if (isset($this_playerinfo['player_robots'])) { $this_preset_robots = $this_playerinfo['player_robots']; } $this_playerinfo['player_robots'] = array(); // Update this player's name if this is a player battle if ($this_battle->get_flag('player_battle')) { $temp_name = !empty($this_userinfo['user_name_public']) ? $this_userinfo['user_name_public'] : $this_userinfo['user_name']; $this_playerinfo['player_name'] = $temp_name; } // Update this player's items if they exist in the session if (isset($_SESSION['GAME']['values']['battle_items'])) { $temp_items = $_SESSION['GAME']['values']['battle_items']; $this_playerinfo['player_items'] = $temp_items; } // Collect the target player's preset info from the battle $target_preset_player = $this_battle->get_target_player(); if (!empty($target_preset_player)) { $target_playerinfo = array_merge($target_preset_player, $target_playerinfo); } // Collect the target player's preset robots from the battle $target_preset_robots = array(); if (isset($target_playerinfo['player_robots'])) { $target_preset_robots = $target_playerinfo['player_robots']; } $target_playerinfo['player_robots'] = array(); //echo '<pre>$this_battleinfo = '."\n".print_r($this_battleinfo, true).'</pre>'."\n"; //echo '<pre>$this_playerinfo = '."\n".print_r($this_playerinfo, true).'</pre>'."\n"; //echo '<pre>$this_preset_robots = '."\n".print_r($this_preset_robots, true).'</pre>'."\n"; //echo '<pre>$target_playerinfo = '."\n".print_r($target_playerinfo, true).'</pre>'."\n"; //echo '<pre>$target_preset_robots = '."\n".print_r($target_preset_robots, true).'</pre>'."\n"; // Load the object data for this field from the session