlliance = new clsAlliance(3);
            // Hardcoded alliance id
            $arrIds = (array) $objSrcAlliance->get_userids();
            foreach ($arrIds as $iUserId) {
                $objTmpUser->set_userid($iUserId);
                $objTmpUser->set_preference(NEW_O, 1);
            }
            break;
        case 6:
            // Development
            // One way to highlight a whole alliance -Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            include_once 'inc/classes/clsAlliance.php';
            $objSrcAlliance = new clsAlliance(1);
            // Hardcoded alliance id
            $arrIds = (array) $objSrcAlliance->get_userids();
            foreach ($arrIds as $iUserId) {
                $objTmpUser->set_userid($iUserId);
                $objTmpUser->set_preference(NEW_D, 1);
            }
            break;
        case 7:
            // Game Talk
            // Note: This is bad, because we ignore user objects for performance
            mysql_query("UPDATE " . TBL_PREFERENCES . " SET " . NEW_G . " = 1 WHERE " . NEW_G . " = 0") or die(mysql_error());
            break;
        case 8:
            // Dragon Lair (game sponsors)
            $strLogins = "'martel'";
            // hardcoded for sponsor notify SQL string
            $strSQL3 = "SELECT option_selection1 FROM phpsuppo_3.paypal WHERE option_selection1 != 'NULL' GROUP BY option_selection1";
            $resSQL3 = mysql_query($strSQL3);
            while ($arrSQL3 = mysql_fetch_row($resSQL3)) {
                $strLogins .= ", " . quote_smart($arrSQL3[0]);
            }
            // A way to highlight several alliances... There must be something
            // better, but now it works. Maybe add a method in alliance class
            // to affect all members. Martel, September 13, 2007
            include_once 'inc/classes/clsUser.php';
            $objTmpUser = new clsUser(1);
            //M:small performance increaser, reuse
            $strSQL = "SELECT id FROM " . TBL_USER . " WHERE username IN ({$strLogins})";
            $resSQL = mysql_query($strSQL) or die(mysql_error());
            while ($arrPrefs = mysql_fetch_array($resSQL)) {
                $objTmpUser->set_userid($arrPrefs[ID]);
                $objTmpUser->set_preference(NEW_DR, 1);
            }
            break;
    }
}
コード例 #14
0
ファイル: war.php プロジェクト: BrorHolm/Orkfia-2008
function war_target($IAllianceid)
{
    require_once 'inc/classes/clsAlliance.php';
    $objAlli = new clsAlliance($IAllianceid);
    return $objAlli->get_war('target');
}