Esempio n. 1
0
 public function onMove(Session $session, PlayerMoveEvent $event)
 {
     if (Settings::parkour_isFallen($session->getPlayer())) {
         $data = $this->data[$session->getUID()];
         $session->teleport(Settings::parkour_checkpoint_startPos($data->getProgress(), $this->getMain()->getServer()));
         $data->setFalls($data->getFalls() + 1);
         $data->addTmpFalls();
     }
 }