public function startGame() { $this->game = 2; $msg = Messages::getMsg("started", ["%NAME", $this->name]); $sound = new AnvilUseSound(new Vector3()); foreach ($this->players as $p) { /** @var Player $pl */ $pl = $p["ins"]; $pl->sendMessage($msg); $sound->setComponents($pl->x, $pl->y, $pl->z); $this->level->addSound($sound, [$pl]); } }