/** * @param EntityExplodeEvent $event */ public function onTNTExplode(EntityExplodeEvent $event) { if ($event->getEntity()->namedtag->getName() === "EssNuke") { $event->setBlockList([]); } }
public function onExplosion(EntityExplodeEvent $event) { $levelName = $event->getEntity()->getLevel()->getName(); if (!$this->plugin->isLevelLoaded($levelName)) { return; } $plot = $this->plugin->getPlotByPosition($event->getPosition()); if ($plot === null) { $event->setCancelled(true); return; } $beginPos = $this->plugin->getPlotPosition($plot); $endPos = clone $beginPos; $plotSize = $this->plugin->getLevelSettings($levelName)->plotSize; $endPos->x += $plotSize; $endPos->z += $plotSize; $blocks = array_filter($event->getBlockList(), function ($block) use($beginPos, $endPos) { if ($block->x >= $beginPos->x and $block->z >= $beginPos->z and $block->x < $endPos->x and $block->z < $endPos->z) { return true; } return false; }); $event->setBlockList($blocks); }
public function onEntityExplode(EntityExplodeEvent $event) { $Entity = $event->getEntity(); $Level = $Entity->getLevel(); if (!$this->plugin->game || $this->plugin->game->level_name != $Level->getFolderName()) { return; } $Blocks = $event->getBlockList(); $Blocks2 = []; foreach ($Blocks as $Block) { foreach ($this->plugin->game->BlocksPlaced as $Block2) { if ($Block->getX() == $Block2->getX() && $Block->getY() == $Block2->getY() && $Block->getZ() == $Block2->getZ()) { $Blocks2[] = $Block; continue; } } } $event->setBlockList($Blocks2); }