Exemple #1
0
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (!isset($args[0])) {
         return false;
     }
     if ($cmd->getName() == "gift") {
         if (($receiver = $this->owner->getServer()->getPlayer($args[0])) == null) {
             if (!MPMU::inGame($sender)) {
                 return true;
             }
             $receiver = $sender;
         } else {
             array_shift($args);
         }
     } else {
         if (!MPMU::inGame($sender)) {
             return true;
         }
         $receiver = $sender;
     }
     if ($receiver->isCreative()) {
         if ($receiver === $sender) {
             $receiver->sendMessage(mc::_("You are in creative mode"));
         } else {
             $sender->sendMessage(mc::_("%1% is in creative mode", $receiver->getDisplayName()));
         }
         return true;
     }
     if (count($args) > 1 && is_numeric($args[count($args) - 1])) {
         $amt = (int) array_pop($args);
     } else {
         $amt = -1;
     }
     $args = strtolower(implode("_", $args));
     if ($args == "more") {
         $item = clone $receiver->getInventory()->getItemInHand();
         if ($item->getId() == 0) {
             $sender->sendMessage(TextFormat::RED . mc::_("Must be holding something"));
             return true;
         }
     } else {
         $item = Item::fromString($args);
         if ($item->getId() == 0) {
             $sender->sendMessage(TextFormat::RED . mc::_("There is no item called %1%", $args));
             return true;
         }
     }
     if ($amt != -1) {
         $item->setCount($amt);
     } else {
         if (isset(self::$stacks[$item->getId()])) {
             $item->setCount(self::$stacks[$item->getId()]);
         } else {
             $item->setCount($item->getMaxStackSize());
         }
     }
     $receiver->getInventory()->addItem(clone $item);
     $this->owner->getServer()->broadcastMessage(mc::_("%1% got %2% of %3% (%4%:%5%)", $receiver->getDisplayName(), $item->getCount(), ItemName::str($item), $item->getId(), $item->getDamage()));
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "throw") {
         return false;
     }
     if (count($args) > 2 || count($args) == 0) {
         return false;
     }
     $pl = $this->owner->getServer()->getPlayer($args[0]);
     if (!$pl) {
         $sender->sendMessage(mc::_("%1% not found", $args[0]));
         return true;
     }
     if (MPMU::apiVersion("1.12.0")) {
         $pl->teleport(new Vector3($pl->getX(), 128, $pl->getZ()));
     } else {
         $force = 64;
         if (isset($args[1])) {
             $force = intval($args[1]);
         }
         if ($force <= 4) {
             $force = 64;
         }
         $pl->setMotion(new Vector3(0, $force, 0));
     }
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "players") {
         return false;
     }
     $tab = [[mc::_("Player"), mc::_("World"), mc::_("Pos"), mc::_("Health"), mc::_("Mode")]];
     $cnt = 0;
     foreach ($this->owner->getServer()->getOnlinePlayers() as $player) {
         if (!$player->isOnline() || $sender instanceof Player && !$sender->canSee($player)) {
             continue;
         }
         $pos = $player->getPosition();
         $j = count($tab);
         $mode = substr(MPMU::gamemodeStr($player->getGamemode()), 0, 4);
         $tab[] = [$player->getName(), $player->getLevel()->getName(), $pos->getFloorX() . "," . $pos->getFloorY() . "," . $pos->getFloorZ(), intval($player->getHealth()) . '/' . intval($player->getMaxHealth()), $mode];
         ++$cnt;
     }
     if (!$cnt) {
         $sender->sendMessage(TextFormat::RED . mc::_("Nobody is on-line at the moment"));
         return true;
     }
     $tab[0][0] = mc::_("Players: %1%", $cnt);
     $pageNumber = $this->getPageNumber($args);
     return $this->paginateTable($sender, $pageNumber, $tab);
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "as") {
         return false;
     }
     if (count($args) < 2) {
         $sender->sendMessage(mc::_("Must specified a player and a command"));
         return false;
     }
     $player = $this->owner->getServer()->getPlayer($n = array_shift($args));
     if (!$player) {
         $sender->sendMessage(mc::_("Player %1% not found", $n));
         return true;
     }
     if ($args[0] == 'chat' || $args[0] == 'say') {
         array_shift($args);
         $chat = implode(" ", $args);
         $this->owner->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($player, $chat));
         if (!$ev->isCancelled()) {
             if (MPMU::apiVersion("1.12.0")) {
                 $s = $this->owner->getServer();
                 $s->broadcastMessage($s->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
             } else {
                 $this->owner->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
             }
         }
     } else {
         $cmdline = implode(' ', $args);
         $sender->sendMessage(mc::_("Running command as %1%", $n));
         $this->owner->getServer()->dispatchCommand($player, $cmdline);
     }
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (!MPMU::inGame($sender)) {
         return true;
     }
     switch ($cmd->getName()) {
         case "gmc":
             $mode = 1;
             break;
         case "gms":
             $mode = 0;
             break;
         case "gma":
             $mode = 2;
             break;
         case "gmspc":
             $mode = 3;
             break;
