public static function buyItem($user, $toUser, $item, $gameId = null, $time = null) { if (empty($time)) { $time = time(); } $result = new FunctionResult(); $result->success = false; if (!empty($user)) { if (!empty($toUser)) { if (!empty($item)) { if ($user->coins >= $item->coin) { Queue::addUserCoinLog($user->userId, $item->coin, $item->coin, $time, GameUserXpLog::$CONSTANT_LOG_TYPE_BUY_ITEM, 0, $gameId, $item->id . "_" . $item->coin . "_" . $item->itemCode, $toUser->userId); Queue::addUserLeaderBoard($user->userId, -1 * $item->coin, $time); $coin = $user->coins - $item->coin; $user->setCoins($coin); $user->updateToDatabase(DBUtils::getConnection()); $userItemLog = new GameUserItemLog(); $userItemLog->setItemId($item->id); $userItemLog->setGameId($gameId); $userItemLog->setTo($toUser->userId); $userItemLog->setTime($time); $userItemLog->setUserId($user->userId); $userItemLog->setCoin($item->coin); $userItemLog->setQuantity($item->quantity); $userItemLog->setType(GameUserItemLog::$CONSTANT_ITEM_LOG_TYPE_BUY); $userItemLog->setUserLevel($user->userLevelNumber); $userItemLog->setUserCoin($user->coins); //$userItemLog->setUserSpentCoin(GameUserItemLog::$CONSTANT_ITEM_LOG_TYPE_BUY); try { $userItemLog->insertIntoDatabase(DBUtils::getConnection()); } catch (Exception $exc) { error_log($exc->getMessage()); error_log($exc->getTraceAsString()); } $userItem = ItemUtils::getUserItem($toUser->userId, $item->itemCode); if (empty($userItem)) { $userItem = new GameUserItems(); $userItem->setId(-1); $userItem->setUserId($toUser->userId); $userItem->setItemCode($item->itemCode); $userItem->setActive(1); $userItem->setQuantity(0); } $userItem->setTime($time); $userItem->setQuantity($item->quantity + $userItem->quantity); try { $userItem->updateInsertToDatabase(DBUtils::getConnection()); } catch (Exception $exc) { error_log($exc->getMessage()); error_log($exc->getTraceAsString()); } $result->success = true; $result->data = new stdClass(); $user->items = ItemUtils::getUserItems($user->userId); $result->data->user = $user; $result->data->item = $item; return $result; } else { $result->result = LanguageUtils::getText("LANG_API_NOT_ENOUGH_COIN"); return $result; } } else { $result->result = LanguageUtils::getText("LANG_API_TO_ITEM_EMPTY"); return $result; } } else { $result->result = LanguageUtils::getText("LANG_API_TO_USER_EMPTY"); return $result; } } else { $result->result = LanguageUtils::getText("LANG_API_USER_EMPTY"); return $result; } }
public static function updateCoin(GameUsers $user, GameUsers $opponent, $roomGroupId, $action, $gameId = null, $double = 0, $normal = true, $type = null, $time = null) { //Add Log $result = new FunctionResult(); $result->success = false; if (!empty($user) && !empty($action)) { $roomGroup = GameRoomGroups::getRoomGroupByGroupId($roomGroupId); if (!empty($roomGroup)) { $coin = $user->getCoins(); $maxCoin = $roomGroup->getMatchCoin() * 128; $matchCoins = $roomGroup->getMatchCoin(); if (!$normal) { $matchCoins = $matchCoins * 2; } if ($double > 1) { $matchCoins = $matchCoins * pow(2, $double); } $calCcoin = $matchCoins; $error = false; if ($action == GameUtils::$GAME_RESULT_ACTION_WIN) { if ($matchCoins > $maxCoin) { $matchCoins = $maxCoin; } } else { if ($action == GameUtils::$GAME_RESULT_ACTION_LOST) { $matchCoins = -1 * $matchCoins; if ($coin + $matchCoins < 0) { $matchCoins = -1 * $coin; } } else { $error = true; } } if (!$error) { $gameResult = $action . "_" . $normal . "_" . $double . "_" . $type; $oppId = null; if (!empty($opponent)) { $oppId = $opponent->getUserId(); } if (empty($time)) { $time = time(); } $add = 1; if ($action == GameUtils::$GAME_RESULT_ACTION_LOST) { $add = 0; } Queue::addUserCoinLog($user->userId, $calCcoin, $matchCoins, $time, GameUserXpLog::$CONSTANT_LOG_TYPE_GAME, $add, $gameId, $gameResult, $oppId); Queue::addUserLeaderBoard($user->userId, $matchCoins, $time); $user->setCoins($coin + $matchCoins); $result->success = true; } else { $result->success = false; $result->result = "Action unknown"; } } else { $result->success = false; $result->result = "Room Group is unknown"; } } return $result; }
public static function buyProduct($user, $product, $requestId, $paymentId, $signedReq, $status, $currency, $amount, $quantity, $type, $time) { if (empty($time)) { $time = time(); } $result = new FunctionResult(); $result->success = false; if (!empty($user)) { if (!empty($product)) { if ($status == "completed") { Queue::addUserCoinLog($user->userId, $product->coinCount, $product->coinCount, $time, GameUserXpLog::$CONSTANT_LOG_TYPE_BUY_PRODUCT, 1, null, $requestId . "_" . $product->id . "_" . $product->fbId . "_" . $product->coinCount . "_" . $product->coinCount, null); Queue::addUserLeaderBoard($user->userId, $product->coinCount, $time); $coin = $user->coins + $product->coinCount * $quantity; $user->setCoins($coin); $user->updateToDatabase(DBUtils::getConnection()); } //if product campaign if ($product->type == GameFbProducts::$TYPE_CAMPAIGN && !empty($product->products)) { try { $products = json_decode($product->products); if (!empty($products)) { foreach ($products as $pro) { if (!empty($pro) && !empty($pro->itemId)) { ItemUtils::buyCampaignItem($user, $pro->itemId, $pro->count, $time); } } } } catch (Exception $exc) { error_log($exc->getMessage()); error_log($exc->getTraceAsString()); } } //if product campaign $userProductLog = new GameUserFbProductLog(); $userProductLog->setAmount($amount); $userProductLog->setCoinCount($product->coinCount); $userProductLog->setCurrency($currency); $userProductLog->setPaymentId($paymentId); $userProductLog->setProdudctId($product->id); $userProductLog->setQuantity($quantity); $userProductLog->setRequestId($requestId); $userProductLog->setSignedReq($signedReq); $userProductLog->setStatus($status); $userProductLog->setTime($time); $userProductLog->setType($type); $userProductLog->setUserId($user->userId); $userProductLog->setUserLevel($user->userLevelNumber); $userProductLog->setUserCoin($user->coins); try { $userProductLog->insertIntoDatabase(DBUtils::getConnection()); } catch (Exception $exc) { error_log($exc->getMessage()); error_log($exc->getTraceAsString()); } $result->success = true; $result->data = new stdClass(); $result->data->user = $user; return $result; } else { $result->result = LanguageUtils::getText("LANG_API_TO_ITEM_EMPTY"); return $result; } } else { $result->result = LanguageUtils::getText("LANG_API_USER_EMPTY"); return $result; } }