public function __construct(Server $server, $type, $playerList = [])
 {
     $endpoint = "http://" . $server->getProperty("anonymous-statistics.host", "stats.BukkitPE.net") . "/";
     $data = [];
     $data["uniqueServerId"] = $server->getServerUniqueId()->toString();
     $data["uniqueMachineId"] = Utils::getMachineUniqueId()->toString();
     $data["uniqueRequestId"] = UUID::fromData($server->getServerUniqueId(), microtime(true))->toString();
     switch ($type) {
         case self::TYPE_OPEN:
             $data["event"] = "open";
             $version = new VersionString();
             $data["server"] = ["port" => $server->getPort(), "software" => $server->getName(), "fullVersion" => $version->get(true), "version" => $version->get(), "build" => $version->getBuild(), "api" => $server->getApiVersion(), "minecraftVersion" => $server->getVersion(), "protocol" => Info::CURRENT_PROTOCOL];
             $data["system"] = ["operatingSystem" => Utils::getOS(), "cores" => Utils::getCoreCount(), "phpVersion" => PHP_VERSION, "machine" => php_uname("a"), "release" => php_uname("r"), "platform" => php_uname("i")];
             $data["players"] = ["count" => 0, "limit" => $server->getMaxPlayers()];
             $plugins = [];
             foreach ($server->getPluginManager()->getPlugins() as $p) {
                 $d = $p->getDescription();
                 $plugins[$d->getName()] = ["name" => $d->getName(), "version" => $d->getVersion(), "enabled" => $p->isEnabled()];
             }
             $data["plugins"] = $plugins;
             break;
         case self::TYPE_STATUS:
             $data["event"] = "status";
             $data["server"] = ["ticksPerSecond" => $server->getTicksPerSecondAverage(), "tickUsage" => $server->getTickUsageAverage(), "ticks" => $server->getTick()];
             //This anonymizes the user ids so they cannot be reversed to the original
             foreach ($playerList as $k => $v) {
                 $playerList[$k] = md5($v);
             }
             $players = [];
             foreach ($server->getOnlinePlayers() as $p) {
                 if ($p->isOnline()) {
                     $players[] = md5($p->getUniqueId()->toBinary());
                 }
             }
             $data["players"] = ["count" => count($players), "limit" => $server->getMaxPlayers(), "currentList" => $players, "historyList" => array_values($playerList)];
             $info = Utils::getMemoryUsage(true);
             $data["system"] = ["mainMemory" => $info[0], "totalMemory" => $info[1], "availableMemory" => $info[2], "threadCount" => Utils::getThreadCount()];
             break;
         case self::TYPE_CLOSE:
             $data["event"] = "close";
             $data["crashing"] = $server->isRunning();
             break;
     }
     $this->endpoint = $endpoint . "api/post";
     $this->data = json_encode($data);
 }
 public function __construct(Server $server, $timeout = 5)
 {
     $this->timeout = $timeout;
     $this->serverName = $server->getServerName();
     $this->listPlugins = $server->getProperty("settings.query-plugins", true);
     $this->plugins = $server->getPluginManager()->getPlugins();
     $this->players = [];
     foreach ($server->getOnlinePlayers() as $player) {
         if ($player->isOnline()) {
             $this->players[] = $player;
         }
     }
     $this->gametype = ($server->getGamemode() & 0x1) === 0 ? "SMP" : "CMP";
     $this->version = $server->getVersion();
     $this->server_engine = $server->getName() . " " . $server->getBukkitPEVersion();
     $this->map = $server->getDefaultLevel() === null ? "unknown" : $server->getDefaultLevel()->getName();
     $this->numPlayers = count($this->players);
     $this->maxPlayers = $server->getMaxPlayers();
     $this->whitelist = $server->hasWhitelist() ? "on" : "off";
     $this->port = $server->getPort();
     $this->ip = $server->getIp();
 }