         default:
             return false;
     }
     if ($mode !== $sender->getGamemode()) {
         $sender->setGamemode($mode);
         if ($mode !== $sender->getGamemode()) {
             $sender->sendMessage(TextFormat::RED . mc::_("Unable to change gamemode"));
         } else {
             $this->owner->getServer()->broadcastMessage(mc::_("%1% changed gamemode to %2% mode", $sender->getName(), MPMU::gamemodeStr($mode)));
         }
     } else {
         $sender->sendMessage(mc::_("You are already in %1% mode", MPMU::gamemodeStr($mode)));
     }
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "heal") {
         return false;
     }
     if (count($args) == 0) {
         if (!MPMU::inGame($sender)) {
             return true;
         }
         $sender->setHealth($sender->getMaxHealth());
         $sender->sendMessage(mc::_("You have been healed"));
         return true;
     }
     $patient = $this->owner->getServer()->getPlayer($args[0]);
     if ($patient == null) {
         $sender->sendMessage(mc::_("%1% not found.", $args[0]));
         return true;
     }
     if (isset($args[1]) && is_numeric($args[1])) {
         $health = $patient->getHealth() + intval($args[1]);
         if ($health > $patient->getMaxHealth()) {
             $health = $patient->getMaxHealth();
         }
     } else {
         $health = $patient->getMaxHealth();
     }
     $patient->setHealth($health);
     $sender->sendMessage(mc::_("%1% was healed.", $args[0]));
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (!isset($args[0])) {
         return false;
     }
     if ($cmd->getName() != "get") {
         return false;
     }
     if ($sender->isCreative()) {
         $sender->sendMessage(mc::_("You are in creative mode"));
         return true;
     }
     $item = Item::fromString($args[0]);
     if ($item->getId() == 0) {
         $sender->sendMessage(TextFormat::RED . mc::_("There is no item called %1%", $args[0]));
         return true;
     }
     if (isset($args[1])) {
         $item->setCount((int) $args[1]);
     } else {
         if (isset(self::$stacks[$item->getId()])) {
             $item->setCount(self::$stacks[$item->getId()]);
         } else {
             $item->setCount($item->getMaxStackSize());
         }
     }
     $sender->getInventory()->addItem(clone $item);
     $this->owner->getServer()->broadcastMessage(mc::_("%1% got %2% of %3% (%4%:%5%)", $sender->getName(), $item->getCount(), MPMU::itemName($item), $item->getId(), $item->getDamage()));
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) > 1) {
         return false;
     }
     if (count($args) == 0) {
         if (!MPMU::inGame($sender)) {
             return true;
         }
         $target = $sender;
         $other = false;
     } else {
         if (!MPMU::access($sender, "gb.cmd." . $cmd->getName() . ".others")) {
             return true;
         }
         $target = $this->owner->getServer()->getPlayer($args[0]);
         if ($target === null) {
             $sender->sendMessage(mc::_("%1% can not be found.", $args[0]));
             return true;
         }
         $other = true;
     }
     $n = strtolower($target->getName());
     if ($target->isOp()) {
         // Player is dropping from op...
         $this->reops[$n] = true;
         $target->setOp(false);
         if ($other) {
             $sender->sendMessage(mc::_("%1% is no longer Op", $target->getDisplayName()));
         }
         $target->sendMessage(mc::_("You are no longer Op"));
         return true;
     }
     // Player wants to resume op
     if (isset($this->reops[$n])) {
         $target->setOp(true);
         unset($this->reops[$n]);
         if ($other) {
             $sender->sendMessage(mc::_("%1% is now Op", $target->getDisplayName()));
         }
         $target->sendMessage(mc::_("You are now Op"));
         return true;
     }
     // This player can not be re-opped
     if ($other) {
         $sender->sendMessage(mc::_("That is not possible"));
         return true;
     }
     $sender->sendMessage(mc::_("You are not allowed to do this"));
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) == 0) {
         return false;
     }
     $i = array_pop($args);
     if (($type = ArmorItems::str2quality($i)) == ArmorItems::ERROR) {
         $sender->sendMessage(mc::_("Unknown armor quality %1%", $i));
         return false;
     }
     $slots = [0, 1, 2, 3];
     // All slots
     if (count($args)) {
         $i = ArmorItems::str2part($args[count($args) - 1]);
         if ($i != ArmorItems::ERROR) {
             $slots = [$i];
             array_pop($args);
         }
     }
     $pl = $sender;
     if (count($args)) {
         $i = $this->owner->getServer()->getPlayer($args[count($args) - 1]);
         if ($i) {
             $pl = $i;
             if (!MPMU::access($sender, "gb.cmd.setarmor.others")) {
                 return true;
             }
             array_pop($args);
         }
     }
     if (count($args)) {
         return false;
     }
     if (!MPMU::inGame($pl)) {
         return true;
     }
     foreach ($slots as $i) {
         $pl->getInventory()->setArmorItem($i, new Item(ArmorItems::getItemId($type, $i), 0, 1));
     }
     if ($type == ArmorItems::NONE) {
         $sender->sendMessage(mc::_("Amouring down %1%", $pl->getName()));
     } else {
         $sender->sendMessage(mc::_("Amouring up %1%", $pl->getName()));
     }
     // Make sure inventory is updated...
     $pl->getInventory()->sendArmorContents($pl);
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "spawn") {
         return false;
     }
     if (count($args) != 0) {
         return false;
     }
     if (!MPMU::inGame($sender)) {
         return true;
     }
     $pos = $sender->getLevel()->getSafeSpawn();
     $sender->sendMessage("Teleporting to spawn...");
     $sender->teleport($pos);
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (!MPMU::inGame($sender)) {
         return true;
     }
     if ($cmd->getName() != "fly") {
         return false;
     }
     if ($sender->getAllowFlight()) {
         $sender->sendMessage(mc::_("Disabling flight mode"));
         $sender->setAllowFlight(false);
     } else {
         $sender->sendMessage(mc::_("Enabling flight mode"));
         $sender->setAllowFlight(true);
     }
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) > 1) {
         return false;
     }
     if (count($args) == 0) {
         if (!MPMU::inGame($sender)) {
             return true;
         }
         $target = $sender;
         $other = false;
     } else {
         if (!MPMU::access($sender, "gb.cmd." . $cmd->getName() . ".others")) {
             return true;
         }
         $target = $this->owner->getServer()->getPlayer($args[0]);
         if ($target === null) {
             $sender->sendMessage(mc::_("%1% can not be found.", $args[0]));
             return true;
         }
         $other = true;
     }
     switch ($cmd->getName()) {
         case "clearinv":
             $target->getInventory()->clearAll();
             if ($other) {
                 $target->sendMessage(mc::_("Your inventory has been cleared by %1%", $sender->getName()));
             }
             $sender->sendMessage(mc::_("%1%'s inventory cleared", $target->getName()));
             return true;
         case "clearhotbar":
             $inv = $target->getInventory();
             for ($i = 0; $i < $inv->getHotbarSize(); $i++) {
                 $inv->setHotbarSlotIndex($i, -1);
             }
             if ($other) {
                 $target->sendMessage(mc::_("Your hotbar has been cleared by %1%", $sender->getName()));
             }
             $sender->sendMessage(mc::_("%1%'s hotbar cleared", $target->getName()));
             // Make sure inventory is updated...
             $inv->sendContents($target);
             return true;
     }
     return false;
 }
 public function onEnable()
 {
     if (!is_dir($this->getDataFolder())) {
         mkdir($this->getDataFolder());
     }
     mc::plugin_init($this, $this->getFile());
     $features = ["players" => ["CmdPlayers", true], "ops" => ["CmdOps", true], "gm?" => ["CmdGmx", true], "as" => ["CmdAs", true], "slay" => ["CmdSlay", true], "heal" => ["CmdHeal", true], "whois" => ["CmdWhois", true], "mute-unmute" => ["CmdMuteMgr", true], "freeze-thaw" => ["CmdFreezeMgr", true], "showtimings" => ["CmdTimings", true], "seeinv-seearmor" => ["CmdShowInv", true], "clearinv" => ["CmdClearInv", true], "get" => ["CmdGet", true], "shield" => ["CmdShieldMgr", true], "srvmode" => ["CmdSrvModeMgr", true], "opms-rpt" => ["CmdOpMsg", true], "entities" => ["CmdEntities", true], "after-at" => ["CmdAfterAt", true], "summon-dismiss" => ["CmdSummon", true], "pushtp-poptp" => ["CmdTpStack", true], "prefix" => ["CmdPrefixMgr", true], "spawn" => ["CmdSpawn", true], "burn" => ["CmdBurn", true], "blowup" => ["CmdBlowUp", true], "setarmor" => ["CmdSetArmor", true], "spectator" => ["CmdSpectator", false], "followers" => ["CmdFollowMgr", true], "rcon-client" => ["CmdRcon", true], "join-mgr" => ["JoinMgr", true], "repeater" => ["RepeatMgr", true], "broadcast-tp" => ["BcTpMgr", true], "crash" => ["CmdCrash", true], "pluginmgr" => ["CmdPluginMgr", true], "permmgr" => ["CmdPermMgr", true], "throw" => ["CmdThrow", true], "regmgr" => ["CmdRegMgr", true], "invisible" => ["CmdInvisible", true], "chat-utils" => ["CmdChatMgr", true], "query-hosts" => ["CmdQuery", true]];
     if (MPMU::apiVersion("1.12.0")) {
         $features["fly"] = ["CmdFly", true];
         $features["skinner"] = ["CmdSkinner", true];
         $features["blood-particles"] = ["BloodMgr", true];
         $ft = $this->getServer()->getPluginManager()->getPlugin("FastTransfer");
         if ($ft) {
             $features["broadcast-ft"] = ["TransferMgr", true];
         }
     }
     $cfg = $this->modConfig(__NAMESPACE__, $features, ["version" => $this->getDescription()->getVersion(), "rcon-client" => [], "query-hosts" => [], "join-mgr" => JoinMgr::defaults(), "broadcast-tp" => BcTpMgr::defaults(), "freeze-thaw" => CmdFreezeMgr::defaults()]);
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) !== 0) {
         return false;
     }
     if ($cmd->getName() != "invis") {
         return false;
     }
     if (!MPMU::inGame($sender)) {
         return true;
     }
     $state = $this->getState($sender, false);
     if ($state) {
         $this->deactivate($sender);
     } else {
         $this->activate($sender);
     }
     return true;
 }
 /**
  * @priority MONITOR
  */
 public function onTeleport(EntityTeleportEvent $ev)
 {
     echo __METHOD__ . "," . __LINE__ . "\n";
     //##DEBUG
     if ($ev->isCancelled()) {
         return;
     }
     $pl = $ev->getEntity();
     if (!$pl instanceof Player) {
         return;
     }
     $from = $ev->getFrom();
     if (!$from->getLevel()) {
         $from->setLevel($pl->getLevel());
     }
     $to = $ev->getTo();
     if (!$to->getLevel()) {
         $to->setLevel($pl->getLevel());
     }
     if (MPMU::apiVersion("1.12.0")) {
         foreach ([$to, $from] as $pos) {
             for ($i = 0; $i < 20; $i++) {
                 $pos->getLevel()->addParticle(new DustParticle(self::randVector($pos), mt_rand() / mt_getrandmax() * 2, 255, 255, 255));
             }
             $pos->getLevel()->addSound(new FizzSound($pos));
         }
     }
     if ($from->getLevel()->getName() != $to->getLevel()->getName()) {
         if ($this->world) {
             $this->owner->getServer()->broadcastMessage(mc::_("%1% teleported to %2%", $pl->getName(), $to->getLevel()->getName()));
         }
         return;
     }
     if (!$this->local) {
         return;
     }
     $dist = $from->distance($to);
     if ($dist > $this->local) {
         $this->owner->getServer()->broadcastMessage(mc::_("%1% teleported away!", $pl->getName()));
     }
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) !== 0) {
         return false;
     }
     if ($cmd->getName() != "shield") {
         return false;
     }
     if (!MPMU::inGame($sender)) {
         return true;
     }
     $state = $this->getState($sender, false);
     if ($state) {
         $sender->sendMessage(mc::_("Shields DOWN"));
         $this->setState($sender, false);
     } else {
         $sender->sendMessage(mc::_("Shields UP"));
         $this->setState($sender, true);
     }
     return true;
 }
 private function cmdDismiss(CommandSender $c, $args)
 {
     if (count($args) == 0) {
         return false;
     }
     if (!MPMU::inGame($c)) {
         return true;
     }
     $state = $this->getState($c, []);
     if (count($state) == 0) {
         $c->sendMessage(mc::_("There is nobody to dismiss"));
         $c->sendMessage(mc::_("You need to summon people first"));
         return true;
     }
     if ($args[0] == "--all") {
         $args = array_keys($state);
     }
     foreach ($args as $i) {
         $pl = $this->owner->getServer()->getPlayer($i);
         if (!$pl) {
             $c->sendMessage(mc::_("%1% can not be found.", $i));
             $i = strtolower($i);
             if (isset($state[$i])) {
                 unset($state[$i]);
             }
             continue;
         }
         $pn = strtolower($pl->getName());
         if (!isset($state[$pn])) {
             $c->sendMessage(mc::_("%1% was never summoned", $i));
             continue;
         }
         $pl->sendMessage(mc::_("You have been dismissed by %1%", $c->getName()));
         $c->sendMessage(mc::_("Dismissing %1%", $i));
         $pl->teleport($state[$pn]);
         unset($state[$pn]);
     }
     $this->setState($c, $state);
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     $pageNumber = $this->getPageNumber($args);
     if (count($args) != 1) {
         $sender->sendMessage(mc::_("You must specify a player's name"));
         return false;
     }
     $target = $this->owner->getServer()->getPlayer($args[0]);
     if ($target == null) {
         $sender->sendMessage(mc::_("%1% can not be found.", $args[0]));
         return true;
     }
     if ($cmd->getName() == "seeinv") {
         $tab = [[$args[0], mc::_("Count"), mc::_("Damage")]];
         $max = $target->getInventory()->getSize();
         foreach ($target->getInventory()->getContents() as $slot => &$item) {
             if ($slot >= $max) {
                 continue;
             }
             $tab[] = [MPMU::itemName($item) . " (" . $item->getId() . ")", $item->getCount(), $item->getDamage()];
         }
         if (count($tab) == 1) {
             $sender->sendMessage(mc::_("The inventory for %1% is EMPTY", $args[0]));
             return true;
         }
     } elseif ($cmd->getName() == "seearmor") {
         $tab = [[mc::_("Armor for"), TextFormat::RED . $args[0]]];
         foreach ([0 => "head", 1 => "body", 2 => "legs", 3 => "boots"] as $slot => $attr) {
             $item = $target->getInventory()->getArmorItem($slot);
             if ($item->getID() == 0) {
                 continue;
             }
             $tab[] = [$attr . TextFormat::BLUE, MPMU::itemName($item) . " (" . $item->getId() . ":" . $item->getDamage() . ")"];
         }
     }
     return $this->paginateTable($sender, $pageNumber, $tab);
 }
 private function cmdTileList(CommandSender $c, $args)
 {
     $pageNumber = $this->getPageNumber($args);
     if (count($args) > 1) {
         $c->sendMessage(mc::_("Usage: /et tiles [world]"));
         return false;
     }
     if (count($args)) {
         $level = $this->owner->getServer()->getLevelByName($args[0]);
         if (!$level) {
             $c->sendMessage(mc::_("%1%: World not found", $args[0]));
             return true;
         }
     } else {
         if (MPMU::inGame($c, false)) {
             $level = $c->getLevel();
         } else {
             $level = $this->owner->getServer()->getDefaultLevel();
         }
     }
     $cnt = 0;
     $tab = [];
     $tab[] = ["-", mc::_("Name"), mc::_("Position")];
     foreach ($level->getTiles() as $t) {
         $id = $t->getId();
         $pos = implode(",", [floor($t->getX()), floor($t->getY()), floor($t->getZ())]);
         $name = basename(strtr(get_class($t), "\\", "/"));
         $tab[] = [$id, $name, $pos];
         ++$cnt;
     }
     $tab[0][0] = "#:{$cnt}";
     if ($cnt) {
         return $this->paginateTable($c, $pageNumber, $tab);
     }
     $c->sendMessage(mc::_("No tiles found"));
     return true;
 }
 private function cmdAlias(CommandSender $sender, array $args)
 {
     if (count($args) == 0 || count($args) == 1 && is_numeric($args[0])) {
         return $this->lsAliaes($sender, $args);
     }
     if (count($args) == 1) {
         return $this->showAlias($sender, $args[0]);
     }
     if (args[0] == "-f") {
         $force = true;
         array_shift($args);
         if (count($args) <= 1) {
             return false;
         }
     } else {
         $force = false;
     }
     // Create an alias
     $alias = array_shift($args);
     $cmdline = implode(" ", $args);
     if ($this->owner->getServer()->getCommandMap()->getCommand($alias) !== null) {
         if ($force) {
             MPMU::rmCommand($this->owner->getServer(), $alias);
         } else {
             $sender->sendMessage(TextFormat::RED . mc::_("%1% already exists use -f option", $alias));
             return true;
         }
     }
     $this->aliases[$alias] = new AliasCmd($this->owner, $alias, $cmdline);
     $sender->sendMessage(TextFormat::GREEN . mc::_("Created alias \"%1%\" as \"%2%\"", $alias, $cmdline));
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if (count($args) == 0) {
         $args = ["summary"];
     }
     switch ($cmd->getName()) {
         case "query":
             switch ($n = strtolower(array_shift($args))) {
                 case "add":
                     if (!MPMU::access($sender, "gb.cmd.query.addrm")) {
                         return true;
                     }
                     return $this->cmdAdd($sender, $args);
                 case "rm":
                     if (!MPMU::access($sender, "gb.cmd.query.addrm")) {
                         return true;
                     }
                     return $this->cmdRm($sender, $args);
                 case "ls":
                     if (!MPMU::access($sender, "gb.cmd.query.details")) {
                         return true;
                     }
                     return $this->cmdList($sender, $args);
                 case "info":
                 case "plugins":
                     if (!MPMU::access($sender, "gb.cmd.query.details")) {
                         return true;
                     }
                     return $this->cmdQuery($sender, $n, $args);
                 case "players":
                     if (!MPMU::access($sender, "gb.cmd.query.players")) {
                         return true;
                     }
                     $pageNumber = $this->getPageNumber($args);
                     if (count($args) && $sender->hasPermission("gb.cmd.query.players.showip")) {
                         return $this->cmdQuery($sender, $n, $args, $pageNumber);
                     }
                     return $this->cmdPlayers($sender, $pageNumber);
                 case "list":
                     if (!MPMU::access($sender, "gb.cmd.query.list")) {
                         return true;
                     }
                     $pageNumber = $this->getPageNumber($args);
                     return $this->cmdListAll($sender, $pageNumber);
                 case "summary":
                     return $this->cmdSummary($sender);
             }
     }
     return false;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "skin") {
         return false;
     }
     $pageNumber = $this->getPageNumber($args);
     if (isset($args[0])) {
         $human = $this->owner->getServer()->getPlayer($args[0]);
         if ($human !== null) {
             array_shift($args);
         } else {
             $human = $sender;
         }
     }
     if (count($args) == 0) {
         $args = ["ls"];
     }
     switch (strtolower(array_shift($args))) {
         case "ls":
             $skins = glob($this->owner->getDataFolder() . "*.skin");
             if (count($skins) == 0) {
                 $sender->sendMessage(mc::_("No skins found"));
                 return true;
             }
             $txt = [mc::n(mc::_("Found one skin"), mc::_("Found %1% skins", count($skins)), count($skins))];
             $cols = 8;
             $i = 0;
             foreach ($skins as $n) {
                 $n = basename($n, ".skin");
                 if ($i++ % $cols == 0) {
                     $txt[] = $n;
                 } else {
                     $txt[count($txt) - 1] .= ", " . $n;
                 }
             }
             return $this->paginateText($sender, $pageNumber, $txt);
         case "save":
             if (count($args) != 1) {
                 return false;
             }
             if (!MPMU::inGame($human)) {
                 return true;
             }
             if ($human !== $sender && !MPMU::access($sender, "gb.cmd.skin.other")) {
                 return true;
             }
             $fn = preg_replace('/\\.skin$/', '', basename($args[0])) . ".skin";
             $bin = zlib_encode($human->getSkinData(), ZLIB_ENCODING_DEFLATE, 9);
             file_put_contents($this->owner->getDataFolder() . $fn, $bin);
             $sender->sendMessage(mc::_("Wrote %1% bytes to %2%", strlen($bin), $fn));
             return true;
         case "load":
             $slim = false;
             if (isset($args[0]) && $args[0] == "--slim") {
                 $slim = true;
                 array_shift($args);
             }
             if ($human !== $sender && !MPMU::access($sender, "gb.cmd.skin.other")) {
                 return true;
             }
             if (count($args) != 1) {
                 return false;
             }
             if (!MPMU::inGame($human)) {
                 return true;
             }
             $fn = preg_replace('/\\.skin$/', '', basename($args[0])) . ".skin";
             $bin = file_get_contents($this->owner->getDataFolder() . $fn);
             if ($bin === false) {
                 $sender->sendMessage(mc::_("Unable to read %1%", $fn));
                 return true;
             }
             $human->setSkin(zlib_decode($bin), $slim);
             $sender->sendMessage(mc::_("Updated skin for %1%", $human->getName()));
             return true;
     }
     return false;
 }
Exemple #23
0
 private function cmdRm(CommandSender $c, $args)
 {
     if (!MPMU::access($c, "gb.cmd.rcon.config")) {
         return true;
     }
     if (count($args) != 1) {
         $c->sendMessage(mc::_("Usage: --rm <id>"));
         return false;
     }
     $id = array_shift($args);
     if (!isset($this->servers[$id])) {
         $c->sendMessage(mc::_("%1% does not exist", $id));
         return false;
     }
     unset($this->servers[$id]);
     $this->owner->cfgSave("rcon-client", $this->servers);
     $c->sendMessage(mc::_("Rcon id %1% deleted", $id));
     return true;
 }
 private function rmInvItem(CommandSender $sender, array $args)
 {
     if (count($args) == 0) {
         return false;
     }
     if (($target = $this->owner->getServer()->getPlayer($args[0])) === null) {
         if (!MPMU::inGame($sender)) {
             return true;
         }
         $target = $sender;
         $other = false;
     } else {
         if (!MPMU::access($sender, "gb.cmd.rminv.others")) {
             return true;
         }
         array_shift($args);
         $other = true;
     }
     if (count($args) == 0) {
         return false;
     }
     if ($target->isCreative() || $target->isSpectator()) {
         $sender->sendMessage(mc::_("%1% is in %2% mode", $target->getDisplayName(), MPMU::gamemodeStr($target->getGamemode())));
         return true;
     }
     $count = null;
     if (count($args) > 1 && is_numeric($args[count($args) - 1])) {
         $count = array_pop($args);
     }
     $args = strtolower(implode("_", $args));
     if ($args == "hand") {
         $item = clone $target->getInventory()->getItemInHand();
         if ($item->getId() == 0) {
             $sender->sendMessage(mc::_("Must be holding something"));
             return true;
         }
     } else {
         $item = Item::fromString($args);
         if ($item->getId() == 0) {
             $sender->sendMessage(mc::_("There is no item called %1%", $args));
             return true;
         }
     }
     $k = 0;
     foreach ($target->getInventory()->getContents() as $slot => &$inv) {
         if ($inv->getId() != $item->getId()) {
             continue;
         }
         if ($count !== null) {
             if ($inv->getCount() > $count) {
                 $k += $count;
                 $inv->setCount($inv->getCount() - $count);
                 $target->getInventory()->setItem($slot, clone $inv);
                 break;
             }
             $count -= $inv->getCount();
         }
         $k += $inv->getCount();
         $target->getInventory()->clear($slot);
         if ($count === 0) {
             break;
         }
     }
     if ($k) {
         $sender->sendMessage(mc::n(mc::_("one item of %1% removed", ItemName::str($item)), mc::_("%2% items of %1% removed", ItemName::str($item), $k), $k));
         if ($other) {
             $target->sendMessage(mc::n(mc::_("%2% took one item of %1% from you", ItemName::str($item), $sender->getName()), mc::_("%3% took %2% items of %1% from you", ItemName::str($item), $k, $sender->getName()), $k));
         }
     } else {
         $sender->sendMessage(mc::_("No items were removed!"));
     }
     return true;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     switch ($cmd->getName()) {
         case "nick":
             if (!MPMU::inGame($sender)) {
                 return true;
             }
             if (count($args) == 0) {
                 $sender->sendName(mc::_("Current nick is: %1%", $sender->getDisplayName()));
                 return true;
             }
             if (count($args) !== 1) {
                 return false;
             }
             $this->owner->getServer(mc::_("%1% is now known as %2%", $sender->getDisplayName(), $args[0]));
             $sender->setDisplayName($args[0]);
             return true;
         case "clearchat":
             if (!MPMU::inGame($sender)) {
                 return true;
             }
             if (count($args) != 0) {
                 return false;
             }
             for ($i = 0; $i < 32; ++$i) {
                 $sender->sendMessage(" ");
             }
             return true;
         case "chat-on":
         case "chat-off":
             if (count($args) > 0) {
                 switch ($n = strtolower(array_shift($args))) {
                     case "--list":
                     case "--ls":
                     case "-l":
                         if (!MPMU::access($sender, "gb.cmd.togglechat.others")) {
                             return true;
                         }
                         $pageNumber = $this->getPageNumber($args);
                         $txt = [""];
                         $cols = 8;
                         $i = 0;
                         foreach ($this->owner->getServer()->getOnlinePlayers() as $p) {
                             if (!$this->getState($p, false)) {
                                 continue;
                             }
                             $n = $p->getDisplayName();
                             if ($i++ % $cols == 0) {
                                 $txt[] = $n;
                             } else {
                                 $txt[count($txt) - 1] .= ", " . $n;
                             }
                         }
                         if ($i == 0) {
                             $sender->sendMessage(mc::_("No players with chat off"));
                             if (!$this->chat) {
                                 $sender->sendMessage(mc::_("Chat is GLOBALLY off"));
                             }
                             return true;
                         }
                         if ($this->chat) {
                             $txt[0] = mc::n(mc::_("One player with chat off"), mc::_("%1% players with chat off", $i), $i);
                         } else {
                             $txt[0] = mc::_("Chat is GLOBALLY off");
                         }
                         return $this->paginateText($sender, $pageNumber, $txt);
                     case "--server":
                     case "--global":
                     case "-g":
                         if (count($args)) {
                             return false;
                         }
                         if (!MPMU::access($sender, "gb.cmd.togglechat.global")) {
                             return true;
                         }
                         if ($cmd->getName() == "chat-off") {
                             $this->chat = false;
                             $this->owner->getServer()->broadcastMessage(mc::_("Chat disabled globally from %1%", $sender->getName()));
                         } else {
                             $this->chat = true;
                             $this->owner->getServer()->broadcastMessage(mc::_("Chat enabled globally from %1%", $sender->getName()));
                         }
                         return true;
                     default:
                         if (count($args)) {
                             return false;
                         }
                         if (!MPMU::access($sender, "gb.cmd.togglechat.others")) {
                             return true;
                         }
                         $player = $this->owner->getServer()->getPlayer($n);
                         if ($player === null) {
                             $sender->sendMessage(mc::_("Unable to find %1%", $n));
                             return true;
                         }
                         if ($cmd->getName() == "chat-off") {
                             $this->setState($player, true);
                             $player->sendMessage(mc::_("Chat disabled from %1%", $sender->getName()));
                             $sender->sendMessage(mc::_("Chat disabled for %1%", $player->getDisplayName()));
                         } else {
                             $this->unsetState($player);
                             $player->sendMessage(mc::_("Chat enabled from %1%", $sender->getName()));
                             $sender->sendMessage(mc::_("Chat enabled for %1%", $player->getDisplayName()));
                         }
                         return true;
                 }
                 return false;
             }
             if (!MPMU::inGame($sender)) {
                 return true;
             }
             if ($cmd->getName() == "chat-off") {
                 $this->setState($sender, true);
                 $sender->sendMessage(mc::_("Chat disabled"));
             } else {
                 $this->unsetState($sender);
                 $sender->sendMessage(mc::_("Chat enabled"));
             }
             return true;
     }
     return false;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     switch ($cmd->getName()) {
         case "opms":
             if (count($args) == 0) {
                 return false;
             }
             $ms = TextFormat::BLUE . mc::_("OpMsg [%1%] ", $sender->getName()) . TextFormat::YELLOW . implode(" ", $args);
             $this->owner->getLogger()->info($ms);
             $count = 0;
             foreach ($this->owner->getServer()->getOnlinePlayers() as $pl) {
                 if (!$pl->isOp()) {
                     continue;
                 }
                 $pl->sendMessage($ms);
                 ++$count;
             }
             if ($sender instanceof Player && !$sender->isOp()) {
                 if ($count) {
                     $sender->sendMessage(mc::_("(ops:%1%) ", $count) . implode(" ", $args));
                 } else {
                     $sender->sendMessage(mc::_("Message sent to console only"));
                     if ($sender->hasPermission("gb.cmd.rpt")) {
                         $sender->sendMessage(mc::_("Try /rpt instead"));
                     }
                 }
             }
             return true;
         case "rpt":
             if (count($args) == 0) {
                 return false;
             }
             list($id, $rpt) = $this->rpt->getAll();
             if ($args[0] == "read" && (count($args) == 1 || count($args) == 2 && is_numeric($args[1]))) {
                 if (!MPMU::access($sender, "gb.cmd.rpt.read")) {
                     return false;
                 }
                 if (count($rpt) == 0) {
                     $sender->sendMessage(TextFormat::RED . mc::_("No reports on file!"));
                     return true;
                 }
                 $pageNumber = $this->getPageNumber($args);
                 $tab = [[mc::_("ID"), mc::_("Date"), mc::_("Name"), mc::_("Reports: %1%", count($rpt))]];
                 foreach ($rpt as $i => $ln) {
                     list($tm, $name, $ms) = $ln;
                     $tm = date(mc::_("d-M H:i"), $tm);
                     $tab[] = [$i, $tm, $name, $ms];
                 }
                 $this->paginateTable($sender, $pageNumber, $tab);
                 return true;
             }
             if ($args[0] == "clear" && count($args) == 2) {
                 if (!MPMU::access($sender, "gb.cmd.rpt.read")) {
                     return false;
                 }
                 if ($args[1] == "all") {
                     $rpt = [];
                     $sender->sendMessage(TextFormat::RED . mc::_("All reports deleted"));
                 } else {
                     $i = intval($args[1]);
                     if (!isset($rpt[$i])) {
                         $sender->sendMessage(mc::_("Unknown report #%1%", $i));
                         return true;
                     }
                     unset($rpt[$i]);
                     $sender->sendMessage(mc::_("Deleting report #%1%", $i));
                 }
             } else {
                 $rpt[++$id] = [time(), $sender->getName(), implode(" ", $args)];
                 $sender->sendMessage(mc::_("Report filed as #%1%", $id));
                 $ms = TextFormat::BLUE . mc::_("Rpt[#%1% from %2%] ", $id, $sender->getName()) . TextFormat::YELLOW . implode(" ", $args);
                 $this->owner->getLogger()->info($ms);
                 foreach ($this->owner->getServer()->getOnlinePlayers() as $pl) {
                     if (!$pl->isOp()) {
                         continue;
                     }
                     $pl->sendMessage($ms);
                 }
             }
             $this->rpt->setAll([$id, $rpt]);
             $this->rpt->save();
             return true;
     }
     return false;
 }
 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "whois") {
         return false;
     }
     $pageNumber = $this->getPageNumber($args);
     if (count($args) != 1) {
         $sender->sendMessage(mc::_("You must specify a player's name"));
         return true;
     }
     $target = $this->owner->getServer()->getPlayer($args[0]);
     if ($target == null) {
         $target = $this->owner->getServer()->getOfflinePlayer($args[0]);
         if ($target == null || !$target->hasPlayedBefore()) {
             $sender->sendMessage(mc::_("%1% can not be found.", $args[0]));
             return true;
         }
     }
     $txt = [];
     $txt[] = TextFormat::AQUA . mc::_("About %1%", $args[0]);
     $txt[] = TextFormat::GREEN . mc::_("On-Line: ") . TextFormat::WHITE . ($target->isOnline() ? mc::_("YES") : mc::_("NO"));
     if ($target instanceof Player) {
         $txt[] = TextFormat::GREEN . mc::_("Health: ") . TextFormat::WHITE . "[" . $target->getHealth() . "/" . $target->getMaxHealth() . "]";
         $txt[] = TextFormat::GREEN . mc::_("World: ") . TextFormat::WHITE . $target->getLevel()->getName();
         $txt[] = TextFormat::GREEN . mc::_("Location: ") . TextFormat::WHITE . "X:" . floor($target->getPosition()->x) . " Y:" . floor($target->getPosition()->y) . " Z:" . floor($target->getPosition()->z);
         if ($sender->hasPermission("gb.cmd.whois.showip")) {
             $txt[] = TextFormat::GREEN . mc::_("IP Address: ") . TextFormat::WHITE . $target->getAddress();
         }
         $txt[] = TextFormat::GREEN . mc::_("Gamemode: ") . TextFormat::WHITE . MPMU::gamemodeStr($target->getGamemode());
         $txt[] = TextFormat::GREEN . mc::_("Display Name: ") . TextFormat::WHITE . $target->getDisplayName();
         $txt[] = TextFormat::GREEN . mc::_("Flying: ") . TextFormat::WHITE . ($target->isOnGround() ? mc::_("NO") : mc::_("YES"));
         //1.5
         if (MPMU::apiVersion("1.12.0")) {
             $txt[] = TextFormat::GREEN . mc::_("UUID: ") . TextFormat::WHITE . $target->getUniqueId();
             $txt[] = TextFormat::GREEN . mc::_("ClientID: ") . TextFormat::WHITE . $target->getClientId();
             $txt[] = TextFormat::GREEN . mc::_("Can Fly: ") . TextFormat::WHITE . ($target->getAllowFlight() ? mc::_("YES") : mc::_("NO"));
         }
     } else {
         $txt[] = TextFormat::GREEN . mc::_("Banned: ") . TextFormat::WHITE . ($target->isBanned() ? mc::_("YES") : mc::_("NO"));
     }
     $txt[] = TextFormat::GREEN . mc::_("Whitelisted: ") . TextFormat::WHITE . ($target->isWhitelisted() ? mc::_("YES") : mc::_("NO"));
     $txt[] = TextFormat::GREEN . mc::_("Opped: ") . TextFormat::WHITE . ($target->isOp() ? mc::_("YES") : mc::_("NO"));
     $txt[] = TextFormat::GREEN . mc::_("First Played: ") . TextFormat::WHITE . date(mc::_("d-M-Y H:i"), $target->getFirstPlayed() / 1000);
     // $target->getLastPlayed()."\n";//##DEBUG
     if ($target->getLastPlayed()) {
         $txt[] = TextFormat::GREEN . mc::_("Last Played: ") . TextFormat::WHITE . date(mc::_("d-M-Y H:i"), $target->getLastPlayed() / 1000);
     }
     $pm = $this->owner->getServer()->getPluginManager();
     if (($kr = $pm->getPlugin("KillRate")) !== null) {
         if (version_compare($kr->getDescription()->getVersion(), "1.1") >= 0) {
             if (intval($kr->getDescription()->getVersion()) == 2) {
                 echo get_class($kr->api) . "\n";
                 //##DEBUG
                 $score = $kr->api->getScore($target);
             } else {
                 $score = $kr->getScore($target);
             }
             if ($score) {
                 $txt[] = TextFormat::GREEN . mc::_("KillRate Score: ") . TextFormat::WHITE . $score;
             }
         } else {
             $txt[] = TextFormat::RED . mc::_("KillRate version is too old (%1%)", $kr->getDescription()->getVersion());
         }
     }
     if (($pp = $pm->getPlugin("PurePerms")) !== null) {
         $txt[] = TextFormat::GREEN . mc::_("PurePerms Group: ") . TextFormat::WHITE . $pp->getUser($target)->getGroup()->getName();
     }
     if (($sa = $pm->getPlugin("SimpleAuth")) !== null) {
         if ($target instanceof Player) {
             $txt[] = TextFormat::GREEN . mc::_("Authenticated: ") . TextFormat::WHITE . ($sa->isPlayerAuthenticated($target) ? mc::_("YES") : mc::_("NO"));
         }
         $txt[] = TextFormat::GREEN . mc::_("Registered: ") . TextFormat::WHITE . ($sa->isPlayerRegistered($target) ? mc::_("YES") : mc::_("NO"));
     }
     $money = MoneyAPI::moneyPlugin($this->owner);
     if ($money !== null) {
         $txt[] = TextFormat::GREEN . mc::_("Money: ") . TextFormat::WHITE . MoneyAPI::getMoney($money, $target->getName()) . TextFormat::AQUA . mc::_(" (from %1%)", $money->getFullName());
     }
     return $this->paginateText($sender, $pageNumber, $txt);
 }
 private function cmdPopTp(CommandSender $c, $args)
 {
     if (!MPMU::inGame($c)) {
         return true;
     }
     if (count($args)) {
         return false;
     }
     $stack = $this->getState($c, []);
     if (count($stack) == 0) {
         $c->sendMessage(mc::_("TpStack is empty"));
         return true;
     }
     $pos = array_pop($stack);
     $c->sendMessage(mc::_("Teleporting..."));
     $c->teleport($pos);
     $this->setState($c, $stack);
     return true;
 }
 public function onPlayerMoveEvent(PlayerMoveEvent $ev)
 {
     $n = MPMU::iName($ev->getPlayer());
     if (isset($this->followers[$n])) {
         $this->approach($n, $this->followers[$n]);
     }
     if (isset($this->leaders[$n])) {
         foreach ($this->leaders[$n] as $follower) {
             $this->approach($follower, $n);
         }
     }
 }
 public function onMove(PlayerMoveEvent $ev)
 {
     //echo __METHOD__.",".__LINE__."\n";//##DEBUG
     if ($ev->isCancelled()) {
         return;
     }
     $p = $ev->getPlayer();
     if (isset($this->frosties[strtolower($p->getName())])) {
         if ($this->hard) {
             $ev->setCancelled();
             if (MPMU::apiVersion("1.12.0")) {
                 $p->sendTip(mc::_("You are frozen"));
             }
         } else {
             // Lock position but still allow to turn around
             $to = clone $ev->getFrom();
             $to->yaw = $ev->getTo()->yaw;
             $to->pitch = $ev->getTo()->pitch;
             $ev->setTo($to);
             if (MPMU::apiVersion("1.12.0")) {
                 $p->sendTip(mc::_("You are frozen in place"));
             }
         }
     }
 }